The Maze of Games

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Publisher :
ISBN 13 : 9780991315925
Total Pages : pages
Book Rating : 4.3/5 (159 download)

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Book Synopsis The Maze of Games by : Mike Selinker

Download or read book The Maze of Games written by Mike Selinker and published by . This book was released on 2015-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Colleen and Samuel Quaice are teenagers living in 1897 England. During a visit to Upper Wolverhampton Bibliotheque, they discover a musty book called THE MAZE OF GAMES. Opening the book summons the Gatekeeper, a mysterious skeletal guardian who plunges the Quaices into a series of dangerous labyrinths, populated with myriad monsters and perplexing puzzles.Only by solving their way through the Gatekeeper's mazes will the Quaice children find their way home.Read the novel. Solve the Puzzles. Get out alive

Let's Play Maze

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Publisher :
ISBN 13 :
Total Pages : 26 pages
Book Rating : 4.6/5 (445 download)

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Book Synopsis Let's Play Maze by : My Kids

Download or read book Let's Play Maze written by My Kids and published by . This book was released on 2020-05-09 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: About For Notebook: Let's Play Maze Activity books for kids Children are encouraged to solve mazes, they can help readers develop ideas and put them in a good position for the rest of their lives.. You can make it a gift for your Your children Activity Books Size: 6 x 9 in 24 page & The quality of the book is high Click the Buy Now button while this book is still in your stock!

Mazes in Videogames

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Publisher : McFarland
ISBN 13 : 0786492929
Total Pages : 191 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Mazes in Videogames by : Alison Gazzard

Download or read book Mazes in Videogames written by Alison Gazzard and published by McFarland. This book was released on 2013-04-17 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.

Follow This Thread

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Author :
Publisher : Crown
ISBN 13 : 1984824457
Total Pages : 247 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis Follow This Thread by : Henry Eliot

Download or read book Follow This Thread written by Henry Eliot and published by Crown. This book was released on 2019-03-05 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beautifully designed and gorgeously illustrated, this immersive, puzzle-like exploration of the history and psychology of mazes and labyrinths evokes the spirit of Choose Your Own Adventure, the textual inventiveness of Tom Stoppard, and the philosophical spirit of Jorge Luis Borges. Labyrinths are as old as humanity, the proving grounds of heroes, the paths of pilgrims, symbols of spiritual rebirth and pleasure gardens for pure entertainment. Henry Eliot leads us on a twisting journey through the world of mazes, real and imagined, unraveling our ancient, abiding relationship with them and exploring why they continue to fascinate us, from Kafka to Kubrick to the myth of the Minotaur and a quest to solve the disappearance of the legendary Maze King. Are you ready to step inside?

Mazes

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Publisher :
ISBN 13 : 9781589473003
Total Pages : 68 pages
Book Rating : 4.4/5 (73 download)

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Book Synopsis Mazes by : School Zone Interactive Staff

Download or read book Mazes written by School Zone Interactive Staff and published by . This book was released on 2006-08 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: No more flat, pencil-pushing puzzles! This bold book takes mazes to a new dimension. From a pop-up pyramid to a 3-D galactic chase to an electronic circuit that buzzes when you stray off course, this ingenious collection is truly a puzzler's paradise. The mazes have more than one level, but only one tough answer, guaranteeing hours of fun. In addition to spectacular feats of paper engineering, this puzzle pack includes 3-D glasses, a stylus, moving parts, and a raised plastic maze with a rolling bead. Sophisticated enough to appeal to many age groups, this deluxe book is a great gift for dedicated puzzle solvers.

Maze

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Publisher : Macmillan
ISBN 13 : 9780805010886
Total Pages : 100 pages
Book Rating : 4.0/5 (18 download)

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Book Synopsis Maze by : Christopher Manson

Download or read book Maze written by Christopher Manson and published by Macmillan. This book was released on 1985-11-15 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not really a book. This is a building in the shape of a book...a maze. Each numbered page depicts a room in the maze. Tempted? Test your wits against mine. I guarantee that my maze will challenge you to think in ways you've never thought before. But beware. One wrong turn and you may never escape!

Mazes

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Publisher :
ISBN 13 : 9781940621098
Total Pages : pages
Book Rating : 4.6/5 (21 download)

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Book Synopsis Mazes by : Chris O'Neill

Download or read book Mazes written by Chris O'Neill and published by . This book was released on 2022-02-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Mazes is a fresh take on the classic dungeon RPG. Choose a die, pick a class, and open the door to adventure. Mazes is elegant, simple, and fast, with rules designed to create fun, dangerous adventures. Characters are well defined, with edges that make them feel and play differently. The MC (the Maze Controller) has tools that make it easy to set up and run games without a lot of prep. Plus, there are plenty of published adventures for Mazes, and rules that make it easy to use any OSR compatible modules.

Christmas Maze Book

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Publisher :
ISBN 13 : 9781474922968
Total Pages : 0 pages
Book Rating : 4.9/5 (229 download)

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Book Synopsis Christmas Maze Book by : S. A. M. SMITH

Download or read book Christmas Maze Book written by S. A. M. SMITH and published by . This book was released on 2016-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have hours of fun with this complicated, intricate and Christmas-themed maze book.

Play-Acting

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Publisher : Taylor & Francis
ISBN 13 : 1000940012
Total Pages : 191 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Play-Acting by : Luke Dixon

Download or read book Play-Acting written by Luke Dixon and published by Taylor & Francis. This book was released on 2023-04-28 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play-Acting is an inspired book of theatrical beginnings-jumping-off points for actors, teachers, and directors. Drawing upon his thirty years of designing and leading theater workshops, Luke Dixon goes to the heart of contemporary theater practice. Whether drawing upon Japanese butoh, Shakespearean verse, or African rhythms, these thirty-two workshops cover a wide range of activities-voice warm-ups, body work, the exploration of theatrical space, life games, dreamtime, sense and chakras, working with the spine, and much, much more. More than a collection of exercises, Play-Acting is constructed to take the user on a journey from learning about the anatomy of the individual actor's body to the performance of narrative by a group of actors. With tips on what you might expect to experience as an actor, teacher, or director, along with ideas on how to exploit the unexpected in performance, Play-Acting is a book to be read again and again.

Multiplayer Online Games

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Publisher : CRC Press
ISBN 13 : 1351649965
Total Pages : 127 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Multiplayer Online Games by : Guo Freeman

Download or read book Multiplayer Online Games written by Guo Freeman and published by CRC Press. This book was released on 2018-02-12 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively reviews the origins, players, and social dynamics of MOGs, as well as six major empirical research methods used in previous works to study MOGs (i.e., observation/ethnography, survey/interviews, content and discourse analysis, experiments, network analysis, and case studies). It concludes that MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which can construct entertaining, simultaneous, persistent social virtual worlds for gamers. Overall, the book shows that what we can learn from MOGs is how games and gaming, as ubiquitous activities, fit into ordinary life in today’s information society, in the moments where the increased use of media as entertainment, the widespread application of networked information technologies, and participation in new social experiences intersect. Key Features: Contains pertinent knowledge about online gaming: its history, technical features, player characteristics, social dynamics, and research methods Sheds light on the potential future of online gaming, and how this would impact every aspect of our everyday lives – socially, culturally, technologically, and economically Asks promising questions based on cutting-edge research in the field of online game design and development

Create Your Own Games Computers Play

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Publisher :
ISBN 13 :
Total Pages : 284 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Create Your Own Games Computers Play by : Keith S. Reid-Green

Download or read book Create Your Own Games Computers Play written by Keith S. Reid-Green and published by . This book was released on 1984 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Dramatic Works of John Lacy

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Publisher : BoD – Books on Demand
ISBN 13 : 3385252776
Total Pages : 422 pages
Book Rating : 4.3/5 (852 download)

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Book Synopsis The Dramatic Works of John Lacy by : Anonymous

Download or read book The Dramatic Works of John Lacy written by Anonymous and published by BoD – Books on Demand. This book was released on 2024-01-30 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reprint of the original, first published in 1875.

Building Hypermedia APIs with HTML5 and Node

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449324568
Total Pages : 244 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Building Hypermedia APIs with HTML5 and Node by : Mike Amundsen

Download or read book Building Hypermedia APIs with HTML5 and Node written by Mike Amundsen and published by "O'Reilly Media, Inc.". This book was released on 2011-11-23 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this concise book, you’ll learn the art of building hypermedia APIs that don’t simply run on the Web, but that actually exist in the Web. You’ll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples. Too many APIs rely on concepts rooted in desktop and local area network patterns that don’t scale well—costly solutions that are difficult to maintain over time. This book shows system architects and web developers how to design and implement human- and machine-readable web services that remain stable and flexible as they scale. Learn the H-Factors for representing application metadata across all media types and formats Understand the four basic design elements for authoring hypermedia types Convert a simple read-only XML-based media type into a successful API design Examine the challenges and advantages of designing a hypermedia type with JSON Use HTML5’s rich set of hypermedia controls in the API design process Learn the details of documenting, publishing, and registering media type designs and link-relation types

Fundamentals of Game Design

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Author :
Publisher : New Riders
ISBN 13 : 013210475X
Total Pages : 697 pages
Book Rating : 4.1/5 (321 download)

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Book Synopsis Fundamentals of Game Design by : Ernest Adams

Download or read book Fundamentals of Game Design written by Ernest Adams and published by New Riders. This book was released on 2010-04-07 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade

AKASHVANI

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Author :
Publisher : All India Radio (AIR),New Delhi
ISBN 13 :
Total Pages : 68 pages
Book Rating : 4./5 ( download)

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Book Synopsis AKASHVANI by : All India Radio (AIR), New Delhi

Download or read book AKASHVANI written by All India Radio (AIR), New Delhi and published by All India Radio (AIR),New Delhi. This book was released on 1977-12-04 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Akashvani" (English) is a programme journal of ALL INDIA RADIO, it was formerly known as The Indian Listener. It used to serve the listener as a bradshaw of broadcasting ,and give listener the useful information in an interesting manner about programmes, who writes them, take part in them and produce them along with photographs of performing artists. It also contains the information of major changes in the policy and service of the organisation. The Indian Listener (fortnightly programme journal of AIR in English) published by The Indian State Broadcasting Service, Bombay, started on 22 December, 1935 and was the successor to the Indian Radio Times in English, which was published beginning in July 16 of 1927. From 22 August ,1937 onwards, it used to published by All India Radio, New Delhi. From 1950,it was turned into a weekly journal. Later, The Indian listener became "Akashvani" (English ) w.e.f. January 5, 1958. It was made fortnightly journal again w.e.f July 1,1983. NAME OF THE JOURNAL: AKASHVANI LANGUAGE OF THE JOURNAL: English DATE, MONTH & YEAR OF PUBLICATION: 04 DECEMBER, 1977 PERIODICITY OF THE JOURNAL: Weekly NUMBER OF PAGES: 68 VOLUME NUMBER: Vol. XLII, No. 49 BROADCAST PROGRAMME SCHEDULE PUBLISHED (PAGE NOS): 18-63 ARTICLE: 1. Sardar Patel and Secularism 2. Ancient Mythology and Modern Cosmology 3. Stereophony 4. The Football Fever 5. Review of Books on Emergency 6. Man and Wildlife 7. Radiotherapy- A New Tool for The Doctor 8. Saul Bellow- A Critical Study 9. Harinath De- A Centennial Tribute 10. Remembering Satyamoorthy AUTHOR: 1. V. Shakar 2. Dr. Jayant Narlikar 3. B. Gopala Krishnan 4. K. Balakrishnan 5. C.H. prahlada Rao 6. Dr. T. Sharma 7. Dr. N. Rama Das 8. Dr. K.S. Subramaniam 9. Sunil Bandyopadhyay 10. K. Santhanam KEYWORDS : 1. True Secularism, Protect Muslims, Politics and patriotism 2. cosmology, Tune scales, Epicyclic Theory 3. Pilot Tone System, Quadraphonic Technique, Quality of Sound 4. Slide Betting, Referee, Spree of Violence 5. Democracy Redeemed, Two Face of Indira Gandhi,All the Prime Ministers men 6. Man's Impact on Nature, Protection, Flora and Fauna 7. Ionizing Radiations, Causes of Cancer, Teletherapy 8. Dangling Man, The Victim, Seize the Day 9. A Latter Day Cicero, Outstanding Brilliance, Change of a Career 10. Dream Unfulfilled, Imprisonment, Legislative Assembly Prasar Bharati Archives has the copyright in all matters published in this “AKASHVANI” and other AIR journals. For reproduction previous permission is essential.

Individual Preferences in E-learning

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Publisher : Gower Publishing, Ltd.
ISBN 13 : 9780566084560
Total Pages : 196 pages
Book Rating : 4.0/5 (845 download)

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Book Synopsis Individual Preferences in E-learning by : Howard Hills

Download or read book Individual Preferences in E-learning written by Howard Hills and published by Gower Publishing, Ltd.. This book was released on 2003 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written with course designers and those who implement courses in mind, this volume presents an e-learning model that will allow the design and implementation of courses to be tailored to the individual. Research suggests that the majority of people prefer to learn from examples and practical detail.

Scratch 3 Programming Playground

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Publisher : No Starch Press
ISBN 13 : 1718500211
Total Pages : 226 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Scratch 3 Programming Playground by : Al Sweigart

Download or read book Scratch 3 Programming Playground written by Al Sweigart and published by No Starch Press. This book was released on 2021-01-06 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3