Math File Folder Games

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781539682394
Total Pages : 144 pages
Book Rating : 4.6/5 (823 download)

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Book Synopsis Math File Folder Games by : Justin Holladay

Download or read book Math File Folder Games written by Justin Holladay and published by Createspace Independent Publishing Platform. This book was released on 2017-03-14 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printable Middle School Math Games - Math Teachers, Look No Further! 42 printable math games for upper elementary and middles school students, easy-to-setup for any math class, when laminated these can be made into math board games for middle school that can be used over and over again. WHAT IS A MATH FILE FOLDER GAME? A Math File Folder Game fits in a folder making it easy to use and ready at a moment's notice. Very few other items are required. You'll need to construct or reproduce the included game boards and have playing cards and dice handy. A few games use other types of geometric manipulatives that are standard items in most elementary and middle school classrooms. This value-packed book contains 42 math games that will give your students so much fun they'll forget they're actually learning mathematics! But don't be fooled. Just because games are exciting doesn't mean that they're not built upon solid educational benefits. Students will learn basic skills, problem solving, and critical thinking across a wide variety of mathematical topics: measurement, arithmetic, algebra, and geometry. Here are some of the specific topics covered: congruence, similarity, perimeter, area, volume, linear measurement in standard and metric units, generating and analyzing patterns and relationships, practice and strategy with the four basic operations, understanding of fractions, both equivalence and ordering, modeling with mathematics, relationships between 2-D and 3-D objects, probability models, greatest common factor, least common multiple, prime factorization, ratio, proportion, and percent, liquid volumes, classification of angles, graphing on a coordinate plane, complementary and supplementary angles, rules for divisibility, operations with integers and rational numbers, absolute value, integer exponents, radicals, one variable equations, Pythagorean Theorem, statistical variability and measures of central tendency Math File Folder Games also offer teachers another benefit. They align to the US Common Core Standards and Common Core Mathematical Practices. By using Math Games at home or in your classroom with your upper elementary, middle school, or high school kids, you can provide them with hours of fun-filled learning time. And the best part is you'll get into the spirit and enjoy yourself, too!

File Folder Games

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Publisher :
ISBN 13 : 9781594416583
Total Pages : pages
Book Rating : 4.4/5 (165 download)

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Book Synopsis File Folder Games by : Karen Finch

Download or read book File Folder Games written by Karen Finch and published by . This book was released on 1990 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mathematics and Computation

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Publisher : Princeton University Press
ISBN 13 : 0691189137
Total Pages : 434 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Mathematics and Computation by : Avi Wigderson

Download or read book Mathematics and Computation written by Avi Wigderson and published by Princeton University Press. This book was released on 2019-10-29 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the winner of the Turing Award and the Abel Prize, an introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography

Math for Programmers

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Publisher : Manning Publications
ISBN 13 : 1617295353
Total Pages : 686 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Math for Programmers by : Paul Orland

Download or read book Math for Programmers written by Paul Orland and published by Manning Publications. This book was released on 2021-01-12 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Street-Fighting Mathematics

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Publisher : MIT Press
ISBN 13 : 0262265591
Total Pages : 152 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Street-Fighting Mathematics by : Sanjoy Mahajan

Download or read book Street-Fighting Mathematics written by Sanjoy Mahajan and published by MIT Press. This book was released on 2010-03-05 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: An antidote to mathematical rigor mortis, teaching how to guess answers without needing a proof or an exact calculation. In problem solving, as in street fighting, rules are for fools: do whatever works—don't just stand there! Yet we often fear an unjustified leap even though it may land us on a correct result. Traditional mathematics teaching is largely about solving exactly stated problems exactly, yet life often hands us partly defined problems needing only moderately accurate solutions. This engaging book is an antidote to the rigor mortis brought on by too much mathematical rigor, teaching us how to guess answers without needing a proof or an exact calculation. In Street-Fighting Mathematics, Sanjoy Mahajan builds, sharpens, and demonstrates tools for educated guessing and down-and-dirty, opportunistic problem solving across diverse fields of knowledge—from mathematics to management. Mahajan describes six tools: dimensional analysis, easy cases, lumping, picture proofs, successive approximation, and reasoning by analogy. Illustrating each tool with numerous examples, he carefully separates the tool—the general principle—from the particular application so that the reader can most easily grasp the tool itself to use on problems of particular interest. Street-Fighting Mathematics grew out of a short course taught by the author at MIT for students ranging from first-year undergraduates to graduate students ready for careers in physics, mathematics, management, electrical engineering, computer science, and biology. They benefited from an approach that avoided rigor and taught them how to use mathematics to solve real problems. Street-Fighting Mathematics will appear in print and online under a Creative Commons Noncommercial Share Alike license.

Mathematics and the Imagination

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Publisher : Courier Corporation
ISBN 13 : 0486320278
Total Pages : 402 pages
Book Rating : 4.4/5 (863 download)

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Book Synopsis Mathematics and the Imagination by : Edward Kasner

Download or read book Mathematics and the Imagination written by Edward Kasner and published by Courier Corporation. This book was released on 2013-04-22 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: With wit and clarity, the authors progress from simple arithmetic to calculus and non-Euclidean geometry. Their subjects: geometry, plane and fancy; puzzles that made mathematical history; tantalizing paradoxes; more. Includes 169 figures.

3D Math Primer for Graphics and Game Development, 2nd Edition

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Publisher : CRC Press
ISBN 13 : 1568817231
Total Pages : 848 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis 3D Math Primer for Graphics and Game Development, 2nd Edition by : Fletcher Dunn

Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

More Math Into LaTeX

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Publisher : Springer Science & Business Media
ISBN 13 : 0387688528
Total Pages : 629 pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis More Math Into LaTeX by : George Grätzer

Download or read book More Math Into LaTeX written by George Grätzer and published by Springer Science & Business Media. This book was released on 2007-07-14 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the fourth edition of the standard introductory text and complete reference for scientists in all disciplines, as well as engineers. This fully revised version includes important updates on articles and books as well as information on a crucial new topic: how to create transparencies and computer projections, both for classrooms and professional meetings. The text maintains its user-friendly, example-based, visual approach, gently easing readers into the secrets of Latex with The Short Course. Then it introduces basic ideas through sample articles and documents. It includes a visual guide and detailed exposition of multiline math formulas, and even provides instructions on preparing books for publishers.

Math into LaTeX

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Publisher : Springer Science & Business Media
ISBN 13 : 146122134X
Total Pages : 607 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Math into LaTeX by : George Grätzer

Download or read book Math into LaTeX written by George Grätzer and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new chapter "A Visual Introduction to MikTeX," an open source implementation of TeX and LaTeX for Windows operating systems Another new chapter describing amsrefs, a simpler method for formatting references that incorporates and replaces BibTeX data Integrates a major revision to the amsart document class, along with updated examples

More Math Into LaTeX

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Publisher : Springer
ISBN 13 : 3319237969
Total Pages : 621 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis More Math Into LaTeX by : George Grätzer

Download or read book More Math Into LaTeX written by George Grätzer and published by Springer. This book was released on 2016-02-15 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: For over two decades, this comprehensive manual has been the standard introduction and complete reference for writing articles and books containing mathematical formulas. If the reader requires a streamlined approach to learning LaTeX for composing everyday documents, Grätzer’s © 2014 Practical LaTeX may also be a good choice. In this carefully revised fifth edition, the Short Course has been brought up to date and reflects a modern and practical approach to LaTeX usage. New chapters have been added on illustrations and how to use LaTeX on an iPad. Key features: An example-based, visual approach and a gentle introduction with the Short Course A detailed exposition of multiline math formulas with a Visual Guide A unified approach to TeX, LaTeX, and the AMS enhancements A quick introduction to creating presentations with formulas From earlier reviews: Grätzer’s book is a solution. —European Mathematical Society Newsletter There are several LaTeX guides, but this one wins hands down for the elegance of its approach and breadth of coverage. —Amazon.com, Best of 2000, Editor’s choice A novice reader will be able to learn the most essential features of LaTeX sufficient to begin typesetting papers within a few hours of time... An experienced TeX user, on the other hand, will find a systematic and detailed discussion of LaTeX fea tures. —Report on Mathematical Physics A very helpful and useful tool for all scientists and engineers. —Review of Astronomical Tools

