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Rendering Html5 Illustration
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Book Synopsis Rendering HTML5 Illustration by : Matthew David
Download or read book Rendering HTML5 Illustration written by Matthew David and published by Taylor & Francis. This book was released on 2013-05-02 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scalable Vector Graphics (SVG) and CANVAS are two new tools introduced in HTML5 that you can use to add illustration and interactive animation to your Web pages. Understand why there are two different formats, how you can use them, and where they can be used today. * Create SVG and CANVAS illustrations * Add gradients to SVG and CANVAS illustrations * Animate CANVAS designs * Add text to your HTML5 illustrations Rendering HTML5 Illustration is the third of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book , HTML5, which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to 43 print pages.
Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications
Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.
Download or read book HTML5 written by Matthew David and published by Taylor & Francis. This book was released on 2013-04-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement the powerful multimedia and interactive capabilities offered by HTML5, including style control tools, illustration tools, video, audio, and rich media solutions. Understand how HTML5 is changing the web development game with this project-based book that shows you-not just tells you-what HTML5 can do for your websites. Reinforce your practical understanding of the new standard with demo applications and tutorials, so that execution is one short step away. HTML5 is the future of the web. Literally every web designer and developer needs to know how to use this language to create the types of web sites consumers now expect. This new edition of the bestseller teaches you to enhance your web designs with rich media solutions and interactivity, using detailed descriptions and hands-on projects for every step along the way. The second edition contains completely updated information, including more on mobility and video standards, plus new projects. The companion website, visualizetheweb.com, is packed full of extra information, online code libraries, and a user forum, offering even more opportunity to learn new skills, practice your coding and interact with other users.
Download or read book Picture CSS3 written by Matthew David and published by Taylor & Francis. This book was released on 2013-05-02 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt: See how you can use Cascading Style Sheets 3, or CSS3, to quickly and easily increase your control over visual Web page design. * Gain strong control over your color selection in CSS by using RGB syntax * Embed Web fonts using EOT, WOFF, SVG FONTS, and TTF Web fonts * Create gradients * Control alpha level and transparency * Skew CSS objects such as text with the Transform syntax * Apply animation using CSS Picture CSS3 is the second of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book , HTML5, which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to 44 print pages.
Book Synopsis Using SVG with CSS3 and HTML5 by : Amelia Bellamy-Royds
Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by "O'Reilly Media, Inc.". This book was released on 2017-10-17 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated
Book Synopsis Android Studio New Media Fundamentals by : Wallace Jackson
Download or read book Android Studio New Media Fundamentals written by Wallace Jackson and published by Apress. This book was released on 2015-11-27 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn• What are the primary genres of new media content production• What new media assets Android Studio supports• What are the concepts behind new media content production• How to Install and use GIMP, Inkscape, and Audacity software• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.
Book Synopsis Pro HTML5 Performance by : Jay Bryant
Download or read book Pro HTML5 Performance written by Jay Bryant and published by Apress. This book was released on 2012-11-29 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro HTML5 Performance provides a practical guide to building extremely fast, light-weight and scalable websites using fully standards compliant techniques and best practices. It strikes a balance between imparting best-practice information for when you’re building ground up and instantly applicable techniques to help you solve issues with your existing projects. In addition to a wealth of tips, tricks and secrets you’ll find advice and code samples that elegantly layout the problems your facing and the best ways of solving them. By reading Pro HTML5 Performance you’ll squeeze every last ounch of performance from your code, giving your applications unrivalled speed and cost-efficiency.
Book Synopsis The HTML5 JavaScript Model by : Matthew David
Download or read book The HTML5 JavaScript Model written by Matthew David and published by Taylor & Francis. This book was released on 2012-10-12 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript is the glue that enables HTML to become interactive. Learn how you can leverage JavaScript Libraries to quickly build beautiful Web applications. * Add Ajax libraries to your Web site * Use jQuery in your Web applications * Extend jQuery with a custom plugin * Take advantage of popular jQuery plugins * Workwith Adobe's Spry Framework * Use Yahoo's YUI framework The HTML5 JavaScript Model is the fourth of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book, HTML5, which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to 39 print pages.
Book Synopsis HTML5 Tag Structure by : Matthew David
Download or read book HTML5 Tag Structure written by Matthew David and published by Taylor & Francis. This book was released on 2012-10-12 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed with the new HTML5 elements. Matthew David shows how you can take advantage of them and what you need to look out for as you design your new Web sites. * Use the new Section, Article, Aside, Footer and Header elements * Apply new element attributes to create new Forms 2.0 solutions * Understand the impact of the new HTML API tools, such as GeoLocation, LocalStorage, and Drag and Drop HTML5 Tag Structure is the first of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book , HTML5, which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to 38 print pages.
Book Synopsis Foundation HTML5 with CSS3 by : Craig Cook
Download or read book Foundation HTML5 with CSS3 written by Craig Cook and published by Apress. This book was released on 2012-11-27 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to get into developing web sites, the most important thing you'll need is a solid understanding of Hypertext Markup Language, or HTML—the most common language used to write web site content. The most recent version of the language is HTML5, and it contains a whole host of new features to give you more power when creating websites. Foundation HTML5 with CSS3: A Modern Guide and Reference incorporates practical examples to show how to structure data correctly using HTML5, along with styling and layout basics using the latest release of Cascading Style Sheets, CSS3. This book is forward-thinking because all the featured code and techniques are standards-compliant, and it demonstrate best practices—you won't waste your time on outdated, bad techniques. Your web pages will work properly in most web browsers and be accessible to web users with disabilities, easily located using popular search engines, and compact in file size. Even if you already know HTML5 and CSS3 basics, this book will still be useful to you. It features comprehensive reference tables, so you can look up troublesome attributes, codes, and properties quickly and easily.
Download or read book HTML5 Hacks written by Jesse Cravens and published by "O'Reilly Media, Inc.". This book was released on 2012-11-15 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: With 90 detailed hacks, expert web developers Jesse Cravens and Jeff Burtoft demonstrate intriguing uses of HTML5-related technologies. Each recipe provides a clear explanation, screenshots, and complete code examples for specifications that include Canvas, SVG, CSS3, multimedia, data storage, web workers, WebSockets, and geolocation. You’ll also find hacks for HTML5 markup elements and attributes that will give you a solid foundation for creative recipes that follow. The last chapter walks you through everything you need to know to get your HTML5 app off the ground, from Node.js to deploying your server to the cloud. Here are just a few of the hacks you’ll find in this book: Make iOS-style card flips with CSS transforms and transitions Replace the background of your video with the Canvas tag Use Canvas to create high-res Retina Display-ready media Make elements on your page user-customizable with editable content Cache media resources locally with the filesystem API Reverse-geocode the location of your web app user Process image data with pixel manipulation in a dedicated web worker Push notifications to the browser with Server-Sent Events
Download or read book HTML5 Solutions written by Marco Casario and published by Apress. This book was released on 2011-09-28 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 brings the biggest changes that HTML has seen in years. Web designers and developers now have a whole host of new techniques up their sleeves, from displaying video and audio natively in HTML, to creating realtime graphics directly on a web page without the need for a plugin. But all of these new technologies bring more tags to learn and more avenues for things to go wrong. HTML5 Solutions provides a collection of solutions to all of the most common HTML5 problems. Every solution contains sample code that is production-ready and can be applied to any project.
