Play Winning Chess Against Computers

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Publisher : CreateSpace
ISBN 13 : 9781508636977
Total Pages : 76 pages
Book Rating : 4.6/5 (369 download)

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Book Synopsis Play Winning Chess Against Computers by : Eric Dana

Download or read book Play Winning Chess Against Computers written by Eric Dana and published by CreateSpace. This book was released on 2015-02-20 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play Winning Chess Against Computers Chess computers are great. As chess players We get a quality opponent ready to play whenever we are. Whether it's at home on a desktop or out with a laptop, or even on a smartphone. The only problem is the that the things are just so darn hard to beat! Now with this new book by National Master Eric Dana you will learn the secrets to beating the chess computers. This is not to say that you will always win, some of these programs are rated higher than the top players in the world. This book cannot promise that, but it will promise to improve your chances and score much better when playing against the machines. Some chapters include: The history of computer chess How computers play chess (What they do well, and what they do poorly) General tips when playing against computers Three specific plans to win or draw more often How to handle online chess players who use computers to cheat Resources relating to computer chess (including free software & films) This ebook is loaded with diagrams so that it is easy to read without a chessboard (although you will get more out of the book if you do follow along with a chess set). Please note that this book assumes you know how to play chess, read chess notation, and understand common chess terminology. In short, this is the most complete book ever written on defeating computers at chess.

Openings for Amateurs

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Publisher :
ISBN 13 : 9781936277506
Total Pages : 0 pages
Book Rating : 4.2/5 (775 download)

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Book Synopsis Openings for Amateurs by : Pete Tamburro

Download or read book Openings for Amateurs written by Pete Tamburro and published by . This book was released on 2014-06-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to start a game of chess is one of the most daunting tasks facing intermediate adult and young chess players. Award-winning chess teacher and championship scholastic coach Pete Tamburro offers practical guidance for avoiding common pitfalls at the chessboard, as well as effective strategies for meeting troublesome openings and a choice of openings reflecting his focus on ideas over memorization.

How Computers Play Chess

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Publisher :
ISBN 13 : 9784871878012
Total Pages : 260 pages
Book Rating : 4.8/5 (78 download)

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Book Synopsis How Computers Play Chess by : David N. L. Levy

Download or read book How Computers Play Chess written by David N. L. Levy and published by . This book was released on 2009-03 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains. This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think." Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.

Play Winning Chess

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Publisher :
ISBN 13 : 9781857443318
Total Pages : 224 pages
Book Rating : 4.4/5 (433 download)

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Book Synopsis Play Winning Chess by : Yasser Seirawan

Download or read book Play Winning Chess written by Yasser Seirawan and published by . This book was released on 2003 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'When most people learn to play chess, they usually memorise the movements of the pieces and then spend years pummelling away at each other with little rhyme and even less reason. Though I will show you how each piece leaps around, what it likes to do

Back to Basics: Tactics

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Publisher : SCB Distributors
ISBN 13 : 1936490145
Total Pages : 200 pages
Book Rating : 4.9/5 (364 download)

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Book Synopsis Back to Basics: Tactics by : Dan Heisman

Download or read book Back to Basics: Tactics written by Dan Heisman and published by SCB Distributors. This book was released on 2011-02-02 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chess Tactics Can Be Fun! This book is an introduction to the various kinds of basic chess tactics. With instructional material, examples, and problems of all types, the subject of chess tactics is covered comprehensively. There are approximately 500 examples ranging from too easy to very difficult! Tactics are usually why most people find chess fun! This book will greatly enhance your enjoyment learning about - and benefiting from - the recurring patterns of tactics. It is well established that the study of basic tactics is probably the single most important thing any beginner can do to improve at chess. This book will help you do that!

Seven Games: A Human History

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

380 Winning Chess Against the Chess Computers at the Top Level

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Author :
Publisher : CreateSpace
ISBN 13 : 9781514110546
Total Pages : 286 pages
Book Rating : 4.1/5 (15 download)

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Book Synopsis 380 Winning Chess Against the Chess Computers at the Top Level by : J. C. Greenon

Download or read book 380 Winning Chess Against the Chess Computers at the Top Level written by J. C. Greenon and published by CreateSpace. This book was released on 2015-05-27 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: To win against the chess computers at the top level is very difficult, you must make many sacrifices; without that, it's almost impossible to win against them. Look at these 380 winning chess in playing with the black pieces to understand that reality

Deep Thinking

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Publisher : PublicAffairs
ISBN 13 : 1610397878
Total Pages : 304 pages
Book Rating : 4.6/5 (13 download)

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Book Synopsis Deep Thinking by : Garry Kasparov

Download or read book Deep Thinking written by Garry Kasparov and published by PublicAffairs. This book was released on 2017-05-02 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Garry Kasparov's 1997 chess match against the IBM supercomputer Deep Blue was a watershed moment in the history of technology. It was the dawn of a new era in artificial intelligence: a machine capable of beating the reigning human champion at this most cerebral game. That moment was more than a century in the making, and in this breakthrough book, Kasparov reveals his astonishing side of the story for the first time. He describes how it felt to strategize against an implacable, untiring opponent with the whole world watching, and recounts the history of machine intelligence through the microcosm of chess, considered by generations of scientific pioneers to be a key to unlocking the secrets of human and machine cognition. Kasparov uses his unrivaled experience to look into the future of intelligent machines and sees it bright with possibility. As many critics decry artificial intelligence as a menace, particularly to human jobs, Kasparov shows how humanity can rise to new heights with the help of our most extraordinary creations, rather than fear them. Deep Thinking is a tightly argued case for technological progress, from the man who stood at its precipice with his own career at stake.

428 Winning Chess Against the Chess Computers at the Top Level

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Author :
Publisher : CreateSpace
ISBN 13 : 9781514101223
Total Pages : 236 pages
Book Rating : 4.1/5 (12 download)

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Book Synopsis 428 Winning Chess Against the Chess Computers at the Top Level by : J. C. Greenon

Download or read book 428 Winning Chess Against the Chess Computers at the Top Level written by J. C. Greenon and published by CreateSpace. This book was released on 2015-05-27 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: To win against the chess computers is very difficult; you must make many sacrifices; without that, it's almost impossible to win against them. Look at these 428 winning games with the white pieces to understand that reality !

Chess and Computers

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Author :
Publisher : Computer Science Press, Incorporated
ISBN 13 :
Total Pages : 160 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Chess and Computers by : David N. L. Levy

Download or read book Chess and Computers written by David N. L. Levy and published by Computer Science Press, Incorporated. This book was released on 1976 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

1001 Deadly Checkmates

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Publisher : Gambit Publications
ISBN 13 : 9781906454258
Total Pages : 0 pages
Book Rating : 4.4/5 (542 download)

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Book Synopsis 1001 Deadly Checkmates by : John Nunn

Download or read book 1001 Deadly Checkmates written by John Nunn and published by Gambit Publications. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For all chess-players, from beginners to world champions, from kids to seniors, delivering checkmate is the greatest thrill the game has to offer. The ability to spot checkmates is a vital skill - and this easy-to-use book shows you how it is done. With the help of Grandmaster John Nunn, you will be ready to shock your next opponent with a deadly checkmate, whether in a school match, a club tournament - or even a championship game! By focusing exclusively on positions from real games, ranging from junior events to grandmaster encounters, Nunn ensures that the mates featured are those which arise most often in real life. He also highlights themes and ideas that are often missed in practice. While solving these puzzles, your all-important 'mental library' of patterns will grow, leading to an immediate increase in your playing strength. All 1001 puzzle positions have been carefully checked, and are graded by theme and difficulty. Points are awarded for finding the checkmate, so you can measure your skill. Most of the puzzles are suitable for novice and junior players. The last chapter challenges you with 'extreme checkmates', but don't worry: you'll be ready for them!

How to Use Computers to Improve Your Chess

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Publisher : Gambit Publications
ISBN 13 : 9781904600022
Total Pages : 0 pages
Book Rating : 4.6/5 ( download)

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Book Synopsis How to Use Computers to Improve Your Chess by : Christian Kongsted

Download or read book How to Use Computers to Improve Your Chess written by Christian Kongsted and published by Gambit Publications. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers have permeated almost every facet of modern chess, yet few players know how to gain the maximum benefit from working with them. Computers function as playing partners, opening study tools, endgame 'oracles', tactics trainers, sources of information on opponents and searchable game databases. Kongsted provides practical advice on how to use computers in all these ways and more. He also takes a look at the history of the chess computer, and how its 'thinking' methods have developed since the early days. The book features an investigation of human vs. machine contests, including the recent Kasparov vs. Deep Junior and Kramnik vs. Deep Fritz matches, in which honours ended even.

700 Winning Chess Against the Chess Computers at the Top Level

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Publisher : CreateSpace
ISBN 13 : 9781514100578
Total Pages : 438 pages
Book Rating : 4.1/5 (5 download)

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Book Synopsis 700 Winning Chess Against the Chess Computers at the Top Level by : J. C. Greenon

Download or read book 700 Winning Chess Against the Chess Computers at the Top Level written by J. C. Greenon and published by CreateSpace. This book was released on 2015-05-27 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: 700 winning chess against the chess computers at the top level; 428 with the white pieces and 272 with the black pieces. To win against the chess computers at the top level, you must make many sacrifices; without that, it's almost impossible to win against them. Look at these 700 winning chess to understand how to win against the chess computers at the top level.

How to Beat Your Chess Computer

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Publisher : Owl Books
ISBN 13 : 9780805023169
Total Pages : 112 pages
Book Rating : 4.0/5 (231 download)

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Book Synopsis How to Beat Your Chess Computer by : Raymond Keene

Download or read book How to Beat Your Chess Computer written by Raymond Keene and published by Owl Books. This book was released on 1992-07-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt:

How to Win 428 Chess Against the Chess Computers of Top Level

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Publisher :
ISBN 13 : 9781543093957
Total Pages : 320 pages
Book Rating : 4.0/5 (939 download)

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Book Synopsis How to Win 428 Chess Against the Chess Computers of Top Level by : J. C. Grenon

Download or read book How to Win 428 Chess Against the Chess Computers of Top Level written by J. C. Grenon and published by . This book was released on 2017-02-12 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to win 428 chess in playing with the white pieces against the chess computers of top level. Full description of these 428 winning chess, with the pictures of the pieces and all the chess game rules are included in this chess game book. In order to win against the chess computers of top level, you must do many sacrifices; without that, it's almost impossible to win against. Replay these 428 winning chess and you will understand that reality ! At the chess game, the russian empire is on the wane !

How to Become Better at Chess and to Win Almost Always

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Author :
Publisher : CreateSpace
ISBN 13 : 9781516961108
Total Pages : 510 pages
Book Rating : 4.9/5 (611 download)

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Book Synopsis How to Become Better at Chess and to Win Almost Always by : J. C. Grenon

Download or read book How to Become Better at Chess and to Win Almost Always written by J. C. Grenon and published by CreateSpace. This book was released on 2015-08-18 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book of chess contains all the rules of chess with many diagrams; you must guess 100 tests of checkmate (5 moves or less); 100 quick winning chess of 25 moves or less, 320 winning chess (160 with the black pieces) and 46 winning chess in playing the sicilian game; all that against the chess computers of top level. The author has win 808 chess against the chess computers of top level (380 with the black pieces and 428 with the white pieces. At chess the russian empire is on the wane !

How to Win 808 Chess Against the Chess Computers of Top Level

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781516863204
Total Pages : 674 pages
Book Rating : 4.8/5 (632 download)

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Book Synopsis How to Win 808 Chess Against the Chess Computers of Top Level by : J. C Grenon

Download or read book How to Win 808 Chess Against the Chess Computers of Top Level written by J. C Grenon and published by Createspace Independent Publishing Platform. This book was released on 2015-08-11 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: In order to win against the chess computers of top level, you must do many sacrifices; without that, it's almost impossible to win against them. Look at these 808 winning chess to understand that reality. Full description with the pictures of the pieces and user's guide included in this book. The author has win 808 games against the chess computers of top level; 428 with the white pieces and 380 with the black pieces. At chess, the russian empire in on the wane ! Table of contents Replay 809 Winning Chess - 380 With the Black Pieces High Chess Software: 0 Human: 808 Algebraic positions Initial position of the pieces Symbols Nature and objective of chess Chessboard pieces form Chessboard Topography Chessboard pieces Algebraic notation without drawing Algebraic notation with drawing Pawns Exception if "prise en passant" (e.p). Prise en passant (e.p) The result if «prise en passant» Let's suppose that it eliminates the Knight in f6. Promotion of a white pawn Imminent promotion of the pawn c7 Promotion of the pawn c7 Imminent promotion Promotion of the pawn e7 in Knight, and checkmate. Rooks The Bishops The Knights The King King's side castle - white and Black pieces Before King's side castle King's side castle for Whites and Blacks pieces King's side castle forbidden for the whites pieces Other King's side castle forbidden for the white pieces Still King's side castle forbidden for the white pieces Queen's side castle Before Queen's side castle Queen's side castle -black and white pieces Queen's side castle forbidden for the white pieces Other Queen's side castle forbidden for the white pieces Again Queen's side castle forbidden for the white pieces Absolute value of pieces Finales bringing draw Finales bringing victory The draw games Stalemate If the same position 3 times in succession is got: draw. Perpetual check Checkmate with only one Rook Checkmate with 2 Bishops Checkmate with 1 Bishop and 1 Knight Here are some basic notions to be known. The square of the pawn Notions of opposition The bigger 5 types of opening Questions often asked by the pupils Some technical considerations 10 main principles of chess Glossary Bibliography Symbols The white pieces win the 428 following chess against the chess computers of top level GAME 10 GAME 25 GAME 40 GAME 55 GAME 70 GAME 85 GAME 100 GAME 110 GAME 125 GAME 140 GAME 155 GAME 170 GAME 185 GAME 200 GAME 210 GAME 225 GAME 240 GAME 255 GAME 270 GAME 285 GAME 300 GAME 315 GAME 325 GAME 340 GAME 355 GAME 370 GAME 385 GAME 400 GAME 415 GAME 425 The black pieces win the 381 following chess against the chess computers of top level GAME 10 GAME 25 GAME 40 GAME 55 GAME 70 GAME 85 GAME 100 GAME 110 GAME 125 GAME 140 GAME 155 GAME 170 GAME .185 GAME 200 GAME 210 GAME 225 GAME 240 GAME 255 GAME 270 GAME 285 GAME 300 GAME 310 GAME 325 GAME 340 GAME 355 GAME 370