Games, Learning, and Society

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Publisher : Cambridge University Press
ISBN 13 : 1139510215
Total Pages : 489 pages
Book Rating : 4.1/5 (395 download)

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Book Synopsis Games, Learning, and Society by : Constance Steinkuehler

Download or read book Games, Learning, and Society written by Constance Steinkuehler and published by Cambridge University Press. This book was released on 2012-06-11 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

The Learning Society in a Postmodern World

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Publisher : Peter Lang
ISBN 13 : 9780820468365
Total Pages : 388 pages
Book Rating : 4.4/5 (683 download)

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Book Synopsis The Learning Society in a Postmodern World by : Kenneth Wain

Download or read book The Learning Society in a Postmodern World written by Kenneth Wain and published by Peter Lang. This book was released on 2004 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lifelong learning has become a key concern as the focus of educational policy has shifted from mass schooling toward the learning society. The shift started in the mid 1960s and early 1970s under the impetus of a group of writers and adult educators, gravitating around UNESCO, with a humanist philosophy and a leftist agenda. The vocabulary of that movement was appropriated in the 1990s by other interests with a very different performativist agenda emphasizing effectiveness and economic outcomes. This change of interest, described in the book, has signified the death of education. The Learning Society in a Postmodern World explores different theoretical resources to respond to this situation, mainly those that propose some restoration of an educated public or, to the contrary, individual self-creation, and uses the works of a broad range of philosophers and thinkers - notably MacIntyre, Habermas, Foucault, Derrida, Rorty, and Baudrillard. In addition, it raises important questions about postmodern and poststructuralist responses to education in the postmodern world. Its comprehensiveness and historical background make it an essential textbook for theoretical courses in lifelong learning and in educational theory in general. A broad range of interests and subject matter make it important reading for educators, policy specialists, media specialists, researchers on the subject of lifelong learning and on the relation between education and the postmodern world, political theorists, philosophers, and philosophers of education.

Globalization, Lifelong Learning and the Learning Society

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Publisher : Routledge
ISBN 13 : 1134254768
Total Pages : 303 pages
Book Rating : 4.1/5 (342 download)

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Book Synopsis Globalization, Lifelong Learning and the Learning Society by : Peter Jarvis

Download or read book Globalization, Lifelong Learning and the Learning Society written by Peter Jarvis and published by Routledge. This book was released on 2007-03-12 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book critically assesses the learning that is required and provided within a learning society and gives a detailed sociological analysis of the emerging role of lifelong learning with examples from around the globe. Divided into three clear parts the book: looks at the development of the knowledge economy provides a critique of lifelong learning and the learning society focuses on the changing nature of research in the learning society. The author, well-known and highly respected in this field, examines how lifelong learning and the learning society have become social phenomena across the globe. He argues that the driving forces of globalisation are radically changing lifelong learning and shows that adult education/learning only gained mainstream status because of these global changes and as learning became more work orientated.

The Learning Society

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Publisher : Routledge
ISBN 13 : 1135373388
Total Pages : 252 pages
Book Rating : 4.1/5 (353 download)

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Book Synopsis The Learning Society by : Elisabeth Dunne

Download or read book The Learning Society written by Elisabeth Dunne and published by Routledge. This book was released on 2014-05-12 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides perspectives in British and international interpretations of a learning society and what the roles of core skills are. The book covers what should be happening in theory and what is happening in practice and develops a critical awareness of the issues.

Teaching Mathematics Through Games

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Publisher : American Mathematical Soc.
ISBN 13 : 1470462842
Total Pages : 160 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Teaching Mathematics Through Games by : Mindy Capaldi

Download or read book Teaching Mathematics Through Games written by Mindy Capaldi and published by American Mathematical Soc.. This book was released on 2021-05-18 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions. The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics. Some chapter activities are short term, such as a drop-in lesson for a day, and some are longer, including semester-long projects. All have been tested, refined, and include extensive implementation notes.

Technology Enhanced Learning: Best Practices

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Publisher : IGI Global
ISBN 13 : 1599046024
Total Pages : 404 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Technology Enhanced Learning: Best Practices by : Lytras, Miltiadis D.

Download or read book Technology Enhanced Learning: Best Practices written by Lytras, Miltiadis D. and published by IGI Global. This book was released on 2008-04-30 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book goes beyond traditional discussion on technology enhanced learning provides research and insights on increasing the efficiency of learning for individuals and groups, facilitating the transfer and sharing of knowledge in organizations, and understanding of the learning process by exploring links among human learning, cognition, and technologies. "--Provided by publisher.

Creating a Learning Society

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Publisher : Columbia University Press
ISBN 13 : 0231540620
Total Pages : 427 pages
Book Rating : 4.2/5 (315 download)

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Book Synopsis Creating a Learning Society by : Joseph E. Stiglitz

Download or read book Creating a Learning Society written by Joseph E. Stiglitz and published by Columbia University Press. This book was released on 2015-10-06 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A superb new understanding of the dynamic economy as a learning society, one that goes well beyond the usual treatment of education, training, and R&D.”—Robert Kuttner, author of The Stakes: 2020 and the Survival of American Democracy Since its publication Creating a Learning Society has served as an effective tool for those who advocate government policies to advance science and technology. It shows persuasively how enormous increases in our standard of living have been the result of learning how to learn, and it explains how advanced and developing countries alike can model a new learning economy on this example. Creating a Learning Society: Reader’s Edition uses accessible language to focus on the work’s central message and policy prescriptions. As the book makes clear, creating a learning society requires good governmental policy in trade, industry, intellectual property, and other important areas. The text’s central thesis—that every policy affects learning—is critical for governments unaware of the innovative ways they can propel their economies forward. “Profound and dazzling. In their new book, Joseph E. Stiglitz and Bruce C. Greenwald study the human wish to learn and our ability to learn and so uncover the processes that relate the institutions we devise and the accompanying processes that drive the production, dissemination, and use of knowledge . . . This is social science at its best.”—Partha Dasgupta, University of Cambridge “An impressive tour de force, from the theory of the firm all the way to long-term development, guided by the focus on knowledge and learning . . . This is an ambitious book with far-reaching policy implications.”—Giovanni Dosi, director, Institute of Economics, Scuola Superiore Sant’Anna “[A] sweeping work of macroeconomic theory.”—Harvard Business Review