Download or read book HTML5 in Action written by Greg Wanish and published by Simon and Schuster. This book was released on 2014-02-09 with total page 693 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features. About the Technology HTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time. About the Book HTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years. This book concentrates on new HTML5 features and assumes you are familiar with standard HTML. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside New semantic elements and form input types Single-page application design Creating interactive graphics Mobile web apps About the Authors Rob Crowther is a web developer and blogger and the author of Manning's Hello! HTML5 & CSS3. Joe Lennon is an enterprise mobile application developer. Ash Blue builds award-winning interactive projects. Greg Wanish is an independent web and eCommerce developer. Table of Contents PART 1 INTRODUCTION HTML5: from documents to applications PART 2 BROWSER-BASED APPS Form creation: input widgets, data binding, and data validation File editing and management: rich formatting, file storage, drag and drop Messaging: communicating to and from scripts in HTML5 Mobile applications: client storage and offline execution PART 3 INTERACTIVE GRAPHICS, MEDIA, AND GAMING 2D Canvas: low-level, 2D graphics rendering SVG: responsive in-browser graphics Video and audio: playing media in the browser WebGL: 3D application development Plus 10 Appendixes
Book Synopsis HTML5 Rich Media Foundation by : Matthew David
Download or read book HTML5 Rich Media Foundation written by Matthew David and published by Taylor & Francis. This book was released on 2012-10-12 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the fourth of five articles on the new Web standard, HTML5. This article is presented in four colors, with ample pictures that illustrate what you can do with your Web sites with the help of HTML5. Learn about the new ways in which video and audio can be easily embedded into your HTML5 Web pages. Discover how you can create new Web media content and how JavaScript, CSS, and SVG can be integrated to create a compelling, rich media foundation for your work.
Book Synopsis Mobile Platforms and Development Environments by : Sumi Helal
Download or read book Mobile Platforms and Development Environments written by Sumi Helal and published by Springer Nature. This book was released on 2022-06-01 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile platform development has lately become a technological war zone with extremely dynamic and fluid movement, especially in the smart phone and tablet market space. This Synthesis lecture is a guide to the latest developments of the key mobile platforms that are shaping the mobile platform industry. The book covers the three currently dominant native platforms -- iOS, Android and Windows Phone -- along with the device-agnostic HTML5 mobile web platform. The lecture also covers location-based services (LBS) which can be considered as a platform in its own right. The lecture utilizes a sample application (TwitterSearch) that the authors show programmed on each of the platforms. Audiences who may benefit from this lecture include: (1) undergraduate and graduate students taking mobile computing classes or self-learning the mobile platform programmability road map; (2) academic and industrial researchers working on mobile computing R&D projects; (3) mobile app developers for a specific platform who may be curious about other platforms; (4) system integrator consultants and firms concerned with mobilizing businesses and enterprise apps; and (5) industries including health care, logistics, mobile workforce management, mobile commerce and payment systems and mobile search and advertisement. Table of Contents: From the Newton to the iPhone / iOS / Android / Windows Phone / Mobile Web / Platform-in-Platform: Location-Based Services (LBS) / The Future of Mobile Platforms / TwitterSearch Sample Application
Book Synopsis The Essential Guide to HTML5 and CSS3 Web Design by : Craig Grannell
Download or read book The Essential Guide to HTML5 and CSS3 Web Design written by Craig Grannell and published by Apress. This book was released on 2012-09-07 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Essential Guide to HTML5 and CSS3 Web Design has been fully revised from its critically acclaimed first edition, and updated to include all of the new features and best practices of HTML5 and CSS3. This book reveals all you'll need to design great web sites that are standards-compliant, usable, and aesthetically pleasing, but it won't overwhelm you with waffle, theory, or obscure details! You will find The Essential Guide to HTML5 and CSS3 Web Design invaluable at any stage of your career, with its mixture of practical tutorials and reference material. Beginners will quickly pick up the basics, while more experienced web designers and developers will keep returning to the book again and again to read up on techniques they may not have used for a while, or to look up properties, attributes and other details. This book is destined to become a close friend, adopting a permanent place on your desk. The Essential Guide to HTML5 and CSS3 Web Design starts off with a brief introduction to the web and web design, before diving straight in to HTML5 and CSS3 basics, reusing code, and other best practices you can adopt. The book then focuses on the most important areas of a successful web site: typography, images, navigation, tables, layouts, forms and feedback (including ready-made PHP scripts) and browser quirks, hacks and bugs. The Essential Guide to HTML5 and CSS3 Web Design is completely up-to-date, covering support of the newest standards in all the latest browsers, including IE 9 and Firefox 4. The last chapter of the book provides several case studies to dissect and learn from, including all the most popular web site archetypes—a blog, a store front, a corporate home page, and an online gallery. You'll also appreciate several detailed reference appendices covering CSS, HTML, color references, entities, and more—any details you need to look up will be close at hand.