Author : Ken Anjyo
Publisher : Springer Nature
ISBN 13 : 303102592X
Total Pages : 79 pages
Book Rating : 4.0/5 (31 download)
Book Synopsis Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition by : Ken Anjyo
Download or read book Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition written by Ken Anjyo and published by Springer Nature. This book was released on 2022-06-01 with total page 79 pages. Available in PDF, EPUB and Kindle. Book excerpt: This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.