A Game Design Vocabulary

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133155218
Total Pages : 235 pages
Book Rating : 4.1/5 (331 download)

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Book Synopsis A Game Design Vocabulary by : Anna Anthropy

Download or read book A Game Design Vocabulary written by Anna Anthropy and published by Addison-Wesley Professional. This book was released on 2014-02-20 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Principles and Vocabulary of Game Design Why aren’t videogames getting better? Why does it feel like we’re playing the same games, over and over again? Why aren’t games helping us transform our lives, like great music, books, and movies do? The problem is language. We still don’t know how to talk about game design. We can’t share our visions. We forget what works (and doesn’t). We don’t learn from history. It’s too hard to improve. The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately need—whether we create games, study them, review them, or build businesses on them. Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exercises that help you create great player experiences...complement intuition with design discipline...and craft games that succeed brilliantly on every level. Liberate yourself from stale clichés and genres Tell great stories: go way beyond cutscenes and text dumps Control the crucial relationships between game “verbs” and “objects” Wield the full power of development, conflict, climax, and resolution Shape scenes, pacing, and player choices Deepen context via art, animation, music, and sound Help players discover, understand, engage, and “talk back” to you Effectively use resistance and difficulty: the “push and pull” of games Design holistically: integrate visuals, audio, and controls Communicate a design vision everyone can understand

Guinness World Records 2017 Gamer’s Edition

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Publisher : Guinness World Records
ISBN 13 : 191056169X
Total Pages : 219 pages
Book Rating : 4.9/5 (15 download)

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Book Synopsis Guinness World Records 2017 Gamer’s Edition by : Guinness World Records

Download or read book Guinness World Records 2017 Gamer’s Edition written by Guinness World Records and published by Guinness World Records. This book was released on 2016-11-15 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s time to celebrate the 10th anniversary of the Guinness World Records: Gamer’s Edition! With over four million copies sold, this is the ultimate annual for every gaming fan. It’s bursting with the latest facts and stats on your favorite games from the futuristic soccer action of Rocket League to the psychedelic paint battles of Splatoon. And as Star Wars mania explodes once again, we explore everything Jedi in a special feature section. Plus, you’ll get a sneak peek at all-new games from the ever-evolving gaming universe! Get an inside look at the indie game scene, the big-money world of eSports, and a celebration of 25 years of Mario Kart. There’s everything from space shooters such as Destiny, to RPGs such as Fallout 4, to the hit sport series FIFAand Madden. We’ve got sims, strategy games, and horror titles, and we also take a look at the toys-to-life phenomenon. From League of Legends to The Legend of Zelda, it’s all here in the 2017 edition of Guinness World Records: Gamer’s Edition!

Game Audio Fundamentals

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Author :
Publisher : CRC Press
ISBN 13 : 1000899322
Total Pages : 283 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Game Audio Fundamentals by : Keith Zizza

Download or read book Game Audio Fundamentals written by Keith Zizza and published by CRC Press. This book was released on 2023-07-03 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Uniquely accessible guide to game audio, requiring no pre-existing knowledge from the reader, making it suitable for readers from a range of background, including game design, music technology and production, composition and audio engineering - Accompanied by online DAW exercises using Reaper, a free-to-use DAW software - Our first beginners guide to game audio, contributing to our growing collection of titles in this growing field

Dead Silent

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Publisher : Speaking Volumes
ISBN 13 : 1645408159
Total Pages : 365 pages
Book Rating : 4.6/5 (454 download)

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Book Synopsis Dead Silent by : Ivan Blake

Download or read book Dead Silent written by Ivan Blake and published by Speaking Volumes. This book was released on with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers' Favorite and Eric Hoffer Award-Winning-Author Chris Chandler is on the run from the press and the furious citizens of Beamishstock, Maine. He agrees to house-sit an isolated estate near Lewis, Vermont with a history and a curse that stretches back to the Albigensian Crusade. There, Chris soon learns that one of the town’s prodigal sons, Gilbert Burgoyne, has recently returned with plans for a Goth festival and Grand Guignol Theater, which he’ll fund through the sale…of the dead and dying. In order to save a collection of priceless artifacts and protect the dead of an ancient family, Chris must battle to the death with Burgoyne and his gang of grave robbers. If Chris is to have any chance of survival at all, he'll have to employ a truly ghastly strategy involving an army of vengeful dead. When it comes to ghastly, however, no one can outdo Gilbert Burgoyne. On that, you can bet your life. Praise for Ivan Blake Dead Silent Dead Silent is quite the gift, complete with a black bow, to horror fans. A ghoulish gem, Dead Silent juggles the Gothic New England ambiance, the parade of sleazy characters, and the occasional supernatural mauling with panache. —Kirkus Reviews Ivan Blake excels in crafting enjoyable, seat-of-your-pants, high-octane tension…readers who like fast-paced horror with a big dose of history and mystery will find Dead Silent heady, engrossing, and nearly impossible to put down. —Midwest Book Review

The CRPG Book: A Guide to Computer Role-Playing Games

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Author :
Publisher :
ISBN 13 : 9781999353308
Total Pages : 528 pages
Book Rating : 4.3/5 (533 download)

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Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Four Ways of Hearing Video Game Music

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Publisher : Oxford University Press
ISBN 13 : 0197651224
Total Pages : 225 pages
Book Rating : 4.1/5 (976 download)

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Book Synopsis Four Ways of Hearing Video Game Music by : Michiel Kamp

Download or read book Four Ways of Hearing Video Game Music written by Michiel Kamp and published by Oxford University Press. This book was released on 2024 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four Ways of Hearing Video Game Music offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music--through background, aesthetic, ludic, and semiotic hearing.

The Middle Ages in Computer Games

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Publisher : Boydell & Brewer
ISBN 13 : 1843847299
Total Pages : 373 pages
Book Rating : 4.8/5 (438 download)

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Book Synopsis The Middle Ages in Computer Games by : Robert Houghton

Download or read book The Middle Ages in Computer Games written by Robert Houghton and published by Boydell & Brewer. This book was released on 2024-11-05 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the versions of the Middle Ages presented by these games, how players engage with these medievalist worlds, and why particular representational trends emerge in this most modern medium, there has hitherto been little scholarship devoted to them. This book explores the distinct nature of medievalism in digital games across a range of themes, from the portrayal of grotesque yet romantic conflict to conflicting depictions of the Church and religion. It likewise considers the distinctions between medievalist games and those of other periods, underlining their emphasis on fantasy, roleplay and hardcore elements, and their consequences for depictions of morality, race, gender and sexuality. Ultimately the book argues that while medievalist games are thoroughly influenced by medievalist and ludic tropes, they are nonetheless representative of a distinct new form of medievalism. It engages with the vast literature surrounding historical game studies, game design, and medievalism, and considers hundreds of games from across genres, from Assassin's Creed and Baldur's Gate to Crusader Kings and The Witcher series. In doing so, it provides a vital illustration of the state of the field and a cornerstone for future research and teaching.

Watch Me Play

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Publisher : Princeton University Press
ISBN 13 : 0691183554
Total Pages : 311 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Watch Me Play by : T. L. Taylor

Download or read book Watch Me Play written by T. L. Taylor and published by Princeton University Press. This book was released on 2018-10-16 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.

The Composition of Video Games

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Author :
Publisher : McFarland
ISBN 13 : 1476637156
Total Pages : 243 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Composition of Video Games by : Johansen Quijano

Download or read book The Composition of Video Games written by Johansen Quijano and published by McFarland. This book was released on 2019-10-11 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.

Music Composition For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1394266421
Total Pages : 359 pages
Book Rating : 4.3/5 (942 download)

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Book Synopsis Music Composition For Dummies by : Scott Jarrett

Download or read book Music Composition For Dummies written by Scott Jarrett and published by John Wiley & Sons. This book was released on 2024-07-03 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the next big pop hit, bang out a catchy jingle, or write an iconic film score, with music composition skills Today's composers create music for television, film, commercials, and even video games. Music Composition For Dummies brings you up to speed with the theory and technicality of composing music. With easy-to-understand content that tracks to a typical music composition intro course, this book will teach you how to use music theory to write music in a variety of forms. You'll discover the latest tech tools for composers, including composing software and online streaming services where you can publish your musical creations. And you'll get a rundown on the world of intellectual property, so you can collab and remix fairly, while retaining all the rights to your own creations. Get a clear introduction to music theory and songwriting concepts Learn about composition best practices for movies, TV, video games, and beyond Explore sample music to help you understand both artistic and commercial composition Launch into the latest technologies to mix and share your creations Great for music students and aspiring artists, Music Composition For Dummies, is an easy-to-read guide to writing and producing all kinds of tunes.

Drakkar Noir

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Author :
Publisher : Coach House Books
ISBN 13 : 1770565353
Total Pages : 65 pages
Book Rating : 4.7/5 (75 download)

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Book Synopsis Drakkar Noir by : Jeramy Dodds

Download or read book Drakkar Noir written by Jeramy Dodds and published by Coach House Books. This book was released on 2017-09-27 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following the Fratellini Family of clowns, Jeramy Dodds astonishes readers and non-readers alike. Techniques such as his patented triumph, the Grand Mal Caesura, along with other favourites, are on display inside. Dodds is a warlock of words, only to be outdone by them, enslaved by them, freed by them – maybe even loved by them. A haunting, yet hilarious depiction of a journey to and from the furthest limits of the human experiment.

The Arcane Ninja

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Publisher : Dorrance Publishing
ISBN 13 :
Total Pages : 312 pages
Book Rating : 4.8/5 (86 download)

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Book Synopsis The Arcane Ninja by : Aaron Stout

Download or read book The Arcane Ninja written by Aaron Stout and published by Dorrance Publishing. This book was released on 2022-12-16 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Arcane Ninja By: Aaron Stout In a magical world, a small kitten is left on a doorstep with no sign of family around. This doorstep leads to the Ninja Monastery, filled with a clan called the Dark Ninja. Using dark powers and moving through darkness, these ninjas have magical powers to form weapons and perform amazing tricks. Although these ninjas have powers, the small kitten is even more mysterious. After developing human-like qualities, Mouser, the kitten, releases an evil power that can destroy the world as we know it. Follow Mouser on his adventure of undoing his wrongs and saving his world.

Maohden Vol. 2

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Author :
Publisher : Digital Manga, Inc.
ISBN 13 : 1613132409
Total Pages : 284 pages
Book Rating : 4.6/5 (131 download)

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Book Synopsis Maohden Vol. 2 by : Hideyuki Kikuchi

Download or read book Maohden Vol. 2 written by Hideyuki Kikuchi and published by Digital Manga, Inc.. This book was released on 2012 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the second volume of Maohden, Setsura Aki arrives at the Coliseum Death Matches to rescue the seal—the girl known as Mayumi. But Setsura is not the only one who knows Mayumi’s secret. In the shadows beneath the Coliseum, his arch-enemy Gento Roran works to pull the strings to outwit Setsura’s every move. Meanwhile, at the other end of Demon City, Azusa Sasaki investigates the suspicious dig behind the new mortuary. What dark thing does Gento Roran seek beneath the earth? And can Azusa ferret it out before Gento’s henchman Hyota tracks her down? As Setsura moves closer to the truth, new alliances and allegiances are forged in the city on the edge of the abyss. Even the Demon Physician, Doctor Mephisto, is brought into the conflict—at Gento’s behest. Gento’s secret plan to overpower Setsura finds a willing accomplice in Mephisto—or so it seems. Destroying Gento’s seat of power is Setsura’s aim. When Setsura discovers its location, a new crisis arises. For the place that holds Gento’s accursed coffin is the most haunted building in Demon City Shinjuku—and home to its most terrifying monster. Don’t miss the thrilling second installment in Hideyuki Kikuchi’s acclaimed horror trilogy, Maohden.

Dance of Shadows

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1599909413
Total Pages : 385 pages
Book Rating : 4.5/5 (999 download)

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Book Synopsis Dance of Shadows by : Yelena Black

Download or read book Dance of Shadows written by Yelena Black and published by Bloomsbury Publishing USA. This book was released on 2013-02-12 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vanessa knew that dance was in her blood, but she had no idea the world of elite ballet was center stage for the darkest of secrets-until her sister mysteriously disappeared from the world-renowned New York Ballet Academy. Three years later, Vanessa follows in Margaret's footsteps, lands the role most girls at NYBA would kill for . . . and gets trapped in a sinister spiral of secrets. Back-stabbing bunheads, a fiercely unrelenting choreographer, and the sexy male lead of the troupe-they all want something from Vanessa. And though she revels in the attention, what Vanessa truly craves are answers. Instead, she feels as though she is losing her footing at every turn. Is she doomed to relive her sister's strange fate? Riveting and sexy, Dance of Shadows twists the cutthroat world of ballet with a psychological thriller, in a dance you won't be able to resist.

Dishonored #4

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Author :
Publisher : Titan
ISBN 13 : 1785858718
Total Pages : 32 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Dishonored #4 by : Gordon Rennie

Download or read book Dishonored #4 written by Gordon Rennie and published by Titan. This book was released on 2016-10-19 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Corvo¡¯s search for his long-lost sister reaches its heady climax as sorcery and suspicion spills onto the streets of Dunwall. But will his new prot¨¦g¨¦ survive the arcane machinations she finds herself embroiled in? Find out in this thrilling conclusion to the series.

Indie Games

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Author :
Publisher : Ablaze Publishing
ISBN 13 :
Total Pages : 250 pages
Book Rating : 4.:/5 ( download)

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Book Synopsis Indie Games by : Bounthavy Suvilay

Download or read book Indie Games written by Bounthavy Suvilay and published by Ablaze Publishing. This book was released on 2022-08-03 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2nd volume in the hit art book series, covering the history, artwork, and sound design of independent video games! Indie Games 2 explores the major developments in independent games since 2018. Superbly illustrated and documented, for enthusiasts and curious amateurs alike, this book gives voice to those who drive this cultural industry. Featuring exclusive interviews, and more than 300 illustrations, concept arts and unpublished sketches, through which the reader will get a glimpse behind the scenes and get answers from the key people behind the blockbuster independent video games. Discover more than 300 independent video games within, including: A Plague Tale: Innocence, A short Hike, Children of Morta, Carto, Creaks, Eastward, Factorio, Frostpunk, Genesis Noir, Haven, LUNA–The Shadow Dust, Old Man’s Journey, Return of the Obra Dinn, Sayonara Wild Hearts, Season, Slay the Spire, Spelunky 2, Untitled Goose Game, When the Past Was Around, and more…

Kinzurdia

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Author :
Publisher : Independently Published
ISBN 13 : 9781520585857
Total Pages : 240 pages
Book Rating : 4.5/5 (858 download)

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Book Synopsis Kinzurdia by : S. Wolf

Download or read book Kinzurdia written by S. Wolf and published by Independently Published. This book was released on 2016-10-07 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tortured by a magical curse unleashed by his own blood, James finds himself leading his burdened brother into a decaying castle's dark forest. James and David run into danger and find themselves saving a young girl from an unbelievable evil.Hurt from years of rejection, Elizabeth discovers inner strength and forgotten magic from a mysterious visitor. A prophecy drives a horde of evil creatures to find them and force Elizabeth, a newly found princess, to open a portal to a foreign world.Elizabeth yearns for family ties, while David wrestles with his overwhelming hunger. James uncovers secrets of a world long lost and unforgiving to humans. With danger around every corner the three of them must join forces and conquer each new discovery in a world full of magical beasts.