Lord of the Rings Conquest

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Author :
Publisher : Prima Games
ISBN 13 : 9780761560388
Total Pages : 196 pages
Book Rating : 4.5/5 (63 download)

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Book Synopsis Lord of the Rings Conquest by : Michael Searle

Download or read book Lord of the Rings Conquest written by Michael Searle and published by Prima Games. This book was released on 2009 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Use our Rise of Sauron walkthrough to defeat Gandalf and rule the world!- Cooperative class strategies and pro-tips will guide you and your friends through the world of cooperative play.- Fully labeled maps of each epic battlefield.- Story mode walkthroughs will help you vanquish every enemy and receive each Achievement and Trophy.

The Lord of the Rings Video Games

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Author :
Publisher : University-Press.org
ISBN 13 : 9781230489964
Total Pages : 20 pages
Book Rating : 4.4/5 (899 download)

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Book Synopsis The Lord of the Rings Video Games by : Source Wikipedia

Download or read book The Lord of the Rings Video Games written by Source Wikipedia and published by University-Press.org. This book was released on 2013-09 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Commentary (films not included). Pages: 18. Chapters: Guardians of Middle-earth, Lego The Lord of the Rings: The Video Game, The Lord of the Rings: Conquest, The Lord of the Rings: Tactics, The Lord of the Rings: The Battle for Middle-earth, The Lord of the Rings: The Battle for Middle-earth II, The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king, The Lord of the Rings: The Return of the King (video game), The Lord of the Rings: The Two Towers (video game), The Lord of the Rings (pinball). Excerpt: The Lord of the Rings: The Battle for Middle-earth II, abbreviated BFMEII, is a real-time strategy video game developed and published by Electronic Arts. It is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film trilogy adaptation. The game is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. The Windows version of the game was released on March 2, 2006 and the Xbox 360 version was released on July 5, 2006. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development. The online servers were shut down for Windows in 2010 and Xbox 360 in 2011. The story for BFMEII is divided into Good and Evil Campaigns. The Good Campaign focuses on Glorfindel, an Elf who is alerted to a planned attack on the Elven sanctuary of Rivendell. With help from the Dwarves and other Good forces, the Elves attempt to eliminate Sauron and his army to restore peace in Middle-earth. In the Evil Campaign, Sauron sends the Mouth of Sauron and the Nazgul to muster wild Goblins. With his army, Sauron moves forward with his plan to destroy the remaining Good forces in the North. BFMEII received generally favorable reviews from video game critics. Reviews...

The Fellowship of the Ring

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Publisher : HarperCollins UK
ISBN 13 : 0007203586
Total Pages : 571 pages
Book Rating : 4.0/5 (72 download)

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Book Synopsis The Fellowship of the Ring by : John Ronald Reuel Tolkien

Download or read book The Fellowship of the Ring written by John Ronald Reuel Tolkien and published by HarperCollins UK. This book was released on 2005 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'The Fellowship of the Ring' is the first part of JRR Tolkien's epic masterpiece 'The Lord of the Rings'. This 50th anniversary edition features special packaging and includes the definitive edition of the text.|PB

Game Programming Algorithms and Techniques

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Publisher : Pearson Education
ISBN 13 : 0321940156
Total Pages : 352 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Game Programming Algorithms and Techniques by : Sanjay Madhav

Download or read book Game Programming Algorithms and Techniques written by Sanjay Madhav and published by Pearson Education. This book was released on 2014 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

The Return of the King

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Publisher : HarperCollins UK
ISBN 13 : 0007269722
Total Pages : 248 pages
Book Rating : 4.0/5 (72 download)

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Book Synopsis The Return of the King by : J. R. R. Tolkien

Download or read book The Return of the King written by J. R. R. Tolkien and published by HarperCollins UK. This book was released on 2008 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasy fiction. The first ever illustrated paperback of part three of Tolkien's epic masterpiece, The Lord of the Rings, featuring 15 colour paintings by Alan Lee.

