Implicit Objects in Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 0387216200
Total Pages : 203 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Implicit Objects in Computer Graphics by : Luiz Velho

Download or read book Implicit Objects in Computer Graphics written by Luiz Velho and published by Springer Science & Business Media. This book was released on 2007-05-08 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects.

Introduction to Implicit Surfaces

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Publisher : Morgan Kaufmann
ISBN 13 : 9781558602335
Total Pages : 360 pages
Book Rating : 4.6/5 (23 download)

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Book Synopsis Introduction to Implicit Surfaces by : Jules Bloomenthal

Download or read book Introduction to Implicit Surfaces written by Jules Bloomenthal and published by Morgan Kaufmann. This book was released on 1997-08 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfaces can easily describe smooth, intricate, and articulatable shapes. These powerful yet easily understood surfaces are finding use in a growing number of graphics applications. This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics. + provides a thorough overview of implicit surfaces with a focus on their applications in graphics + explains the best methods for designing, representing, and visualizing implicit surfaces + surveys the latest research With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.

Computer Vision – ECCV 2020

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Publisher : Springer
ISBN 13 : 9783030586065
Total Pages : 789 pages
Book Rating : 4.5/5 (86 download)

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Book Synopsis Computer Vision – ECCV 2020 by : Andrea Vedaldi

Download or read book Computer Vision – ECCV 2020 written by Andrea Vedaldi and published by Springer. This book was released on 2020-11-07 with total page 789 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms

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Publisher : Springer Science & Business Media
ISBN 13 : 1848824068
Total Pages : 351 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms by : Abel Gomes

Download or read book Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms written by Abel Gomes and published by Springer Science & Business Media. This book was released on 2009-05-12 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render implicit curves and surfaces, and shows how implicit objects can easily describe smooth, intricate, and articulatable shapes, and hence why they are being increasingly used in graphical applications. Divided into two parts, the first introduces the mathematics of implicit curves and surfaces, as well as the data structures suited to store their sampled or discrete approximations, and the second deals with different computational methods for sampling implicit curves and surfaces, with particular reference to how these are applied to functions in 2D and 3D spaces.

Rendering Techniques 2001

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Publisher : Springer Science & Business Media
ISBN 13 : 3709162424
Total Pages : 361 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering Techniques 2001 by : S.J. Gortler

Download or read book Rendering Techniques 2001 written by S.J. Gortler and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001, in London, United Kingdom. Over the past 11 years, the workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the workshop. This year we received a total of 74 submissions. Each paper was carefully reviewed by two of the 28 international programme committee members, as well as external reviewers, selected by the co-chairs from a pool of 125 individuals. In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers. The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 29 by papers were accepted, and they appear here. Almost all papers are accompanied color images, which appear at the end of the book. The papers treat the following varied topics: methods for local and global illumination, techniques for acquisition and modeling from images, image-based rendering, new image representations, hardware assisted methods, shadow algorithms, visibility, perception, texturing, and filtering. Each year, in addition to the reviewed contributions, the workshop includes invited presentations from internationally recognized experts.

Generative Modeling for Computer Graphics and Cad

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Publisher : Academic Press
ISBN 13 : 1483260356
Total Pages : 342 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Generative Modeling for Computer Graphics and Cad by : John M. Snyder

Download or read book Generative Modeling for Computer Graphics and Cad written by John M. Snyder and published by Academic Press. This book was released on 2014-05-10 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative Modeling for Computer Graphics and Cad: Symbolic Shape Design Using Interval Analysis presents a symbolic approach to shape representation that is useful to the CAD/CAM and computer graphics communities. This book discusses the kinds of operators useful in a geometric modeling system, including arithmetic operators, vector and matrix operators, integration, differentiation, constraint solution, and constrained minimization. Associated with each operator are several methods that compute properties about the parametric functions represented with the operators. This text also elaborates how numerous rendering and analytical operations can be supported with only three methods—evaluation of the parametric function at a point, symbolic differentiation of the parametric function, and evaluation of an inclusion function for the parametric function. This publication is intended for people working in the area of computational geometry who are interested in a robust class of algorithms for manipulating shapes and those who want to know how human beings can specify and manipulate shape.

Topics in Multivariate Approximation

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Publisher : Elsevier
ISBN 13 : 1483271005
Total Pages : 346 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Topics in Multivariate Approximation by : C. K. Chui

Download or read book Topics in Multivariate Approximation written by C. K. Chui and published by Elsevier. This book was released on 2014-05-10 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Topics in Multivariate Approximation contains the proceedings of an international workshop on multivariate approximation held at the University of Chile in Santiago, Chile, on December 15-19, 1986. Leading researchers in the field discussed several problem areas related to multivariate approximation and tackled topics ranging from multivariate splines and fitting of scattered data to tensor approximation methods and multivariate polynomial approximation. Numerical grid generation and finite element methods were also explored, along with constrained interpolation and smoothing. Comprised of 22 chapters, this book first describes the application of Boolean methods of approximation in combination with the theory of right invertible operators to bivariate Fourier expansions. The reader is then introduced to ill-posed problems in multivariate approximation; interpolation of scattered data by radial functions; and shape-preserving surface interpolation. Subsequent chapters focus on approximation by harmonic functions; numerical generation of nested series of general triangular grids; triangulation methods; and inequalities arising from best local approximations in rectangles. A bibliography of multivariate approximation concludes the book. This monograph will be of interest to mathematicians.

