Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes

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Publisher : Springer
ISBN 13 : 331942372X
Total Pages : 128 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes by : Telmo Adão

Download or read book Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes written by Telmo Adão and published by Springer. This book was released on 2016-09-26 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a new procedural modelling methodology capable of producing traversable buildings constrained by arbitrary convex shapes, based on a pure treemap approach. The authors establish a process to change the format of interior rooms, through wall number modification and offer an adaptation of a “fake-concave” technique to support non-convex building layouts. It will also include: • A proposal for an extensible building ontology to guide the methodology process and support the generation of other architectural style buildings (e.g. roman houses); • A presentation of an ontology-based grammar to provide the procedural modelling methodology with production rules; • Experimental computer managed processes for the stochastic generation of buildings. Most of the existing solutions regarding building interiors only focus on the generation of floor plans mainly composed of rectangular shapes. Yet there are a wide variety of ancient and contemporary buildings that are composed of shapes other than rectangles, both internally and externally. Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes will address this by providing the Procedural Modelling field with processes and techniques capable of properly supporting for example, digital preservation of cultural heritage or extensive virtual urban environment productions, specifically ones involving the generation/reconstruction of virtual buildings with such geometric requirements.

Conceptual Modeling

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Publisher : Springer Nature
ISBN 13 : 3031179951
Total Pages : 446 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis Conceptual Modeling by : Jolita Ralyté

Download or read book Conceptual Modeling written by Jolita Ralyté and published by Springer Nature. This book was released on 2022-10-10 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 41st International Conference on Conceptual Modeling, ER 2022, held in Hyderabad, India, in October 2022. The 19 full and 11 short papers were carefully reviewed and selected from 82 submissions. The papers are organzed in the following topical sections: ​foundations of conceptual modeling; ontologies and their applications; applications of conceptual modeling; data modeling and analysis; business process; quality and performance; security, privacy and risk management; goals and requirements.

VR Technologies in Cultural Heritage

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Publisher : Springer
ISBN 13 : 3030058190
Total Pages : 245 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis VR Technologies in Cultural Heritage by : Mihai Duguleană

Download or read book VR Technologies in Cultural Heritage written by Mihai Duguleană and published by Springer. This book was released on 2018-12-12 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism.

Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1522529284
Total Pages : 564 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications by : Rodrigues, João M. F.

Download or read book Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications written by Rodrigues, João M. F. and published by IGI Global. This book was released on 2017-11-30 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.

Medium, Messenger, Transmission

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Publisher :
ISBN 13 : 9789089647412
Total Pages : 0 pages
Book Rating : 4.6/5 (474 download)

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Book Synopsis Medium, Messenger, Transmission by : Sybille Krämer

Download or read book Medium, Messenger, Transmission written by Sybille Krämer and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Medium, Messenger, Transmission uses the figure of the messenger as a key metaphor for the function of all transmission media.

Procedural Generation in Game Design

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Publisher : CRC Press
ISBN 13 : 1498799205
Total Pages : 339 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Procedural Generation in Game Design by : Tanya Short

Download or read book Procedural Generation in Game Design written by Tanya Short and published by CRC Press. This book was released on 2017-06-12 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

AGENT-BASED UBIQUITOUS COMPUTING

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Publisher : Springer Science & Business Media
ISBN 13 : 9491216317
Total Pages : 206 pages
Book Rating : 4.4/5 (912 download)

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Book Synopsis AGENT-BASED UBIQUITOUS COMPUTING by : Javier Carbo

Download or read book AGENT-BASED UBIQUITOUS COMPUTING written by Javier Carbo and published by Springer Science & Business Media. This book was released on 2010-06-01 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ubiquitous computing names the third wave in computing, where the personal computing era appears when technologyrecedesinto the backgroundof our lives. The widespread use of new mobile technology implementing wireless communicationssuch as personal digital assistants (PDAs) and smart phones enables a new type of advanced applications. In the pastyears,themainfocusofresearchinmobileserviceshasaimedattheanytime-anywhere principle (ubiquitous computing). However, there is more to it. The increasing demand for distributed problem solving led to the development of multi-agent systems. The latter are formed from a collection of independent software entities whose collective skills can be applied in complex and real-time domains. The target of such systems is to demonstrate howgoaldirected,robustandoptimalbehaviorcanarise frominteractionsbetweenindiv- ual autonomous intelligent software agents. These software entities exhibit characteristics like autonomy, responsiveness, pro-activeness and social ability. Their functionality and effectiveness has proven to be highly depended on the design and development and the - plication domain. In fact, in several cases, the design and developmentof effective services shouldtakeintoaccountthecharacteristicsofthecontextfromwhichaserviceisrequested. Contextis the set of suitable environmentalstates and settings concerninga user, which are relevant for a situation sensitive application in the process of adapting the services and - formation offered to the user. Agent technology seems to be the right technology to offer the possibility of exploringthe dynamic context of the user in order to provideadded-value services or to execute more and complex tasks.

