Little Big World

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Publisher : University of Iowa Press
ISBN 13 : 1587299437
Total Pages : 137 pages
Book Rating : 4.5/5 (872 download)

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Book Synopsis Little Big World by : Jeffrey Hammond

Download or read book Little Big World written by Jeffrey Hammond and published by University of Iowa Press. This book was released on 2010-04-15 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Collections are more about who one is than about what is collected. In Little Big World, Jeffrey Hammond's resonant 1950Æs inner child speaks through the reflective sixty-something man about the culture and magic of a spectrum of action figure playsets through a lifetime."ùMarilynn Gelfman Karp, author, In Flagrante Collecto

Little Big Minds

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Publisher : Penguin
ISBN 13 : 144064988X
Total Pages : 356 pages
Book Rating : 4.4/5 (46 download)

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Book Synopsis Little Big Minds by : Marietta McCarty

Download or read book Little Big Minds written by Marietta McCarty and published by Penguin. This book was released on 2006-12-28 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for parents and educators to sharing the enduring ideas of the biggest minds throughout the centuries—from Plato to Jane Addams—with the "littlest" minds. Children are no strangers to cruelty and courage, to love and to loss, and in this unique book teacher and educational consultant Marietta McCarty reveals that they are, in fact, natural philosophers. Drawing on a program she has honed in schools around the country over the last fifteen years, Little Big Minds guides parents and educators in introducing philosophy to K-8 children in order to develop their critical thinking, deepen their appreciation for others, and brace them for the philosophical quandaries that lurk in all of our lives, young or old. Arranged according to themes-including prejudice, compassion, and death-and featuring the work of philosophers from Plato and Socrates to the Dalai Lama and Martin Luther King Jr., this step-by-step guide to teaching kids how to think philosophically is full of excellent discussion questions, teaching tips, and group exercises.

The Rise of Little Big Norway

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Author :
Publisher : Anthem Press
ISBN 13 : 1785271946
Total Pages : 388 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis The Rise of Little Big Norway by : John F. L. Ross

Download or read book The Rise of Little Big Norway written by John F. L. Ross and published by Anthem Press. This book was released on 2019-11-30 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Rise of Little Big Norway" explores the unlikely rise of Norway from peripherality to today’s global steward with an enviable work-life balance, influential oil fund and Arctic front-row seat. Drawing on wide-ranging source material, John Ross’s original approach combines astute observation, thoughtful analysis and a flowing essay style, leavened with the comparative insight that only a seasoned observer of the region can bring. The book examines the settings, histories and niche elements that lend Norway its distinctiveness and differentiate it from its Nordic neighbors. It gives special attention to the northern and Arctic dimensions of Norwegian life and elaborates a connecting thematic thread, the mobility that once took Vikings across the Atlantic in open boats and makes today’s Norwegians the most-traveled people on the planet. The result is a carefully crafted general study of Norway, a country long overlooked in favor of its Nordic neighbors but now a quiet force in its own right and a touchstone for twenty-first century issues ranging from identity politics to the Arctic melt. This book fills a major gap in the literature on Norway and the Nordic region.

Little, Big

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Author :
Publisher : Hachette UK
ISBN 13 : 0575129808
Total Pages : 560 pages
Book Rating : 4.5/5 (751 download)

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Book Synopsis Little, Big by : John Crowley

Download or read book Little, Big written by John Crowley and published by Hachette UK. This book was released on 2015-03-26 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edgewood is many houses, all put inside each other, or across each other. It's filled with and surrounded by mystery and enchantment: the further in you go, the bigger it gets. Smoky Barnable, who has fallen in love with Daily Alice Drinkwater, comes to Edgewood, her family home, where he finds himself drawn into a world of magical strangeness. Crowley's work has a special alchemy - mixing the world we know with an imagined world which seems more true and real. Winner of the WORLD FANTASY AWARD, LITTLE, BIG is eloquent, sensual, funny and unforgettable, a true Fantasy Masterwork. Winner of the WORLD FANTASY AWARD FOR BEST NOVEL, 1982.

