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Research In Interactive Design
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Download or read book Interactive Design written by Andy Pratt and published by Rockport Pub. This book was released on 2012-09-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience design is one of the fastest-growing specialties in graphic design. Smart companies realize that the most successful products are designed to meet the needs and goals of real people—the users. This means putting the user at the center of the design process. This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery, Interactive Design introduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.
Book Synopsis Research in Interactive Design (Vol. 3) by : Jean-Pierre Nadeau
Download or read book Research in Interactive Design (Vol. 3) written by Jean-Pierre Nadeau and published by Springer Science & Business Media. This book was released on 2011-04-23 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accurate overview of the recent research or industrial application in interactive design. The different arguments, taken from the international conference Virtual Concept 2005, will provide the reader with some advanced solutions concerning new methods and tools by discussing modelling techniques, design solution space exploration and interactive process organization.
Book Synopsis Research in Interactive Design by : Xavier Fischer
Download or read book Research in Interactive Design written by Xavier Fischer and published by Springer Science & Business Media. This book was released on 2005-12-31 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research in Interactive Design presents an in-depth study of new product design methods. Interactive design is an original structured design approach that has recently emerged from transversal research. On the research side, the topic of interactive design is the fruitful result of sophisticated joint studies combining specific numerical engineering theories, original development in design science and industrial engineering, new discoveries in mechatronics and advanced mechanical engineering methods. Additionally, industry benefits from interactive design instruments. Interactive design is a constructive approach that tends to ensure innovation by improving user-integration in the design process, fostering the development of virtual prototypes and providing new powerful ways for collaborative design activities. Interactive design instruments are seen as the extension of traditional CAD tools. This book provides an accurate overview of the recent research or industrial application in interactive design. The different arguments, taken from the international conference Virtual Concept 2005, will provide the reader with some advanced solutions concerning new methods and tools by discussing: - modelling techniques: new techniques ensuring the development of high qualified, updated and reduced models being able to represent the behaviour of a process or a product in its environment; - design solution space exploration: specific instruments dedicated to the identification of suitable design solutions and their virtual representation allowing engineers to have interaction with the virtual worlds; - interactive process organization: studies highlighting the basic evolutions of a process integrating new instruments of interactive design. Each subsequent part of the book addresses both advanced techniques and industrial applications of the latest successful research in interactive design. The solutions presented are enhanced by demonstrations of real industrial problem-solving. The different chapters strongly highlight novel solutions for supporting decision-making in a huge field of engineering: product design, manufacturing and assembly, training and risk prevention, Robotics, design for customers, mechanical engineering, etc. In this book, whether a researcher or an industrialist, the reader will find the most recent interactive design techniques and is sure to extract some significant concepts.
Book Synopsis The Art and Science of Interface and Interaction Design by : Christa Sommerer
Download or read book The Art and Science of Interface and Interaction Design written by Christa Sommerer and published by Springer Science & Business Media. This book was released on 2008-08-19 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.
Book Synopsis User-Centered Interaction Design Patterns for Interactive Digital Television Applications by : Tibor Kunert
Download or read book User-Centered Interaction Design Patterns for Interactive Digital Television Applications written by Tibor Kunert and published by Springer Science & Business Media. This book was released on 2009-06-12 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.
Book Synopsis Qualitative Research Design by : Joseph A. Maxwell
Download or read book Qualitative Research Design written by Joseph A. Maxwell and published by SAGE. This book was released on 2005 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Qualitative Research Design: An Interactive Approach, Second Edition provides researchers and students with a user-friendly, step-by-step guide to planning qualitative research. A bestseller in its First Edition, this invaluable book presents an innovative approach to the components of design and how they interact with each other. The text presents a clear strategy for creating coherent and workable relationships among these design components and highlights key design issues. Based on a course the author taught for seven years at the Harvard Graduate School of Education, the work is written in an informal, jargon-free style and incorporates many examples and hands-on exercises.
Book Synopsis The Principles and Processes of Interactive Design by : Jamie Steane
Download or read book The Principles and Processes of Interactive Design written by Jamie Steane and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Principles & Processes of Interactive Design is aimed at new designers from across the design and media disciplines who want to learn the fundamentals of designing for interactive media. This book is intended both as a primer and companion guide on how to research, plan and design for increasingly prevalent interactive projects. With clear and practical guidance on how to successfully present your ideas and concepts, Jamie Steane introduces you to user-based design, research and development, digital image and typography, interactive formats, and screen-based grids and layout. Using a raft of inspirational examples from a diverse range of leading international creatives and award-winning agencies, this is required reading for budding digital designers. In addition, industry perspectives from key design professionals provide fascinating insights into this exciting creative field, and each chapter concludes with workshop tutorials to help you put what you've learnt into practice in your own interactive designs. Featured contributors include: AKQA, BBC, Dare, Edenspiekermann, Electronic Arts, e-Types, Komodo Digital, Moving Brands, Nordkapp, Onedotzero, Onformative, Preloaded and Razorfish.
Book Synopsis Research Methods in Human-Computer Interaction by : Jonathan Lazar
Download or read book Research Methods in Human-Computer Interaction written by Jonathan Lazar and published by Morgan Kaufmann. This book was released on 2017-04-28 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. - Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook) - Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors - New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers
Book Synopsis Evaluating Children's Interactive Products by : Panos Markopoulos
Download or read book Evaluating Children's Interactive Products written by Panos Markopoulos and published by Elsevier. This book was released on 2008-05-24 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educational products, or websites — are safe, effective, and entertaining. It presents an essential background in child development and child psychology, particularly as they relate to technology; captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology; and examines ethical and legal issues involved in working with children and offers guidelines for effective risk management. Based on the authors' workshops, conference courses, and own design experience and research, this highly practical book reads like a handbook, while being thoroughly grounded in the latest research. Throughout, the authors illustrate techniques and principles with numerous mini case studies and highlight practical information in tips and exercises and conclude with three in-depth case studies. This book is recommended for usability experts, product developers, and researchers in the field. - Presents an essential background in child development and child psychology, particularly as they relate to technology - Captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology - Examines ethical and legal issues involved in working with children and offers guidelines for effective risk management
Book Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude
Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras
Book Synopsis Research in Interactive Design (Vol. 4) by : Xavier Fischer
Download or read book Research in Interactive Design (Vol. 4) written by Xavier Fischer and published by Springer. This book was released on 2016-03-02 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering key topics in the field such as technological innovation, human-centered sustainable engineering and manufacturing, and manufacture at a global scale in a virtual world, this book addresses both advanced techniques and industrial applications of key research in interactive design and manufacturing. Featuring the full papers presented at the 2014 Joint Conference on Mechanical Design Engineering and Advanced Manufacturing, which took place in June 2014 in Toulouse, France, it presents recent research and industrial success stories related to implementing interactive design and manufacturing solutions.
Book Synopsis 2021 16th International Conference on Computer Science and Education (ICCSE) by : IEEE Staff
Download or read book 2021 16th International Conference on Computer Science and Education (ICCSE) written by IEEE Staff and published by . This book was released on 2021-08-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The scope of the conference will cover computer science, data science, educational technology, industrial design, etc
Book Synopsis Thoughts on Interaction Design by : Jon Kolko
Download or read book Thoughts on Interaction Design written by Jon Kolko and published by Elsevier. This book was released on 2011-01-04 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoughts on Interaction Design, Second Edition, contemplates and contributes to the theory of Interaction Design by exploring the semantic connections that live between technology and form that are brought to life when someone uses a product. It defines Interaction Design in a way that emphasizes the intellectual and cultural facets of the discipline. This edition explores how changes in the economic climate, increased connectivity, and international adoption of technology affect designing for behavior and the nature of design itself. Ultimately, the text exists to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of interaction design as a legitimate human-centered field, and the particular methods used by practitioners in their day-to-day experiences. This text is recommended for practicing designers: interaction designers, industrial designers, UX practitioners, graphic designers, interface designers, and managers. - Provides new and fresh insights on designing for behavior in a world of increased connectivity and mobility and how design education has evolved over the decades - Maintains the informal-yet-informative voice that made the first edition so popular
Book Synopsis Interactive Qualitative Analysis by : Norvell Northcutt
Download or read book Interactive Qualitative Analysis written by Norvell Northcutt and published by SAGE Publications. This book was released on 2024-05-21 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The authors take a ′user friendly′ systematic approach to qualitative research, something that has long been missing in the field. I consider this to be a groundbreaking work, one that will hit home with students and faculty alike." —Justin M. Laird, SUNY Brockport "This book does an excellent job of integrating design, methods, and analysis. . . . The real beauty of the book is that it overturns many of the age-old assumptions about how ′good′ research should be done. . . . The authors′ pleasant and refreshing style, coupled with subtle irreverence for outmoded or constraining paradigms of inquiry, makes for highly enjoyable reading." —Roger Rennekamp, University of Kentucky Interactive Qualitative Analysis: A Systems Method for Qualitative Research aims to help students unscramble the mysteries of qualitative data collection, coding, and analysis by showing how to use a systematic, qualitative technique: interactive qualitative analysis. The authors synthesize ideas from grounded theory, path and factor analysis, quality management theory, Foucauldian concepts of power and knowledge, and systems theory. A dialectical revision of Guba and Lincoln′s theory of rigor is offered which, combined with systems theory, offers new insights into the meaning of reliability and validity in qualitative research. Unlike many theoretical works, Interactive Qualitative Analysis develops the theory into a complete and transparent set of protocols for research design, observation, analysis, and interpretation. The construction, interpretation, and comparison of recursive systems of meaning, or mindmaps, is articulated in detail. The book is organized so that those not interested in theory can skip to the applied chapters. Case studies illustrate each stage of the research process with an emphasis on interpretation. The combination of theory and practice perfectly suits the book for advanced qualitative research courses across the social sciences, especially those that address epistemology. Professional researchers and evaluators will also find this an invaluable guide to qualitative analysis. Key Features * Advice boxes alert readers to potential pitfalls in qualitative research, and offer the appropriate steps to take in order to avoid such issues * Sidebars provide clear and concise snapshots of the theoretical basis for research decisions * Interactive CD contains sample data and exercises to provide students with effective practice as well as reinforce and clarify principles explained in the book * Provides a "road map" to using interactive qualitative inquiry in dissertation writing
Book Synopsis Critical Theory and Interaction Design by : Jeffrey Bardzell
Download or read book Critical Theory and Interaction Design written by Jeffrey Bardzell and published by MIT Press. This book was released on 2018-12-04 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic texts by thinkers from Althusser to Žižek alongside essays by leaders in interaction design and HCI show the relevance of critical theory to interaction design. Why should interaction designers read critical theory? Critical theory is proving unexpectedly relevant to media and technology studies. The editors of this volume argue that reading critical theory—understood in the broadest sense, including but not limited to the Frankfurt School—can help designers do what they want to do; can teach wisdom itself; can provoke; and can introduce new ways of seeing. They illustrate their argument by presenting classic texts by thinkers in critical theory from Althusser to Žižek alongside essays in which leaders in interaction design and HCI describe the influence of the text on their work. For example, one contributor considers the relevance Umberto Eco's “Openness, Information, Communication” to digital content; another reads Walter Benjamin's “The Author as Producer” in terms of interface designers; and another reflects on the implications of Judith Butler's Gender Trouble for interaction design. The editors offer a substantive introduction that traces the various strands of critical theory. Taken together, the essays show how critical theory and interaction design can inform each other, and how interaction design, drawing on critical theory, might contribute to our deepest needs for connection, competency, self-esteem, and wellbeing. Contributors Jeffrey Bardzell, Shaowen Bardzell, Olav W. Bertelsen, Alan F. Blackwell, Mark Blythe, Kirsten Boehner, John Bowers, Gilbert Cockton, Carl DiSalvo, Paul Dourish, Melanie Feinberg, Beki Grinter, Hrönn Brynjarsdóttir Holmer, Jofish Kaye, Ann Light, John McCarthy, Søren Bro Pold, Phoebe Sengers, Erik Stolterman, Kaiton Williams., Peter Wright Classic texts Louis Althusser, Aristotle, Roland Barthes, Seyla Benhabib, Walter Benjamin, Judith Butler, Arthur Danto, Terry Eagleton, Umberto Eco, Michel Foucault, Wolfgang Iser, Alan Kaprow, Søren Kierkegaard, Bruno Latour, Herbert Marcuse, Edward Said, James C. Scott, Slavoj Žižek
Book Synopsis Research in Interactive Design by : Xavier Fischer
Download or read book Research in Interactive Design written by Xavier Fischer and published by Springer Science & Business Media. This book was released on 2007-04-27 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides an overview of a wide range of original research and engineering activities related to high-realistic multi-sensorial virtual prototyping dedicated to the improvement of industrial innovation. It details the most recent interactive design techniques, enabling readers to gain a new understanding of important concepts.
Book Synopsis Interaction Design for Complex Problem Solving by : Barbara Mirel
Download or read book Interaction Design for Complex Problem Solving written by Barbara Mirel and published by Morgan Kaufmann. This book was released on 2004 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a groundbreaking approach to interaction design for complex problem solving applications.