Maya Color

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Author :
Publisher : Abbeville Press
ISBN 13 :
Total Pages : 188 pages
Book Rating : 4.A/5 ( download)

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Book Synopsis Maya Color by : Sally Jean Aberg

Download or read book Maya Color written by Sally Jean Aberg and published by Abbeville Press. This book was released on 1997 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color-and the symbolic ways that the Maya of Mexico and Central America paint their homes, places of worship, and dwellings for their dead-is the focus of this breathtakingly beautiful and achingly poignant new book. No one who picks up this volume will ever again think of the region solely for its sunny beaches and ancient ruins, nor picture the Maya as a vanished people of the distant past. Through dazzling photographs, vivid travel tales, and the Mayas own poetic voices, readers will come to know the modern Maya as remarkable survivors who continue to sow their deified corn, commune with their gods, and paint life into their color-drenched village walls. Nearly a decade ago Jeffrey Becom (author and photographer of Mediterranean Color) turned his attention from the Old World to the New and together with his wife, Sally Jean Aberg, discovered a realm where color is not merely a matter of preference but a powerful statement of belief. Come along as the pair trek through a steamy jungle in search of ancient murals, join a highland shaman giving birth to the soul of a house, and crisscross the parched Yucatán Peninsula as villagers celebrate the Days of the Dead with dynamite, incense, flowers, rum, prayers, and paint. In the process they discover that the colors of a corn yellow house, a blood red altar, and a jade green tomb serve as a connective cord stretching back to the painted pyramids. Maya Color is a visual and verbal feast. New York Times critic Paul Goldberger calls Becoms images "poised between the making of art and the documentation of architecture. . . . He takes a tiny swath of the vernacular landscape and makes of it a composition with the brilliance and intensity of an abstract painting."

Advanced Maya Texturing and Lighting

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118983548
Total Pages : 456 pages
Book Rating : 4.1/5 (189 download)

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Book Synopsis Advanced Maya Texturing and Lighting by : Lee Lanier

Download or read book Advanced Maya Texturing and Lighting written by Lee Lanier and published by John Wiley & Sons. This book was released on 2015-04-03 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level up your skills with powerful texturing and lightingtechniques Advanced Maya Texturing and Lighting, Third Edition leadsyou through the latest advanced techniques for adding realisticdetail to your models. This new edition is up-to-date with thelatest Maya texturing, lighting, and rendering features, includingan exploration of the Node Editor, new Maya utility nodes andexpanded coverage of mental ray shaders, and render settings. Theproven tutorials are culled from real-world experience and refinedto give you the ultimate in practical skills. You'll learn workflowtips and tricks, the construction of custom shading networks, andthe application of time-saving tools that bring your project fromconcept to reality. The companion website features severalgigabytes of Maya scene files, texture bitmaps, and QuickTimemovies that support the exercises in the book, giving youeverything you need to advance your animation skillset. This book helps you take your rendering skills to the next levelwith the advanced tools and techniques that take animation fromgood to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texturemapping Work with node networks, raytracing, and globalillumination Try new approaches to rendering using Maya Software and mentalray If you're ready to take a big step forward and fine-tune yourstyle, Advanced Maya Texturing and Lighting, Third Editionis the practical, hands-on guide you need.

Veiled Brightness

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Author :
Publisher : University of Texas Press
ISBN 13 : 9780292719002
Total Pages : 0 pages
Book Rating : 4.7/5 (19 download)

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Book Synopsis Veiled Brightness by : Stephen Houston

Download or read book Veiled Brightness written by Stephen Houston and published by University of Texas Press. This book was released on 2009-08-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color is an integral part of human experience, so common as to be overlooked or treated as unimportant. Yet color is both unavoidable and varied. Each culture classifies, understands, and uses it in different and often surprising ways, posing particular challenges to those who study color from long-ago times and places far distant. Veiled Brightness reconstructs what color meant to the ancient Maya, a set of linked peoples and societies who flourished in and around the Yucatan Peninsula of Mexico and Central America. By using insights from archaeology, linguistics, art history, and conservation, the book charts over two millennia of color use in a region celebrated for its aesthetic refinement and high degree of craftsmanship. The authors open with a survey of approaches to color perception, looking at Aristotelian color theory, recent discoveries in neurophysiology, and anthropological research on color. Maya color terminology receives new attention here, clarifying not just basic color terms, but also the extensional or associated meanings that enriched ancient Maya perception of color. The materials and technologies of Maya color production are assembled in one place as never before, providing an invaluable reference for future research. From these investigations, the authors demonstrate that Maya use of color changed over time, through a sequence of historical and artistic developments that drove the elaboration of new pigments and coloristic effects. These findings open fresh avenues for investigation of ancient Maya aesthetics and worldview and provide a model for how to study the meaning and making of color in other ancient civilizations.

Maya Studio Projects Texturing and Lighting

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470903279
Total Pages : 256 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Maya Studio Projects Texturing and Lighting by : Lee Lanier

Download or read book Maya Studio Projects Texturing and Lighting written by Lee Lanier and published by John Wiley & Sons. This book was released on 2011-05-31 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in.Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Autodesk Maya 2012's shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques by following the projects in the book to light and texture a set of headphones, a female character, a military ambulance, and an interior room with skylights.Although step-by-step explanations are given, projects also serve as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"--

Autodesk Maya 2020 Rendering

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Author :
Publisher : Serdar Hakan DÜZGÖREN
ISBN 13 :
Total Pages : 464 pages
Book Rating : 4./5 ( download)

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Book Synopsis Autodesk Maya 2020 Rendering by : Serdar Hakan DÜZGÖREN

Download or read book Autodesk Maya 2020 Rendering written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rendering is the final stage in the 3D computer graphics production process. Though the wider context of rendering begins with shading and texturing objects and lighting your scene, the rendering process ends when surfaces, materials, lights, and motion are processed into a final image or image sequence. Visualization vs. the final render As you build scenes (shade and texture objects, light scenes, position cameras, and so on), you’ll want to visualize them many times before producing the final rendered image or image sequence. This process may involve (depending on your particular project) creating and setting up additional cameras. See Create a camera and Adjust a camera and its attributes. Visualize a scene during early iterations to detect and correct image quality problems or to estimate and reduce the amount of time the final render takes before you spend time performing the final render. You can visualize your scene in the viewport, interactively render with the Maya software renderer using IPR; or, if you are using the Arnold for Maya renderer, interactively render in the Arnold RenderView. You can render a single frame or a sequence of multiple frames; that is, an animation or part of an animation interactively from within Maya. Alternatively, you can batch render or command line render one or more frames. Before you start your final render, be sure to select a renderer, and set the file name, format, and resolution of your rendered images in the Render Settings window.

Autodesk Maya 2020 Basic Level Animation Book

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Author :
Publisher : Serdar Hakan DÜZGÖREN
ISBN 13 :
Total Pages : 701 pages
Book Rating : 4./5 ( download)

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Book Synopsis Autodesk Maya 2020 Basic Level Animation Book by : Serdar Hakan DÜZGÖREN

Download or read book Autodesk Maya 2020 Basic Level Animation Book written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation Maya animation provides you with the powerful tools you need to bring the characters and objects in your scenes to life. These tools give you the freedom to animate any attribute of an object and the control you need to successfully transform joints and bones, IK handles, and models over time. Start with the Animation Basics section for information on the various animation techniques in Maya, how to use the different types of animation, and how to preview, playback, and save your animations.

Maya 4.5 for Windows and Macintosh

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Author :
Publisher : Peachpit Press
ISBN 13 : 0321172396
Total Pages : 426 pages
Book Rating : 4.3/5 (211 download)

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Book Synopsis Maya 4.5 for Windows and Macintosh by : Danny Riddell

Download or read book Maya 4.5 for Windows and Macintosh written by Danny Riddell and published by Peachpit Press. This book was released on 2003 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya 4.5, the latest version of the all-in-one modeling, rendering, and 3D animation program, is loaded with new features and enhancements designed to make it even more powerful and easy-to-learn for Mac and Windows users alike. Whether you're new to Maya or just want to get quickly up-to-speed on Maya 4.5's new features, this is a must-have task-based reference.

Mastering Autodesk Maya 2016

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119059704
Total Pages : 864 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Mastering Autodesk Maya 2016 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2016 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2015-07-22 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam

Maya 4.5 Fundamentals

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Author :
Publisher : New Riders
ISBN 13 : 9780735713277
Total Pages : 636 pages
Book Rating : 4.7/5 (132 download)

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Book Synopsis Maya 4.5 Fundamentals by : Jim Lammers

Download or read book Maya 4.5 Fundamentals written by Jim Lammers and published by New Riders. This book was released on 2003 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.

Creating Striking Graphics with Maya and Photoshop

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470113154
Total Pages : 226 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Creating Striking Graphics with Maya and Photoshop by : Daniel Gray

Download or read book Creating Striking Graphics with Maya and Photoshop written by Daniel Gray and published by John Wiley & Sons. This book was released on 2006-12-26 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Add Another Dimension to Your Portfolio—And Move to the Top of Your Craft Professional artists who strive to bring a new look to their illustrations are using Alias' premier 3D software in tandem with Adobe's prominent digital imaging program to create cutting-edge graphics. Now, with Maya 6, this remarkable combo is even better integrated than before. Creating Striking Graphics with Maya and Photoshop—brought to you from Maya Press, a publishing partnership between Sybex and Alias—is a dazzling introduction to the vibrant world of 3D and Maya. Graphics wiz Daniel Gray, with help from an elite group of pros, will inspire you to incorporate 3D into your graphics and think more artistically when approaching your creations. And if you're already familiar with Maya, you'll learn how Maya 6 makes it even easier to work between both applications. First you'll get the essential Photoshop user's introduction to Maya and learn how to make the leap from 2D to 3D. Then, you'll discover how high-profile artists use Maya and Photoshop together in real-world scenarios where 2D and 3D collide in a burst of creativity. Through a series of interviews that address a variety of 3D applications, you'll discover how: Maya Master Meats Meier depicts Mother Nature with otherworldly success Michael Elins combines photography and classical painting with the 3D world Damon Riesberg cranks out a daily comic strip by posing and rendering his cast of characters guru studios crafts beautiful 3D cartoons with a cool retro feel for TELETOON Meteor Studios brings ultra-realistic prehistoric creatures to life for the Discovery Channel's Dinosaur Planet IBM painstakingly re-creates ancient artifacts, such as the Sphinx, for the Egyptian Museum in Cairo Meshwerks digitizes automobiles for use in movies, advertising, and video games and creates the ultra-cool chopped and channeled Honda EleMENTAL Woodie! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Engaging Ancient Maya Sculpture at Piedras Negras, Guatemala

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Author :
Publisher : University of Oklahoma Press
ISBN 13 : 0806188367
Total Pages : 273 pages
Book Rating : 4.8/5 (61 download)

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Book Synopsis Engaging Ancient Maya Sculpture at Piedras Negras, Guatemala by : Megan E. O'Neil

Download or read book Engaging Ancient Maya Sculpture at Piedras Negras, Guatemala written by Megan E. O'Neil and published by University of Oklahoma Press. This book was released on 2014-02-25 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now shrouded in Guatemalan jungle, the ancient Maya city of Piedras Negras flourished between the sixth and ninth centuries, when its rulers erected monumental limestone sculptures carved with hieroglyphic texts and images of themselves and family members, advisers, and captives. In Engaging Ancient Maya Sculpture at Piedras Negras, Guatemala, Megan E. O’Neil offers new ways to understand these stelae, altars, and panels by exploring how ancient Maya people interacted with them. These monuments, considered sacred, were one of the community’s important forms of cultural and religious expression. Stelae may have held the essence of rulers they commemorated, and the objects remained loci for reverence of those rulers after they died. Using a variety of evidence,O’Neil examines how the forms, compositions, and contexts of the sculptures invited people to engage with them and the figures they embodied looks at these monuments not as inert bearers of images but as palpable presences that existed in real space at specific historical moments. Her analysis brings to the fore the material and affective force of these powerful objects that were seen, touched, and manipulated in the past. O’Neil investigates the monuments not only at the moment of their creation but also in later years and shows how they changed over time. She argues that the relationships among sculptures of different generations were performed in processions, through which ancient Maya people integrated historical dialogues and ancestral commemoration into the landscape. With the help of more than 160 illustrations, O’Neil reveals these sculptures’ continuing life histories, which in the past century have included their fragmentation and transformation into commodities sold on the international art market. Shedding light on modern-day transposition and display of these ancient monuments, O’Neil’s study contributes to ongoing discussions of cultural patrimony.

Maya 8 for Windows and Macintosh

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Author :
Publisher : Peachpit Press
ISBN 13 : 0132712504
Total Pages : 1234 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Maya 8 for Windows and Macintosh by : Morgan Robinson

Download or read book Maya 8 for Windows and Macintosh written by Morgan Robinson and published by Peachpit Press. This book was released on 2007-03-13 with total page 1234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.

Maya 7 for Windows and Macintosh

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Author :
Publisher : Peachpit Press
ISBN 13 : 0132712490
Total Pages : 1248 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Maya 7 for Windows and Macintosh by : Danny Riddell

Download or read book Maya 7 for Windows and Macintosh written by Danny Riddell and published by Peachpit Press. This book was released on 2006-04-12 with total page 1248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler. Here to take budding animators and modelers from 0 to 60 fast in Maya 7 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 7: Visual QuickStart Guide! In these pages, best-selling authors Danny Riddell and Steve Anzovin use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: unsurpassed character rigging and posing, integration with essential production tolls such as Photoshop, Illustrator, Flash and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. By the end of the volume, users will be creating their own alternate universes in Maya 7!

Autodesk Arnold Render User Guide for MAYA

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Author :
Publisher : Serdar Hakan DÜZGÖREN
ISBN 13 :
Total Pages : 1580 pages
Book Rating : 4./5 ( download)

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Book Synopsis Autodesk Arnold Render User Guide for MAYA by : Serdar Hakan DÜZGÖREN

Download or read book Autodesk Arnold Render User Guide for MAYA written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 1580 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arnold Arnold is an advanced cross-platform rendering library, or API, used by a number of prominent organizations in film, television, and animation, including Sony Pictures Imageworks. It was developed as a photo-realistic, physically-based ray tracing alternative to traditional scanline based rendering software for CG animation. Arnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units. The Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters, and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. However, Arnold can also be used as: A ray server for traditional scanline renderers. A tool for baking/procedural generation of lighting data (lightmaps for videogames). An interactive rendering and relighting tool.

Maya 5 Fundamentals

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Author :
Publisher : New Riders
ISBN 13 : 9780735713727
Total Pages : 616 pages
Book Rating : 4.7/5 (137 download)

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Book Synopsis Maya 5 Fundamentals by : Garry Lewis

Download or read book Maya 5 Fundamentals written by Garry Lewis and published by New Riders. This book was released on 2004 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the powerful 3D modeling program Maya 5, users are limited only by their own imagination. In these pages, veteran animator Jim Lammers (who brought life to the Sony/Tristar film "Starship Troopers") takes readers from a review of 3D fundamentals to full-blown Maya 5 content creation. A companion CD includes video-captured movies that walk readers through every tutorial in the book.

Maya Ruins of Mexico in Color

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Author :
Publisher : Norman : University of Oklahoma Press, c1977, 1979 printing.
ISBN 13 : 9780806114422
Total Pages : 246 pages
Book Rating : 4.1/5 (144 download)

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Book Synopsis Maya Ruins of Mexico in Color by : William M. Ferguson

Download or read book Maya Ruins of Mexico in Color written by William M. Ferguson and published by Norman : University of Oklahoma Press, c1977, 1979 printing.. This book was released on 1977-01-01 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: A pictorial account of the Mayas, their history, and their culture.

Maya® Secrets of the ProsTM

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0782150616
Total Pages : 302 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Maya® Secrets of the ProsTM by : John Kundert-Gibbs

Download or read book Maya® Secrets of the ProsTM written by John Kundert-Gibbs and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men. In nine unique and compelling chapters, you’ll get detailed and sophisticated instruction on how to: Enhance fluidity and realism by generating complex motion with Maya Cloth Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake Produce natural lighting effects using global illumination and image based lighting Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation Use Maya’s built-in noise function to produce powerful effects similar to those used in “The Matrix” trilogy Create a human face from a conceptual sketch using subdivision surfaces