Nintendo Innovator: Hiroshi Yamauchi

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Author :
Publisher : ABDO
ISBN 13 : 153215996X
Total Pages : 35 pages
Book Rating : 4.5/5 (321 download)

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Book Synopsis Nintendo Innovator: Hiroshi Yamauchi by : Rachael L. Thomas

Download or read book Nintendo Innovator: Hiroshi Yamauchi written by Rachael L. Thomas and published by ABDO. This book was released on 2019-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this engaging biography, readers will learn about Nintendo innovator Hiroshi Yamauchi. Follow the story of Yamauchi as he takes over his family's playing card manufacturing company and transforms it into the video game powerhouse responsible for Donkey Kong, Super Mario Brothers, the Game Boy, and the WII. Sidebars, historic photos, and a glossary enhance readers' understanding of this topic. Additional features include a table of contents, an index, a timeline and fun facts. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Nintendo Magic: Winning the Videogame Wars

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Author :
Publisher : Vertical Inc
ISBN 13 : 1647291453
Total Pages : 231 pages
Book Rating : 4.6/5 (472 download)

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Book Synopsis Nintendo Magic: Winning the Videogame Wars by : Osamu Inoue

Download or read book Nintendo Magic: Winning the Videogame Wars written by Osamu Inoue and published by Vertical Inc. This book was released on 2022-01-18 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Back in the 80s, Nintendo ruled the home-entertainment market with the NES (Nintendo Entertainment System). But then rival Sony introduced PlayStation, which featured advancements and cutting-edge technology that put Nintendo's Super-NES to shame. Nintendo quickly lost its dominant market share to Sony and found itself floundering. In 2006, Nintendo released Wii at the same time Sony introduced its highly-anticipated and much-vaunted PlayStation III and Microsoft's XBox 360. Wii's David defeated PlayStation's Goliath, inversely echoing the SNES/PlayStation outcome of a decade previous. Nintendo Magic: Winning the Videogame Wars is the story of what went right, discussing the business strategies and marketing savvy that took on the mighty Sony and won. Topics include: How where you put your company is just as important as how you run it: being in Kyoto From work force to policies, why Nintendo's "just enough" attitude succeeds Why the ability to read a balance sheet is overrated Respect seniority but approve huge R&D budgets for talented junior employees Allowing maximum communication between disparate divisions (hardware and software) Enlarging the pie: going after casual gamers (The art of mainstreaming) How the Wii will be the next major household appliance and the DSi will be the cell phone of the future. Nintendo Magic: Winning the Videogame Wars should serve as a warning to similar powerhouse industries never to understimate the modest competitor. It should occupy the bookshelf of any business person smart enough to know they don't need to be a giant to win.

Super Mario

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Publisher : Norwood House Press
ISBN 13 : 1684508312
Total Pages : 25 pages
Book Rating : 4.6/5 (845 download)

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Book Synopsis Super Mario by : Mari Bolte

Download or read book Super Mario written by Mari Bolte and published by Norwood House Press. This book was released on 2001-08-01 with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn about Super Mario and everything there is to know about mushrooms, warp pipes, Yoshis, and rescuing princesses. Explore the history of Super Mario and peer into the future of one of the world's most popular games. Super Mario will give you a behind-the-scenes look at a great game, with features that include: a glossary, index, and bibliography for further reading.

Nintendo

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Author :
Publisher : North Star Editions, Inc.
ISBN 13 : 1637387253
Total Pages : 35 pages
Book Rating : 4.6/5 (373 download)

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Book Synopsis Nintendo by : Rachel Hamby

Download or read book Nintendo written by Rachel Hamby and published by North Star Editions, Inc.. This book was released on 2023-08-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn fun facts about the popular Nintendo brand. Short paragraphs of easy-to-read text and plenty of colorful photos make reading simple and exciting. The book also includes a table of contents, fun facts, sidebars, comprehension questions, a glossary, an index, and a list of resources for further reading.

The World of Mario Bros.

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 154152179X
Total Pages : 32 pages
Book Rating : 4.5/5 (415 download)

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Book Synopsis The World of Mario Bros. by : Buffy Silverman

Download or read book The World of Mario Bros. written by Buffy Silverman and published by Lerner Publications ™. This book was released on 2018-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you know the first video game that featured the character Mario? Do you know what animators do, and how they turn drawings into fast-paced video game action? Read on to learn about Mario Bros. games, movies, TV shows, and so much more—you'll even find out how to make your own Mario Bros. game. You'll have more fun than Mario squashing a Goomba!

Pure Invention

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Publisher : Crown
ISBN 13 : 1984826719
Total Pages : 369 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis Pure Invention by : Matt Alt

Download or read book Pure Invention written by Matt Alt and published by Crown. This book was released on 2021-06-22 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The untold story of how Japan became a cultural superpower through the fantastic inventions that captured—and transformed—the world’s imagination. “A masterful book driven by deep research, new insights, and powerful storytelling.”—W. David Marx, author of Ametora: How Japan Saved American Style Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives. In the 1970s and ’80s, Japan seemed to exist in some near future, gliding on the superior technology of Sony and Toyota. Then a catastrophic 1990 stock-market crash ushered in the “lost decades” of deep recession and social dysfunction. The end of the boom should have plunged Japan into irrelevance, but that’s precisely when its cultural clout soared—when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and multimedia empires like Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products gave us new tools for coping with trying times. They also transformed us as we consumed them—connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japan’s pop-media complex remade global culture.

Ask Iwata

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Author :
Publisher : VIZ Media LLC
ISBN 13 : 1974726576
Total Pages : 110 pages
Book Rating : 4.9/5 (747 download)

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Book Synopsis Ask Iwata by : Satoru Iwata

Download or read book Ask Iwata written by Satoru Iwata and published by VIZ Media LLC. This book was released on 2021-04-13 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Satoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the “Iwata Asks” series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development, and design philosophies of one of the most beloved figures in gaming history. -- VIZ Media

The Ultimate History of Video Games, Volume 2

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Author :
Publisher : Crown
ISBN 13 : 1984825437
Total Pages : 592 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis The Ultimate History of Video Games, Volume 2 by : Steven L. Kent

Download or read book The Ultimate History of Video Games, Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Pokémon: Satoshi Tajiri

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Author :
Publisher : ABDO
ISBN 13 : 1098219252
Total Pages : 35 pages
Book Rating : 4.0/5 (982 download)

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Book Synopsis Pokémon: Satoshi Tajiri by : Paige V. Polinsky

Download or read book Pokémon: Satoshi Tajiri written by Paige V. Polinsky and published by ABDO. This book was released on 2021-12-15 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this title, readers will learn about the designer of Pokémon, Satoshi Tajiri. Follow the story of Tajiri as he founds Game Freak magazine which turned into Game Freak video-game development company and the creation of the Pokémon video games, trading cards, television series, and Pokémon Go! Aligned to Common Core Standards and correlated to state standards. Big Buddy Books is an imprint of Abdo Publishing, a division of ABDO.

Playing to Wiin

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470826932
Total Pages : 265 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Playing to Wiin by : Daniel Sloan

Download or read book Playing to Wiin written by Daniel Sloan and published by John Wiley & Sons. This book was released on 2011-02-15 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: How Nintendo reclaimed its spot at the top of one of the world's most competitive industries Nintendo was once the dominant force in home video gaming--until Sony and Microsoft pummeled them with powerful new consoles. As those two giants battled each other for market share, Nintendo looked dead and buried. Then, true to its secretive, low-profile approach, Nintendo roared back into the market with its revolutionary Wii console and portable Nintendo DS system. Taking a completely different approach to gaming while embracing its creative roots, the company was back at the top of its game. But how did a struggling Japanese family company, with its origins in nineteenth-century playing cards, come to dominate a competitive, high-tech industry? Playing to Wiin details the key succession issue for Nintendo, the development of the DS and Wii consoles, and the creation of remarkable new gaming software. All these factors combined to drive Nintendo back to the top of the gaming world. Reveals the business strategy that led Nintendo back to the top of the gaming industry amidst fierce competition from bigger rivals An inspirational story of a stunning business turnaround and the hyper-creative minds behind it Written by an acclaimed financial and business journalist based in Tokyo Offering a fascinating inside look at a market-leading company once left for dead, Playing to Wiin is a must-read for executives and leaders interested in one of the greatest business turnarounds in history.

Nintendo Strategic Analysis Paper

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Author :
Publisher : GRIN Verlag
ISBN 13 : 3346295648
Total Pages : 17 pages
Book Rating : 4.3/5 (462 download)

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Book Synopsis Nintendo Strategic Analysis Paper by : Jessica Phillips

Download or read book Nintendo Strategic Analysis Paper written by Jessica Phillips and published by GRIN Verlag. This book was released on 2020-11-16 with total page 17 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essay from the year 2020 in the subject Business economics - Business Management, Corporate Governance, grade: 96, , language: English, abstract: Nintendo Corporation was established on September 23rd of 1889 by Fusajiro Yamauchi in Kyoto Japan. The company originally sold hand painted Hanafuda playing cards under the name Nintendo Koppai. Their success in the playing card industry led to them to try other ventures such as ramen noodles, taxi services, short-term “love” hotels and lastly video games. In 1940 Fusajiro Yamauchi died and nine years later his great grandson Hiroshi Yamauchi took over the company at the age of 22. For the next 50 years he led Nintendo to become the video game giant it is. In 1985 Nintendo released the Nintendo Entertainment System (NES) their first home console. In 1989 they released the Gameboy their first handheld device. Though neither item was the first of its kind they still were wildly popular and pushed Nintendo to create newer and better games and consoles. (Gebel, 2019) Nintendo’s Mission and Vision statement today is lacking. The company is known for their creativity and innovation, but their mission statement is void of that. “Nintendo of America's Corporate Mission and Philosophy: At Nintendo we are proud to be working for the leading company in our industry. We are strongly committed to producing and marketing the best products and support services available. We believe it is essential not only to provide products of the highest quality, but to treat every customer with attention, consideration, and respect. By listening closely to our customers, we constantly improve our products and services. We feel an equal commitment toward our employees. We want to maintain an atmosphere in which talented individuals can work together as a team. Commitment and enthusiasm are crucial to the high quality of our products and support services. We believe in treating our employees with the same consideration and respect that we, as a company, show our customers.” (Nintendo, 2020)

