Smart Cities at Play: Technology and Emerging Forms of Playfulness

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Author :
Publisher : CRC Press
ISBN 13 : 1003807550
Total Pages : 239 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Smart Cities at Play: Technology and Emerging Forms of Playfulness by : Konstantinos Papangelis

Download or read book Smart Cities at Play: Technology and Emerging Forms of Playfulness written by Konstantinos Papangelis and published by CRC Press. This book was released on 2023-12-01 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how smart cities enable new and playful ways for citizens to experience, inhabit and socialise within urban environments. It examines how the functionality of digital technologies within municipal settings can extend beyond environmental pragmatism and socio-economic concerns, to include playful approaches to urban spaces that co-constitute and reinvigorate the experience of place through location-based applications and games. Chapters highlight the varied ways the city, as both a conceptual and lived space, is changing because of this confluence of technologies. The book also considers the extent to which these transformations form an armature upon which more playful approaches to the urban domain are emerging, while exploring what effect these ludic formations might have on related understandings of sociability. Smart Cities at Play: Technology and Emerging Forms of Playfulness will be a key resource for scholars and researchers of information technology, urban planning and design, games and interactive media, human-centred and user-centred design, human centred interaction, digital geography and sociology. This book was originally published as a special issue of Behaviour & Information Technology.

Making Smart Cities More Playable

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Author :
Publisher : Springer
ISBN 13 : 9811397651
Total Pages : 377 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis Making Smart Cities More Playable by : Anton Nijholt

Download or read book Making Smart Cities More Playable written by Anton Nijholt and published by Springer. This book was released on 2019-07-23 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.

Urban Life and the Ambient in Smart Cities, Learning Cities, and Future Cities

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Author :
Publisher : IGI Global
ISBN 13 : 1668440989
Total Pages : 275 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Urban Life and the Ambient in Smart Cities, Learning Cities, and Future Cities by : McKenna, H. Patricia

Download or read book Urban Life and the Ambient in Smart Cities, Learning Cities, and Future Cities written by McKenna, H. Patricia and published by IGI Global. This book was released on 2022-11-11 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The topic of urban life and the ambient in smart cities, learning cities, and future cities is a timely one, fitting as it does in the world today by responding in an interdisciplinary way across many areas of research and practice. It is essential for researchers to think about and engage with the notion of flourishing in increasingly challenging environments in smarter ways. Urban Life and the Ambient in Smart Cities, Learning Cities, and Future Cities expands upon explorations of urban life to the ambient. As such, perspectives are offered in this work on urban life in the context of smart cities, learning cities, and future cities, enriched by understandings of the ambient, infusing the interactions of people and technologies in 21st-century environments with increased awareness, at the moment. Covering topics such as ambient learning, smart homes, and extended realities, this premier reference work is an essential resource for students and educators of higher education, architects, urban planners, instructional designers, sociologists, city officials, community leaders, librarians, researchers, and academicians.

Games and Play in the Creative, Smart and Ecological City

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Author :
Publisher : Routledge
ISBN 13 : 1000217728
Total Pages : 258 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Games and Play in the Creative, Smart and Ecological City by : Dale Leorke

Download or read book Games and Play in the Creative, Smart and Ecological City written by Dale Leorke and published by Routledge. This book was released on 2020-12-30 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history.

Urban Play and the Playable City: A Critical Perspective

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Author :
Publisher : Frontiers Media SA
ISBN 13 : 2889744221
Total Pages : 108 pages
Book Rating : 4.8/5 (897 download)

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Book Synopsis Urban Play and the Playable City: A Critical Perspective by : Yoram Chisik

Download or read book Urban Play and the Playable City: A Critical Perspective written by Yoram Chisik and published by Frontiers Media SA. This book was released on 2022-02-17 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Playable Cities

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Author :
Publisher : Springer
ISBN 13 : 9811019622
Total Pages : 253 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Playable Cities by : Anton Nijholt

Download or read book Playable Cities written by Anton Nijholt and published by Springer. This book was released on 2016-10-14 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.

Urban Play

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Publisher : MIT Press
ISBN 13 : 0262045346
Total Pages : 225 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Urban Play by : Fabio Duarte

Download or read book Urban Play written by Fabio Duarte and published by MIT Press. This book was released on 2021-08-03 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why technology is most transformative when it is playful, and innovative spatial design happens only when designers are both tinkerers and dreamers. In Urban Play, Fábio Duarte and Ricardo Álvarez argue that the merely functional aspects of technology may undermine its transformative power. Technology is powerful not when it becomes optimally functional, but while it is still playful and open to experimentation. It is through play--in the sense of acting for one's own enjoyment rather than to achieve a goal--that we explore new territories, create new devices and languages, and transform ourselves. Only then can innovative spatial design create resonant spaces that go beyond functionalism to evoke an emotional response in those who use them. The authors show how creativity emerges in moments of instability, when a new technology overthrows an established one, or when internal factors change a technology until it becomes a different technology. Exploring the role of fantasy in design, they examine Disney World and its outsize influence on design and on forms of social interaction beyond the entertainment world. They also consider Las Vegas and Dubai, desert cities that combine technology with fantasies of pleasure and wealth. Video games and interactive media, they show, infuse the design process with interactivity and participatory dynamics, leaving spaces open to variations depending on the users' behavior. Throughout, they pinpoint the critical moments when technology plays a key role in reshaping how we design and experience spaces.

Smart Cities and Homes

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 0128034637
Total Pages : 452 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Smart Cities and Homes by : Mohammad S Obaidat

Download or read book Smart Cities and Homes written by Mohammad S Obaidat and published by Morgan Kaufmann. This book was released on 2016-05-17 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smart Cities and Homes: Key Enabling Technologies explores the fundamental principles and concepts of the key enabling technologies for smart cities and homes, disseminating the latest research and development efforts in the field through the use of numerous case studies and examples. Smart cities use digital technologies embedded across all their functions to enhance the wellbeing of citizens. Cities that utilize these technologies report enhancements in power efficiency, water use, traffic congestion, environmental protection, pollution reduction, senior citizens care, public safety and security, literacy rates, and more. This book brings together the most important breakthroughs and advances in a coherent fashion, highlighting the interconnections between the works in different areas of computing, exploring both new and emerging computer networking systems and other computing technologies, such as wireless sensor networks, vehicle ad hoc networks, smart girds, cloud computing, and data analytics and their roles in creating environmentally friendly, secure, and prosperous cities and homes. Intended for researchers and practitioners, the book discusses the pervasive and cooperative computing technologies that will perform a central role for handling the challenges of urbanization and demographic change. Includes case studies and contributions from prominent researchers and practitioners from around the globe Explores the latest methodologies, theories, tools, applications, trends, challenges, and strategies needed to build smart cities and homes from the bottom up Provides a pedagogy that includes PowerPoint slides, key terms, and a comprehensive bibliography

Games and Play in the Creative, Smart and Ecological City

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Author :
Publisher : Routledge
ISBN 13 : 1000217787
Total Pages : 242 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Games and Play in the Creative, Smart and Ecological City by : Dale Leorke

Download or read book Games and Play in the Creative, Smart and Ecological City written by Dale Leorke and published by Routledge. This book was released on 2020-12-30 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760

Drama and Digital Arts Cultures

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472592220
Total Pages : 344 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis Drama and Digital Arts Cultures by : David Cameron

Download or read book Drama and Digital Arts Cultures written by David Cameron and published by Bloomsbury Publishing. This book was released on 2017-06-29 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drama and Digital Arts Cultures is a critical guide to the new forms of playful exploration, co-creativity, and improvised performance made possible by digital networked media. Drawing on examples from games, education, online media, technology-enabled performance and the creative industries, the book uses the elements of applied drama to frame our understanding of digital cultures. Exploring the connected real-world and virtual spaces where young people are making and sharing digital content, it draws attention to the fundamental applied drama conventions that infuse and activate this networked culture. Challenging descriptions of drama and digital technology as binary opposites, the book maps common principles and practice grounded in role, embodiment, performance, play, and identity that are being amplified and enhanced by the affordances of online media. Drama and Digital Arts Cultures draws together extensive original research including interviews with game designers, media producers, educators, artists and makers at the heart of these new digital cultures. Young people discuss their own creative practices and products, providing insight into a complex and evolving world being transformed by digital technologies. A practical guide to the field, it contains case studies and examples of the intersections of drama conventions and networked cultures drawn from the US, Canada, UK, Netherlands, Singapore and Australia. Written for scholars, educators, students and 'makers' everywhere, Drama and Digital Arts Cultures provides a clear understanding of how young people are blending creativity and learning with the powerful and empowering conventions of drama to create new forms of multimodal and transmedia storytelling.

Building Smart Cities

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Publisher : CRC Press
ISBN 13 : 1498702775
Total Pages : 287 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Building Smart Cities by : Carol L. Stimmel

Download or read book Building Smart Cities written by Carol L. Stimmel and published by CRC Press. This book was released on 2015-08-18 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term "smart city" defines the new urban environment, one that is designed for performance through information and communication technologies. Given that the majority of people across the world will live in urban environments within the next few decades, it's not surprising that massive effort and investment is being placed into efforts to devel

Transforming the Future (Open Access)

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Publisher : Routledge
ISBN 13 : 1351047981
Total Pages : 276 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Transforming the Future (Open Access) by : Riel Miller

