Seven Games: A Human History

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Author :
Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Openings for Amateurs

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Author :
Publisher :
ISBN 13 : 9781936277506
Total Pages : 0 pages
Book Rating : 4.2/5 (775 download)

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Book Synopsis Openings for Amateurs by : Pete Tamburro

Download or read book Openings for Amateurs written by Pete Tamburro and published by . This book was released on 2014-06-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to start a game of chess is one of the most daunting tasks facing intermediate adult and young chess players. Award-winning chess teacher and championship scholastic coach Pete Tamburro offers practical guidance for avoiding common pitfalls at the chessboard, as well as effective strategies for meeting troublesome openings and a choice of openings reflecting his focus on ideas over memorization.

Back to Basics: Tactics

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Author :
Publisher : SCB Distributors
ISBN 13 : 1936490145
Total Pages : 200 pages
Book Rating : 4.9/5 (364 download)

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Book Synopsis Back to Basics: Tactics by : Dan Heisman

Download or read book Back to Basics: Tactics written by Dan Heisman and published by SCB Distributors. This book was released on 2011-02-02 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chess Tactics Can Be Fun! This book is an introduction to the various kinds of basic chess tactics. With instructional material, examples, and problems of all types, the subject of chess tactics is covered comprehensively. There are approximately 500 examples ranging from too easy to very difficult! Tactics are usually why most people find chess fun! This book will greatly enhance your enjoyment learning about - and benefiting from - the recurring patterns of tactics. It is well established that the study of basic tactics is probably the single most important thing any beginner can do to improve at chess. This book will help you do that!

How Computers Play Chess

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Author :
Publisher :
ISBN 13 : 9784871878012
Total Pages : 260 pages
Book Rating : 4.8/5 (78 download)

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Book Synopsis How Computers Play Chess by : David N. L. Levy

Download or read book How Computers Play Chess written by David N. L. Levy and published by . This book was released on 2009-03 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains. This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think." Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.

1001 Deadly Checkmates

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Publisher : Gambit Publications
ISBN 13 : 9781906454258
Total Pages : 0 pages
Book Rating : 4.4/5 (542 download)

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Book Synopsis 1001 Deadly Checkmates by : John Nunn

Download or read book 1001 Deadly Checkmates written by John Nunn and published by Gambit Publications. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For all chess-players, from beginners to world champions, from kids to seniors, delivering checkmate is the greatest thrill the game has to offer. The ability to spot checkmates is a vital skill - and this easy-to-use book shows you how it is done. With the help of Grandmaster John Nunn, you will be ready to shock your next opponent with a deadly checkmate, whether in a school match, a club tournament - or even a championship game! By focusing exclusively on positions from real games, ranging from junior events to grandmaster encounters, Nunn ensures that the mates featured are those which arise most often in real life. He also highlights themes and ideas that are often missed in practice. While solving these puzzles, your all-important 'mental library' of patterns will grow, leading to an immediate increase in your playing strength. All 1001 puzzle positions have been carefully checked, and are graded by theme and difficulty. Points are awarded for finding the checkmate, so you can measure your skill. Most of the puzzles are suitable for novice and junior players. The last chapter challenges you with 'extreme checkmates', but don't worry: you'll be ready for them!

How to Use Computers to Improve Your Chess

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Author :
Publisher : Gambit Publications
ISBN 13 : 9781904600022
Total Pages : 0 pages
Book Rating : 4.6/5 ( download)

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Book Synopsis How to Use Computers to Improve Your Chess by : Christian Kongsted

Download or read book How to Use Computers to Improve Your Chess written by Christian Kongsted and published by Gambit Publications. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers have permeated almost every facet of modern chess, yet few players know how to gain the maximum benefit from working with them. Computers function as playing partners, opening study tools, endgame 'oracles', tactics trainers, sources of information on opponents and searchable game databases. Kongsted provides practical advice on how to use computers in all these ways and more. He also takes a look at the history of the chess computer, and how its 'thinking' methods have developed since the early days. The book features an investigation of human vs. machine contests, including the recent Kasparov vs. Deep Junior and Kramnik vs. Deep Fritz matches, in which honours ended even.

Chess and Computers

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Author :
Publisher : Computer Science Press, Incorporated
ISBN 13 :
Total Pages : 160 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Chess and Computers by : David N. L. Levy

Download or read book Chess and Computers written by David N. L. Levy and published by Computer Science Press, Incorporated. This book was released on 1976 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Joy of Computer Chess

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 152 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis The Joy of Computer Chess by : David N. L. Levy

Download or read book The Joy of Computer Chess written by David N. L. Levy and published by Prentice Hall. This book was released on 1984 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches Chess Players the Principles of Chess Programming & How the Computer "Decides" which Move to Make. Teaches How to Write Their Own Chess Programs

Computers, Chess, and Cognition

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 146139080X
Total Pages : 331 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Computers, Chess, and Cognition by : T. Anthony Marsland

Download or read book Computers, Chess, and Cognition written by T. Anthony Marsland and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.

Computer Chess Compendium

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 147571968X
Total Pages : 449 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Computer Chess Compendium by : D. LEVY

Download or read book Computer Chess Compendium written by D. LEVY and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many years I have been interested in computer chess and have collected almost every learned paper and article on the subject that I could find. My files are now quite large, and a considerable amount of time, effort and expense has been required to build up this collection. I have often thought how difficult it must be for many computer chess enthusiasts to acquire copies of articles that they see referenced in some other work. Unless one has access to a good reference library, the task is almost impossible. I therefore decided to try to make available, in one volume, as many as possible of the most interesting and important articles and papers ever written on the subject. Such a selection is naturally somewhat subjective, and I hope that I will not offend authors whose works have been excluded. In particular I have decided to exclude any material which has appeared in the Journal of the International Computer Chess Association (ICCA), or in its precursor, the ICCA Newsletter. The reason is simply that the ICCA itself is in the process of compiling a compendium containing the most important material published in those sources. For further information on ICCA membership and publications the reader is invited to contact: Professor H. 1. van den Herik, or Dr Jonathan Schaeffer University of Limburg, Computing Science Dcpaitment, Department of Computer Science University of Alberta, 6200 MD Maastricht Edmonton Netherlands Alberta, Canada T6G 2HI.

Computer Game-playing

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Author :
Publisher : Ellis Horwood
ISBN 13 :
Total Pages : 316 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Game-playing by : Max A. Bramer

Download or read book Computer Game-playing written by Max A. Bramer and published by Ellis Horwood. This book was released on 1983 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Chess

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Publisher : Academic Press
ISBN 13 : 1483218902
Total Pages : 215 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Computer Chess by : Monroe Newborn

Download or read book Computer Chess written by Monroe Newborn and published by Academic Press. This book was released on 2014-06-25 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Chess deals with the history of computer chess games and the programming of computer chess. Topics covered include chess programs such as the one initiated by Richard Greenblatt and those launched by the United States and the USSR in 1966-1967. The United States Computer Chess Championships from 1970 to 1973 are also discussed. Comprised of 10 chapters, this book begins with a historical overview of the basic ideas underlying computer chess and several of the earliest computer games. The next chapter deals with the chess match held in 1966 pitting the Kotok-McCarthy Chess Program of the United States and the ITEP (Institute of Theoretical and Experimental Physics) Chess Program of the Soviet Union. The reader is then introduced to Greenblatt's program, named Mac Hack Six, the first chess program to compete respectably against humans in tournament play. Subsequent chapters focus on the U.S. Computer Chess Championships, from its first edition in New York in 1970 to the fourth, held in Atlanta in 1973. Russia's chess program called KAISSA, an improved version of the ITEP Chess Program, is also described. The final chapter is devoted to OSTRICH, a chess-playing program written by George Arnold in the Digital Computer Laboratory of Columbia University's Department of Electrical Engineering and Computer Science in 1971. This monograph will be of value to computer science and those interested in computer chess programs and in the broader field of artificial intelligence.

Kasparov versus Deep Blue

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1461222605
Total Pages : 326 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Kasparov versus Deep Blue by : Monty Newborn

Download or read book Kasparov versus Deep Blue written by Monty Newborn and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: In February 1996, a chess-playing computer known as Deep Blue made history by defeating the reigning world chess champion, Gary Kasparov, in a game played under match conditions. Kasparov went on to win the six-game match 4-2 and at the end of the match announced that he believed that chess computing had come of age. This book provides an enthralling account of the match and of the story that lies behind it: the evolution of chess-playing computers and the development of Deep Blue. The story of chess-playing computers goes back a long way and the author provides a whistlestop tour of the highlights of this history. As the development comes to its culmination in Philadelphia, we meet the Deep Blue team, Garry Kasparov and each of the historic six games is provided in full with a detailed commentary. Chess grandmaster Yasser Seirawan provided a lively commentary throughout the match and here provides a Foreword about the significance of this event.

