Sid Meier's Memoir!: A Life in Computer Games

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Author :
Publisher : W. W. Norton & Company
ISBN 13 : 1324005882
Total Pages : 233 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Sid Meier's Memoir!: A Life in Computer Games by : Sid Meier

Download or read book Sid Meier's Memoir!: A Life in Computer Games written by Sid Meier and published by W. W. Norton & Company. This book was released on 2020-09-08 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The life and career of the legendary developer celebrated as the “godfather of computer gaming” and creator of Civilization, featuring his rules of good game design. "Sid Meier is a foundation of what gaming is for me today." — Phil Spencer, head of Xbox Over his four-decade career, Sid Meier has produced some of the world’s most popular video games, including Sid Meier’s Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier’s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond. Articulating his philosophy that a video game should be “a series of interesting decisions,” Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design.

Sid Meier's Pirates!

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Publisher : Prima Games
ISBN 13 : 9780761545842
Total Pages : 0 pages
Book Rating : 4.5/5 (458 download)

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Book Synopsis Sid Meier's Pirates! by : Greg Kramer

Download or read book Sid Meier's Pirates! written by Greg Kramer and published by Prima Games. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sea is wide, the winds are fair, the ship is yours. ·Strategies for land and sea battles ·Learn how to woo the governors' daughters ·Details on Ships, Upgrades and Promotions ·Strategies for sacking cities

Games and Rules

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Publisher : transcript Verlag
ISBN 13 : 3839443040
Total Pages : 323 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Games and Rules by : Beat Suter

Download or read book Games and Rules written by Beat Suter and published by transcript Verlag. This book was released on 2019-03-31 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

Lords of the Sea

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Publisher : Penguin
ISBN 13 : 9780670020805
Total Pages : 436 pages
Book Rating : 4.0/5 (28 download)

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Book Synopsis Lords of the Sea by : John R. Hale

Download or read book Lords of the Sea written by John R. Hale and published by Penguin. This book was released on 2009 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a history of the epic battles, the indomitable ships, and the men--from extraordinary leaders to seductive rogues--who established Athens' supremacy, taking readers on a tour of the far-flung expeditions and detailing the legacy of a forgotten maritime empire.

Videogames and Postcolonialism

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Publisher : Springer
ISBN 13 : 3319548220
Total Pages : 126 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Videogames and Postcolonialism by : Souvik Mukherjee

Download or read book Videogames and Postcolonialism written by Souvik Mukherjee and published by Springer. This book was released on 2017-07-24 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.

The Urbz

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Publisher : Prima Games
ISBN 13 : 9780761546375
Total Pages : 196 pages
Book Rating : 4.5/5 (463 download)

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Book Synopsis The Urbz by : Greg Kramer

Download or read book The Urbz written by Greg Kramer and published by Prima Games. This book was released on 2004 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Be the biggest player in the city. - The best tips for working and playing in all 9 districts - Must-have info for reputation and social interactions - Essential details on all socials, objects, needs, skills, and jobs - Covers two-player and freeplay modes - Special features and cheats for all platforms - Exposes secrets for Game Boy(R) Advance and Nintendo DSTM, plus minigame strategies

Mare Plasticum - The Plastic Sea

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Publisher : Springer Nature
ISBN 13 : 3030389456
Total Pages : 261 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Mare Plasticum - The Plastic Sea by : Marilena Streit-Bianchi

Download or read book Mare Plasticum - The Plastic Sea written by Marilena Streit-Bianchi and published by Springer Nature. This book was released on 2020-07-23 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, written by a multidisciplinary team of authors comprising scientists, artists and communicators, explores one of the most pressing issues of our time – the menace plastics pose to marine environments and organisms. It takes readers on a journey that begins on the beaches of Galicia, where the beach litter formed the starting point for an exhibition that combines art and science to alert the audience to the urgent need for action. The journey culminates with a short “plastic story”, which reveals a disturbing vision of the future significance of plastics for humans, and an example of how comics can deliver information to a younger audience. Along the way there is plenty of fascinating science, such as insights into the impacts of plastics and microplastics; the new marine ecosystem, known as the “plastisphere”; and the current status of the oceans, from the Arctic to the Mediterranean. The book also explores the historical developments; sustainable solutions, including the use of circular economy methodologies; and protective measures, like those being tried in China and the Far East. Lastly, it describes the role played by rivers as transport vectors for plastic, with special reference to the Danube, and to complete the picture, since most of the plastic is of terrestrial origin, it investigates problems related to microplastics in soils.

Stormwrack

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Publisher :
ISBN 13 : 9780786936892
Total Pages : 221 pages
Book Rating : 4.9/5 (368 download)

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Book Synopsis Stormwrack by : Richard Baker

Download or read book Stormwrack written by Richard Baker and published by . This book was released on 2005 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This third in a series of beautifully illustrated supplements focuses on play in specific environmental climes, Maelstrom contains rules for sea campaigns and covers land-based D&D campaigns and dungeon adventures.

G.A.M.E. Games Autonomy Motivation & Education

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Author :
Publisher : Lulu.com
ISBN 13 : 9038637764
Total Pages : 268 pages
Book Rating : 4.0/5 (386 download)

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Book Synopsis G.A.M.E. Games Autonomy Motivation & Education by : Menno Deen

Download or read book G.A.M.E. Games Autonomy Motivation & Education written by Menno Deen and published by Lulu.com. This book was released on 2015-05-21 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This thesis reviews and utilizes concepts from cognitive psychology, developmental psychology and game design to bring forth a number of design principles for educational games that may improve students' motivation to learn. Its main contribution is a novel approach to serious game design, namely envisioning play and learning as a restructuring practice. This change of perspective, from a formal game design approach (focused on rules and regulations) towards a more activity-centered approach (focused on process and style), may help designers to leverage the motivational potential of games, in order to make education more engaging to students.

Gamers at Work

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Publisher : Apress
ISBN 13 : 1430233524
Total Pages : 345 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Gamers at Work by : Morgan Ramsay

Download or read book Gamers at Work written by Morgan Ramsay and published by Apress. This book was released on 2012-06-08 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

The Unsinkable Walker Bean

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Author :
Publisher : Macmillan
ISBN 13 : 1596434538
Total Pages : 212 pages
Book Rating : 4.5/5 (964 download)

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Book Synopsis The Unsinkable Walker Bean by :

Download or read book The Unsinkable Walker Bean written by and published by Macmillan. This book was released on 2010-08-17 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: In order to save his ailing grandfather from a curse, boy inventor Walker Bean must return an accursed pearl skull to the witches who created it, and face pirates, magical machines, and deadly peril along the way.

Game Design

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Publisher : Jones & Bartlett Publishers
ISBN 13 :
Total Pages : 750 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Game Design by : Richard Rouse

Download or read book Game Design written by Richard Rouse and published by Jones & Bartlett Publishers. This book was released on 2004 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: 456 Puzzle Solving p.

Fire with Fire

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Publisher : Baen Publishing Enterprises
ISBN 13 : 1625790872
Total Pages : 575 pages
Book Rating : 4.6/5 (257 download)

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Book Synopsis Fire with Fire by : Charles E. Gannon

Download or read book Fire with Fire written by Charles E. Gannon and published by Baen Publishing Enterprises. This book was released on 2013-03-15 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2105, September: Intelligence Analyst Caine Riordan uncovers a conspiracy on Earth's Moon¾a history-making clandestine project¾and ends up involuntarily cryocelled for his troubles. Twelve years later, Riordan awakens to a changed world. Humanity has achieved faster-than-light travel and is pioneering nearby star systems. And now, Riordan is compelled to become an inadvertent agent of conspiracy himself. Riordan's mission: travel to a newly settled world and investigate whether a primitive local species was once sentient¾enough so to have built a lost civilization. However, arriving on site in the Delta Pavonis system, Caine discovers that the job he's been given is anything but secret or safe. With assassins and saboteurs dogging his every step, it's clear that someone doesn't want his mission to succeed. In the end, it takes the keen insights of an intelligence analyst and a matching instinct for intrigue to ferret out the truth: that humanity is neither alone in the cosmos nor safe. Earth is revealed to be the lynchpin planet in an impending struggle for interstellar dominance, a struggle into which it is being irresistibly dragged. Discovering new dangers at every turn, Riordan must now convince the powers-that-be that the only way for humanity to survive as a free species is to face the perils directly¾and to fight fire with fire. At the publisher's request, this title is sold without DRM (Digital Rights Management).

Thrive

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Publisher : Navallo Publishing
ISBN 13 :
Total Pages : 113 pages
Book Rating : 4./5 ( download)

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Book Synopsis Thrive by : Jason Navallo

Download or read book Thrive written by Jason Navallo and published by Navallo Publishing. This book was released on 2015-04-23 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thrive: 30 Inspirational Rags-to-Riches Stories shows the power of perseverance to achieve unbelievable success. Follow the stories of ordinary people who overcame adversity to become wealthy entrepreneurs, innovative businessmen, and famous artists, including Jim Carrey, Eminem, Vin Diesel, Arnold Schwarzenegger, Sylvester Stallone, Oprah Winfrey, Tyler Perry, Charlize Theron, Ellen DeGeneres, Mark Cuban, and Jay Z. Never give up. Thrive.

Jolly Rogers, the True History of Pirate Flags

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Publisher : Lulu.com
ISBN 13 : 132644817X
Total Pages : 83 pages
Book Rating : 4.3/5 (264 download)

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Book Synopsis Jolly Rogers, the True History of Pirate Flags by : E.T. Fox

Download or read book Jolly Rogers, the True History of Pirate Flags written by E.T. Fox and published by Lulu.com. This book was released on 2015-10-13 with total page 83 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This illustrated and meticulously-researched book explores the history of the 'jolly roger,' and throws out some myths surrounding it."--Back cove

A Casual Revolution

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Publisher : MIT Press
ISBN 13 : 0262285800
Total Pages : 261 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis A Casual Revolution by : Jesper Juul

Download or read book A Casual Revolution written by Jesper Juul and published by MIT Press. This book was released on 2012-02-10 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them. Important Notice: The digital edition of this book is missing some of the images found in the physical edition.

The Complete Commodore Inner Space Anthology

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Publisher : Milton, Ont. : Transactor Pub.
ISBN 13 : 9780969208600
Total Pages : 122 pages
Book Rating : 4.2/5 (86 download)

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Book Synopsis The Complete Commodore Inner Space Anthology by : Hildon, Karl J. H

Download or read book The Complete Commodore Inner Space Anthology written by Hildon, Karl J. H and published by Milton, Ont. : Transactor Pub.. This book was released on 1985 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: