Mapping the Atari

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Author :
Publisher : Compute
ISBN 13 : 9780874550047
Total Pages : 270 pages
Book Rating : 4.5/5 (5 download)

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Book Synopsis Mapping the Atari by : Ian Chadwick

Download or read book Mapping the Atari written by Ian Chadwick and published by Compute. This book was released on 1985 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supplies a Comprehensive Listing of Memory Locations & Their Functions. Suggests Applications with Program Listings

Mapping the Atari

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Author :
Publisher : Greensboro, N.C. : Compute! Publications in conjunction with Irata Press
ISBN 13 : 9780942386097
Total Pages : 194 pages
Book Rating : 4.3/5 (86 download)

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Book Synopsis Mapping the Atari by : Ian Chadwick

Download or read book Mapping the Atari written by Ian Chadwick and published by Greensboro, N.C. : Compute! Publications in conjunction with Irata Press. This book was released on 1983 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supplies a Comprehensive Listing of Memory Locations & Their Functions. Suggests Applications with Program Listings

Racing the Beam

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Author :
Publisher : MIT Press
ISBN 13 : 0262539764
Total Pages : 193 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Racing the Beam by : Nick Montfort

Download or read book Racing the Beam written by Nick Montfort and published by MIT Press. This book was released on 2020-02-25 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.

Art Of Atari

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Author :
Publisher : Dynamite Entertainment
ISBN 13 : 1524101060
Total Pages : 352 pages
Book Rating : 4.5/5 (241 download)

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Book Synopsis Art Of Atari by : Tim Lapetino

Download or read book Art Of Atari written by Tim Lapetino and published by Dynamite Entertainment. This book was released on 2016-10-26 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!

Master Memory Map for the Atari

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Author :
Publisher :
ISBN 13 : 9780835942423
Total Pages : 361 pages
Book Rating : 4.9/5 (424 download)

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Book Synopsis Master Memory Map for the Atari by : Craig Patchett

Download or read book Master Memory Map for the Atari written by Craig Patchett and published by . This book was released on 1984 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Playing Atari with Saddam Hussein

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Author :
Publisher : Houghton Mifflin Harcourt
ISBN 13 : 054478507X
Total Pages : 181 pages
Book Rating : 4.5/5 (447 download)

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Book Synopsis Playing Atari with Saddam Hussein by : Jennifer Rozines Roy

Download or read book Playing Atari with Saddam Hussein written by Jennifer Rozines Roy and published by Houghton Mifflin Harcourt. This book was released on 2018 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: For forty-two days in 1991, eleven-year-old Ali Fadhil and his family struggle to survive as Basra, Iraq, is bombed by the United States and its allies.

Without a Map

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Publisher : Beacon Press
ISBN 13 : 0807020230
Total Pages : 274 pages
Book Rating : 4.8/5 (7 download)

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Book Synopsis Without a Map by : Meredith Hall

Download or read book Without a Map written by Meredith Hall and published by Beacon Press. This book was released on 2024-04-09 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meredith Hall's moving but unsentimental memoir begins in 1965, when she becomes pregnant at sixteen. Shunned by her insular New Hampshire community, she is then kicked out of the house by her mother. Her father and stepmother reluctantly take her in, hiding her before they finally banish her altogether. After giving her baby up for adoption, Hall wanders recklessly through the Middle East, where she survives by selling her possessions and finally her blood. She returns to New England and stitches together a life that encircles her silenced and invisible grief. When he is twenty-one, her lost son finds her. Hall learns that he grew up in gritty poverty with an abusive father—in her own father's hometown. Their reunion is tender, turbulent, and ultimately redemptive. Hall's parents never ask for her forgiveness, yet as they age, she offers them her love. What sets Without a Map apart is the way in which loss and betrayal evolve into compassion, and compassion into wisdom.

Finding the Next Steve Jobs

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1476759820
Total Pages : 256 pages
Book Rating : 4.4/5 (767 download)

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Book Synopsis Finding the Next Steve Jobs by : Nolan Bushnell

Download or read book Finding the Next Steve Jobs written by Nolan Bushnell and published by Simon and Schuster. This book was released on 2014-09-23 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the legendary founder of Atari and Chuck E. Cheese’s and Steve Jobs’s first boss, the secrets to finding, hiring, keeping, and nurturing creative talent. The business world is changing faster than ever, and every day your company faces new complications and difficulties. The only way to resolve these issues is to have a staff of wildly creative people who live as much in the future as the present, who thrive on being different, and whose ideas will guarantee that your company will prosper when other companies fail. A celebrated visionary and iconoclast, Nolan Bushnell founded the groundbreaking gaming company Atari before he went on to found Chuck E. Cheese’s and two dozen other companies. He also happened to launch the career of the late Steve Jobs, along with those of many other bril­liant creatives over the course of his five decades in business. With refreshing candor, keen psychological insight, and robust humor, Bushnell explains in Finding the Next Steve Jobs how to think boldly and differently about companies and organizations—and spe­cifically the people who work within them. For anyone trying to turn a company into the next Atari or Apple, build a more creative workforce, or fashion a career in a changing world, this book will enlighten, challenge, surprise, and amuse.

Art of Atari

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Author :
Publisher :
ISBN 13 : 9781524103026
Total Pages : 0 pages
Book Rating : 4.1/5 (3 download)

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Book Synopsis Art of Atari by : None

Download or read book Art of Atari written by None and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The artwork of Atari inspired a generation and created a bridge from thesimple on-screen graphics of its early games to the imaginations of eagergamers. Now, Dynamite Entertainment proudly brings the most iconic,mind-blowing video game illustrations to posters, each one easy to remove andperfect for display, showcasing the tremendous talent of Atari's greatestartists! "Price Includes VAT"

Assembly Language Programming for the Atari Computers

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Author :
Publisher : McGraw-Hill Companies
ISBN 13 : 9780070106796
Total Pages : 294 pages
Book Rating : 4.1/5 (67 download)

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Book Synopsis Assembly Language Programming for the Atari Computers by : Mark Chasin

Download or read book Assembly Language Programming for the Atari Computers written by Mark Chasin and published by McGraw-Hill Companies. This book was released on 1984-01-01 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces Assembly Language Programming for the Atari Computers

The CRPG Book: A Guide to Computer Role-Playing Games

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Author :
Publisher :
ISBN 13 : 9781999353308
Total Pages : 528 pages
Book Rating : 4.3/5 (533 download)

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Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Atari Flashback: the Essential Companion

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Author :
Publisher : Prima Games
ISBN 13 : 9780744018868
Total Pages : 0 pages
Book Rating : 4.0/5 (188 download)

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Book Synopsis Atari Flashback: the Essential Companion by : Prima Games

Download or read book Atari Flashback: the Essential Companion written by Prima Games and published by Prima Games. This book was released on 2017-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brief history of the Atari 2600, as well as fun facts and details on how to play over 65 classic Atari games.

Atari Basic

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (128 download)

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Book Synopsis Atari Basic by : Thomas E. Rowley

Download or read book Atari Basic written by Thomas E. Rowley and published by . This book was released on 1981 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Dr. C. Wacko's Miracle Guide to Designing and Programming Your Own Atari Computer Arcade Games

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 : 9780201114904
Total Pages : 235 pages
Book Rating : 4.1/5 (149 download)

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Book Synopsis Dr. C. Wacko's Miracle Guide to Designing and Programming Your Own Atari Computer Arcade Games by : David L. Heller

Download or read book Dr. C. Wacko's Miracle Guide to Designing and Programming Your Own Atari Computer Arcade Games written by David L. Heller and published by Addison Wesley Publishing Company. This book was released on 1983-01-01 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Machine Language for Beginners

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Author :
Publisher : Compute! Publications
ISBN 13 :
Total Pages : 384 pages
Book Rating : 4.:/5 (49 download)

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Book Synopsis Machine Language for Beginners by : Richard Mansfield

Download or read book Machine Language for Beginners written by Richard Mansfield and published by Compute! Publications. This book was released on 1983 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the Beginner to Machine Code. Includes Utilities, An Assembler & a Disassembler

Game Console Hacking

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Author :
Publisher : Elsevier
ISBN 13 : 9780080532318
Total Pages : 512 pages
Book Rating : 4.5/5 (323 download)

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Book Synopsis Game Console Hacking by : Joe Grand

Download or read book Game Console Hacking written by Joe Grand and published by Elsevier. This book was released on 2004-11-12 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Digital Lifeline?

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Author :
Publisher : MIT Press
ISBN 13 : 0262346206
Total Pages : 304 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Digital Lifeline? by : Carleen Maitland

Download or read book Digital Lifeline? written by Carleen Maitland and published by MIT Press. This book was released on 2018-05-04 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interdisciplinary perspectives on the role of new information technologies, including mobile phones, wireless networks, and biometric identification, in the global refugee crisis. Today's global refugee crisis has mobilized humanitarian efforts to help those fleeing persecution and armed conflict at all stages of their journey. Aid organizations are increasingly employing new information technologies in their mission, taking advantage of proliferating mobile phones, remote sensors, wireless networks, and biometric identification systems. Digital Lifeline? examines the use of these technological innovations by the humanitarian community, exploring operations and systems that range from forecasting refugee flows to providing cellular and Internet connectivity to displaced persons. The contributors, from disciplines as diverse as international law and computer science, offer a variety of perspectives on forced migration, technical development, and user behavior, drawing on field work in countries including Jordan, Lebanon, Rwanda, Germany, Greece, the United States, and Canada. The chapters consider such topics as the use of information technology in refugee status determination; ethical and legal issues surrounding biometric technologies; information technology within organizational hierarchies; the use of technology by refugees; access issues in refugee camps; the scalability and sustainability of information technology innovations in humanitarian work; geographic information systems and spatial thinking; and the use of “big data” analytic techniques. Finally, the book identifies policy research directions, develops a unified research agenda, and offers practical suggestions for conducting displacement research. Contributors Elizabeth Belding, Karen E. Fisher, Daniel Iland, Lindsey N. Kingston, Carleen F. Maitland, Susan F. Martin, Galya Ben-Arieh Ruffer, Paul Schmitt, Lisa Singh, Brian Tomaszewski, Mariya Zheleva