Learning the iOS 4 SDK for JavaScript Programmers

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449302807
Total Pages : 320 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning the iOS 4 SDK for JavaScript Programmers by : Danny Goodman

Download or read book Learning the iOS 4 SDK for JavaScript Programmers written by Danny Goodman and published by "O'Reilly Media, Inc.". This book was released on 2010-12-02 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is it possible for JavaScript programmers to learn Apple's iOS 4 SDK and live to tell the tale? Technology guru Danny Goodman did, and with this book he leaves a well-marked trail for you to follow. An authority on JavaScript since its inception, Goodman understands the challenges you might face in creating native iOS apps with this SDK, and introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand. Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2. Learn the distinction between web app and iOS native app programming Create a workbench app to test code snippets throughout the learning process Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt Discover how your code launches iOS apps and makes them user-ready Learn about iOS memory management details that are different from JavaScript, including pointers and data types Use Objective-C and Cocoa Touch to implement common JavaScript tasks

Programming IOS 6

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449365760
Total Pages : 1186 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming IOS 6 by : Matt Neuburg

Download or read book Programming IOS 6 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Learn iPhone and iPad cocos2d Game Development

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Author :
Publisher : Apress
ISBN 13 : 1430233044
Total Pages : 408 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn iPhone and iPad cocos2d Game Development by : Steffen Itterheim

Download or read book Learn iPhone and iPad cocos2d Game Development written by Steffen Itterheim and published by Apress. This book was released on 2011-07-30 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.

IOS Development with Swift

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Author :
Publisher : Manning Publications
ISBN 13 : 9781617294075
Total Pages : 550 pages
Book Rating : 4.2/5 (94 download)

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Book Synopsis IOS Development with Swift by : Craig Grummit

Download or read book IOS Development with Swift written by Craig Grummit and published by Manning Publications. This book was released on 2017-12 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: "iOS development with Swift" is a hands-on guide to creating iOS apps. It takes you through the experience of building an app-- from idea to App store. After setting up your dev environment, you'll learn the basics by experimenting in Swift playgrounds. Then you'll build a simple app layout, adding features like animations and UI widgets. Along the way, you'll retrieve, format, and display data; interact with the camera and other device features; and touch on cloud and networking basics.

Learn Unity3D Programming with UnityScript

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Author :
Publisher : Apress
ISBN 13 : 1430265876
Total Pages : 411 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn Unity3D Programming with UnityScript by : Janine Suvak

Download or read book Learn Unity3D Programming with UnityScript written by Janine Suvak and published by Apress. This book was released on 2014-08-18 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book. Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.

HTML5 Mobile Websites

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136021469
Total Pages : 249 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis HTML5 Mobile Websites by : Matthew David

Download or read book HTML5 Mobile Websites written by Matthew David and published by Taylor & Francis. This book was released on 2013-05-02 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so you can leverage the Web technologies unique to each mobile browser, apply frameworks such as Sencha Touch to rapidly build out your designs, and design techniques expressly suited for tablet devices. Projects provide hands-on practice and code is provided on the companion website, www.visualizetheweb.com.

Building Websites with HTML5 to Work with Mobile Phones

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136037853
Total Pages : 57 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis Building Websites with HTML5 to Work with Mobile Phones by : Matthew David

Download or read book Building Websites with HTML5 to Work with Mobile Phones written by Matthew David and published by Taylor & Francis. This book was released on 2013-02-11 with total page 57 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this ebook is to introduce you to mobile Web development. In many ways it is very similar to desktop Web site development - HTML5 is HTML5 no matter what device you install it on.What is different is how you use and interface with the device. Smartphones and tablets like the iPad, iPhone, and android devices are just very different than laptops and desktops. Find out how to work within mobile versions of popular web browsers while maximizing your design with HTML5 and CSS3 basics. Discover how to place items, work with fonts, and control color detail as well as other critical yet simple design elements. Work on graphical control with Bitmap, SVG and Canvas elements

Xcode 4

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118108264
Total Pages : 599 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Xcode 4 by : Richard Wentk

Download or read book Xcode 4 written by Richard Wentk and published by John Wiley & Sons. This book was released on 2011-06-01 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4 Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment Helps you tame the complex Xcode environment so you can develop amazing apps This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.

Learning the IOS 4 SDK for JavaScript Programmers

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Author :
Publisher :
ISBN 13 : 9781449399078
Total Pages : 297 pages
Book Rating : 4.3/5 (99 download)

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Book Synopsis Learning the IOS 4 SDK for JavaScript Programmers by : Danny Goodman

Download or read book Learning the IOS 4 SDK for JavaScript Programmers written by Danny Goodman and published by . This book was released on 2011 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information for JavaScript programmers on creating a variety of applications for the iPhone and introduces Xcode, Objective-C, and cocoa Touch.

JavaScript Mobile Application Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783554185
Total Pages : 510 pages
Book Rating : 4.7/5 (835 download)

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Book Synopsis JavaScript Mobile Application Development by : Hazem Saleh

Download or read book JavaScript Mobile Application Development written by Hazem Saleh and published by Packt Publishing Ltd. This book was released on 2014-10-21 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a native mobile developer, with some familiarity with the common web technologies of JavaScript, CSS, and HTML, or if you are a web developer, then this learning guide will add great value and impact to your work. Learning how to develop mobile applications using Apache Cordova is of particular importance if you are looking to develop applications on a variety of different platforms efficiently.

IPhone in Action

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Author :
Publisher : Manning Publications
ISBN 13 :
Total Pages : 476 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis IPhone in Action by : Christopher Allen

Download or read book IPhone in Action written by Christopher Allen and published by Manning Publications. This book was released on 2009-01-07 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete and authoritative introduction to programming for the iPhone, this book shows programmers comfortable with structured languages how to program specifically with the SDK. It lets developers who are new to the iPhone technology dive right in and start creating applications.

Learning Node.js for Mobile Application Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1782175040
Total Pages : 248 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Learning Node.js for Mobile Application Development by : Stefan Buttigieg

Download or read book Learning Node.js for Mobile Application Development written by Stefan Buttigieg and published by Packt Publishing Ltd. This book was released on 2015-10-30 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make use of Node.js to learn the development of a simple yet scalable cross-platform mobile application About This Book Use Node.js to satisfy the core backend requirements of modern apps, including user management, security, data access, and real-time data communication Build practical real-world mobile applications, which will give you the necessary knowledge to build your very own mobile solutions Step-by-step development of projects using Ionic Framework as the frontend and Node.js for the backend supported by a MongoDB database Who This Book Is For This book is intended for web developers of all levels of expertise who want to deep dive into cross-platform mobile application development without going through the pains of understanding the languages and native frameworks that form an integral part of developing for different mobile platforms. This book is also for you if you are a developer who wants to capitalize on the MobileFirst strategy and so are going to use JavaScript for your complete stack. What You Will Learn Develop an API from scratch Set up a MongoDB Database as part of your mobile application backend Deploy a cross-platform mobile application from the command line Incorporate features within your mobile application that use native phone features such as a gyroscope, GPS, and accelerometer Implement mobile applications that use web-enabled APIs Build a mobile application with real-time chat messaging features Develop a secure mobile application that is capable of functioning with real-time data In Detail Node.js is a massively popular JavaScript library that lets you use JavaScript to easily program scalable network applications and web services. People approaching Node.js for the first time are often attracted by its efficiency, scalability, and the fact that it's based on JavaScript, the language of the Web, which means that developers can use the same language to write backend code. Also, it's increasingly being seen as a "modern" replacement for PHP in web development, which relies on fast-paced data exchange. The growing community and the large amount of available modules makes Node.js one of the most attractive development environments. This book takes a step-wise and incremental approach toward developing cross-platform mobile technologies using existing web technologies. This will allow you to truly understand and become proficient in developing cross-platform mobile applications with Node.js, Ionic Framework, and MongoDB. The book starts off by introducing all the necessary requirements and knowledge to build a mobile application with a companion web service. It covers the ability to create an API from scratch and implement a comprehensive user database that will give you the opportunity to offer a mobile application with a personalized experience. Midway through the book, you will learn the basic processes to create a successful mobile application. You will also gain higher-level knowledge, allowing you to develop a functional and secure mobile application to ensure a seamless user experience for end users. Finally, the book ends with more advanced projects, which will bring together all the knowledge and expertise developed in the previous chapters to create a practical and functional mobile-application that has useful real-world features. Style and approach This book is an easy-to-follow guide that takes a step-wise approach in giving expertise and knowledge to help you truly understand what is needed to create a memorable user experience for end users. Each topic is placed in the context of the bigger picture, that is, to create cross-platform mobile applications using existing technologies.

iOS Programming for .NET Developers

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Author :
Publisher : Lulu.com
ISBN 13 : 0985784512
Total Pages : 303 pages
Book Rating : 4.9/5 (857 download)

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Book Synopsis iOS Programming for .NET Developers by : Josh Smith

Download or read book iOS Programming for .NET Developers written by Josh Smith and published by Lulu.com. This book was released on 2012-07-14 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a field guide for .NET developers exploring the foreign world of native iOS programming. It explains the iOS development platform by comparing and contrasting it with tools, APIs, and concepts familiar to .NET developers. The author, Josh Smith, was a Microsoft MVP for four years thanks to his technical and written contributions in the Client Application Development community. He has worked on enterprise iOS applications since 2010. This is the book he wished had existed when he started learning iOS.

Mobile JavaScript Application Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449327818
Total Pages : 169 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Mobile JavaScript Application Development by : Adrian Kosmaczewski

Download or read book Mobile JavaScript Application Development written by Adrian Kosmaczewski and published by "O'Reilly Media, Inc.". This book was released on 2012-06-18 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: When developing apps for the latest smartphones, you’re faced with several vexing questions. How many platforms do you need to accommodate? What level of support do mobile browsers provide? To help you address these and many other key issues, this guide provides a hands-on tour of the most powerful JavaScript frameworks available today. You’ll build sample apps with jQuery Mobile, Sencha Touch, and PhoneGap to learn the unique advantages—and disadvantages—of each framework. From there, you can determine which one is best for your project. This book is ideal for web developers familiar with JavaScript, HTML, and CSS. Experience the simplicity of jQuery Mobile for building cross-browser applications Learn how Sencha Touch’s architecture, widgets, and blazing-fast rendering engine makes it a good choice for enterprise software Use PhoneGap to package your web app into a native iOS, Android, or Windows Phone application Discover the impact of various HTML5 features on mobile app development Pick up JavaScript productivity tips as you delve into its object orientation, closures, and coding conventions Test and debug your app with a collection of tips, tricks, and tools

IOS Apprentice

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Author :
Publisher :
ISBN 13 : 9780989675154
Total Pages : 804 pages
Book Rating : 4.6/5 (751 download)

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Book Synopsis IOS Apprentice by : Matthijs Hollemans

Download or read book IOS Apprentice written by Matthijs Hollemans and published by . This book was released on 2014-12-01 with total page 804 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iPhone and iPad Programming via Tutorials! If you're new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials. These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store. Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner. Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real! Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more! Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON. It is my sincere belief that this series can turn you from a complete newbie into an accomplished iOS developer, but you do have to put in the time and effort. By writing this book I've done my part, now it's up to you...

Learning React Native

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491989092
Total Pages : 241 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Learning React Native by : Bonnie Eisenman

Download or read book Learning React Native written by Bonnie Eisenman and published by "O'Reilly Media, Inc.". This book was released on 2017-10-23 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a practical introduction to React Native, the JavaScript framework for writing and deploying fully featured mobile apps that render natively. The second edition of this hands-on guide shows you how to build applications that target iOS, Android, and other mobile platforms instead of browsers—apps that can access platform features such as the camera, user location, and local storage. Through code examples and step-by-step instructions, web developers and frontend engineers familiar with React will learn how to build and style interfaces, use mobile components, and debug and deploy apps. You’ll learn how to extend React Native using third-party libraries or your own Java and Objective-C libraries. Understand how React Native works under the hood with native UI components Examine how React Native’s mobile-based components compare to basic HTML elements Create and style your own React Native components and applications Take advantage of platform-specific APIs, as well as modules from the framework’s community Incorporate platform-specific components into cross-platform apps Learn common pitfalls of React Native development, and tools for dealing with them Combine a large application’s many screens into a cohesive UX Handle state management in a large app with the Redux library

Beginning IOS Game Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118107322
Total Pages : 434 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Beginning IOS Game Development by : Patrick Alessi

Download or read book Beginning IOS Game Development written by Patrick Alessi and published by John Wiley & Sons. This book was released on 2011-12-20 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and networking.