Procedural Content Generation in Games

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Publisher : Springer
ISBN 13 : 3319427164
Total Pages : 247 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Procedural Content Generation in Games by : Noor Shaker

Download or read book Procedural Content Generation in Games written by Noor Shaker and published by Springer. This book was released on 2016-10-18 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.

Evil Media

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Publisher : MIT Press
ISBN 13 : 0262304406
Total Pages : 245 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Evil Media by : Matthew Fuller

Download or read book Evil Media written by Matthew Fuller and published by MIT Press. This book was released on 2012-08-17 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: A philosophical manual of media power for the network age. Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century self-improvement manuals, and pharmaceutical techniques. Evil Media invites the reader to explore and understand the abstract infrastructure of the present day. From search engines to flirting strategies, from the value of institutional stupidity to the malicious minutiae of databases, this book shows how the devil is in the details. The title takes the imperative “Don't be evil” and asks, what would be done any differently in contemporary computational and networked media were that maxim reversed. Media here are about much more and much less than symbols, stories, information, or communication: media do things. They incite and provoke, twist and bend, leak and manage. In a series of provocative stratagems designed to be used, Evil Media sets its reader an ethical challenge: either remain a transparent intermediary in the networks and chains of communicative power or become oneself an active, transformative medium.

Autonomous Robotic Systems

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Publisher : Physica
ISBN 13 : 3790817678
Total Pages : 505 pages
Book Rating : 4.7/5 (98 download)

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Book Synopsis Autonomous Robotic Systems by : Changjiu Zhou

Download or read book Autonomous Robotic Systems written by Changjiu Zhou and published by Physica. This book was released on 2013-03-20 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains an edited collection of eighteen contributions on soft and hard computing techniques and their applications to autonomous robotic systems. Each contribution has been exclusively written for this volume by a leading researcher. The volume demonstrates the various ways that the soft computing and hard computing techniques can be used in different integrated manners to better develop autonomous robotic systems that can perform various tasks of vision, perception, cognition, thinking, pattern recognition, decision-making, and reasoning and control, amongst others. Each chapter of the book is self-contained and points out the future direction of research. "It is a must reading for students and researchers interested in exploring the potentials of the fascinating field that will form the basis for the design of the intelligent machines of the future" (Madan M. Gupta)

Object-Oriented Programming Via Fortran 90/95

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Publisher : Cambridge University Press
ISBN 13 : 0521524083
Total Pages : 364 pages
Book Rating : 4.5/5 (215 download)

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Book Synopsis Object-Oriented Programming Via Fortran 90/95 by : J. E. Akin

Download or read book Object-Oriented Programming Via Fortran 90/95 written by J. E. Akin and published by Cambridge University Press. This book was released on 2003-01-13 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to write technical applications in a modern object-oriented approach, using Fortran 90 or 95. This book will teach you how to stop focusing on the traditional procedural abilities of Fortran and to employ the principles of object-oriented programming to produce clear, highly efficient executable codes. In addition to covering the OOP methodologies the book also covers the basic foundation of the language and good programming skills. The author highlights common themes by using comparisons with Matlab and C++ and uses numerous cross-referenced examples to convey all concepts quickly and clearly. Complete code for the examples is included on the book's web site.

The MIT Encyclopedia of the Cognitive Sciences (MITECS)

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Publisher : MIT Press
ISBN 13 : 9780262731447
Total Pages : 1106 pages
Book Rating : 4.7/5 (314 download)

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Book Synopsis The MIT Encyclopedia of the Cognitive Sciences (MITECS) by : Robert A. Wilson

Download or read book The MIT Encyclopedia of the Cognitive Sciences (MITECS) written by Robert A. Wilson and published by MIT Press. This book was released on 2001-09-04 with total page 1106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the 1970s the cognitive sciences have offered multidisciplinary ways of understanding the mind and cognition. The MIT Encyclopedia of the Cognitive Sciences (MITECS) is a landmark, comprehensive reference work that represents the methodological and theoretical diversity of this changing field. At the core of the encyclopedia are 471 concise entries, from Acquisition and Adaptationism to Wundt and X-bar Theory. Each article, written by a leading researcher in the field, provides an accessible introduction to an important concept in the cognitive sciences, as well as references or further readings. Six extended essays, which collectively serve as a roadmap to the articles, provide overviews of each of six major areas of cognitive science: Philosophy; Psychology; Neurosciences; Computational Intelligence; Linguistics and Language; and Culture, Cognition, and Evolution. For both students and researchers, MITECS will be an indispensable guide to the current state of the cognitive sciences.

