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Mortal Kombat X 2015 19
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Book Synopsis Mortal Kombat X (2015-) #19 by : Shawn Kittelsen
Download or read book Mortal Kombat X (2015-) #19 written by Shawn Kittelsen and published by DC. This book was released on with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Kotal Kahn considers his next move against the Shokan, three of his most trusted allies, D'Vorah, Reptile, and Ferra & Torr recall their first encounter with their new emperor in OUTWORLD: SEKRET ORIGIN!
Book Synopsis Focus On: 100 Most Popular Unreal Engine Games by : Wikipedia contributors
Download or read book Focus On: 100 Most Popular Unreal Engine Games written by Wikipedia contributors and published by e-artnow sro. This book was released on with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Mortal Kombat X Vol. 1 by : Shawn Kittelsen
Download or read book Mortal Kombat X Vol. 1 written by Shawn Kittelsen and published by DC Comics. This book was released on 2015-04-14 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE PREQUEL TO THE VIDEO GAME PHENOMENON IS HERE! For years, a tenuous peace has existed between the realms, time enough for old champions to fall and a new generation to rise. But peace can never last for long . . . The Thunder God Raiden has seen visions of a great evil entering our world, one so powerful it could change the very face of the universe. The one hope to stop the sinister force lies in six ancient relics, mystical blades imbued with the Blood Magick of the One Being—the Kamidogu daggers. But Raiden and his allies are not the only ones searching for the all-powerful weapons. Another has spent years acquiring each blade through cunning and guile. For not only can the Kamidogu daggers contain a god, they also have the power to create one . . . Kombatants old and new will fight for the future of our realm and the realms beyond in this red-hot debut by writer Shawn Kittelsen. Together with artists Dexter Soy (DC UNIVERSE VS MASTERS OF THE UNIVERSE) and Veronica Gandini (JUSTICE LEAGUE BEYOND 2.0), they’ll start this action-packed newest chapter in the Mortal Kombat saga off with a bloodbath!
Book Synopsis Mortal Kombat X Vol. 2 by : Shawn Kittelsen
Download or read book Mortal Kombat X Vol. 2 written by Shawn Kittelsen and published by DC Comics. This book was released on 2015-10-20 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: The quest for the Kamidogu daggers continues…fight! Great changes are coming to Outworld and Earthrealm alike. Whether they seek to protect the worlds of gods and men or to rule them, Kombatants new and old are heading toward bloody conflict. Hoping to thwart the coming evil, Raiden has conscripted Hanzo Hasashi-Scorpion-and his charge, Takeda Takahashi, to gather the mystical Kamidogu daggers. Their journey leads them to an old foe, who holds one of the powerful cursed weapons-Kuai Liang, the ninja known as Sub-Zero! With Sub-Zero corrupted by the Blood Magik of the dagger and Scorpion's deadly thirst for vengeance, the two will lock in a Mortal Kombat for the ages! Elsewhere, Kotal Kahn faces a challenge to his rule from the scorned tribe of the Shokan. King Gorbak is leading an army of Shokan and Oni warriors powerful enough to decimate the Emperor of Outworld. Though Kahn refuses to unleash his Kamidogu's Blood Magik again, he has an unlikely group of allies in the Earthrealmers Johnny Cage and Sonya Blade. The pair only wishes to rescue their daughter from the clutches of Reiko, but first they'll have to help Kahn protect his throne-which means an alliance with Kano and the Black Dragon! Writer SHAWN KITTELSEN continues his epic debut with the help of artists DEXTER SOY (DC UNIVERSE VS MASTERS OF THE UNIVERSE), IGOR VITORINO (Green Hornet) and DANIEL SAMPERE (BATGIRL), as they paint the blood-soaked story that leads into the video game phenomenon in MORTAL KOMBAT X: BLOOD GODS! Collects issues #5-8.
Book Synopsis Librarian's Guide to Games and Gamers by : Michelle Goodridge
Download or read book Librarian's Guide to Games and Gamers written by Michelle Goodridge and published by Bloomsbury Publishing USA. This book was released on 2021-11-15 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
Book Synopsis Mortal Kombat X (2015-) #34 by : Shawn Kittelsen
Download or read book Mortal Kombat X (2015-) #34 written by Shawn Kittelsen and published by DC. This book was released on with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the Blood God destroyed and Havik neutralized, the champions of Earthrealm and Outworld attempt to return to their normal livesƒand new forces begin to conspire against them.
Book Synopsis The Corruption of Play by : Christopher McMahon
Download or read book The Corruption of Play written by Christopher McMahon and published by Emerald Group Publishing. This book was released on 2022-10-13 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Corruption of Play explores how neoliberal ideology corrupts play in AAA videogames by creating conditions in which play becomes unbound from leisure, allowing play to be understood, undertaken, and assessed in economic terms, and fundamentally undermining the nature of play.
Book Synopsis Mortal Kombat X Vol 3 by : Shawn Kittelsen
Download or read book Mortal Kombat X Vol 3 written by Shawn Kittelsen and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Originally published as MORTAL KOMBAT X 9-12 and online as MORTAL KOMBAT X Digital Chapters 25-36."
Book Synopsis Mortal Kombat X (2015-) #4 by : Shawn Kittelsen
Download or read book Mortal Kombat X (2015-) #4 written by Shawn Kittelsen and published by DC. This book was released on with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the daughter of Johnny Cage and Sonya Blade, Cassie Cage thinks she's seen it all. But when she finds herself in an illegal MMA deathmatch, Cassie must decide if she's ready for her first taste of Mortal Kombat!
Book Synopsis Mortal Kombat: Blood & Thunder by : Charles Marshall
Download or read book Mortal Kombat: Blood & Thunder written by Charles Marshall and published by . This book was released on 1995 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Anything & Everything by : Cyko Games
Download or read book Anything & Everything written by Cyko Games and published by Cyko Technology. This book was released on 2015-03-27 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: This whole edition is dedicated to women. Hence, there are a lot of stuffs related to the various domains of the life of a female. A lot of interesting feminal reads are available to our readers, ranging from inspirational stories to the social and cultural problems encountered by females, from yummylicious food recipes to unique facts about women, from distinctive achievements made by women worldwide to must-haves for women, to name a few. And yeah not to mention, this edition does offer a great deal to our male readers too! A magazine, that contains a lot of fascinating as well as enthralling stuffs, for people of all ages. It includes topics ranging from technology to music, from inspirational stories to news about important happenings in the prevailing month, from information on useful apps to cykopedia, and a lot more to attract you towards it. We, as a team, have developed this multifaceted magazine, to bring to your service, information and knowledge, dealing with the different aspects of our lives. It`s our initiative to bring to you, a unique reading experience, like never before, a complete blend of innovative ideas emanated from different minds. So guys, kindly spare some time, and get through our work. And yeah don`t forget to give us your reviews. Your feedbacks are of immense importance to us, and would be highly appreciated and made use of, in raising the standards of our magazine as well as mitigating the short comings of the same.
Book Synopsis Are You Not Entertained? by : Lindsay Steenberg
Download or read book Are You Not Entertained? written by Lindsay Steenberg and published by Bloomsbury Publishing. This book was released on 2020-10-29 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anglo-American culture is marked by a gladiatorial impulse: a deep cultural fascination in watching men fight each other. The gladiator is an archetypal character embodying this impulse and his brand of violent and eroticised masculinity has become a cultural shorthand that signals a transhistorical version of heroic masculinity. Frequently the gladiator or celebrity fighter - from the amphitheatres of Rome to the octagon of the Ultimate Fighting Championships - is used as a way of insisting that a desire to fight, and to watch men fighting, is simply a part of our human nature. This book traces a cultural interest in stories about gladiators through twentieth and twenty-first-century film, television and videogames.
Book Synopsis Guinness World Records 2015 Gamer's Edition by : Guinness World Records
Download or read book Guinness World Records 2015 Gamer's Edition written by Guinness World Records and published by Guinness World Records. This book was released on 2014-11-11 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its eighth edition, Guinness World Records Gamer's Edition is the ultimate guide to videogames. With all-new design and photography, the fresh-looking 2015 edition is packed full of news and views about the most up-to-date achievements and developments in gaming. It offers the most dazzling images from this year's top titles, along with fascinating facts, figures and features on the games and characters you love – from Minecraft to the world-beating Grand Theft Auto V, from thrilling new games to all-time classics. The latest edition includes gameplay tips and hints, interviews and features exploring gaming from different perspectives, and quotes from leading figures in the industry. Find out about the biggest-selling games, the highest scores, and the world's most amazing gamers. Read about the latest hardware developments in the battle of the eight-generation consoles, and explore the most exciting news stories across all the major gaming genres.
Book Synopsis Guinness World Records 2016 Gamer's Edition by : Guinness World Records
Download or read book Guinness World Records 2016 Gamer's Edition written by Guinness World Records and published by Macmillan. This book was released on 2015-09-01 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling video games annual is back! Bursting with mind-blowing records and tantalizing trivia, the Guinness World Records 2016: Gamer's Edition is a must-have for any gaming fan. Whether you're all about the latest first-person shooter, an app aficionado, an MMO master, or a die-hard retro gamer, you'll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favorite games. What's more, brand new for this year's book is a dedicated section just for Minecraft fans, with a mega-showcase of the greatest construction records, in-game tips and lots more blocky goodness. Plus, discover which tech milestones have been smashed in the last year - in both software and hardware, get all the insider secrets from industry experts, and marvel at the players who have leveled up to the very top of the leaderboards. Think you can challenge the current champions? Look inside to see how to break your very own record! Guinness World Records: Gamer's Editions have sold a whopping 3+ million copies. Find out for yourself why it's a game-changer!
Download or read book The Game Designer's Playbook written by and published by Oxford University Press. This book was released on 2022-07-22 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.
Download or read book Mortal Kombat written by David Church and published by University of Michigan Press. This book was released on 2022-02-17 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Upon its premiere in 1992, Midway’s Mortal Kombat spawned an enormously influential series of fighting games, notorious for their violent “fatality” moves performed by photorealistic characters. Targeted by lawmakers and moral reformers, the series directly inspired the creation of an industrywide rating system for video games and became a referendum on the wide popularity of 16-bit home consoles. Along the way, it became one of the world’s most iconic fighting games, and formed a transmedia franchise that continues to this day. This book traces Mortal Kombat’s history as an American product inspired by both Japanese video games and Chinese martial-arts cinema, its successes and struggles in adapting to new market trends, and the ongoing influence of its secret-strewn narrative world. After outlining the specific elements of gameplay that differentiated Mortal Kombat from its competitors in the coin-op market, David Church examines the various martial-arts films that inspired its Orientalist imagery, helping explain its stereotypical uses of race and gender. He also posits the games as a cultural landmark from a moment when public policy attempted to intervene in both the remediation of cinematic aesthetics within interactive digital games and in the transition of public gaming spaces into the domestic sphere. Finally, the book explores how the franchise attempted to conquer other forms of media in the 1990s, lost ground to a new generation of 3D games in the 2000s, and has successfully rebooted itself in the 2010s to reclaim its legacy.
Book Synopsis Return of the Hustle by : Eric Sheinkop
Download or read book Return of the Hustle written by Eric Sheinkop and published by Springer. This book was released on 2016-03-11 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Has a commercial ever brought you to tears? Has a movie ever inspired you so much you change your way of life? Has the series finale of a television show ever broken your heart? Has a video game ever altered your perception of reality? If you're like most consumers, you answered 'yes' to at least one of those questions. Whether you remember it or not, the music of that ad, film, show or game probably played a big role in influencing your emotional response during that experience. In fact, music is included in media specifically for the purpose of connecting with audiences on a deeper level that visuals alone cannot access. A strong music strategy is fundamental to the success of television, film, brands and video games. Because of higher expectations for audiovisual content, it will take more than clever animation or a celebrity cameo to connect with consumers in an authentic, organic way. By providing audiences with a genuine music experience, whether with an exclusive song through an artist partnership or by featuring new music from an emerging band, you can build a bond that extends far beyond product experience. Music touches us emotionally in a way that words seldom do. We feel it – we remember it. In Return of The Hustle, a leading music and marketing industry insider discusses the diverse audio touchpoints for four key industries and shows how marketers, storytellers, and advertisers can use music to effectively guide audiences along the customer journey from passive consumers to brand advocates. Return of The Hustle provides readers with a blueprint for music strategy that professionals at any level in any industry can use to attract consumers, immerse them into the content, and extend relationships between them and the brand long after the commercial ends or the credits roll. With detailed case studies, exhaustive interviews, and thorough research, Return of the Hustle gives readers the playbook to use the marketing power of music to drive business results.