The Little Big Number

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Author :
Publisher : Princeton University Press
ISBN 13 : 1400865522
Total Pages : 411 pages
Book Rating : 4.4/5 (8 download)

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Book Synopsis The Little Big Number by : Dirk Philipsen

Download or read book The Little Big Number written by Dirk Philipsen and published by Princeton University Press. This book was released on 2015-05-26 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of GDP and why we need a better measurement of growth In one lifetime, GDP, or Gross Domestic Product, has ballooned from a narrow economic tool into a global article of faith. As The Little Big Number demonstrates, this spells trouble. While economies and cultures measure their performance by it, GDP only measures output. It ignores central facts such as quality, costs, or purpose. Sustainability and quality of life are overlooked. Losses don't count. The world can no longer afford GDP rule—GDP ignores real development. Dirk Philipsen demonstrates how the history of GDP reveals unique opportunities to fashion smarter goals and measures. The Little Big Number explores a possible roadmap for a future that advances quality of life rather than indiscriminate growth.

Adobe Photoshop Elements 10

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240523792
Total Pages : 367 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Adobe Photoshop Elements 10 by : Mark Galer

Download or read book Adobe Photoshop Elements 10 written by Mark Galer and published by Taylor & Francis. This book was released on 2011 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get amazing Photoshop-level performance from Elements using this project-based guide.

History by Generations

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Author :
Publisher : Wallstein Verlag
ISBN 13 : 3835322907
Total Pages : 304 pages
Book Rating : 4.8/5 (353 download)

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Book Synopsis History by Generations by : Hartmut Berghoff

Download or read book History by Generations written by Hartmut Berghoff and published by Wallstein Verlag. This book was released on 2013-08-05 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Die Beiträge des vorliegenden Bandes gehen aus einer gemeinsamen Tagung des Graduiertenkollegs "Generationengeschichte" der Georg-August-Universität Göttingen und des Deutschen Historischen Instituts in Washington hervor. Verschiedene Generationenkonzepte standen sich hier gegenüber: die europäische Idee von "Jugendgenerationen" und "politischen Generationen" und die eher pragmatische amerikanische Lesart von den "demographischen Generationen" oder den "Konsumgenerationen". Immer, so scheint es, wird die generationelle Logik überlagert von nationalen Vorstellungen der Dazugehörigkeit. Sehr deutlich arbeiten die Beiträge aus Europa und den USA heraus, dass die historische Zeit wohl in Generationen gelesen wird, doch wird Geschichte nicht von Generationen gemacht.

This Gaming Life

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Author :
Publisher : University of Michigan Press
ISBN 13 : 0472116355
Total Pages : 225 pages
Book Rating : 4.4/5 (721 download)

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Book Synopsis This Gaming Life by : Jim Rossignol

Download or read book This Gaming Life written by Jim Rossignol and published by University of Michigan Press. This book was released on 2008-05-29 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.

New York Magazine

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Publisher :
ISBN 13 :
Total Pages : 134 pages
Book Rating : 4./5 ( download)

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Book Synopsis New York Magazine by :

Download or read book New York Magazine written by and published by . This book was released on 1990-05-28 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.

GameAxis Unwired

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Author :
Publisher :
ISBN 13 :
Total Pages : 104 pages
Book Rating : 4./5 ( download)

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Book Synopsis GameAxis Unwired by :

Download or read book GameAxis Unwired written by and published by . This book was released on 2007-09 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Now the Chips Are Down

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Author :
Publisher : MIT Press
ISBN 13 : 0262034034
Total Pages : 219 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Now the Chips Are Down by : Alison Gazzard

Download or read book Now the Chips Are Down written by Alison Gazzard and published by MIT Press. This book was released on 2016-02-12 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of a pioneering microcomputer: its beginnings as part of a national Computer Literary Project, its innovative hardware, and its creative uses. In 1982, the British Broadcasting Corporation launched its Computer Literacy Project, intended “to introduce interested adults to the world of computers and computing.” The BBC accompanied this initiative with television programs, courses, books, and software—an early experiment in multi-platform education. The BBC, along with Acorn Computers, also introduced the BBC Microcomputer, which would be at the forefront of the campaign. The BBC Micro was designed to meet the needs of users in homes and schools, to demystify computing, and to counter the general pessimism among the media in Britain about technology. In this book, Alison Gazzard looks at the BBC Micro, examining the early capabilities of multi-platform content generation and consumption and the multiple literacies this approach enabled—not only in programming and software creation, but also in accessing information across a range of media, and in “do-it-yourself” computing. She links many of these early developments to current new-media practices. Gazzard looks at games developed for the BBC Micro, including Granny's Garden, an educational game for primary schools, and Elite, the seminal space-trading game. She considers the shift in focus from hardware to peripherals, describing the Teletext Adapter as an early model for software distribution and the Domesday Project (which combined texts, video, and still photographs) as a hypermedia-like experience. Gazzard's account shows the BBC Micro not only as a vehicle for various literacies but also as a user-oriented machine that pushed the boundaries of what could be achieved in order to produce something completely new.

The Oxford Handbook of New Audiovisual Aesthetics

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Author :
Publisher : Oxford University Press
ISBN 13 : 019998509X
Total Pages : 752 pages
Book Rating : 4.1/5 (999 download)

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Book Synopsis The Oxford Handbook of New Audiovisual Aesthetics by : John Richardson

Download or read book The Oxford Handbook of New Audiovisual Aesthetics written by John Richardson and published by Oxford University Press. This book was released on 2013-08-20 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides powerful ways to understand changes in the current media landscape. Media forms and genres are proliferating as never before, from movies, computer games and iPods to video games and wireless phones. This essay collection by recognized scholars, practitioners and non-academic writers opens discussion in exciting new directions.

Guinness World Records 2017 Gamer's Edition

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Publisher : Guinness World Records
ISBN 13 : 191056141X
Total Pages : pages
Book Rating : 4.9/5 (15 download)

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Book Synopsis Guinness World Records 2017 Gamer's Edition by : Guinness World Records

Download or read book Guinness World Records 2017 Gamer's Edition written by Guinness World Records and published by Guinness World Records. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: In this 10th edition of the bestselling Guinness World Records: Gamer’s Edition, get the latest facts and stats on your favourite games, plus a Star Wars special feature! Find sims, space shooters, RPGs, eSports, strategy games and horror titles, and a celebration of 25 years of Mario Kart. From League of Legends to The Legend of Zelda, it’s all here!

UX Storytellers - Connecting the Dots

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Author :
Publisher : Jan Jursa
ISBN 13 :
Total Pages : 587 pages
Book Rating : 4./5 ( download)

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Book Synopsis UX Storytellers - Connecting the Dots by :

Download or read book UX Storytellers - Connecting the Dots written by and published by Jan Jursa. This book was released on with total page 587 pages. Available in PDF, EPUB and Kindle. Book excerpt:

23 Skiddoo: Way back beyond across the stars

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Author :
Publisher : Lulu.com
ISBN 13 : 1483450538
Total Pages : 488 pages
Book Rating : 4.4/5 (834 download)

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Book Synopsis 23 Skiddoo: Way back beyond across the stars by : Wyman Wicket

Download or read book 23 Skiddoo: Way back beyond across the stars written by Wyman Wicket and published by Lulu.com. This book was released on 2016-05-05 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: Altruistic Red Pill Fantasy. A cultural mutant's "team" of sleuths, extraterrestrials, and celestial advisors cope with the shock waves from a diabolical, ET inter-species, cross-breeding project as they battle the cryptocracy's "deep state."

Media Convergence Handbook - Vol. 2

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Publisher : Springer
ISBN 13 : 3642544878
Total Pages : 473 pages
Book Rating : 4.6/5 (425 download)

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Book Synopsis Media Convergence Handbook - Vol. 2 by : Artur Lugmayr

Download or read book Media Convergence Handbook - Vol. 2 written by Artur Lugmayr and published by Springer. This book was released on 2016-05-11 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Media Convergence Handbook sheds new light on the complexity of media convergence and the related business challenges. Approaching the topic from a managerial, technological as well as end-consumer perspective, it acts as a reference book and educational resource in the field. Media convergence at business level may imply transforming business models and using multiplatform content production and distribution tools. However, it is shown that the implementation of convergence strategies can only succeed when expectations and aspirations of every actor involved are taken into account. Media consumers, content producers and managers face different challenges in the process of media convergence. Volume II of the Media Convergence Handbook tackles these challenges by discussing media business models, production, and users' experience and perspectives from a technological convergence viewpoint.

Level Design

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Author :
Publisher : CRC Press
ISBN 13 : 1315313405
Total Pages : 408 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Level Design by : Christopher W. Totten

Download or read book Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2017-03-27 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers. Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans