Proceedings of the Adjunct Publication of the 26th Annual ACM Symposium on User Interface Software and Technology

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ISBN 13 : 9781450324069
Total Pages : 116 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Proceedings of the Adjunct Publication of the 26th Annual ACM Symposium on User Interface Software and Technology by : Shahram Izadi

Download or read book Proceedings of the Adjunct Publication of the 26th Annual ACM Symposium on User Interface Software and Technology written by Shahram Izadi and published by . This book was released on 2013 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 29th Annual ACM Symposium on Applied Computing

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ISBN 13 : 9781450324694
Total Pages : pages
Book Rating : 4.3/5 (246 download)

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Book Synopsis Proceedings of the 29th Annual ACM Symposium on Applied Computing by : Yookun Cho

Download or read book Proceedings of the 29th Annual ACM Symposium on Applied Computing written by Yookun Cho and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The NeXT Book

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Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 422 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The NeXT Book by : Bruce F. Webster

Download or read book The NeXT Book written by Bruce F. Webster and published by Addison Wesley Publishing Company. This book was released on 1989 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a complete technical reference and hands-on introduction to the NeXT Computer System. It explores every aspect and design feature of this landmark computer in a clear, easy-to-understand style. (Computers: General Information)

Proxemic Interactions

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Publisher : Springer Nature
ISBN 13 : 3031022084
Total Pages : 177 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Proxemic Interactions by : Nicolai Marquardt

Download or read book Proxemic Interactions written by Nicolai Marquardt and published by Springer Nature. This book was released on 2022-05-31 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people’s expectations of proxemics can be exploited in interaction design to mediate their interactions with devices (phones, tablets, computers, appliances, large displays) contained within a small ubiquitous computing ecology. Just as people expect increasing engagement and intimacy as they approach others, so should they naturally expect increasing connectivity and interaction possibilities as they bring themselves and their devices in close proximity to one another. This is called Proxemic Interactions. This book concerns the design of proxemic interactions within such future proxemic-aware ecologies. It imagines a world of devices that have fine-grained knowledge of nearby people and other devices—how they move into range, their precise distance, their identity, and even their orientation—and how such knowledge can be exploited to design interaction techniques. The first part of this book concerns theory. After introducing proxemics, we operationalize proxemics for ubicomp interaction via the Proxemic Interactions framework that designers can use to mediate people’s interactions with digital devices. The framework, in part, identifies five key dimensions of proxemic measures (distance, orientation, movement, identity, and location) to consider when designing proxemic-aware ubicomp systems. The second part of this book applies this theory to practice via three case studies of proxemic-aware systems that react continuously to people’s and devices’ proxemic relationships. The case studies explore the application of proxemics in small-space ubicomp ecologies by considering first person-to-device, then device-to-device, and finally person-to-person and device-to-device proxemic relationships. We also offer a critical perspective on proxemic interactions in the form of “dark patterns,” where knowledge of proxemics may (and likely will) be easily exploited to the detriment of the user. Table of Contents: Acknowledgments / Videos / Figure Credits / Introduction / Part I / Ubicomp in Brief / Proxemic Interactions Theory / Operationalizing Proxemics for Ubicomp Interaction / Exploiting Proxemics to Address Challenges in Ubicomp Ecologies / Part II: Exploiting Proxemics in Ubicomp Ecologies / Person/Person-to-Device Proxemic Interactions / Device-to-Device Proxemic Interactions / Considering Person-to-Person and Device-to-Device Proxemics / Dark Patterns / Conclusion / References / Author Biographies

Creating User Interfaces by Demonstration

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Publisher :
ISBN 13 :
Total Pages : 320 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Creating User Interfaces by Demonstration by : Brad A. Myers

Download or read book Creating User Interfaces by Demonstration written by Brad A. Myers and published by . This book was released on 1988 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computational Imaging

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Publisher : MIT Press
ISBN 13 : 0262046474
Total Pages : 482 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Computational Imaging by : Ayush Bhandari

Download or read book Computational Imaging written by Ayush Bhandari and published by MIT Press. This book was released on 2022-10-25 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and up-to-date textbook and reference for computational imaging, which combines vision, graphics, signal processing, and optics. Computational imaging involves the joint design of imaging hardware and computer algorithms to create novel imaging systems with unprecedented capabilities. In recent years such capabilities include cameras that operate at a trillion frames per second, microscopes that can see small viruses long thought to be optically irresolvable, and telescopes that capture images of black holes. This text offers a comprehensive and up-to-date introduction to this rapidly growing field, a convergence of vision, graphics, signal processing, and optics. It can be used as an instructional resource for computer imaging courses and as a reference for professionals. It covers the fundamentals of the field, current research and applications, and light transport techniques. The text first presents an imaging toolkit, including optics, image sensors, and illumination, and a computational toolkit, introducing modeling, mathematical tools, model-based inversion, data-driven inversion techniques, and hybrid inversion techniques. It then examines different modalities of light, focusing on the plenoptic function, which describes degrees of freedom of a light ray. Finally, the text outlines light transport techniques, describing imaging systems that obtain micron-scale 3D shape or optimize for noise-free imaging, optical computing, and non-line-of-sight imaging. Throughout, it discusses the use of computational imaging methods in a range of application areas, including smart phone photography, autonomous driving, and medical imaging. End-of-chapter exercises help put the material in context.