Celebrating Middle-Earth

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Publisher : Inkling Books
ISBN 13 : 9781587420122
Total Pages : 112 pages
Book Rating : 4.4/5 (21 download)

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Book Synopsis Celebrating Middle-Earth by : John G. West

Download or read book Celebrating Middle-Earth written by John G. West and published by Inkling Books. This book was released on 2002 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: "An examination of the writings of J.R.R. Tolkien as a defense of the literary, philosophical, political, and religious foundations of Western society"--Half t.p.

The International Relations of Middle-earth

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Publisher : University of Michigan Press
ISBN 13 : 0472051822
Total Pages : 252 pages
Book Rating : 4.4/5 (72 download)

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Book Synopsis The International Relations of Middle-earth by : Abigail E. Ruane

Download or read book The International Relations of Middle-earth written by Abigail E. Ruane and published by University of Michigan Press. This book was released on 2012-04-26 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Lord of the Rings trilogy sheds light on issues of real-world international relations

Ludotopia

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Publisher : transcript Verlag
ISBN 13 : 3839447305
Total Pages : 317 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Ludotopia by : Espen Aarseth

Download or read book Ludotopia written by Espen Aarseth and published by transcript Verlag. This book was released on 2019-08-31 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

Thy Will Be Done

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Publisher : Open Road Media
ISBN 13 : 1504048393
Total Pages : 781 pages
Book Rating : 4.5/5 (4 download)

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Book Synopsis Thy Will Be Done by : Gerard Colby

Download or read book Thy Will Be Done written by Gerard Colby and published by Open Road Media. This book was released on 2017-11-21 with total page 781 pages. Available in PDF, EPUB and Kindle. Book excerpt: A “blistering exposé” of the USA’s secret history of financial, political, and cultural exploitation of Latin America in the 20th century, with a new introduction (Publishers Weekly). What happened when a wealthy industrialist and a visionary evangelist unleashed forces that joined to subjugate an entire continent? Historians Gerard Colby and Charlotte Dennett tell the story of the forty-year campaign led by Standard Oil scion Nelson Rockefeller and Wycliffe Bible Translators founder William Cameron Townsend to establish a US imperial beachhead in Central and South America. Beginning in the 1940s, future Vice President Rockefeller worked with the CIA and allies in the banking industry to prop up repressive governments, devastate the Amazon rain forest, and destabilize local economies—all in the name of anti-Communism. Meanwhile, Townsend and his army of missionaries sought to undermine the belief systems of the region’s indigenous peoples and convert them to Christianity. Their combined efforts would have tragic and long-lasting repercussions, argue the authors of this “well-documented” (Los Angeles Times) book—the product of eighteen years of research—which legendary progressive historian Howard Zinn called “an extraordinary piece of investigative history. Its message is powerful, its data overwhelming and impressive.”

A Chronicle of the Conquest of Granada

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Publisher :
ISBN 13 :
Total Pages : 322 pages
Book Rating : 4.:/5 (9 download)

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Book Synopsis A Chronicle of the Conquest of Granada by : Washington Irving

Download or read book A Chronicle of the Conquest of Granada written by Washington Irving and published by . This book was released on 1842 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Tolkien Compass

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Publisher : Open Court Publishing
ISBN 13 : 9780875483030
Total Pages : 180 pages
Book Rating : 4.4/5 (83 download)

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Book Synopsis A Tolkien Compass by : Jared Lobdell

Download or read book A Tolkien Compass written by Jared Lobdell and published by Open Court Publishing. This book was released on 1975 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ten writers with different viewpoints explore the political, religious, cosmological, and psychological principles of the creator of The Lord of the Rings.

Middle-earth Envisioned

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Publisher :
ISBN 13 : 1937994279
Total Pages : 228 pages
Book Rating : 4.9/5 (379 download)

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Book Synopsis Middle-earth Envisioned by : Brian J. Robb

Download or read book Middle-earth Envisioned written by Brian J. Robb and published by . This book was released on 2013-10-23 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines artistic interpretations of Tolkien's fantasy world, including movie stills, theatrical performances, games, and comic books, and features the lost art of Mary Fairburn, whose paintings were favored by Tolkien himself.

