One Step Up On Simulation Games

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Publisher : 大賢者外語
ISBN 13 :
Total Pages : 42 pages
Book Rating : 4./5 ( download)

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Book Synopsis One Step Up On Simulation Games by : RD king

Download or read book One Step Up On Simulation Games written by RD king and published by 大賢者外語. This book was released on with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get All The Support And Guidance You Need To Be A Success At Simulation Games! Is the fact that you would like to be a success at simulation games but just don't know how making your life difficult... maybe even miserable? First, you are NOT alone! It may seem like it sometimes, but not knowing how to get started with simulation games is far more common than you’d think. Your lack of knowledge in this area may not be your fault, but that doesn’t mean that you shouldn’t -- or can’t -- do anything to find out everything you need to know to finally be a success! So today -- in the next FEW MINUTES, in fact -- we’re going to help you GET ON TRACK, and learn how you can quickly and easily get your simulation games under control... for GOOD! This powerful tool will provide you with everything you need to know to be a success and achieve your goal of getting your simulation games to a successful place. In This Book, You Will Learn: Simulation Game Basics Research the Game Sites Choose Your Game Learn the Rules about Money and Advancing What Tasks Have to be Completed?

One Step Up on Simulation Games

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Author :
Publisher : Editora Bibliomundi
ISBN 13 : 1526044986
Total Pages : 41 pages
Book Rating : 4.5/5 (26 download)

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Book Synopsis One Step Up on Simulation Games by : Sergy Herrera

Download or read book One Step Up on Simulation Games written by Sergy Herrera and published by Editora Bibliomundi. This book was released on 2022-03-09 with total page 41 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you bored and want to enjoy your leisure time? Then, playing simulation games is your best choice. If you are new to these games, this is your chance to expand your ideas. Whether you want to play easy or complex simulation games, expect that you will love them all.Simulation games are too easy to play. You just have to know which of type of game is fit for your preferences and hobbies. Before you become a professional simulation game player, you need to know everything about these games including their process and strategies.To have a perfect experience, simply use this guide and see how these games change your daily routine!

AlphaGo Simplified

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Publisher : CRC Press
ISBN 13 : 1040103944
Total Pages : 408 pages
Book Rating : 4.0/5 (41 download)

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Book Synopsis AlphaGo Simplified by : Mark Liu

Download or read book AlphaGo Simplified written by Mark Liu and published by CRC Press. This book was released on 2024-08-27 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: May 11, 1997, was a watershed moment in the history of artificial intelligence (AI): the IBM supercomputer chess engine, Deep Blue, beat the world Chess champion, Garry Kasparov. It was the first time a machine had triumphed over a human player in a Chess tournament. Fast forward 19 years to May 9, 2016, DeepMind’s AlphaGo beat the world Go champion Lee Sedol. AI again stole the spotlight and generated a media frenzy. This time, a new type of AI algorithm, namely machine learning (ML) was the driving force behind the game strategies. What exactly is ML? How is it related to AI? Why is deep learning (DL) so popular these days? This book explains how traditional rule-based AI and ML work and how they can be implemented in everyday games such as Last Coin Standing, Tic Tac Toe, or Connect Four. Game rules in these three games are easy to implement. As a result, readers will learn rule-based AI, deep reinforcement learning, and more importantly, how to combine the two to create powerful game strategies (the whole is indeed greater than the sum of its parts) without getting bogged down in complicated game rules. Implementing rule-based AI and ML in these straightforward games is quick and not computationally intensive. Consequently, game strategies can be trained in mere minutes or hours without requiring GPU training or supercomputing facilities, showcasing AI's ability to achieve superhuman performance in these games. More importantly, readers will gain a thorough understanding of the principles behind rule-based AI, such as the MiniMax algorithm, alpha-beta pruning, and Monte Carlo Tree Search (MCTS), and how to integrate them with cutting-edge ML techniques like convolutional neural networks and deep reinforcement learning to apply them in their own business fields and tackle real-world challenges. Written with clarity from the ground up, this book appeals to both general readers and industry professionals who seek to learn about rule-based AI and deep reinforcement learning, as well as students and educators in computer science and programming courses.

The Cognitive Neurosciences, sixth edition

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Publisher : MIT Press
ISBN 13 : 026235618X
Total Pages : 1241 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis The Cognitive Neurosciences, sixth edition by : David Poeppel

Download or read book The Cognitive Neurosciences, sixth edition written by David Poeppel and published by MIT Press. This book was released on 2020-04-21 with total page 1241 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixth edition of the foundational reference on cognitive neuroscience, with entirely new material that covers the latest research, experimental approaches, and measurement methodologies. Each edition of this classic reference has proved to be a benchmark in the developing field of cognitive neuroscience. The sixth edition of The Cognitive Neurosciences continues to chart new directions in the study of the biological underpinnings of complex cognition—the relationship between the structural and physiological mechanisms of the nervous system and the psychological reality of the mind. It offers entirely new material, reflecting recent advances in the field, covering the latest research, experimental approaches, and measurement methodologies. This sixth edition treats such foundational topics as memory, attention, and language, as well as other areas, including computational models of cognition, reward and decision making, social neuroscience, scientific ethics, and methods advances. Over the last twenty-five years, the cognitive neurosciences have seen the development of sophisticated tools and methods, including computational approaches that generate enormous data sets. This volume deploys these exciting new instruments but also emphasizes the value of theory, behavior, observation, and other time-tested scientific habits. Section editors Sarah-Jayne Blakemore and Ulman Lindenberger, Kalanit Grill-Spector and Maria Chait, Tomás Ryan and Charan Ranganath, Sabine Kastner and Steven Luck, Stanislas Dehaene and Josh McDermott, Rich Ivry and John Krakauer, Daphna Shohamy and Wolfram Schultz, Danielle Bassett and Nikolaus Kriegeskorte, Marina Bedny and Alfonso Caramazza, Liina Pylkkänen and Karen Emmorey, Mauricio Delgado and Elizabeth Phelps, Anjan Chatterjee and Adina Roskies

Gaming and Simulations: Concepts, Methodologies, Tools and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1609601963
Total Pages : 2084 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Gaming and Simulations: Concepts, Methodologies, Tools and Applications by : Management Association, Information Resources

Download or read book Gaming and Simulations: Concepts, Methodologies, Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2084 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

Popular Mechanics

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Publisher :
ISBN 13 :
Total Pages : 126 pages
Book Rating : 4./5 ( download)

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Book Synopsis Popular Mechanics by :

Download or read book Popular Mechanics written by and published by . This book was released on 1991-12 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

Cosmos 1999 - The Third Year of Space 1999

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Publisher : Lulu.com
ISBN 13 : 0359780679
Total Pages : 742 pages
Book Rating : 4.3/5 (597 download)

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Book Synopsis Cosmos 1999 - The Third Year of Space 1999 by : John K. Balor

Download or read book Cosmos 1999 - The Third Year of Space 1999 written by John K. Balor and published by Lulu.com. This book was released on 2019-07-10 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does Gerry Anderson's television series SPACE 1999 have in common with Carl Sagan's award-winning television documentary COSMOS? Not very much, one might expect, but this book documents an Online Alpha discussion where fans of the science fiction series discuss and debate differences and similarities from a wide range of perspectives, some of them arguing that two series may be so closely connected that it might be natural to think of COSMOS as the third year of SPACE 1999. This book is written on an idealistic basis. It is sold at the lowest price the publisher was willing to accept. A free e-book version can be downloaded at www.lulu.com.

Proceedings of the Twenty-first Annual Conference of the Cognitive Science Society

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Publisher : Psychology Press
ISBN 13 : 1135658374
Total Pages : 847 pages
Book Rating : 4.1/5 (356 download)

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Book Synopsis Proceedings of the Twenty-first Annual Conference of the Cognitive Science Society by : Martin Hahn

Download or read book Proceedings of the Twenty-first Annual Conference of the Cognitive Science Society written by Martin Hahn and published by Psychology Press. This book was released on 2020-12-22 with total page 847 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the complete collection of peer-reviewed presentations at the 1999 Cognitive Science Society meeting, including papers, poster abstracts, and descriptions of conference symposia. For students and researchers in all areas of cognitive science.

Michael Allen's 2012 e-Learning Annual

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Publisher : John Wiley & Sons
ISBN 13 : 1118175913
Total Pages : 306 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Michael Allen's 2012 e-Learning Annual by : Michael W. Allen

Download or read book Michael Allen's 2012 e-Learning Annual written by Michael W. Allen and published by John Wiley & Sons. This book was released on 2011-08-15 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of e-learning continues to experience dramatic and turbulent growth. Over time, as technology has improved and the method's real capabilities have emerged, e-learning has gained widespread acceptance and is now the fastest growing sector of corporate learning. As in years past, Michael Allen's Annual offers a diverse and important collection that contains some of the most current insights and best practices that will help both educators and workplace learning leaders address issues of design and implementation, as well as strategy and culture. In addition, this new volume offers a diverse mix of content that spans the full spectrum of technology-based learning. Year after year, the Annual discusses emerging trends in social media; showcases e-learning innovation; presents contemporary- and best-practices; tackles big-picture, strategic issues; and provides a host of useful tips and techniques. Additional content is also available online. Praise for Michael Allen's 2012 e-Learning Annual "Michael Allen's Annual really is annual. I found new examples and provocative ideas—just what I was looking for." —Allison Rossett, professor of educational technology, San Diego State University "Just another academic anthology? Hardly! Michael Allen has convinced e-learning's super-heroes to join forces to crush complacency, demolish dogma, rewrite rules, streamline strategies, and light a brighter future for e-learning. Warning: The accumulated wisdom and original thinking of this elite team of designers, practitioners, consultants, and researchers will leave you dissatisfied with your current e-learning efforts and aching to put their ideas into play." —William Horton, author, e-Learning by Design and consultant, William Horton Consulting "The real learning at conferences takes place in the hallways. This wonderful book is like eavesdropping on those conversations, except that Michael has put the top thinkers in our field in the hall for you." —Jay Cross, chairman, Internet Time Alliance Nabeel Ahmad Clark Aldrich Bobbe Baggio Tony Bingham Julia Bulkowski Bryan Chapman Phil Cowcill Allan Henderson Peter Isackson Cheryl Johnson Cathy King Leslie Kirshaw Tina Kunshier David Metcalf Corinne Miller Craig Montgomerie Frank Nguyen Maria Plakhotnik Tonette Rocco Anita Rosen Patti Shank Clive Shepherd Martyn Sloman Belinda Smith Susan Smith Nash Ken Spero Carla Torgerson Thomas Toth Reuben Tozman Marc Weinstein

Intelligent Systems and Computer Technology

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Publisher : IOS Press
ISBN 13 : 1643681036
Total Pages : 672 pages
Book Rating : 4.6/5 (436 download)

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Book Synopsis Intelligent Systems and Computer Technology by : D.J. Hemanth

Download or read book Intelligent Systems and Computer Technology written by D.J. Hemanth and published by IOS Press. This book was released on 2020-12-15 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent developments in soft-computation techniques have paved the way for handling huge volumes of data, thereby bringing about significant changes and technological advancements. This book presents the proceedings of the 3rd International Conference on Emerging Current Trends in Computing & Expert Technology (COMET 2020), held at Panimalar Engineering College, Chennai, India on 6 and 7 March 2020. The aim of the book is to disseminate cutting-edge developments taking place in the technological fields of intelligent systems and computer technology, thereby assisting researchers and practitioners from both institutions and industry to upgrade their knowledge of the latest developments and emerging areas of study. It focuses on technological innovations and trendsetting initiatives to improve business values, optimize business processes and enable inclusive growth for corporates, industries and education alike. The book is divided into two sections; ‘Next Generation Soft Computing’ is a platform for scientists, researchers, practitioners and academics to present and discuss their most recent innovations, trends and concerns, as well as the practical challenges encountered in the field. The second section, ‘Evolutionary Networking and Communications’ focuses on various aspects of 5G communications systems and networking, including cloud and virtualization solutions, management technologies, and vertical application areas. It brings together the latest technologies from all over the world, and also provides an excellent international forum for the sharing of knowledge and results from theory, methodology and applications in networking and communications. The book will be of interest to all those working in the fields of intelligent systems and computer technology.

Triadic Game Design

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Publisher : Springer Science & Business Media
ISBN 13 : 1849961573
Total Pages : 328 pages
Book Rating : 4.8/5 (499 download)

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Book Synopsis Triadic Game Design by : Casper Harteveld

Download or read book Triadic Game Design written by Casper Harteveld and published by Springer Science & Business Media. This book was released on 2011-02-26 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertainment. Games have been developed for teaching, recruiting and to collect data to improve search engines. This book examines the fundamentals of designing any game with a serious purpose and provides a way of thinking on how to design one successfully. The reader will be introduced to a design philosophy called “Triadic Game Design.”; a theory that all games involve three worlds: the worlds of Reality, Meaning, and Play. Each world is affiliated with aspects. A balance needs to be found within and between the three worlds. Such a balance is difficult to achieve, during the design many tensions will arise, forcing designers to make trade-offs. To deal with these tensions and to ensure that the right decisions are made to create a harmonic game, a frame of reference is needed. This is what Triadic Game Design offers.

Vintage Games

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Publisher : CRC Press
ISBN 13 : 1136137580
Total Pages : 409 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Vintage Games by : Bill Loguidice

Download or read book Vintage Games written by Bill Loguidice and published by CRC Press. This book was released on 2012-08-21 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

How to Win at Nintendo 64 Games 2

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Publisher : St. Martin's Paperbacks
ISBN 13 : 125011585X
Total Pages : 257 pages
Book Rating : 4.2/5 (51 download)

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Book Synopsis How to Win at Nintendo 64 Games 2 by : Hank Schlesinger

Download or read book How to Win at Nintendo 64 Games 2 written by Hank Schlesinger and published by St. Martin's Paperbacks. This book was released on 2016-03-15 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unofficial guide offers up-to-date hints to help fanatics as well as casual players win at N64 video games consistently. Each chapter contains basic information, such as ESRB ratings, characters, themes, and specific ways to score. Nintendo 64 games covered include WWF WarZone, NFL Blitz, Super Mario 64, and much more.

Leaders Make the Future

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Publisher : Berrett-Koehler Publishers
ISBN 13 : 1609944895
Total Pages : 276 pages
Book Rating : 4.6/5 (99 download)

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Book Synopsis Leaders Make the Future by : Robert Johansen

Download or read book Leaders Make the Future written by Robert Johansen and published by Berrett-Koehler Publishers. This book was released on 2012-05-07 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW EDITION, REVISED AND UPDATED We are in a time of accelerating disruptive change. In a VUCA world—one characterized by volatility, uncertainty, complexity, and ambiguity—traditional leadership skills won’t be enough, noted futurist Bob Johansen argues. Drawing on the latest forecasts from the Institute for the Future—the first futures think tank ever to outlive its forecasts—this powerful book explores the external forces that are shaking the foundations of leadership and unveils ten critical new leadership skills. How adroit are you at dilemma flipping—turning problems that can’t be solved into opportunities? Can you develop bio-empathy—the ability to learn from and apply the principles of nature in your leadership? Are you able to practice immersive learning—dive into very different-from-you physical and online worlds and learn from them? Johansen provides role models, tools, and advice to help you develop these and seven other future leadership skills. In addition, Johansen deals with two new forces that are shaping the future. The first is the “digital natives”—people fifteen years and younger who have grown up in a digital world. The second is cloud-based supercomputing, which will enable extraordinarily rich new forms of connection, collaboration, and commerce. In this thoroughly updated and expanded second edition, Johansen is joined by the prestigious Center for Creative Leadership. CCL’s contributions help readers understand the new leadership skills by linking them to existing skills, and they provide analytics and exercises so readers can more fully develop these new skills.

Historical Simulation and Wargames

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Publisher : CRC Press
ISBN 13 : 1040117198
Total Pages : 214 pages
Book Rating : 4.0/5 (41 download)

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Book Synopsis Historical Simulation and Wargames by : Riccardo Masini

Download or read book Historical Simulation and Wargames written by Riccardo Masini and published by CRC Press. This book was released on 2024-09-18 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive study on analog historical simulation games, exploring both their theoretical concepts and practical solutions. It considers the various ways used by simulation games to depict the different dynamics of historical events and analyzes how commercial analog miniature and board wargames can become valuable tools for historical research and provide a more modern and captivating interpretation of past events. The nature of “simulation” is discussed, exposing its differences with other forms of ludic activity, both analog and digital, as well as intellectual speculation. Many of the most common game mechanics are analyzed in depth and in their practical use, to answer whether “reconstructive” simulations dedicated to historical episodes can provide valuable, reliable and useful insights for researchers. It critically examines the challenges presented to game designers that look to produce an accurate (even if not necessarily complex) simulation of historical events. The book will be of great interest to those curious about the potential applications of such a powerful research and experimental tool for historical, sociologic and anthropologic research, as well as wargaming and board gaming enthusiasts looking to gain a deeper understanding of the inner workings of historical simulations.

Literature and Meat Since 1900

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Publisher : Springer Nature
ISBN 13 : 3030269175
Total Pages : 259 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Literature and Meat Since 1900 by : Seán McCorry

Download or read book Literature and Meat Since 1900 written by Seán McCorry and published by Springer Nature. This book was released on 2019-10-29 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays centers on literary representations of meat-eating, bringing aesthetic questions into dialogue with more established research on the ethics and politics of meat. From the decline of traditional animal husbandry to the emergence of intensive agriculture and the biotechnological innovation of in vitro meat, the last hundred years have seen dramatic changes in meat production. Meat consumption has risen substantially, inciting the emergence of new forms of political subjectivity, such as the radical rejection of meat production in veganism. Featuring essays on both canonical and lesser-known authors, Literature and Meat Since 1900 illustrates the ways in which our meat regime is shaped, reproduced and challenged as much by cultural and imaginative factors as by political contestation and moral reasoning.

Teaching and Learning across Cultures

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Publisher : Baker Academic
ISBN 13 : 1493430890
Total Pages : 352 pages
Book Rating : 4.4/5 (934 download)

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Book Synopsis Teaching and Learning across Cultures by : Craig Ott

Download or read book Teaching and Learning across Cultures written by Craig Ott and published by Baker Academic. This book was released on 2021-06-15 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Representing the fruit of a lifetime of reflection and practice, this comprehensive resource helps teachers understand the way people in different cultures learn so they can adapt their teaching for maximum effectiveness. Senior missiologist and educator Craig Ott draws on extensive research and cross-cultural experience from around the world. This book introduces students to current theories and best practices for teaching and learning across cultures. Case studies, illustrations, diagrams, and sidebars help the theories of the book come to life.