Virtual Reality and Augmented Reality

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Publisher : John Wiley & Sons
ISBN 13 : 1786301059
Total Pages : 370 pages
Book Rating : 4.7/5 (863 download)

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Book Synopsis Virtual Reality and Augmented Reality by : Bruno Arnaldi

Download or read book Virtual Reality and Augmented Reality written by Bruno Arnaldi and published by John Wiley & Sons. This book was released on 2018-05-08 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.

Personal Fabrication

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Publisher :
ISBN 13 : 9781680832587
Total Pages : 140 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis Personal Fabrication by : Patrick Baudisch

Download or read book Personal Fabrication written by Patrick Baudisch and published by . This book was released on 2017-05-08 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: While fabrication technologies have been in use in industry for several decades, expiring patents have recently allowed the technology to spill over to technology-enthusiastic "makers." Personal Fabrication looks at the massive, disruptive changes that are likely to be seen in interactive computing, as well as to computing as a whole. It discusses six main challenges that need to be addressed for this change to take place, and explains researchers in HCI will play a key role in tackling these challenges.

New Perspectives in End-User Development

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Publisher : Springer
ISBN 13 : 3319602918
Total Pages : 465 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis New Perspectives in End-User Development by : Fabio Paternò

Download or read book New Perspectives in End-User Development written by Fabio Paternò and published by Springer. This book was released on 2017-08-09 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an in-depth insight into the emerging paradigm of End-User Development (EUD), discussing the diversity and potential for creating effective environments for end users. Containing a unique set of contributions from a number of international researchers and institutes, many relevant issues are discussed and solutions proposed, making important aspects of end-user development research available to a broader audience. Most people are familiar with the basic functionality and interfaces of computers. However, developing new or modified applications that can effectively support users' goals still requires considerable programming expertise that cannot be expected of everyone. One of the fundamental challenges that lie ahead is the development of environments that enable users with little or no programming experience to develop and modify their own applications. The ultimate goal is to empower people to flexibly employ and personalise advanced inform ation and communication technologies.

Search User Interfaces

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Publisher : Cambridge University Press
ISBN 13 : 1139642812
Total Pages : 13 pages
Book Rating : 4.1/5 (396 download)

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Book Synopsis Search User Interfaces by : Marti A. Hearst

Download or read book Search User Interfaces written by Marti A. Hearst and published by Cambridge University Press. This book was released on 2009-09-21 with total page 13 pages. Available in PDF, EPUB and Kindle. Book excerpt: The truly world-wide reach of the Web has brought with it a new realisation of the enormous importance of usability and user interface design. In the last ten years, much has become understood about what works in search interfaces from a usability perspective, and what does not. Researchers and practitioners have developed a wide range of innovative interface ideas, but only the most broadly acceptable make their way into major web search engines. This book summarizes these developments, presenting the state of the art of search interface design, both in academic research and in deployment in commercial systems. Many books describe the algorithms behind search engines and information retrieval systems, but the unique focus of this book is specifically on the user interface. It will be welcomed by industry professionals who design systems that use search interfaces as well as graduate students and academic researchers who investigate information systems.

Crowdsourcing in Computer Vision

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ISBN 13 : 9781680832129
Total Pages : 80 pages
Book Rating : 4.8/5 (321 download)

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Book Synopsis Crowdsourcing in Computer Vision by : Adriana Kovashka

Download or read book Crowdsourcing in Computer Vision written by Adriana Kovashka and published by . This book was released on 2016-11-30 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of how crowdsourcing has been used in computer vision, enabling a computer vision researcher who has previously not collected non-expert data to devise a data collection strategy. It will also be of help to researchers who focus broadly on crowdsourcing to examine how the latter has been applied in computer vision.

Eighth International Conference on Digital Image Processing (ICDIP 2016)

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Publisher :
ISBN 13 : 9781510605039
Total Pages : 1284 pages
Book Rating : 4.6/5 (5 download)

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Book Synopsis Eighth International Conference on Digital Image Processing (ICDIP 2016) by : Charles M. Falco

Download or read book Eighth International Conference on Digital Image Processing (ICDIP 2016) written by Charles M. Falco and published by . This book was released on 2016-10-30 with total page 1284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.