Download or read book Transforming the Future (Open Access) written by Riel Miller and published by Routledge. This book was released on 2018-04-27 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: People are using the future to search for better ways to achieve sustainability, inclusiveness, prosperity, well-being and peace. In addition, the way the future is understood and used is changing in almost all domains, from social science to daily life. This book presents the results of significant research undertaken by UNESCO with a number of partners to detect and define the theory and practice of anticipation around the world today. It uses the concept of ‘Futures Literacy’ as a tool to define the understanding of anticipatory systems and processes – also known as the Discipline of Anticipation. This innovative title explores: • new topics such as Futures Literacy and the Discipline of Anticipation; • the evidence collected from over 30 Futures Literacy Laboratories and presented in 14 full case studies; • the need and opportunity for significant innovation in human decision-making systems. This book will be of great interest to scholars, researchers, policy-makers and students, as well as activists working on sustainability issues and innovation, future studies and anticipation studies. The Open Access version of this book, available at https://www.taylorfrancis.com/books/e/9781351047999, has been made available under a Attribution-NonCommercial-NoDerivs 3.0 IGO (CC-BY-NC-ND 3.0 IGO) license.

CyberParks – The Interface Between People, Places and Technology

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Author :
Publisher : Springer
ISBN 13 : 3030134172
Total Pages : 331 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis CyberParks – The Interface Between People, Places and Technology by : Carlos Smaniotto Costa

Download or read book CyberParks – The Interface Between People, Places and Technology written by Carlos Smaniotto Costa and published by Springer. This book was released on 2019-03-01 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book is about public open spaces, about people, and about the relationship between them and the role of technology in this relationship. It is about different approaches, methods, empirical studies, and concerns about a phenomenon that is increasingly being in the centre of sciences and strategies – the penetration of digital technologies in the urban space. As the main outcome of the CyberParks Project, this book aims at fostering the understanding about the current and future interactions of the nexus people, public spaces and technology. It addresses a wide range of challenges and multidisciplinary perspectives on emerging phenomena related to the penetration of technology in people’s lifestyles - affecting therefore the whole society, and with this, the production and use of public spaces. Cyberparks coined the term cyberpark to describe the mediated public space, that emerging type of urban spaces where nature and cybertechnologies blend together to generate hybrid experiences and enhance quality of life.

The Hackable City

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Publisher : Springer
ISBN 13 : 9811326940
Total Pages : 306 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis The Hackable City by : Michiel de Lange

Download or read book The Hackable City written by Michiel de Lange and published by Springer. This book was released on 2018-12-05 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordances of new media technologies for empowering citizens in the process of city making, relating examples of bottom-up or participatory practices to reflections about the changing roles of professional practitioners in the processes, as well as issues of governance and institutional policymaking.

Playing Smart

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Publisher : MIT Press
ISBN 13 : 0262039036
Total Pages : 188 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Playing Smart by : Julian Togelius

Download or read book Playing Smart written by Julian Togelius and published by MIT Press. This book was released on 2019-01-15 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM's Deep Blue and DeepMind's AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.

Restorative Cities

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Publisher : Bloomsbury Publishing
ISBN 13 : 1350112895
Total Pages : 273 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Restorative Cities by : Jenny Roe

Download or read book Restorative Cities written by Jenny Roe and published by Bloomsbury Publishing. This book was released on 2021-07-15 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Overcrowding, noise and air pollution, long commutes and lack of daylight can take a huge toll on the mental well-being of city-dwellers. With mental healthcare services under increasing pressure, could a better approach to urban design and planning provide a solution? The restrictions faced by city residents around the world during the COVID-19 pandemic has brought home just how much urban design can affect our mental health – and created an imperative to seize this opportunity. Restorative Cities explores a new way of designing cities, one which places mental health and wellness at the forefront. Establishing a blueprint for urban design for mental health, it examines a range of strategies – from sensory architecture to place-making for creativity and community – and brings a genuinely evidence-based approach that will appeal to designers and planners, health practitioners and researchers alike - and provide compelling insights for anyone who cares about how our surroundings affect us. Written by a psychiatrist and public health specialist, and an environmental psychologist with extensive experience of architectural practice, this much-needed work will prompt debate and inspire built environment students and professionals to think more about the positive potential of their designs for mental well-being.

The Right to the Smart City

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Author :
Publisher : Emerald Group Publishing
ISBN 13 : 178769139X
Total Pages : 232 pages
Book Rating : 4.7/5 (876 download)

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Book Synopsis The Right to the Smart City by : Paolo Cardullo

Download or read book The Right to the Smart City written by Paolo Cardullo and published by Emerald Group Publishing. This book was released on 2019-06-07 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Globally, Smart Cities initiatives are pursued which reproduce the interests of capital and neoliberal government, rather than wider public good. This book explores smart urbanism and 'the right to the city', examining citizenship, social justice, commoning, civic participation, and co-creation to imagine a different kind of Smart City.