Reality+: Virtual Worlds and the Problems of Philosophy

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Publisher : W. W. Norton & Company
ISBN 13 : 0393635813
Total Pages : 544 pages
Book Rating : 4.3/5 (936 download)

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Book Synopsis Reality+: Virtual Worlds and the Problems of Philosophy by : David J. Chalmers

Download or read book Reality+: Virtual Worlds and the Problems of Philosophy written by David J. Chalmers and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.

Experience Machines

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Publisher : Rowman & Littlefield
ISBN 13 : 1786600692
Total Pages : 244 pages
Book Rating : 4.7/5 (866 download)

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Book Synopsis Experience Machines by : Mark Silcox

Download or read book Experience Machines written by Mark Silcox and published by Rowman & Littlefield. This book was released on 2017-07-17 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his classic work Anarchy, State and Utopia, Robert Nozick asked his readers to imagine being permanently plugged into a 'machine that would give you any experience you desired'. He speculated that, in spite of the many obvious attractions of such a prospect, most people would choose against passing the rest of their lives under the influence of this type of invention. Nozick thought (and many have since agreed) that this simple thought experiment had profound implications for how we think about ethics, political justice, and the significance of technology in our everyday lives. Nozick’s argument was made in 1974, about a decade before the personal computer revolution in Europe and North America. Since then, opportunities for the citizens of industrialized societies to experience virtual worlds and simulated environments have multiplied to an extent that no philosopher could have predicted. The authors in this volume re-evaluate the merits of Nozick’s argument, and use it as a jumping–off point for the philosophical examination of subsequent developments in culture and technology, including a variety of experience-altering cybernetic technologies such as computer games, social media networks, HCI devices, and neuro-prostheses.

Constructing the World

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Publisher : OUP Oxford
ISBN 13 : 0191654949
Total Pages : 528 pages
Book Rating : 4.1/5 (916 download)

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Book Synopsis Constructing the World by : David J. Chalmers

Download or read book Constructing the World written by David J. Chalmers and published by OUP Oxford. This book was released on 2012-10-04 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: David Chalmers develops a picture of reality on which all truths can be derived from a limited class of basic truths. The picture is inspired by Rudolf Carnap's construction of the world in Der Logische Aufbau Der Welt. Carnap's Aufbau is often seen as a noble failure, but Chalmers argues that a version of the project can succeed. With the right basic elements and the right derivation relation, we can indeed construct the world. The focal point of Chalmers' project is scrutability: the thesis that ideal reasoning from a limited class of basic truths yields all truths about the world. Chalmers first argues for the scrutability thesis and then considers how small the base can be. The result is a framework in "metaphysical epistemology": epistemology in service of a global picture of the world. The scrutability framework has ramifications throughout philosophy. Using it, Chalmers defends a broadly Fregean approach to meaning, argues for an internalist approach to the contents of thought, and rebuts W.V. Quine's arguments against the analytic and the a priori. He also uses scrutability to analyze the unity of science, to defend a sort of conceptual metaphysics, and to mount a structuralist response to skepticism. Based on Chalmers's 2010 John Locke lectures, Constructing the World opens up debate on central philosophical issues concerning knowledge, language, mind, and reality.

Dawn of the New Everything

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Publisher : Henry Holt
ISBN 13 : 1627794093
Total Pages : 369 pages
Book Rating : 4.6/5 (277 download)

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Book Synopsis Dawn of the New Everything by : Jaron Lanier

Download or read book Dawn of the New Everything written by Jaron Lanier and published by Henry Holt. This book was released on 2017-11-21 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.

Virtual Worlds as Philosophical Tools

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Publisher : Springer
ISBN 13 : 1137521783
Total Pages : 325 pages
Book Rating : 4.1/5 (375 download)

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Book Synopsis Virtual Worlds as Philosophical Tools by : Stefano Gualeni

Download or read book Virtual Worlds as Philosophical Tools written by Stefano Gualeni and published by Springer. This book was released on 2015-07-14 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.

Automation and Utopia

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Publisher : Harvard University Press
ISBN 13 : 0674984242
Total Pages : 337 pages
Book Rating : 4.6/5 (749 download)

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Book Synopsis Automation and Utopia by : John Danaher

Download or read book Automation and Utopia written by John Danaher and published by Harvard University Press. This book was released on 2019-09-24 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automating technologies threaten to usher in a workless future. But this can be a good thing—if we play our cards right. Human obsolescence is imminent. The factories of the future will be dark, staffed by armies of tireless robots. The hospitals of the future will have fewer doctors, depending instead on cloud-based AI to diagnose patients and recommend treatments. The homes of the future will anticipate our wants and needs and provide all the entertainment, food, and distraction we could ever desire. To many, this is a depressing prognosis, an image of civilization replaced by its machines. But what if an automated future is something to be welcomed rather than feared? Work is a source of misery and oppression for most people, so shouldn’t we do what we can to hasten its demise? Automation and Utopia makes the case for a world in which, free from need or want, we can spend our time inventing and playing games and exploring virtual realities that are more deeply engaging and absorbing than any we have experienced before, allowing us to achieve idealized forms of human flourishing. The idea that we should “give up” and retreat to the virtual may seem shocking, even distasteful. But John Danaher urges us to embrace the possibilities of this new existence. The rise of automating technologies presents a utopian moment for humankind, providing both the motive and the means to build a better future.

The Oxford Handbook of Virtuality

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Publisher : Oxford Handbooks
ISBN 13 : 0199826161
Total Pages : 794 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis The Oxford Handbook of Virtuality by : Mark Grimshaw

Download or read book The Oxford Handbook of Virtuality written by Mark Grimshaw and published by Oxford Handbooks. This book was released on 2014-02 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is a compendium of thinking on virtuality and its relationship to reality from the perspective of a variety of philosophical and applied fields of study. Topics covered include presence, immersion, emotion, ethics, utopias and dystopias, image, sound, literature, AI, law, economics, medical and military applications, religion, and sex.

The Character of Consciousness

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Publisher : Oxford University Press
ISBN 13 : 0199826617
Total Pages : 626 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis The Character of Consciousness by : David J. Chalmers

Download or read book The Character of Consciousness written by David J. Chalmers and published by Oxford University Press. This book was released on 2010-10-28 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book David Chalmers follows up and extends his thoughts and arguments on the nature of consciousness that he first set forth in his groundbreaking 1996 book, The Conscious Mind.

Get Real

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Publisher : Rowman & Littlefield
ISBN 13 : 9780847689835
Total Pages : 254 pages
Book Rating : 4.6/5 (898 download)

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Book Synopsis Get Real by : Philip Zhai

Download or read book Get Real written by Philip Zhai and published by Rowman & Littlefield. This book was released on 1998 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fascinating look at the brave new world of virtual reality.

The Problems of Philosophy

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Publisher :
ISBN 13 :
Total Pages : 268 pages
Book Rating : 4.3/5 (21 download)

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Book Synopsis The Problems of Philosophy by : Bertrand Russell

Download or read book The Problems of Philosophy written by Bertrand Russell and published by . This book was released on 1924 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Metaphysics of Virtual Reality

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Publisher : Oxford University Press
ISBN 13 : 0198024320
Total Pages : 200 pages
Book Rating : 4.1/5 (98 download)

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Book Synopsis The Metaphysics of Virtual Reality by : Michael Heim

Download or read book The Metaphysics of Virtual Reality written by Michael Heim and published by Oxford University Press. This book was released on 1994-10-27 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers have dramatically altered life in the late twentieth century. Today we can draw on worldwide computer links, speeding up communications by radio, newspapers, and television. Ideas fly back and forth and circle the globe at the speed of electricity. And just around the corner lurks full-blown virtual reality, in which we will be able to immerse ourselves in a computer simulation not only of the actual physical world, but of any imagined world. As we begin to move in and out of a computer-generated world, Michael Heim asks, how will the way we perceive our world change? In The Metaphysics of Virtual Reality, Heim considers this and other philosophical issues of the Information Age. With an eye for the dark as well as the bright side of computer technology, he explores the logical and historical origins of our computer-generated world and speculates about the future direction of our computerized lives. He discusses such topics as the effect of word-processing on the English language (while word-processors have led to increased productivity, they have also led to physical hazards such as repetitive motion syndrome, which causes inflamed hand and arm tendons). Heim looks into the new kind of literacy promised by Hypertext (technology which allows the user to link audio and video elements, the disadvantages including disorientation and cognitive overload). And he also probes the notion of virtual reality, "cyberspace"--the computer-simulated environments that have captured the popular imagination and may ultimately change the way we define reality itself. Just as the definition of interface itself has evolved from the actual adapter plug used to connect electronic circuits into human entry into a self-contained cyberspace, so too will the notion of reality change with the current technological drive. Like the introduction of the automobile, the advent of virtual reality will change the whole context in which our knowledge and awareness of life are rooted. And along the way, Heim covers such intriguing topics as how computers have altered our thought habits, how we will be able to distinguish virtual from real reality, and the appearance of virtual reality in popular culture (as in Star Trek's holodeck, William Gibson's Neuromancer, and Stephen King's Lawnmower Man). Vividly and entertainingly written, The Metaphysics of Virtual Reality opens a window on a fascinating world that promises--or threatens--to become an integral part of everyday life in the 21st century. As Heim writes, not only do we face a breakthrough in the technology of computer interface, but we face the challenge of knowing ourselves and determining how the technology should develop and ultimately affect the society in which it grows.