Platform Games

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Author :
Publisher : Game On!
ISBN 13 : 9780778752721
Total Pages : 0 pages
Book Rating : 4.7/5 (527 download)

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Book Synopsis Platform Games by : Kirsty Holmes

Download or read book Platform Games written by Kirsty Holmes and published by Game On!. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "From adventure games to endless running, this title helps gamers remaster their skills with tips and tricks to reach new levels. Readers will also love finding out about game designers and innovators and how they made a lifestyle into a career."--Publisher.

It's Kind of a Funny Story

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Publisher : Disney Electronic Content
ISBN 13 : 1423141083
Total Pages : 452 pages
Book Rating : 4.4/5 (231 download)

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Book Synopsis It's Kind of a Funny Story by : Ned Vizzini

Download or read book It's Kind of a Funny Story written by Ned Vizzini and published by Disney Electronic Content. This book was released on 2010-09-25 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like many ambitious New York City teenagers, Craig Gilner sees entry into Manhattan's Executive Pre-Professional High School as the ticket to his future. Determined to succeed at life—which means getting into the right high school to get into the right college to get the right job—Craig studies night and day to ace the entrance exam, and does. That's when things start to get crazy. At his new school, Craig realizes that he isn't brilliant compared to the other kids; he's just average, and maybe not even that. He soon sees his once-perfect future crumbling away.

Pokémon Designer

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Author :
Publisher : Checkerboard Library
ISBN 13 : 9781532110979
Total Pages : 0 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Pokémon Designer by : Paige V. Polinsky

Download or read book Pokémon Designer written by Paige V. Polinsky and published by Checkerboard Library. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the life and career of "the designer of Pokâemon, Satoshi Tajiri. [Follows] the story of Tajiri as he founds Game Freakmagazine which turned into Game Freak video-game development company and the creation of the Pokâemon video games, trading cards, television series, and Pokâemon Go!"--Publisher's website.

My Little Pony Pioneer: Bonnie Zacherle

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Author :
Publisher : ABDO
ISBN 13 : 1532159943
Total Pages : 35 pages
Book Rating : 4.5/5 (321 download)

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Book Synopsis My Little Pony Pioneer: Bonnie Zacherle by : Megan Borgert-Spaniol

Download or read book My Little Pony Pioneer: Bonnie Zacherle written by Megan Borgert-Spaniol and published by ABDO. This book was released on 2019-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this engaging biography, readers will learn about the inventor of My Little Pony, Bonnie Zacherle. Follow the story of Zacherle from her early days as a greeting card illustrator to her development of My Pretty Pony and My Little Pony. Sidebars, historic photos, and a glossary enhance readers' understanding of this topic. Additional features include a table of contents, an index, a timeline and fun facts. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Lincoln Logs Creator: John Lloyd Wright

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Author :
Publisher : ABDO
ISBN 13 : 1532159935
Total Pages : 35 pages
Book Rating : 4.5/5 (321 download)

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Book Synopsis Lincoln Logs Creator: John Lloyd Wright by : Megan Borgert-Spaniol

Download or read book Lincoln Logs Creator: John Lloyd Wright written by Megan Borgert-Spaniol and published by ABDO. This book was released on 2019-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this engaging biography, readers will learn about the inventor of Lincoln Logs, John Lloyd Wright. Follow the story of Wright as he follows his famous father Frank Lloyd Wright into architecture, works on Japan's Imperial Hotel, and eventually invents Lincoln Logs! Sidebars, historic photos, and a glossary enhance readers' understanding of this topic. Additional features include a table of contents, an index, a timeline and fun facts. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Nerf Genius: Reyn Guyer

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Author :
Publisher : ABDO
ISBN 13 : 1532159951
Total Pages : 35 pages
Book Rating : 4.5/5 (321 download)

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Book Synopsis Nerf Genius: Reyn Guyer by : Rachael L. Thomas

Download or read book Nerf Genius: Reyn Guyer written by Rachael L. Thomas and published by ABDO. This book was released on 2019-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this engaging biography, readers will learn about the inventor of Nerf, Reyn Guyer. Follow the story of Guyer from his early collaboration inventing the game Twister, to the Nerf indoor ball, Nerf Football, and Nerf Blaster. Sidebars, historic photos, and a glossary enhance readers' understanding of this topic. Additional features include a table of contents, an index, a timeline and fun facts. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.