Playing Computer Chess

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Publisher :
ISBN 13 : 9780806907178
Total Pages : 150 pages
Book Rating : 4.9/5 (71 download)

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Book Synopsis Playing Computer Chess by : Al Lawrence

Download or read book Playing Computer Chess written by Al Lawrence and published by . This book was released on 1998 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't get trounced by a machine--improve your chess skills and outwit your chess computer! Master tricks and tactics that exploit the computer's flaws-and help you beat people, too. You'll become adept at bewildering opponents with ruses, and increase your chess ability. Go move by move through a basic game, seeing openings you once might have missed, and proceed to middlegame strategy and to endgames no adversary (machine or otherwise) can predict.

All About Chess and Computers

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642855385
Total Pages : 309 pages
Book Rating : 4.6/5 (428 download)

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Book Synopsis All About Chess and Computers by : D. Levy

Download or read book All About Chess and Computers written by D. Levy and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: For some time now, I have felt that the time is right to write a book about Computer Chess. Ever since the first attempts at chess pro gramming were made, some twenty five years ago, interest in the subject ha"s grown from year to year. During the late 1950s the subject was first brought to the attention of the public by an article in Scient(fic American, and less than a decade later a chess program was competing in a tournament with humans. More recently, there have been tournaments in which the only participants were computer programs. and when the first World Computer Championship was held in Stockholm in 1974 the event was an outstanding success. Laymen often doubt the value of investing in a subject so esoteric as computer chess, but there is definitely considerable benefit to be gained from a study of the automisation of chess and other intellectual games. If it proves possible to play such games well by computer, then the techniques employed to analyse and assess future positions in these games will also be useful in other problems in long-range planning. I have tried to make this book both interesting and instructive. Those who understand anything at all about chess but who have no knowledge of computers, will be able to follow my description of how computers play chess. Those with a knowledge of both areas will still find much to interest them.

Think Like a Computer

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Author :
Publisher : Independently Published
ISBN 13 : 9781790980932
Total Pages : 140 pages
Book Rating : 4.9/5 (89 download)

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Book Synopsis Think Like a Computer by : Fm Bill Jordan

Download or read book Think Like a Computer written by Fm Bill Jordan and published by Independently Published. This book was released on 2019-03-28 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer chess has had a large impact on chess in the last two decades. Players have access to databases containing millions of games, they can even look up games played by a potential opponent. The Internet allows players to play fast games against players all around the world. Games can be watched live as they are being played. Computer chess programs (or chess-engines) have become very strong. Not only can be used as practice, they can be used to analyse games or study openings. Books have been written on how a player can study with the assistance of a chess engine. In the 1970s there was a popular chess book called Think Like a Grandmaster by Soviet GM Alexander Kotov. He later wrote Play Like a Grandmaster and Train Like a Grandmaster. He wrote from his own experience and other grandmasters he rubbed shoulders with. He wrote on tree of analysis, candidate moves, avoiding blunders, when not to analyse, positional ideas, endgames etc. He gave ordinary chess players an insight into the mind of a grandmaster. To some extent this book helped them to think like a grandmaster. These days strong computer programs (called chess engines) are very strong indeed. The top engines currently have ELO ratings above3500.They can often analyse faster and more reliably than strong grandmaster. We have Think Like a Grandmaster so why not have Think Like a computer? There are many things we can learn from the strengths and weaknesses of chess engines. What can we learn from the way computers play? The author has been writing his own hobby chess engines since the 1990s. This book is designed to impart knowledge gained from this experience to chess players of all levels. Note that this book is not about using computers to practice with or study chess. Its about what chess-players can learn from how computers play chess. Its also for readers who may be curious to learn something about how computers play chess. You do not need to be computer programmer to learn from how computers play chess. You do not even need a chess set to read this book.

Scalable Search in Computer Chess

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Publisher : Springer Science & Business Media
ISBN 13 : 3322901785
Total Pages : 279 pages
Book Rating : 4.3/5 (229 download)

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Book Synopsis Scalable Search in Computer Chess by : Ernst A. Heinz

Download or read book Scalable Search in Computer Chess written by Ernst A. Heinz and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Das Buch präsentiert neue Ergebnisse der Computerschach-Forschung in den Bereichen der selektiven Vorwärts-Baumbeschneidung, der effizienten Anwendung spieltheoretischen Wissens und des Suchverhaltens bei zunehmender Suchtiefe. Es zeigt, wie man die bereits gut abgestimmte Spielbaumsuche bei immer höheren Suchtiefen noch besser skalierbar macht.