Gaming the System

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Publisher : Indiana University Press
ISBN 13 : 0253035732
Total Pages : 216 pages
Book Rating : 4.2/5 (53 download)

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Book Synopsis Gaming the System by : David J. Gunkel

Download or read book Gaming the System written by David J. Gunkel and published by Indiana University Press. This book was released on 2018-05-09 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1. This extremely multidisciplinary book engages descriptive and prescriptive methods of study to video games, drawing heavily on philosophical traditions. It will have appeal outside of Film & Media and Philosophy to other areas of scholarly research including Sociology, Anthropology and Political Science. 2.The author is a senior scholar with extensive publications that explore the intersection of philosophy and ethics with digital games and reality. He has a strong presence on Facebook and Twitter as well as a well-designed personal website. He has historically be very engaged with his own digital and social media marketing for books he authors and plans to do the same for this title. 3. The author works to debunk and reframe what readers think they know about video games and digital culture, showing that it is wrong (or at least misguided) and that the important questions are often far more interesting and potentially disturbing than anticipated.

The Aesthetics of Virtual Reality

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Publisher : Routledge
ISBN 13 : 1000452123
Total Pages : 249 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Aesthetics of Virtual Reality by : Grant Tavinor

Download or read book The Aesthetics of Virtual Reality written by Grant Tavinor and published by Routledge. This book was released on 2021-09-30 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy of the arts, comparing them to more familiar media such as painting, film and photography. When philosophers have approached virtual reality, they have almost always done so through the lens of metaphysics, asking questions about the reality of virtual items and worlds, about the value of such things, and indeed, about how they may reshape our understanding of the "real" world. Grant Tavinor finds that approach to be fundamentally mistaken, and that to really account for virtual reality, we must focus on the medium and its uses, and not the hypothetical and speculative instances that are typically the focus of earlier works. He also argues that much of the cultural and metaphysical hype around virtual reality is undeserved. But this does not mean that virtual reality is illusory or uninteresting; on the contrary, it is significant for the altogether different reason that it overturns much of our understanding of how representational media can function and what we can use them to achieve. The Aesthetics of Virtual Reality will be of interest to scholars and advanced students working in aesthetics, philosophy of art, philosophy of technology, metaphysics, and game studies.

Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights

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Publisher : IGI Global
ISBN 13 : 1615207961
Total Pages : 238 pages
Book Rating : 4.6/5 (152 download)

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Book Synopsis Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights by : Adrian, Angela

Download or read book Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights written by Adrian, Angela and published by IGI Global. This book was released on 2010-05-31 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the legal realities which are emerging from Massively Multiplayer Online Role-playing Games (MMORPGs) or virtual worlds that demonstrate many of the traits we associate with the Earth world: interpersonal relationships, economic transactions, and organic political institutions"--Provided by publisher.

Virtual Worlds

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Publisher : Benjamin Woolley
ISBN 13 : 0140154396
Total Pages : 217 pages
Book Rating : 4.1/5 (41 download)

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Book Synopsis Virtual Worlds by : Benjamin Woolley

Download or read book Virtual Worlds written by Benjamin Woolley and published by Benjamin Woolley. This book was released on 1993 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs.

Consciousness and Fundamental Reality

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Publisher : Oxford University Press
ISBN 13 : 0190677023
Total Pages : 305 pages
Book Rating : 4.1/5 (96 download)

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Book Synopsis Consciousness and Fundamental Reality by : Philip Goff

Download or read book Consciousness and Fundamental Reality written by Philip Goff and published by Oxford University Press. This book was released on 2017-07-21 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: A core philosophical project is the attempt to uncover the fundamental nature of reality, the limited set of facts upon which all other facts depend. Perhaps the most popular theory of fundamental reality in contemporary analytic philosophy is physicalism, the view that the world is fundamentally physical in nature. The first half of this book argues that physicalist views cannot account for the evident reality of conscious experience, and hence that physicalism cannot be true. Unusually for an opponent of physicalism, Goff argues that there are big problems with the most well-known arguments against physicalismChalmers' zombie conceivability argument and Jackson's knowledge argumentand proposes significant modifications. The second half of the book explores and defends a recently rediscovered theory of fundamental realityor perhaps rather a grouping of such theoriesknown as 'Russellian monism.' Russellian monists draw inspiration from a couple of theses defended by Bertrand Russell in The Analysis of Matter in 1927. Russell argued that physics, for all its virtues, gives us a radically incomplete picture of the world. It tells us only about the extrinsic, mathematical features of material entities, and leaves us in the dark about their intrinsic nature, about how they are in and of themselves. Following Russell, Russellian monists suppose that it is this 'hidden' intrinsic nature of matter that explains human and animal consciousness. Some Russellian monists adopt panpsychism, the view that the intrinsic natures of basic material entities involve consciousness; others hold that basic material entities are proto-conscious rather than conscious. Throughout the second half of the book various forms of Russellian monism are surveyed, and the key challenges facing it are discussed. The penultimate chapter defends a cosmopsychist form of Russellian monism, according to which all facts are grounded in facts about the conscious universe.

The Ethics of Virtual and Augmented Reality

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Publisher :
ISBN 13 : 9781032181479
Total Pages : 0 pages
Book Rating : 4.1/5 (814 download)

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Book Synopsis The Ethics of Virtual and Augmented Reality by : Erick Jose Ramirez

Download or read book The Ethics of Virtual and Augmented Reality written by Erick Jose Ramirez and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences. The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don't inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences. The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.