Functional Programming in JavaScript

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Publisher : Simon and Schuster
ISBN 13 : 163835359X
Total Pages : 371 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Functional Programming in JavaScript by : Luis Atencio

Download or read book Functional Programming in JavaScript written by Luis Atencio and published by Simon and Schuster. This book was released on 2016-06-06 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Functional Programming in JavaScript teaches JavaScript developers functional techniques that will improve extensibility, modularity, reusability, testability, and performance. Through concrete examples and jargon-free explanations, this book teaches you how to apply functional programming to real-life development tasks Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology In complex web applications, the low-level details of your JavaScript code can obscure the workings of the system as a whole. As a coding style, functional programming (FP) promotes loosely coupled relationships among the components of your application, making the big picture easier to design, communicate, and maintain. About the Book Functional Programming in JavaScript teaches you techniques to improve your web applications - their extensibility, modularity, reusability, and testability, as well as their performance. This easy-to-read book uses concrete examples and clear explanations to show you how to use functional programming in real life. If you're new to functional programming, you'll appreciate this guide's many insightful comparisons to imperative or object-oriented programming that help you understand functional design. By the end, you'll think about application design in a fresh new way, and you may even grow to appreciate monads! What's Inside High-value FP techniques for real-world uses Using FP where it makes the most sense Separating the logic of your system from implementation details FP-style error handling, testing, and debugging All code samples use JavaScript ES6 (ES 2015) About the Reader Written for developers with a solid grasp of JavaScript fundamentals and web application design. About the Author Luis Atencio is a software engineer and architect building enterprise applications in Java, PHP, and JavaScript. Table of Contents PART 1 THINK FUNCTIONALLY Becoming functional Higher-order JavaScript PART 2 GET FUNCTIONAL Few data structures, many operations Toward modular, reusable code Design patterns against complexity PART 3 ENHANCING YOUR FUNCTIONAL SKILLS Bulletproofing your code Functional optimizations Managing asynchronous events and data

Knowledge Engineering and the Semantic Web

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Publisher : Springer
ISBN 13 : 3642413609
Total Pages : 310 pages
Book Rating : 4.6/5 (424 download)

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Book Synopsis Knowledge Engineering and the Semantic Web by : Pavel Klinov

Download or read book Knowledge Engineering and the Semantic Web written by Pavel Klinov and published by Springer. This book was released on 2013-09-07 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th Conference on Knowledge Engineering and the Semantic Web, KESW 2013, held in St. Petersburg, Russia, in October 2013. The 18 revised full papers presented together with 7 short system descriptions were carefully reviewed and selected from 52 submissions. The papers address research issues related to knowledge representation, semantic web, and linked data.

An Architectural Approach to Level Design

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Publisher : CRC Press
ISBN 13 : 1351982923
Total Pages : 474 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis An Architectural Approach to Level Design by : Christopher W. Totten

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Pictorial and Formal Aspects of Shape and Shape Grammars

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Publisher : Birkhäuser
ISBN 13 : 3034868790
Total Pages : 419 pages
Book Rating : 4.0/5 (348 download)

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Book Synopsis Pictorial and Formal Aspects of Shape and Shape Grammars by : STINY

Download or read book Pictorial and Formal Aspects of Shape and Shape Grammars written by STINY and published by Birkhäuser. This book was released on 2013-12-17 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Robotics and Cognitive Approaches to Spatial Mapping

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540753869
Total Pages : 657 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Robotics and Cognitive Approaches to Spatial Mapping by : Margaret E. Jefferies

Download or read book Robotics and Cognitive Approaches to Spatial Mapping written by Margaret E. Jefferies and published by Springer Science & Business Media. This book was released on 2008-01-10 with total page 657 pages. Available in PDF, EPUB and Kindle. Book excerpt: This important work is an attempt to synthesize two areas that need to be treated in tandem. The book brings together the fields of robot spatial mapping and cognitive spatial mapping, which share some common core problems. One would expect some cross-fertilization of research between the two areas to have occurred, yet this has begun only recently. There are now signs that some synthesis is happening, so this work is a timely one for students and engineers in robotics.