Sid Meier's Colonization

Download Sid Meier's Colonization PDF Online Free

Author :
Publisher : Prima Games
ISBN 13 : 9781559586221
Total Pages : 246 pages
Book Rating : 4.5/5 (862 download)

DOWNLOAD NOW!


Book Synopsis Sid Meier's Colonization by : Bruce Shelley

Download or read book Sid Meier's Colonization written by Bruce Shelley and published by Prima Games. This book was released on 1994-12-01 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the team that designed the bestselling game Sid Meier's Civilization (more than 500,000 units sold!) comes an exciting new sequel: Colonization! This "official" guide, written with an insider's perspective, gives the avid gamer a wealth of information about the strategies and insights needed to excel at the game.

Sid Meier's Memoir!: A Life in Computer Games

Download Sid Meier's Memoir!: A Life in Computer Games PDF Online Free

Author :
Publisher : W. W. Norton & Company
ISBN 13 : 1324005882
Total Pages : 233 pages
Book Rating : 4.3/5 (24 download)

DOWNLOAD NOW!


Book Synopsis Sid Meier's Memoir!: A Life in Computer Games by : Sid Meier

Download or read book Sid Meier's Memoir!: A Life in Computer Games written by Sid Meier and published by W. W. Norton & Company. This book was released on 2020-09-08 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The life and career of the legendary developer celebrated as the “godfather of computer gaming” and creator of Civilization, featuring his rules of good game design. "Sid Meier is a foundation of what gaming is for me today." — Phil Spencer, head of Xbox Over his four-decade career, Sid Meier has produced some of the world’s most popular video games, including Sid Meier’s Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier’s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond. Articulating his philosophy that a video game should be “a series of interesting decisions,” Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design.

Centauri Dawn

Download Centauri Dawn PDF Online Free

Author :
Publisher : Pocket Books/Star Trek
ISBN 13 : 9780671040772
Total Pages : 0 pages
Book Rating : 4.0/5 (47 download)

DOWNLOAD NOW!


Book Synopsis Centauri Dawn by : Michael Ely

Download or read book Centauri Dawn written by Michael Ely and published by Pocket Books/Star Trek. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: After a ship malfunction leads to the death of the captain, members of the starship Unity break into factions, hindering plans for building peaceful human civilization on their new planet.

Videogames and Postcolonialism

Download Videogames and Postcolonialism PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319548220
Total Pages : 120 pages
Book Rating : 4.3/5 (195 download)

DOWNLOAD NOW!


Book Synopsis Videogames and Postcolonialism by : Souvik Mukherjee

Download or read book Videogames and Postcolonialism written by Souvik Mukherjee and published by Springer. This book was released on 2017-07-24 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.

Gaming the Past

Download Gaming the Past PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1136832092
Total Pages : 198 pages
Book Rating : 4.1/5 (368 download)

DOWNLOAD NOW!


Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Law, Video Games, Virtual Realities

Download Law, Video Games, Virtual Realities PDF Online Free

Author :
Publisher : Taylor & Francis
ISBN 13 : 1000987833
Total Pages : 290 pages
Book Rating : 4.0/5 (9 download)

DOWNLOAD NOW!


Book Synopsis Law, Video Games, Virtual Realities by : Dale Mitchell

Download or read book Law, Video Games, Virtual Realities written by Dale Mitchell and published by Taylor & Francis. This book was released on 2023-10-20 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume explores the intersection between the coded realm of the video game and the equally codified space of law through an insightful collection of critical readings. Law is the ultimate multiplayer role-playing game. Involving a process of world-creation, law presents and codifies the parameters of licit and permitted behaviour, requiring individuals to engage their roles as a legal subject – the player-avatar of law – in order to be recognised, perform legal actions, activate rights or fulfil legal duties. Although traditional forms of law (copyright, property, privacy, freedom of expression) externally regulate the permissible content, form, dissemination, rights and behaviours of game designers, publishers, and players, this collection examines how players simulate, relate, and engage with environments and experiences shaped by legality in the realm of video game space. Featuring critical readings of video games as a means of understanding law and justice, this book contributes to the developing field of cultural legal studies, but will also be of interest to other legal theorists, socio-legal scholars, and games theorists.

Playing with the Past

Download Playing with the Past PDF Online Free

Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1623568242
Total Pages : 493 pages
Book Rating : 4.6/5 (235 download)

DOWNLOAD NOW!


Book Synopsis Playing with the Past by : Matthew Wilhelm Kapell

Download or read book Playing with the Past written by Matthew Wilhelm Kapell and published by Bloomsbury Publishing USA. This book was released on 2013-10-24 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.

George Washington on Screen

Download George Washington on Screen PDF Online Free

Author :
Publisher : McFarland
ISBN 13 : 1476691460
Total Pages : 252 pages
Book Rating : 4.4/5 (766 download)

DOWNLOAD NOW!


Book Synopsis George Washington on Screen by : Leigh Ehlers Telotte

Download or read book George Washington on Screen written by Leigh Ehlers Telotte and published by McFarland. This book was released on 2023-07-17 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most moving narratives from the American Revolution is the first presidential administration and the many precedents set by George Washington. While media historians have extensively analyzed screen portrayals of the more sensational events of America in the 1750s to the 1790s, far less attention has been paid to portrayals of the first presidency and the character of George Washington in film, television and other formats. This book addresses that gap by providing the most comprehensive analysis of the character of George Washington on screen. Divided into two parts, the book begins with an analysis of how the Washington character has evolved through time and screen media, from early silent films to modern multimedia products. In Part II, a filmography documents each piece of screen media that features a representation of Washington. It includes silent films, theatrical films, cartoons, television and screen media from the 21st century, such as streaming, video games and multimedia presentations. Arranged alphabetically, each entry includes format type, production details, crew and cast lists and a brief description of Washington's character in relation to the plot.

The 100 Greatest MSDOS Games

Download The 100 Greatest MSDOS Games PDF Online Free

Author :
Publisher : BookRix
ISBN 13 : 3755424967
Total Pages : 190 pages
Book Rating : 4.7/5 (554 download)

DOWNLOAD NOW!


Book Synopsis The 100 Greatest MSDOS Games by : Tom Crossland

Download or read book The 100 Greatest MSDOS Games written by Tom Crossland and published by BookRix. This book was released on 2022-11-07 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: MS-DOS games encompassed the 1980s and 1990s and are regarded to be a golden era for home gaming. How could it not be a golden era with games like Doom, Quake, The Secret of Monkey Island, Star Wars: X-Wing, and so on? The DOS era left behind enough happy gaming memories to last a lifetime. So let's go ahead now and explore the 100 greatest games of the beloved DOS era!

How to Play Video Games

Download How to Play Video Games PDF Online Free

Author :
Publisher : NYU Press
ISBN 13 : 1479827983
Total Pages : 376 pages
Book Rating : 4.4/5 (798 download)

DOWNLOAD NOW!


Book Synopsis How to Play Video Games by : Nina Huntemann

Download or read book How to Play Video Games written by Nina Huntemann and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Virtual History

Download Virtual History PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1351653377
Total Pages : 222 pages
Book Rating : 4.3/5 (516 download)

DOWNLOAD NOW!


Book Synopsis Virtual History by : A. Martin Wainwright

Download or read book Virtual History written by A. Martin Wainwright and published by Routledge. This book was released on 2019-06-28 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual History examines many of the most popular historical video games released over the last decade and explores their portrayal of history. The book looks at the motives and perspectives of game designers and marketers, as well as the societal expectations addressed, through contingency and determinism, economics, the environment, culture, ethnicity, gender, and violence. Approaching videogames as a compelling art form that can simultaneously inform and mislead, the book considers the historical accuracy of videogames, while also exploring how they depict the underlying processes of history and highlighting their strengths as tools for understanding history. The first survey of the historical content and approach of popular videogames designed with students in mind, it argues that games can depict history and engage players with it in a useful way, encouraging the reader to consider the games they play from a different perspective. Supported by examples and screenshots that contextualize the discussion, Virtual History is a useful resource for students of media and world history as well as those focusing on the portrayal of history through the medium of videogames.

Dragon Sun

Download Dragon Sun PDF Online Free

Author :
Publisher : Pocket Books/Star Trek
ISBN 13 : 9780671040789
Total Pages : 0 pages
Book Rating : 4.0/5 (47 download)

DOWNLOAD NOW!


Book Synopsis Dragon Sun by : Michael Ely

Download or read book Dragon Sun written by Michael Ely and published by Pocket Books/Star Trek. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A growing rebellion beneath the surface of the planet Chiron threatens Sheng-ji Yang's dreams of immortality. Meanwhile, Lady Deirdre Skye's life is in jeopardy as the Planetary Council withholds vital supplies, and orders her to turn over research data on the life force awakening on Chiron's surface. Though an ocean apart, Yang and Skye seek an alliance to overcome the forces arrayed against them.

Maximum PC

Download Maximum PC PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 114 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 2008-11 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

E-teaching History

Download E-teaching History PDF Online Free

Author :
Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443888559
Total Pages : 220 pages
Book Rating : 4.4/5 (438 download)

DOWNLOAD NOW!


Book Synopsis E-teaching History by : Joanna Wojdon

Download or read book E-teaching History written by Joanna Wojdon and published by Cambridge Scholars Publishing. This book was released on 2016-02-08 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Incorporating Information and Communication Technology tools into the teaching and learning of history has become a common practice worldwide. It is no longer a question of if, but of how to introduce it in the classroom in order to make history education more effective and enjoyable. This book gathers the experiences and reflections of researchers from three continents, based on their own activities and on empirical studies. The contributions concentrate on videogames related to the past, history e-textbooks, and applications for mobile devices with historical content. Some texts deal explicitly with global phenomena, such as the “Assassin’s Creed” or “Colonization” games, some present materials developed for the international market, such as a European e-textbook or mobile phone applications, while others concentrate on local experiences, such as a Chinese e-schoolbag, a Swiss tablet application, Polish and Estonian e-textbooks, or English teacher training. The book is a result, and a reinforcement, of the belief that history educators can benefit from the lessons learnt in other places of the globalising world.

PC Mag

Download PC Mag PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 570 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis PC Mag by :

Download or read book PC Mag written by and published by . This book was released on 1994-12-06 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Albion's Seed

Download Albion's Seed PDF Online Free

Author :
Publisher : Oxford University Press
ISBN 13 : 9780199743698
Total Pages : 972 pages
Book Rating : 4.7/5 (436 download)

DOWNLOAD NOW!


Book Synopsis Albion's Seed by : David Hackett Fischer

Download or read book Albion's Seed written by David Hackett Fischer and published by Oxford University Press. This book was released on 1991-03-14 with total page 972 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fascinating book is the first volume in a projected cultural history of the United States, from the earliest English settlements to our own time. It is a history of American folkways as they have changed through time, and it argues a thesis about the importance for the United States of having been British in its cultural origins. While most people in the United States today have no British ancestors, they have assimilated regional cultures which were created by British colonists, even while preserving ethnic identities at the same time. In this sense, nearly all Americans are "Albion's Seed," no matter what their ethnicity may be. The concluding section of this remarkable book explores the ways that regional cultures have continued to dominate national politics from 1789 to 1988, and still help to shape attitudes toward education, government, gender, and violence, on which differences between American regions are greater than between European nations.

Vintage Games 2.0

Download Vintage Games 2.0 PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000007766
Total Pages : 592 pages
Book Rating : 4.0/5 ( download)

DOWNLOAD NOW!


Book Synopsis Vintage Games 2.0 by : Matt Barton

Download or read book Vintage Games 2.0 written by Matt Barton and published by CRC Press. This book was released on 2019-05-08 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.