Text and Math Into LaTeX

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Publisher : Springer Nature
ISBN 13 : 3031552814
Total Pages : 628 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis Text and Math Into LaTeX by : George Gratzer

Download or read book Text and Math Into LaTeX written by George Gratzer and published by Springer Nature. This book was released on 2024 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 30 years, this comprehensive manual has been the standard introduction and complete reference for writing articles and books containing mathematical formulas. This sixth edition uses a slightly changed title, Text and Math into LaTeX, to emphasize the importance of text in mathematical/scientific composition. Sections that contained commands no longer much needed (such as \includeonly) and the introductory sections to PDF (now ubiquitous) have been omitted. Many sections are now enhanced with discussion of new and useful packages. An occasional encouragement for the reader to consult ChatGPT for confirmation on various points illustrates the positive relationship between ChatGPT and LaTeX. The new Chapter 17 describes recent developments that enhance, or replace, BibTeX; the new Appendix C, introduces the reader to ChatGPT.

Doing Math with Python

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Publisher : No Starch Press
ISBN 13 : 1593276400
Total Pages : 265 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Doing Math with Python by : Amit Saha

Download or read book Doing Math with Python written by Amit Saha and published by No Starch Press. This book was released on 2015-08-01 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3

The Definitive Guide to How Computers Do Math

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Publisher : John Wiley & Sons
ISBN 13 : 0471732788
Total Pages : 480 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis The Definitive Guide to How Computers Do Math by : Clive Maxfield

Download or read book The Definitive Guide to How Computers Do Math written by Clive Maxfield and published by John Wiley & Sons. This book was released on 2005-09-27 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Basics of Computer Arithmetic Made Enjoyable and Accessible-with a Special Program Included for Hands-on Learning "The combination of this book and its associated virtual computer is fantastic! Experience over the last fifty years has shown me that there's only one way to truly understand how computers work; and that is to learn one computer and its instruction set-no matter how simple or primitive-from the ground up. Once you fully comprehend how that simple computer functions, you can easily extrapolate to more complex machines." -Fred Hudson, retired engineer/scientist "This book-along with the virtual DIY Calculator-is an incredibly useful teaching and learning tool. The interesting trivia nuggets keep you turning the pages to see what's next. Students will have so much fun reading the text and performing the labs that they won't even realize they are learning." -Michael Haghighi, Chairperson of the Business and Computer Information Systems Division, Calhoun Community College, Alabama "At last, a book that presents an innovative approach to the teaching of computer architecture. Written with authority and verve, witty, superbly illustrated, and enhanced with many laboratory exercises, this book is a must for students and teachers alike." -Dr. Albert Koelmans, Lecturer in Computer Engineering, University of Newcastle upon Tyne, UK, and the 2003 recipient of the EASIT-Eng. Gold Award for Innovative Teaching in Computer Engineering Packed with nuggets of information and tidbits of trivia, How Computers Do Math provides an incredibly fun and interesting introduction to the way in which computers perform their magic in general and math in particular. The accompanying CD-ROM contains a virtual computer/calculator called the DIY Calculator, and the book's step-by-step interactive laboratories guide you in the creation of a simple program to run on your DIY Calculator. How Computers Do Math can be enjoyed by non-technical individuals; students of computer science, electronics engineering, and mathematics; and even practicing engineers. All of the illustrations and interactive laboratories featured in the book are provided on the CD-ROM for use by high school, college, and university educators as lecture notes and handouts. For online resources and more information please visit the author's website at www.DIYCalculator.com.

Essential Mathematics for Games and Interactive Applications

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Publisher : CRC Press
ISBN 13 : 0123742978
Total Pages : 706 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Discrete Mathematics

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781534970748
Total Pages : 342 pages
Book Rating : 4.9/5 (77 download)

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Book Synopsis Discrete Mathematics by : Oscar Levin

Download or read book Discrete Mathematics written by Oscar Levin and published by Createspace Independent Publishing Platform. This book was released on 2016-08-16 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: This gentle introduction to discrete mathematics is written for first and second year math majors, especially those who intend to teach. The text began as a set of lecture notes for the discrete mathematics course at the University of Northern Colorado. This course serves both as an introduction to topics in discrete math and as the "introduction to proof" course for math majors. The course is usually taught with a large amount of student inquiry, and this text is written to help facilitate this. Four main topics are covered: counting, sequences, logic, and graph theory. Along the way proofs are introduced, including proofs by contradiction, proofs by induction, and combinatorial proofs. The book contains over 360 exercises, including 230 with solutions and 130 more involved problems suitable for homework. There are also Investigate! activities throughout the text to support active, inquiry based learning. While there are many fine discrete math textbooks available, this text has the following advantages: It is written to be used in an inquiry rich course. It is written to be used in a course for future math teachers. It is open source, with low cost print editions and free electronic editions.

Homotopy Type Theory: Univalent Foundations of Mathematics

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Author :
Publisher : Univalent Foundations
ISBN 13 :
Total Pages : 484 pages
Book Rating : 4./5 ( download)

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Book Synopsis Homotopy Type Theory: Univalent Foundations of Mathematics by :

Download or read book Homotopy Type Theory: Univalent Foundations of Mathematics written by and published by Univalent Foundations. This book was released on with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Putting Two and Two Together

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Publisher : American Mathematical Society
ISBN 13 : 1470460114
Total Pages : 274 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Putting Two and Two Together by : Burkard Polster

Download or read book Putting Two and Two Together written by Burkard Polster and published by American Mathematical Society. This book was released on 2021-12-10 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Putting Two and Two Together is a humorous and quirky collection of unusual, ingenious, and beautiful morsels of mathematics. Authors Burkard Polster (YouTube's Mathologer) and Marty Ross delve into mathematical puzzles and phenomena in engaging stories featuring current events, sports, and history, many flavored with a distinctive bit of Australiana. Each chapter ends with “puzzles to ponder” that will spur further reflection. These stories were written for a general audience, and originally appeared in the Maths Masters column in The Age newspaper. The book offers mathematical entertainment for curious readers of all ages, and assumes a minimum of mathematical background. Polster and Ross are masters of the genre this book represents: a cornucopia of offerings, from across the mathematical spectrum. Their articles are entertaining, captivating, and informative, and will appeal to everyone from interested amateurs to old pros. On top of all that, the prose is clear, concise and a lot of fun—happily with a charmingly Aussie flavo(u)r. Crack the spine and enjoy! —Michael Berg, Loyola Marymount University, Los Angeles The American Mathematical Society must be congratulated on publishing a singularly amusing synthesis of cultural anthropology coupled with mathematical entertainment. —Tushar Das, University of Wisconsin–La Crosse Polster and Ross are as good as the original master, Martin Gardner! They are also as good as that other great popularizer of mathematics, Ian Stewart, who took up Gardner's mantle, and as good as Douglas Hofstedter, who also followed in Gardner's footsteps as popularizers of mathematics within regular columns in “Scientific American”, and elsewhere. I recommend this new book very highly! Like Poster and Ross's first collection of columns, it is one that you can happily read from cover to cover, or dip into at any random point, and find treasures. You will then often return, savouring, and often laughing, while also learning, and responding to thoughtful challenges! —John Gough, Deakin University, Geelong, Australia