Adjunct Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology

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Publisher :
ISBN 13 : 9781450304627
Total Pages : 114 pages
Book Rating : 4.3/5 (46 download)

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Book Synopsis Adjunct Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology by : Ken Perlin

Download or read book Adjunct Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology written by Ken Perlin and published by . This book was released on 2010-10-03 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: UIST '10: The 23nd Annual ACM Symposium on User Interface Software and Technology Oct 03, 2010-Oct 06, 2010 New York, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Computer

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Publisher : Hachette UK
ISBN 13 : 081334591X
Total Pages : 349 pages
Book Rating : 4.8/5 (133 download)

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Book Synopsis Computer by : Martin Campbell-Kelly

Download or read book Computer written by Martin Campbell-Kelly and published by Hachette UK. This book was released on 2013-07-09 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer: A History of the Information Machine traces the history of the computer and shows how business and government were the first to explore its unlimited, information-processing potential. Old-fashioned entrepreneurship combined with scientific know-how inspired now famous computer engineers to create the technology that became IBM. Wartime needs drove the giant ENIAC, the first fully electronic computer. Later, the PC enabled modes of computing that liberated people from room-sized, mainframe computers. This third edition provides updated analysis on software and computer networking, including new material on the programming profession, social networking, and mobile computing. It expands its focus on the IT industry with fresh discussion on the rise of Google and Facebook as well as how powerful applications are changing the way we work, consume, learn, and socialize. Computer is an insightful look at the pace of technological advancement and the seamless way computers are integrated into the modern world. Through comprehensive history and accessible writing, Computer is perfect for courses on computer history, technology history, and information and society, as well as a range of courses in the fields of computer science, communications, sociology, and management.

VRST

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Publisher :
ISBN 13 : 9781595930989
Total Pages : pages
Book Rating : 4.9/5 (39 download)

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Book Synopsis VRST by :

Download or read book VRST written by and published by . This book was released on 2005 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computational Interaction

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Publisher : Oxford University Press
ISBN 13 : 0198799608
Total Pages : 433 pages
Book Rating : 4.1/5 (987 download)

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Book Synopsis Computational Interaction by : Antti Oulasvirta

Download or read book Computational Interaction written by Antti Oulasvirta and published by Oxford University Press. This book was released on 2018 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces a new perspective on how to design user interfaces called "Computational Interaction". This new method applies principles of computational thinking (abstraction, automation and analysis) to inform our understanding of how people interact with user interfaces.

Technical Report

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Publisher : Universitätsverlag Potsdam
ISBN 13 : 3869564652
Total Pages : 272 pages
Book Rating : 4.8/5 (695 download)

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Book Synopsis Technical Report by : Adriano, Christian

Download or read book Technical Report written by Adriano, Christian and published by Universitätsverlag Potsdam. This book was released on 2019 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Der Entwurf und die Realisierung dienstbasierender Architekturen wirft eine Vielzahl von Forschungsfragestellungen aus den Gebieten der Softwaretechnik, der Systemmodellierung und -analyse, sowie der Adaptierbarkeit und Integration von Applikationen auf. Komponentenorientierung und WebServices sind zwei Ansätze für den effizienten Entwurf und die Realisierung komplexer Web-basierender Systeme. Sie ermöglichen die Reaktion auf wechselnde Anforderungen ebenso, wie die Integration großer komplexer Softwaresysteme. Heute übliche Technologien, wie J2EE und .NET, sind de facto Standards für die Entwicklung großer verteilter Systeme. Die Evolution solcher Komponentensysteme führt über WebServices zu dienstbasierenden Architekturen. Dies manifestiert sich in einer Vielzahl von Industriestandards und Initiativen wie XML, WSDL, UDDI, SOAP. All diese Schritte führen letztlich zu einem neuen, vielversprechenden Paradigma für IT Systeme, nach dem komplexe Softwarelösungen durch die Integration vertraglich vereinbarter Software-Dienste aufgebaut werden sollen. "Service-Oriented Systems Engineering" repräsentiert die Symbiose bewährter Praktiken aus den Gebieten der Objektorientierung, der Komponentenprogrammierung, des verteilten Rechnen sowie der Geschäftsprozesse und berücksichtigt auch die Integration von Geschäftsanliegen und Informationstechnologien. Die Klausurtagung des Forschungskollegs "Service-oriented Systems Engineering" findet einmal jährlich statt und bietet allen Kollegiaten die Möglichkeit den Stand ihrer aktuellen Forschung darzulegen. Bedingt durch die Querschnittstruktur des Kollegs deckt dieser Bericht ein weites Spektrum aktueller Forschungsthemen ab. Dazu zählen unter anderem Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; sowie Services Specification, Composition, and Enactment. Design and Implementation of service-oriented architectures imposes a huge number of research questions from the fields of software engineering, system analysis and modeling, adaptability, and application integration. Component orientation and web services are two approaches for design and realization of complex web-based system. Both approaches allow for dynamic application adaptation as well as integration of enterprise application. Commonly used technologies, such as J2EE and .NET, form de facto standards for the realization of complex distributed systems. Evolution of component systems has lead to web services and service-based architectures. This has been manifested in a multitude of industry standards and initiatives such as XML, WSDL UDDI, SOAP, etc. All these achievements lead to a new and promising paradigm in IT systems engineering which proposes to design complex software solutions as collaboration of contractually defined software services. Service-Oriented Systems Engineering represents a symbiosis of best practices in object-orientation, component-based development, distributed computing, and business process management. It provides integration of business and IT concerns. The annual Ph.D. Retreat of the Research School provides each member the opportunity to present his/her current state of their research and to give an outline of a prospective Ph.D. thesis. Due to the interdisciplinary structure of the research school, this technical report covers a wide range of topics. These include but are not limited to: Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; and Services Specification, Composition, and Enactment.