Multiple User Interfaces

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Publisher : John Wiley & Sons
ISBN 13 : 047009169X
Total Pages : 414 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Multiple User Interfaces by : Ahmed Seffah

Download or read book Multiple User Interfaces written by Ahmed Seffah and published by John Wiley & Sons. This book was released on 2005-01-14 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiple User Interfaces allow people using mobile phones, lap tops, desk tops, palm tops or PDAs to access and read information from their central server or the internet in a coherent and consistent way and to communicate effectively with other users who may be using different devices. MUIs provide multiple views of the information according to the device used and co-ordinate communication between the users. Multiple User Interfaces: Engineering and Applications Frameworks is the first work to describe user interface design for mobile and hand-held devices such as mobile phones. Given the proliferation of books on web site design in the late '90s, this promises to be the forerunner in a new wave of books dealing with the issues specific to small screens, limited memory and wireless transmission. It also deals with problems relating to multi-user functionality and sharing the same application over various platforms. Offers a comprehensive account of state-of-the-art research Combines human and technical aspects including social interaction, workflow, HCI, & system architectures. Provides practical toolkits, guidelines and experience reports Includes contributions from leading experts at all the key institutions – Virginia Tech, Concordia University, Lancaster University, Ericsson & Intel With such a unique and cutting-edge approach researchers and developers working on user interface design in companies manufacturing handsets and other portable devices, university HCI groups and companies providing web-based information services for delivery to hand-held devices will find this indispensable.

3D User Interfaces

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Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

User Interface Design for Programmers

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Publisher : Apress
ISBN 13 : 1430208570
Total Pages : 152 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Computer-Aided Design of User Interfaces V

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Publisher : Springer Science & Business Media
ISBN 13 : 1402058209
Total Pages : 309 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Computer-Aided Design of User Interfaces V by : Gaëlle Calvary

Download or read book Computer-Aided Design of User Interfaces V written by Gaëlle Calvary and published by Springer Science & Business Media. This book was released on 2007-10-05 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the latest experience of experts, research teams and leading organizations involved in computer-aided design of user interfaces of interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system. In particular, it stresses how the design activity could be better understood for different types of advanced interactive systems.

Developing User Interfaces for Microsoft Windows

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Publisher :
ISBN 13 :
Total Pages : 656 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Developing User Interfaces for Microsoft Windows by : Everett N. McKay

Download or read book Developing User Interfaces for Microsoft Windows written by Everett N. McKay and published by . This book was released on 1999 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)

Distributed User Interfaces

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Publisher : Springer Science & Business Media
ISBN 13 : 1447122704
Total Pages : 200 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Distributed User Interfaces by : José A. Gallud

Download or read book Distributed User Interfaces written by José A. Gallud and published by Springer Science & Business Media. This book was released on 2011-12-14 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on). These are opening up new possibilities for interaction, including the distribution of the UI (User Interface) amongst different devices, and implies that the UI can be split and composed, moved, copied or cloned among devices running the same or different operating systems. These new ways of manipulating the UI are considered under the emerging topic of Distributed User Interfaces (DUIs). DUIs are concerned with the repartition of one of many elements from one or many user interfaces in order to support one or many users to carry out one or many tasks on one or many domains in one or many contexts of use – each context of use consisting of users, platforms, and environments. The 20 chapters in the book cover between them the state-of-the-art, the foundations, and original applications of DUIs. Case studies are also included, and the book culminates with a review of interesting and novel applications that implement DUIs in different scenarios.

Developing User Interfaces

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Publisher : Morgan Kaufmann
ISBN 13 : 9781558604186
Total Pages : 436 pages
Book Rating : 4.6/5 (41 download)

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Book Synopsis Developing User Interfaces by : Dan R. Olsen

Download or read book Developing User Interfaces written by Dan R. Olsen and published by Morgan Kaufmann. This book was released on 1998 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Developing User Interfaces" is targeted at the programmer who will actually implement, rather than design, the user-interface. Useful to programmers using any language--no particular windowing system or toolkit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo-code. The basic concepts of traditional computer graphics such as drawing and 3D modeling are covered for readers without a computer graphics background.

User Interfaces for Wearable Computers

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Publisher : Springer Science & Business Media
ISBN 13 : 3835192329
Total Pages : 273 pages
Book Rating : 4.8/5 (351 download)

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Book Synopsis User Interfaces for Wearable Computers by : Hendrik Witt

Download or read book User Interfaces for Wearable Computers written by Hendrik Witt and published by Springer Science & Business Media. This book was released on 2009-04-20 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hendrik Witt examines user interfaces for wearable computers and analyses the challenges imposed by the wearable computing paradigm through its dual-task character. He introduces a special software tool as well as the “HotWire” evaluation method to facilitate user interface development and evaluation. Based on the results of different end-user experiments conducted to study the management of interruptions with gesture and speech input in a wearable computing scenario, the author derives design guidelines and general constraints for forthcoming interface designs.

Playful User Interfaces

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Publisher : Springer Science & Business Media
ISBN 13 : 9814560960
Total Pages : 350 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis Playful User Interfaces by : Anton Nijholt

Download or read book Playful User Interfaces written by Anton Nijholt and published by Springer Science & Business Media. This book was released on 2014-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.

Model-Driven Development of Advanced User Interfaces

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Publisher : Springer
ISBN 13 : 3642145620
Total Pages : 304 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Model-Driven Development of Advanced User Interfaces by : Heinrich Hussmann

Download or read book Model-Driven Development of Advanced User Interfaces written by Heinrich Hussmann and published by Springer. This book was released on 2011-01-28 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Model-Driven Development (MDD) has become an important paradigm in software development. It uses models as primary artifacts in the development process. This book provides an outstanding overview as well as deep insights into the area of model-driven development of user interfaces, which is an emerging topic in the intersection of Human-Computer-Interaction and Software-Engineering. The idea of this book is based on the very successful workshop series of “Model-Driven Development of Advanced User Interfaces (MDDAUI)”. It has been written by the leading researchers and practitioners in the field of model-driven development of user interfaces and offer a variety of solutions and examples for • Architectures and environments for the generation of user interfaces • User interface development for specific domains and purposes • Model-driven development in the context of ambient intelligence • Concepts supporting model-driven development of user interfaces

Languages for Developing User Interfaces

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Publisher : CRC Press
ISBN 13 : 1439865434
Total Pages : 480 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Languages for Developing User Interfaces by : Brad A. Myers

Download or read book Languages for Developing User Interfaces written by Brad A. Myers and published by CRC Press. This book was released on 1992-11-02 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.

Multi-user Interfaces and Applications

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Publisher : North Holland
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Multi-user Interfaces and Applications by : Simon Gibbs

Download or read book Multi-user Interfaces and Applications written by Simon Gibbs and published by North Holland. This book was released on 1990 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer networks are covering greater areas, providing higher bandwidths and connecting ever larger numbers of users. Conventional multi-user services such as electronic mail and computer conferencing have been in existence for over two decades. As networks and computer-mediated communication become more widespread, what new types of multi-user applications may we expect in the near future? This volume gives some indication of what may form the next generation of multi-user applications.

Collaborative Systems and Multi-user Interfaces

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Publisher :
ISBN 13 :
Total Pages : 394 pages
Book Rating : 4.:/5 (29 download)

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Book Synopsis Collaborative Systems and Multi-user Interfaces by : Gregg Stanley Foster

Download or read book Collaborative Systems and Multi-user Interfaces written by Gregg Stanley Foster and published by . This book was released on 1986 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt:

International User Interfaces

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Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 296 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis International User Interfaces by : Jakob Nielsen

Download or read book International User Interfaces written by Jakob Nielsen and published by John Wiley & Sons. This book was released on 1996-06-29 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading authorities from around the world discuss the latest topics in international user-interface design. With most major companies in the computer industry depending on exports for 50 percent or more of their sales, user-interface design teams face a major challenge in making their products both useful and accessible to the global marketplace. It is no longer enough to simply offer a product translated in ten to twenty different languages. Users also want a product that acknowledges their unique cultural characteristics and business practices. In International User Interfaces, Elisa del Galdo and Jakob Nielsen head a team of acknowledged international authorities who confront some of the problems currently facing international user-interface developers, including: International Usability Engineering. Developing a Cultural Model. Arabization of Graphical User Interfaces. Managing a Multiple-Language Document System. An Intelligent Lexical Management System for Multilingual Machine Translation. A Chinese Text Display Supported by an Algorithm for Chinese Segmentation. Breaking the Language Barrier with Graphics. Cultural Issues That Can Affect Training

Hierarchical User Interface Component Architecture

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Publisher : BoD – Books on Demand
ISBN 13 : 374813956X
Total Pages : 326 pages
Book Rating : 4.7/5 (481 download)

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Book Synopsis Hierarchical User Interface Component Architecture by : Ralf S. Engelschall

Download or read book Hierarchical User Interface Component Architecture written by Ralf S. Engelschall and published by BoD – Books on Demand. This book was released on 2018-12-18 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: User Interfaces (UI) of applications, since about 2010, are usually implemented by dedicated frontend programs, following a Rich-Client architecture and are based on the Web technologies HTML, CSS and JavaScript. This approach provides great flexibility and power, but comes with an inherent great overall complexity of UIs, running on a continuously changing technology stack. This is because since over twenty years Web technologies still progress at an extremely high invention rate and unfortunately at the same time still regularly reinvent part of their self. This situation is harmless for small UIs, consisting of just a handful dialogs and having to last for just about one or two years. However, it becomes a major hurdle for large UIs, consisting of a few hundred dialogs and having to last for five or more years. This is especially the case for the complex UIs of industrial Business Information Systems. The main scientific contribution of this dissertation is the Hierarchical User Interface Component Architecture (HUICA), a scalable software architecture for Rich-Client based User Interfaces. It is primarily based on the important architecture principle Separation of Concerns (SoC), the derived idea of Hierarchical Composition, the invented design pattern Model-View-Controller/Component-Tree (MVC/CT) and the existing concepts Presentation Model and Data Binding.

User Interface Software

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Publisher :
ISBN 13 :
Total Pages : 224 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis User Interface Software by : Len Bass

Download or read book User Interface Software written by Len Bass and published by . This book was released on 1993-07-27 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This accessible and authoritative reference explores the practical implications of new trends in the development of user interface software. Developments such as groupware, virtual reality and multimedia are likely to alter the way we all view software both as developers and users. This book looks beyond the hype and tells what all the buzzwords mean for the working programmer and developer.

Computer-Aided Design of User Interfaces III

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Publisher : Springer Science & Business Media
ISBN 13 : 9401004218
Total Pages : 397 pages
Book Rating : 4.4/5 (1 download)

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Book Synopsis Computer-Aided Design of User Interfaces III by : Christophe Kolski

Download or read book Computer-Aided Design of User Interfaces III written by Christophe Kolski and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".