The Learning Society: Challenges and Trends

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Publisher : Routledge
ISBN 13 : 1136176365
Total Pages : 313 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis The Learning Society: Challenges and Trends by : Director of the Center for Great Plains Studies Professor of Economics Richard Edwards

Download or read book The Learning Society: Challenges and Trends written by Director of the Center for Great Plains Studies Professor of Economics Richard Edwards and published by Routledge. This book was released on 2013-12-16 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 'learning society' is not a new idea, although its popularity has grown in recent years with the suggestion that lifelong learning is a condition for economic competitiveness in a global economy, replacing the earlier conception of it as a condition for democratic citizenship. This reader, designed to accompany Module E827 of the MA in Education, critically examines the demographic, technological, economic and cultural challenges which have led to interest in the idea of a learning society, and explores their policy and practical implications for lifelong learning. It also explores and evaluates trends in education and training which support the development of a learning society. Overall, the book provides readers with a range of opinions on the learning society within which broad context they can place their own practice.

Inside the Learning Society

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Publisher : A&C Black
ISBN 13 : 1847141625
Total Pages : 306 pages
Book Rating : 4.8/5 (471 download)

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Book Synopsis Inside the Learning Society by : Stewart Ranson

Download or read book Inside the Learning Society written by Stewart Ranson and published by A&C Black. This book was released on 1998-11-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: As an approach to the diverse and shifting learning needs of today, the learning society labours under a definitional generosity which has led to three different models evolving with competing claims. This book traces the history of the concept and lucidly lays out these three interpretive models: learning for work, learning for citizenship and learning for democracy. The book's close scrutiny concludes with an analysis that synthesizes and sharpens our understanding of the learning society. With due consideration given to the emerging critique and with chapters from public bodies engaged in implementing learning society principles, Inside the Learning Society offers a comprehensive appraisal of ideas and practices. This is a book of great significance for anyone concerned about or involved in the future of education.

Lost in a Good Game

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Publisher : Icon Books
ISBN 13 : 1785785060
Total Pages : 332 pages
Book Rating : 4.7/5 (857 download)

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Book Synopsis Lost in a Good Game by : Pete Etchells

Download or read book Lost in a Good Game written by Pete Etchells and published by Icon Books. This book was released on 2019-04-04 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.

How Video Games Impact Players

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Publisher : Lexington Books
ISBN 13 : 1498513085
Total Pages : 173 pages
Book Rating : 4.4/5 (985 download)

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Book Synopsis How Video Games Impact Players by : Ryan Rogers

Download or read book How Video Games Impact Players written by Ryan Rogers and published by Lexington Books. This book was released on 2016-05-17 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the positive aspects of video games like their use in education, encouragement of prosocial behaviors, and enablement of mood management, as well as the negative aspects like their association with violence and diversity issues, promotion of substance use behaviors, and their role as an outlet for harassment behaviors.

UNBORED Games

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1632860465
Total Pages : 178 pages
Book Rating : 4.6/5 (328 download)

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Book Synopsis UNBORED Games by : Joshua Glenn

Download or read book UNBORED Games written by Joshua Glenn and published by Bloomsbury Publishing USA. This book was released on 2014-10-14 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.

Good Society

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Publisher :
ISBN 13 : 9780648150527
Total Pages : pages
Book Rating : 4.1/5 (55 download)

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Book Synopsis Good Society by : Vee Hendro

Download or read book Good Society written by Vee Hendro and published by . This book was released on 2018-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Good Society is a tabletop roleplaying game where you create an Austen novel with your friends.

Digital Game-Based Learning

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Publisher : Paragon House
ISBN 13 : 9781557788634
Total Pages : 464 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Digital Game-Based Learning by : Marc Prensky

Download or read book Digital Game-Based Learning written by Marc Prensky and published by Paragon House. This book was released on 2007-03-01 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Living In A Learning Society

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Publisher : Routledge
ISBN 13 : 1136366199
Total Pages : 135 pages
Book Rating : 4.1/5 (363 download)

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Book Synopsis Living In A Learning Society by : Ari Antikainen

Download or read book Living In A Learning Society written by Ari Antikainen and published by Routledge. This book was released on 2012-10-12 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text discusses the meaning of education through an examination of life paths, identities and significant learning experiences. Looking at education over three generations of war and scant education; of structural change and increasing educational opportunities; and of social well-being and wide educational choice the book examines a variety of questions.; The book demonstrates how the synthesis of social and cultural interpretations of education forms four groups: resource, status, conformity and individualism. The implications to education policy in late-modern or postmodern society are also discussed.

Learning by Playing

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Publisher : Oxford University Press, USA
ISBN 13 : 019989664X
Total Pages : 386 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis Learning by Playing by : Fran Blumberg

Download or read book Learning by Playing written by Fran Blumberg and published by Oxford University Press, USA. This book was released on 2014 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.