Blender Foundations

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Publisher : Taylor & Francis
ISBN 13 : 0240814304
Total Pages : 418 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Blender Foundations by : Roland Hess

Download or read book Blender Foundations written by Roland Hess and published by Taylor & Francis. This book was released on 2010 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. The book offers techniques and tools for the complete Blender workflow, demonstrating a real-world project from start to finish.

ICGG 2022 - Proceedings of the 20th International Conference on Geometry and Graphics

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Publisher : Springer Nature
ISBN 13 : 3031135881
Total Pages : 1080 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis ICGG 2022 - Proceedings of the 20th International Conference on Geometry and Graphics by : Liang-Yee Cheng

Download or read book ICGG 2022 - Proceedings of the 20th International Conference on Geometry and Graphics written by Liang-Yee Cheng and published by Springer Nature. This book was released on 2022-08-12 with total page 1080 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers recent achievements on the ever-expanding field of Geometry and Graphics on both analogical and digital fronts, from theoretical investigations to a broad range of applications, new teaching methodologies, and historical aspects. It is from 20th International Conference on Geometry and Graphics (ICGG2022), a series of conference that started in 1978 and promoted by International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching innovations in the multidisciplinary field. The contents of the book are organized in: Theoretical Geometry and Graphics; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, and are intent for the academics, researchers, and professionals in architecture, engineering, industrial design, mathematics, and arts.

Advanced Intelligent Computing Technology and Applications

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Publisher : Springer Nature
ISBN 13 : 9819755948
Total Pages : 533 pages
Book Rating : 4.8/5 (197 download)

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Book Synopsis Advanced Intelligent Computing Technology and Applications by : De-Shuang Huang

Download or read book Advanced Intelligent Computing Technology and Applications written by De-Shuang Huang and published by Springer Nature. This book was released on with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Vision – ECCV 2024

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Publisher : Springer Nature
ISBN 13 : 3031729986
Total Pages : 583 pages
Book Rating : 4.0/5 (317 download)

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Book Synopsis Computer Vision – ECCV 2024 by : Aleš Leonardis

Download or read book Computer Vision – ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 583 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Production Volume Rendering

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Publisher : CRC Press
ISBN 13 : 156881724X
Total Pages : 357 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Production Volume Rendering by : Magnus Wrenninge

Download or read book Production Volume Rendering written by Magnus Wrenninge and published by CRC Press. This book was released on 2012-09-25 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web Resource The scripts, data, and source code for the book’s renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.

An Introduction to Ray Tracing

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Publisher : Elsevier
ISBN 13 : 0080499058
Total Pages : 359 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis An Introduction to Ray Tracing by : Andrew S. Glassner

Download or read book An Introduction to Ray Tracing written by Andrew S. Glassner and published by Elsevier. This book was released on 1989-06-01 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design. - Provides practical "how-to" information - Contains high quality color plates of images created using ray tracing techniques - Progresses from a basic understanding to the advanced science and application of ray tracing

Haptics Technologies

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Publisher : Springer Science & Business Media
ISBN 13 : 3642226582
Total Pages : 230 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Haptics Technologies by : Abdulmotaleb El Saddik

Download or read book Haptics Technologies written by Abdulmotaleb El Saddik and published by Springer Science & Business Media. This book was released on 2011-09-15 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.

Computer Vision – ECCV 2022

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Publisher : Springer Nature
ISBN 13 : 3031200713
Total Pages : 800 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Computer Vision – ECCV 2022 by : Shai Avidan

Download or read book Computer Vision – ECCV 2022 written by Shai Avidan and published by Springer Nature. This book was released on 2022-11-12 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 39-volume set, comprising the LNCS books 13661 until 13699, constitutes the refereed proceedings of the 17th European Conference on Computer Vision, ECCV 2022, held in Tel Aviv, Israel, during October 23–27, 2022. The 1645 papers presented in these proceedings were carefully reviewed and selected from a total of 5804 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Point-Based Graphics

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Publisher : Elsevier
ISBN 13 : 0080548822
Total Pages : 553 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Point-Based Graphics by : Markus Gross

Download or read book Point-Based Graphics written by Markus Gross and published by Elsevier. This book was released on 2011-05-04 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. - The first book on a major development in computer graphics by the pioneers in the field - Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Shape Interrogation for Computer Aided Design and Manufacturing

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Publisher : Springer Science & Business Media
ISBN 13 : 9783540424543
Total Pages : 428 pages
Book Rating : 4.4/5 (245 download)

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Book Synopsis Shape Interrogation for Computer Aided Design and Manufacturing by : Nicholas M. Patrikalakis

Download or read book Shape Interrogation for Computer Aided Design and Manufacturing written by Nicholas M. Patrikalakis and published by Springer Science & Business Media. This book was released on 2002-02-14 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shape interrogation is the process of extraction of information from a geometric model. It is a fundamental component of Computer Aided Design and Manufacturing (CAD/CAM) systems. The authors focus on shape interrogation of geometric models bounded by free-form surfaces. Free-form surfaces, also called sculptured surfaces, are widely used in the bodies of ships, automobiles and aircraft, which have both functionality and attractive shape requirements. Many electronic devices as well as consumer products are designed with aesthetic shapes, which involve free-form surfaces. This book provides the mathematical fundamentals as well as algorithms for various shape interrogation methods including nonlinear polynomial solvers, intersection problems, differential geometry of intersection curves, distance functions, curve and surface interrogation, umbilics and lines of curvature, geodesics, and offset curves and surfaces. This book will be of interest both to graduate students and professionals.