After the Game

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Publisher : Simon and Schuster
ISBN 13 : 148143893X
Total Pages : 352 pages
Book Rating : 4.4/5 (814 download)

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Book Synopsis After the Game by : Abbi Glines

Download or read book After the Game written by Abbi Glines and published by Simon and Schuster. This book was released on 2017-08-22 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third book in Glines' #1 "New York Times"-bestselling Field Party series. Two years ago, Riley Young fled Lawton, Alabama, after accusing the oldest Lawton son, Rhett, of rape. Everyone had called her a liar. Now she's back, raising the little girl that no one believed was Rhett's.

Game Programming in C++

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134597311
Total Pages : 1268 pages
Book Rating : 4.1/5 (345 download)

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Book Synopsis Game Programming in C++ by : Sanjay Madhav

Download or read book Game Programming in C++ written by Sanjay Madhav and published by Addison-Wesley Professional. This book was released on 2018-03-06 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.

The Philosophy of Tolkien

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Publisher : Ignatius Press
ISBN 13 : 1681495317
Total Pages : 244 pages
Book Rating : 4.6/5 (814 download)

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Book Synopsis The Philosophy of Tolkien by : Peter Kreeft

Download or read book The Philosophy of Tolkien written by Peter Kreeft and published by Ignatius Press. This book was released on 2009-09-03 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: While nothing can equal or replace the adventure in reading ; Tolkienಙs masterwork, The Lord of the ; Rings, Peter Kreeft says that the journey into its ; underlying philosophy can be another exhilarating ; adventure. Thus, Kreeft takes the reader on a voyage ; of discovery into the philosophical bones of Middle earth. ; He organizes the philosophical themes in The Lord of the ; Rings into 50 categories, accompanied by over 1,000 ; references to the text of Lord.Since many of the great ; questions of philosophy are included in the 50-theme ; outline, this book can also be read as an engaging ; introduction to philosophy. For each of the philosophical ; topics in Lord, Kreeft presents tools by which they can be ; understood. Illustrated.

War: How Conflict Shaped Us

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Publisher : Random House
ISBN 13 : 1984856146
Total Pages : 332 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis War: How Conflict Shaped Us by : Margaret MacMillan

Download or read book War: How Conflict Shaped Us written by Margaret MacMillan and published by Random House. This book was released on 2020-10-06 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is peace an aberration? The New York Times bestselling author of Paris 1919 offers a provocative view of war as an essential component of humanity. NAMED ONE OF THE TEN BEST BOOKS OF THE YEAR BY THE NEW YORK TIMES BOOK REVIEW “Margaret MacMillan has produced another seminal work. . . . She is right that we must, more than ever, think about war. And she has shown us how in this brilliant, elegantly written book.”—H.R. McMaster, author of Dereliction of Duty and Battlegrounds: The Fight to Defend the Free World The instinct to fight may be innate in human nature, but war—organized violence—comes with organized society. War has shaped humanity’s history, its social and political institutions, its values and ideas. Our very language, our public spaces, our private memories, and some of our greatest cultural treasures reflect the glory and the misery of war. War is an uncomfortable and challenging subject not least because it brings out both the vilest and the noblest aspects of humanity. Margaret MacMillan looks at the ways in which war has influenced human society and how, in turn, changes in political organization, technology, or ideologies have affected how and why we fight. War: How Conflict Shaped Us explores such much-debated and controversial questions as: When did war first start? Does human nature doom us to fight one another? Why has war been described as the most organized of all human activities? Why are warriors almost always men? Is war ever within our control? Drawing on lessons from wars throughout the past, from classical history to the present day, MacMillan reveals the many faces of war—the way it has determined our past, our future, our views of the world, and our very conception of ourselves.

A History of Palestine

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Publisher : Princeton University Press
ISBN 13 : 0691150079
Total Pages : 375 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis A History of Palestine by : Gudrun Krämer

Download or read book A History of Palestine written by Gudrun Krämer and published by Princeton University Press. This book was released on 2011-02-22 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Krämer focuses on patterns of interaction amongst Jews and Arabs (Muslim as well as Christian) in Palestine, an interaction that deeply affected the economic, political, social, and cultural evolution of both communities under Ottoman and British rule.