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Prix Ars Electronica 96
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Book Synopsis Prix Ars Electronica 95 by : Hannes Leopoldseder
Download or read book Prix Ars Electronica 95 written by Hannes Leopoldseder and published by . This book was released on 1995 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Prix Ars Electronica 96 by : Hannes Leopoldseder
Download or read book Prix Ars Electronica 96 written by Hannes Leopoldseder and published by Springer. This book was released on 1996-09-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Im ausgehenden 20. Jahrhundert ist der Computer mehr als nur eine innovative Technologie. Die Programmierer, die Architekten von sozialen Interfaces, die Konstrukteure von virtuellen Welten sind die Leonardos von heute. Der "Prix Ars Electronica", der international höchst dotierte Medien-Kunst-Preis, bietet seit 10 Jahren das wichtigste Forum für innovative Computeranwendungen. Mit über 1000 Bewerbungen aus den Bereichen Kunst, Wissenschaft und Unterhaltung dokumentiert der jährliche Wettbewerb den aktuellen Stand der Medienkunst. Das Kompendium präsentiert die von der internationalen Jury preisgekrönten Projekte, informiert in prägnanten Essays über neueste Tendenzen und Positionen in der rasanten Entwicklung der neuen Medien und verfügt zusätzlich über einen umfassenden Adressteil.
Book Synopsis Prix Ars Electronica 93 by : Christine Schöpf
Download or read book Prix Ars Electronica 93 written by Christine Schöpf and published by . This book was released on 1993 with total page 22 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Imagery in the 21st Century by : Oliver Grau
Download or read book Imagery in the 21st Century written by Oliver Grau and published by MIT Press. This book was released on 2013-08-16 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scholars from science, art, and humanities explore the meaning of our new image worlds and offer new strategies for visual analysis. We are surrounded by images as never before: on Flickr, Facebook, and YouTube; on thousands of television channels; in digital games and virtual worlds; in media art and science. Without new efforts to visualize complex ideas, structures, and systems, today's information explosion would be unmanageable. The digital image represents endless options for manipulation; images seem capable of changing interactively or even autonomously. This volume offers systematic and interdisciplinary reflections on these new image worlds and new analytical approaches to the visual. Imagery in the 21st Century examines this revolution in various fields, with researchers from the natural sciences and the humanities meeting to achieve a deeper understanding of the meaning and impact of the image in our time. The contributors explore and discuss new critical terms of multidisciplinary scope, from database economy to the dramaturgy of hypermedia, from visualizations in neuroscience to the image in bio art. They consider the power of the image in the development of human consciousness, pursue new definitions of visual phenomena, and examine new tools for image research and visual analysis.
Download or read book Ubermorgen.com written by Hans Bernhard and published by UBERMORGEN.COM. This book was released on 2009 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Ars Electronica Festival 96 written by and published by . This book was released on 1996 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book New Screen Media written by Martin Rieser and published by Bloomsbury Publishing. This book was released on 2019-07-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text presents the work of cultural theorists and philosophers of new media, together with the perspectives of artists experimenting with different interactive models critically examining their own practice. The book proposes the use of new critical tools for discussing new media forms.
Book Synopsis Beyond Productivity by : National Research Council
Download or read book Beyond Productivity written by National Research Council and published by National Academies Press. This book was released on 2003-04-02 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science has drawn from and contributed to many disciplines and practices since it emerged as a field in the middle of the 20th century. Those interactions, in turn, have contributed to the evolution of information technology â€" new forms of computing and communications, and new applications â€" that continue to develop from the creative interactions between computer science and other fields. Beyond Productivity argues that, at the beginning of the 21st century, information technology (IT) is forming a powerful alliance with creative practices in the arts and design to establish the exciting new, domain of information technology and creative practicesâ€"ITCP. There are major benefits to be gained from encouraging, supporting, and strategically investing in this domain.
Book Synopsis Der Prix ars electronica by : Hannes Leopoldseder
Download or read book Der Prix ars electronica written by Hannes Leopoldseder and published by . This book was released on 1993 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Virtual Art written by Oliver Grau and published by MIT Press. This book was released on 2004-09-17 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.
Book Synopsis Interactive Digital Narrative by : Hartmut Koenitz
Download or read book Interactive Digital Narrative written by Hartmut Koenitz and published by Routledge. This book was released on 2015-04-10 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
Download or read book Der Prix Ars Electronica written by and published by . This book was released on 1996 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Critical Issues in Electronic Media by : Simon Penny
Download or read book Critical Issues in Electronic Media written by Simon Penny and published by State University of New York Press. This book was released on 2015-03-10 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Critical Issues in Electronic Media is an interdisciplinary sourcebook that offers new critical perspectives directly related to, or arising from, the practice of electronic media art. It sketches the changing topology of culture as it enters electronic space and specifically addresses questions of art practice in that space. Some of the contributions focus on the dynamics of specific emerging media such as interactive media, while others look at the cultural conditions formed by, and forming around, new technological complexes. Still others examine contemporary technocultural manifestations against a background of social and technological history. The contributors are professionally and geographically diverse, representing professional fields such as computer graphics, video, sound, drama, and visual arts as well as media, cultural and literary theory, and the social sciences. Together, these essays provide a rich survey of contemporary technological critique and offer a perspective on creative practice in technological media.
Book Synopsis The Art and Science of Interface and Interaction Design by : Christa Sommerer
Download or read book The Art and Science of Interface and Interaction Design written by Christa Sommerer and published by Springer Science & Business Media. This book was released on 2008-08-19 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.
Book Synopsis Perspectives on the Music of Christopher Fox by : Rose Dodd
Download or read book Perspectives on the Music of Christopher Fox written by Rose Dodd and published by Routledge. This book was released on 2016-07-15 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Christopher Fox (1955) has emerged as one of the most fascinating composers of the post-war generation. His spirit of experimentalism pervades an oeuvre in which he has blithely created his own version of a range of contemporary musical practices. In his work many of the major expressions of European cultural activity - Darmstadt, Fluxus, spectralism, postminimalism and more - are assimilated to produce a voice which is uniquely resonant and multifaceted. In this, the first major study of his work, musicologists, composers, thinkers and practitioners scrutinize aspects of Christopher Fox's music, each exploring elements that relate to their own distinct areas of practice, tracing Fox's compositional trajectory and situating it within post-war contemporary European music practice. Above all this book addresses the question: How can one person dip his fingers into so many paint pots and yet retain a coherent compositional vision? The range of Fox's musical concerns make his work of interest to anyone who wants to study the development of so-called new music spanning the latter twentieth century into the twenty first century.
Book Synopsis Ars Electronica Center by : Nicolas Ferrando
Download or read book Ars Electronica Center written by Nicolas Ferrando and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents one of the most innovative museums and places for research in the world and the creative masterminds behind it. ,
Download or read book Array written by and published by . This book was released on 1996 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: