Author : Benjamin Nicoll
Publisher : Amsterdam University Press
ISBN 13 : 9048540305
Total Pages : 213 pages
Book Rating : 4.0/5 (485 download)
Book Synopsis Minor Platforms in Videogame History by : Benjamin Nicoll
Download or read book Minor Platforms in Videogame History written by Benjamin Nicoll and published by Amsterdam University Press. This book was released on 2019-09-06 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled to make their voices heard; that aggravated against the conventions of the day; and that never enjoyed the commercial success or recognition of their major counterparts. In *Minor Platforms in Videogame History*, Benjamin Nicoll argues that 'minor' videogame histories are anything but insignificant. Through an analysis of transitional, decolonial, imaginary, residual, and minor videogame platforms, Nicoll highlights moments of difference and discontinuity in videogame history. From the domestication of vector graphics in the early years of videogame consoles to the 'cloning' of Japanese computer games in South Korea in the 1980s, this book explores case studies that challenge taken-for-granted approaches to videogames, platforms, and their histories.