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Masters Of Dragonlance Art
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Book Synopsis Masters of Dragonlance Art by : Margaret Weis
Download or read book Masters of Dragonlance Art written by Margaret Weis and published by . This book was released on 2002 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents the artwork featured in the Dragonlance novels, games, calendars, and other materials by such artists as Brom, Mark Zug, Todd Lockwood, and Larry Elmore.
Book Synopsis The Art of the DragonLance Saga by : Mary Kirchoff
Download or read book The Art of the DragonLance Saga written by Mary Kirchoff and published by . This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeons & Dragons Art & Arcana by : Michael Witwer
Download or read book Dungeons & Dragons Art & Arcana written by Michael Witwer and published by Ten Speed Press. This book was released on 2018-10-23 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.
Book Synopsis Dragons of Deceit by : Margaret Weis
Download or read book Dragons of Deceit written by Margaret Weis and published by Random House Worlds. This book was released on 2022-08-02 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine—desperate to restore her beloved father to life—sets off on a quest to change time. “I love Dragonlance and I love Margaret Weis and Tracy Hickman. Plain and simple. Their books are my favorite fantasy series of all time.”—Joe Manganiello Destina Rosethorn—as her name implies—believes herself to be a favored child of destiny. But when her father dies in the War of the Lance, she watches her carefully constructed world come crashing down. She loses not only her beloved father but also the legacy he has left her: the family lands and castle. To save her father, she hatches a bold plan—to go back in time and prevent his death. First, she has to secure the Device of Time Journeying, last known to be in the possession of the spirited kender Tasslehoff Burrfoot. But to change time, she’ll need another magical artifact—the most powerful and dangerous artifact ever created. Destina’s quest takes her from the dwarven kingdom of Thorbardin to the town of Solace and beyond, setting in motion a chain of disastrous events that threaten to divert the course of the River of Time, alter the past, and forever change the future.
Book Synopsis Dungeon Master's Screen by : Wizards of the Coast
Download or read book Dungeon Master's Screen written by Wizards of the Coast and published by . This book was released on 2002-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.
Book Synopsis Land of the Minotaurs by : Richard A. Knaak
Download or read book Land of the Minotaurs written by Richard A. Knaak and published by Wizards of the Coast. This book was released on 2012-04-17 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fourth volume in the Lost Histories series introduces readers to one of Krynn's most enduring and formidable races—the minotaurs Of all the peoples of Krynn, one race has remained strong in its pride and beliefs. The powerful minotaurs envision themselves as the children of destiny, the future masters of the world. Despite adversity, defeat, and enslavement, that belief has never wavered. If there is a foe capable of destroying the minotaurs, it is their own arrogance. As clan clashes against clan, the exiled champion Kaz must discover the terrible secret of the empire before he and his entire race suffer the disastrous consequences and implement their own demise.
Book Synopsis The Art of the Dragonlance Saga by : Margaret Weis
Download or read book The Art of the Dragonlance Saga written by Margaret Weis and published by Random House Incorporated. This book was released on 1987 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes the creation of the stories and artwork of the Dragonlance books and examines the characters of the heroes and villains
Book Synopsis Menzoberranzan: City of Intrigue by : RPG Team
Download or read book Menzoberranzan: City of Intrigue written by RPG Team and published by . This book was released on 2012-08-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This product provides an in-depth exploration of Menzoberranzan, the greatest drow city in the Dungeons & Dragons game and Forgotten Realms campaign setting. It contains all of the information a Dungeon Master needs to run adventures or an entire campaign based in the treacherous city, including descriptions of city locations, drow houses, key organizations, and the precarious political landscape. It gives players the information they need to create characters who are members of drow houses or organizations within Menzoberranzan, as well as explains the benefits and rivalries that come with choosing a particular allegiance. Includes a full-color, fold-out poster map of Menzoberranzan, the fabled drow city.
Book Synopsis The Art of the Dragonlance Saga by : Mary Lynn Kirchoff
Download or read book The Art of the Dragonlance Saga written by Mary Lynn Kirchoff and published by . This book was released on 1987 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Kaz the Minotaur written by Richard Knaak and published by Wizards of the Coast. This book was released on 2012-04-24 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Old friends become new foes in this follow-up to the New York Times bestseller The Legend of Huma, starring renegade minotaur Kaz After the defeat of the Dark Queen and the death of Huma Dragonbane, Kaz the minotaur wanders throughout Krynn, telling the tale of the land’s most legendary hero. Already hunted by his own kinsmen, he discovers that he has also been declared an outlaw by the Knights of Solamnia, who once hailed him as a hero. But he has no idea why. With old comrades now chasing him as a dreaded enemy, Kaz searches for the truth. But when he hears rumors of evil incidents, he returns to warn the Knights of Solamnia—and is plunged into a dark waking nightmare. Magic and treachery assail him from every side, but it is the ghosts of the past that may prove the most dangerous threat.
Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Download or read book Legends of the Twins written by and published by Sovereign Press (WI). This book was released on 2005-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
Book Synopsis Dragonlance Knightly Orders of Ansalon by : Sean Everette
Download or read book Dragonlance Knightly Orders of Ansalon written by Sean Everette and published by Sovereign Press (WI). This book was released on 2015-06-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.
Book Synopsis Sigmund Ringeck's Knightly Arts Of Combat by : David Lindholm
Download or read book Sigmund Ringeck's Knightly Arts Of Combat written by David Lindholm and published by Paladin Press. This book was released on 2006-04-01 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: The lessons of influential 15th-century fencing master Sigmund Ringeck are brought to life once again by David Lindholm and Peter Svärd, the duo behind Sigmund Ringeck's Knightly Art of the Longsword. This lavishly illustrated companion to Longsword examines Ringeck's instruction on fighting with the sword and buckler, fighting in armor with longsword and spear, and wrestling. These disciplines and more are fully explained both by Ringeck's text (offered in the original old German as well as the authors' English translation) and detailed captions for the step-by-step illustrations. The timeless works of Ringeck, who is best known for his interpretations of the teachings of grand master Johannes Liechtenauer, offer a rare opportunity to experience a firsthand account of this important period in the development of the Western martial arts. This book will be treasured by aficionados of the medieval arts of combat for generations to come. Foreword by John Clements.
Book Synopsis The Violent VIOLET Collection by : J. Scott Campbell
Download or read book The Violent VIOLET Collection written by J. Scott Campbell and published by . This book was released on 2015-07-09 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: J. Scott Campbell presents The Violent VIOLET Collection, dedicated to make a compilation of published artwork for comic book publishers, movies and personal projects. Features a centerfold with Danger Girl/GIJOE and X-Men. Also new better protective coating and end pages.
Book Synopsis Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) by : Dungeons & Dragons
Download or read book Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2014-12-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Book Synopsis Chainer's Torment by : Scott McGough
Download or read book Chainer's Torment written by Scott McGough and published by . This book was released on 2002-01 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the pit-fighting arenas, a Cabal dementia caster unleashes an array of horrific monsters when the dark nightmares of his mind suddenly come to life. Original.