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Minecraft The Tournament
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Book Synopsis Minecraft: The Tournament by : DaVaun Sanders
Download or read book Minecraft: The Tournament written by DaVaun Sanders and published by Random House Worlds. This book was released on 2024-05-21 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: A father and son team up to compete in an epic Minecraft tournament in this official novel! It’s a dream come true. Every year, only twenty-four kids in the entire state are selected to show off their Minecraft skills in the Southwest Regional Tournament. And Jett Warner just got his invitation. Here’s the catch: Nobody knows the rules ahead of time. Will it be Survival? Creative? A speedrun? Or maybe PVP? The only thing Jett knows is that he’ll need a partner. And he’ll need to expect the unexpected—well, that and a totally sweet all-expenses-paid trip to a mountainside retreat for a week. The winner’s reward? Life-changing. The competition? The best of the best. The partner in his corner? His sister, Dri, a total Minecraft expert. Wait, scratch that—Dri has a fever, and now Jett is going to have to team up with . . . Dad?! Sure, he taught Jett how to play, but that was years ago. And while Jett’s got his eyes on the prize, Dad’s more eager to hike the trails. As the games begin, the rules are revealed, and the twists keep coming. If the Warners want a chance to win, they’ll need to step up and perform as a true team—before their opponents take it all. So sharpen those swords, light your torch, and get ready to play. The Tournament awaits!
Book Synopsis Board Game Tournament by : Virginia Loh-Hagan
Download or read book Board Game Tournament written by Virginia Loh-Hagan and published by Cherry Lake. This book was released on 2017-08-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Board Game Tournament guides students as they conceive and set up their own board game tournament for their friends and community. The considerate text includes easy-to-follow lists and will hold the readers' interest, allowing for successful mastery and comprehension. Written with a high interest level to appeal to a more mature audience, these books maintain a lower level of complexity with clear visuals to help struggling readers along. A table of contents, glossary with simplified pronunciations, and index all enhance achievement and comprehension.
Book Synopsis Connected Gaming by : Yasmin B. Kafai
Download or read book Connected Gaming written by Yasmin B. Kafai and published by MIT Press. This book was released on 2024-03-19 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: How making and sharing video games offer educational benefits for coding, collaboration, and creativity. Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics from a game or prep for entry into the army. An emphasis on the instructionist approach to gaming, however, has overshadowed the constructionist approach, in which students learn by designing their own games themselves. In this book, Yasmin Kafai and Quinn Burke discuss the educational benefits of constructionist gaming—coding, collaboration, and creativity—and the move from “computational thinking” toward “computational participation.” Kafai and Burke point to recent developments that support a shift to game making from game playing, including the game industry's acceptance, and even promotion, of “modding” and the growth of a DIY culture. Kafai and Burke show that student-designed games teach not only such technical skills as programming but also academic subjects. Making games also teaches collaboration, as students frequently work in teams to produce content and then share their games with in class or with others online. Yet Kafai and Burke don't advocate abandoning instructionist for constructionist approaches. Rather, they argue for a more comprehensive, inclusive idea of connected gaming in which both making and gaming play a part.
Book Synopsis Diary of a Minecraft Iron Golem (Book 1) by : Luna Lily
Download or read book Diary of a Minecraft Iron Golem (Book 1) written by Luna Lily and published by Minecraft Books. This book was released on 101-01-01 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wonder what it would be like to be a Minecraft Iron Golem? In the first book of this hilarious Minecraft adventure series, we get to read the diary of a Minecraft Iron Golem. Are Iron Golems really different from us? You'll be surprised at what you discover. So, jump into this Minecraft adventure and find out! Diary of a Minecraft Iron Golem is a must-read for any kid who loves Minecraft. Gaming fans can't wait to jump into to these Minecraft adventures! (minecraft books,minecraft craftings,minecraft guide,minecraft diaries,minecraft comics,minecraft story)
Book Synopsis Videogames, Libraries, and the Feedback Loop by : Sandra Schamroth Abrams
Download or read book Videogames, Libraries, and the Feedback Loop written by Sandra Schamroth Abrams and published by Emerald Group Publishing. This book was released on 2021-04-22 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering a fresh understanding of the learning potential of youth videogaming in public libraries, and delving into research-based accounts which showcase feedback mechanisms that nurture meaningful learning, Abrams and Gerber equip readers to re-envision library programming that specifically features youth videogame play.
Book Synopsis Minecraft Creator Markus "Notch" Persson by : Kari Cornell
Download or read book Minecraft Creator Markus "Notch" Persson written by Kari Cornell and published by Millbrook Press. This book was released on 2018-08-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audisee® eBooks with Audio combine professional narration and sentence highlighting to engage reluctant readers! Do you play computer games? If you do, you've probably played Minecraft. When Minecraft creator Markus Persson was young, he wasn't very interested in the games themselves. He was more interested in the programing instructions in the computer's manual. By the time Persson was eight years old, he was writing code for his own computer games. When he was eighteen, Persson landed his dream job as a video game programmer. In 2009, he designed Minecraft in a single weekend. In the game, players use blocks to build whatever they choose. Persson wanted to let players use their imaginations, and the idea paid off. Today, Minecraft is one of the most popular computer games in the world. Although Persson doubts he will ever top this success, he continues to develop games, while fans wait for what's next.
Book Synopsis Esports Research and Its Integration in Education by : Harvey, Miles M.
Download or read book Esports Research and Its Integration in Education written by Harvey, Miles M. and published by IGI Global. This book was released on 2021-06-25 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world of esports in education is booming, and the field needs empirical studies to help ground much of what is going on in the field. Over the last couple years, there appears to be a large amount of anecdotal evidence surrounding esports and its role in education, but researchers, teachers, coaches, and organizations need peer-reviewed, research-based evidence so they can evolve the field at large. As the amount of esports teams and organizations continues to rise, so will the need for the field to provide empirical research about esports and education and the effect it has on students and those who partake in it. Esports Research and Its Integration in Education is an essential reference source for those interested in educational research related to esports topics as they are approached through multiple ages of schooling and infused throughout a variety of content areas and research methodologies. The book covers empirical studies that help practitioners to understand how esports is developing within and around learning institutions and what the impact may be on students and their contemporary educational experiences. Covering topics such as college and career readiness, literacy practices, and urban education, this text is essential for stakeholders involved in the rise of esports, administrators, teachers, coaches, researchers, students, and academicians.
Book Synopsis Minecraft: Zombies! by : Nick Eliopulos
Download or read book Minecraft: Zombies! written by Nick Eliopulos and published by Random House. This book was released on 2024-09-03 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet the next big thing in the world of official Minecraft novels: zombies! Looking after a little sibling can be a real headache . . . especially when they’re a zombie trying to eat your brains! Life is good for Bobbie in the sleepy village of Plaintown. Sure, her villager parents only ever say “Hrm,” but you pick up the local language quickly. And maybe her little brother, Johnny, is always getting into trouble, but the village’s iron golem is there to look out for him. And, yeah, things are too busy for exploring when you’re the only one in town who ever takes their hands out of their sleeves. But maybe that’s for the best. After all, there are things out there beyond the torchlight that are better handled by adventurers. But one night, a stranger comes to Plaintown—and he’s followed by a horde of ravenous zombies! Bobbie’s village is overrun, and her world is turned upside down as her friends, family, and neighbors fall victim to the zombies’ endless appetite. Life is not so good for Ben, an adventurer with nothing left to his name but the armor on his back. When dawn’s light shows him an abandoned village, he sees it as a chance to pick through the wreckage and get himself back on track. What he wasn’t expecting to run into was a desperate girl with a baby zombie villager on a leash. Bobbie and Johnny are the only ones left . . . and her brother’s a lot greener and a lot bitier than he was last night. There’s still some of Johnny rattling around the little zombie monster’s mind; Bobbie just knows it. And Ben might know a way to bring him back. As the two journey across the Overworld, dragging Johnny along (literally), they brave dangerous depths, terrifying mobs, and an expanding mystery. Was the zombie attack on Bobbie’s village really just bad luck? Where did the rest of the zombies go? And how exactly do you take care of a little brother who can’t stop trying to eat you? Hold onto your brains—and your bows—and get ready to enter Minecraft: Zombies!
Book Synopsis THE LUCIFERIAN DOCTRINE THE ARTIFICIAL INTELLIGENCE by : ANDRZEJ JEZIORSKI NIEEXTERMINATOR NIEMONARCH
Download or read book THE LUCIFERIAN DOCTRINE THE ARTIFICIAL INTELLIGENCE written by ANDRZEJ JEZIORSKI NIEEXTERMINATOR NIEMONARCH and published by Andrzej Jęziorski. This book was released on 2024-03-04 with total page 1823 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE LUCIFERIAN #I: THE+ARTIFICIALS; ARTIFICIALSNR1X,2024-XX-XX-YY,HOUR,AS:X;MINUTE IN X;.pdf https://www.facebook.com/groups/1199531950224501/files/files NEW BOOK# $$ ARTIFICLAS; The Luciferian #I: ARTIFICIALS https://archive.org/search?query=creator%3A%22andrzej+jeziorski%22 + ION THE NET[INTERNET .HERE AVIALBLE HERE& NOW WWW.NIEMONARCH.COM | WWW.NIEEXTERMINATOR.COM | WWW.NIENXYR,COM $
Book Synopsis Minecraft: The Mountain by : Max Brooks
Download or read book Minecraft: The Mountain written by Max Brooks and published by Random House Worlds. This book was released on 2021-03-02 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the thrilling sequel to the New York Times bestselling novel Minecraft: The Island, a stranded hero stumbles upon another castaway—and discovers that teamwork might just be the secret to survival. Wandering a vast, icy tundra, the explorer has never felt more alone. Is there anything out here? Did I do the right thing by leaving the safety of my island? Should I give up and go back? So many questions, and no time to ponder—not when dark is falling and dangerous mobs are on the horizon. Gurgling zombies and snarling wolves lurk in the night, and they’re closing in. With nowhere to hide, the lone traveler flees up a mountain, trapped and out of options . . . until a mysterious figure arrives, fighting off the horde singlehandedly. The unexpected savior is Summer, a fellow castaway and master of survival in these frozen wastes. Excited to find another person in this strange, blocky world, the explorer teams up with Summer, whose impressive mountain fortress as a safe haven . . . for now. But teamwork is a new skill for two people used to working alone. If they want to make it home, they will have to learn to work together—or risk losing everything.
Book Synopsis Stampy's Lovely Book by : Joseph Garrett
Download or read book Stampy's Lovely Book written by Joseph Garrett and published by Random House Books for Young Readers. This book was released on 2016-01-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Originally published by Egmont UK Limited, London, in 2015."--Copyright page.
Book Synopsis The Game Designer's Playbook by : Samantha Stahlke
Download or read book The Game Designer's Playbook written by Samantha Stahlke and published by Oxford University Press. This book was released on 2022-07-14 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.
Book Synopsis Secrets Of Professional Tournament Poker by : Jonathan Little
Download or read book Secrets Of Professional Tournament Poker written by Jonathan Little and published by D&B Publishing. This book was released on 2021-07-21 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new, expanded, fully updated and revised, edition of 'Secrets of Professional Tournament Poker' is a landmark in poker publishing. Originally published in two volumes in 2011 and 2012 this was both a critical and commercial success. Over the last decade, the understanding of poker has changed dramatically and this new edition fully reflects current thinking on the game. This book will give readers a thorough understanding of everything they need to know about playing tournaments and Jonathan Little is undoubtedly the person best qualified to impart this information. The book is split into seven sections: 1) How Tournaments Work –This explains why tournaments are a highly profitable form of poker and examines the basic concepts that need to be mastered. 2) Playing Deep Stacked –This deals with situations where (most) players have stacks of 50 big blinds or more. All situations are dealt with including pre-flop and all three post-flop streets. There is further information on general topics at this stack depth. 3) Playing Mid Stacked –This deals with situations where the basic stack depth is between 27 and 50 big blinds. These situations are tricky because with the shorter stack, players are often going all-in. This means that very clear adjustments are required compared to the deeper stack strategies. 4) Playing Short Stacked –This section focuses on play below 27 big blinds. Now play is almost exclusively focused on the possiblity of players going all-in. Knowing the correct ranges and plays here is vital to maximise your chances for tournament survival. 5) The Late Stages –As the prospect of serious prize money looms, huge adjustments need to be made. How to play on the bubble and concepts such as risk premium and the Independent Chip Model are fundamental to maximising your chance of landing a major prize and they are all thoroughly explained. 6) Hand Examples –This will test your understanding of everything you have learnt so far. 7) Other Considerations –You can improve your tournament results by also working on your general attitude and approach. This section encompasses all the non-technical aspects of playing, including learning, the mental approach, tells and practical tips. Jonathan Little has dedicated himself to educating players who are keen to improve their poker strategy, and in 2020, he was awarded the prestigious title of Global Poker Index “Poker Personality of the Year” – voted for by the poker-playing public. As well as being an immensely successful professional player with over $7,000,000 in live tournament cashes, Jonathan runs the highly respected coaching site pokercoaching.com. By interacting regularly with his students, he has developed a clear understanding of how to explain important concepts in a language that can be easily understood by players of all skill levels. The result is Secrets of Professional Tournament Poker – the definitive guide to modern tournament play.
Book Synopsis The Literacies of the Esports Ecosystem by :
Download or read book The Literacies of the Esports Ecosystem written by and published by BRILL. This book was released on 2023-12-18 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esports is a global phenomenon that has attracted the attention of multiple interested parties—from investors to K-12 schools and universities. This text chronicles the multitude of ways that people are making meaning within and around the esports ecosystem. Literacies that occur in the esports ecosystem are the result of a collision of diverse experiences, actions, peoples, games, software, hardware, and roles. These literacies are multifaceted, multilayered, and multifarious. By acknowledging the call that these literacies hold, stakeholders can argue for their appreciation at all levels of the ecosystem. Literacies of the Esports Ecosystem answers this call. Contributors are: Anthony Betrus, Andrew Cochran, Luis E. Pérez Cortés, Jason Engerman, Thorkild Hanghøj, Ryan Rish and Kevin Sweeney.
Book Synopsis Teen Fandom and Geek Programming by : Carrie Rogers-Whitehead
Download or read book Teen Fandom and Geek Programming written by Carrie Rogers-Whitehead and published by Rowman & Littlefield. This book was released on 2018-06-15 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting. Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for: Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGs Fandom clubs Fanfiction programming Cosplay programming STEM programming through fandoms (graphic design and art; video editing and design; 3D printing) Large-scale geek events Promoting inclusivity through geek programming Use the tips and how-to knowledge in this practical guide to get more teens into your library!
Book Synopsis Diary of a Minecraft Zombie #24: Super Stakeout by : Zack Zombie
Download or read book Diary of a Minecraft Zombie #24: Super Stakeout written by Zack Zombie and published by Koala Books. This book was released on 2020-04 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered what life is like for a Minecraft Zombie? The biggest PVP Tournament of the year is happening, and Zombie is in with a shot at the bigtime, thanks to his new lucky controller. In fact, he is so sure of a win, he wont stop bragging about it during class! When Principal Hogskins confiscates the controller, Zombie is frantic. He cant win without it! So Zombie ropes his friends in for a super sneaky stakeout and recovery mission. Can he get his controller back in time to win or will it all be a bust?
Book Synopsis Before We Go Live by : Stephen Flavall
Download or read book Before We Go Live written by Stephen Flavall and published by Spender Books. This book was released on 2023-05-23 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: ‘Starting out, I made three dollars an hour; then I made four, then eight. After a year and a half of streaming full-time I was finally making minimum wage. A couple of years after that I was signed to a professional team and advertising products to my audience for $1,000 an hour.’ Streaming video games is now a billion-dollar industry. In 2022, Twitch alone has over 140 million active monthly users, with top players earning millions each year. But success breeds envy, and when big money’s being made, everyone wants a piece. In Before We Go Live, professional streamer Stephen Flavall, aka ‘jorbs’, invites the reader behind the scenes of this new frontier. From the boardrooms of LA to doctors' offices in the Midwest, dealing with trolls and stalkers to mingling with crypto scammers and ruthless opportunists, Before We Go Live is both a true story about the dark realities of streaming and the tale of a deep and enduring friendship. It’s about what happens when real life intersects with entertainment, and learning to act with kindness and humour in an online world full of prejudice and abuse.