Learning and Collaboration Technologies: Designing and Developing Novel Learning Experiences

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Publisher : Springer
ISBN 13 : 3319074822
Total Pages : 475 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Learning and Collaboration Technologies: Designing and Developing Novel Learning Experiences by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies: Designing and Developing Novel Learning Experiences written by Panayiotis Zaphiris and published by Springer. This book was released on 2014-06-06 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8523-8524 constitutes the refereed proceedings of the First International Conference on Learning and Collaboration Technologies, LCT 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 93 contributions included in the LCT proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 45 papers included in this volume are organized in the following topical sections: design of learning technologies; novel approaches in eLearning; student modeling and learning behavior; supporting problem-based, inquiry-based, project-based and blended learning.

Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences

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Author :
Publisher : Springer Nature
ISBN 13 : 3030505138
Total Pages : 602 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2020-07-10 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12205 and LNCS 12206 constitutes the proceedings of the 7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The total of 1439 papers and 238 posters included in the 37 HCII 2020 proceedings volumes was carefully reviewed and selected from 6326 submissions. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; learning analytics, dashboards and learners models; language learning and teaching; and technology in education: policies and practice. As a result of the Danish Government's announcement, dated April 21, 2020, to ban all large events (above 500 participants) until September 1, 2020, the HCII 2020 conference was held virtually.

Learning and Collaboration Technologies. Designing Learning Experiences

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Publisher : Springer
ISBN 13 : 3030218147
Total Pages : 443 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Learning and Collaboration Technologies. Designing Learning Experiences by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Designing Learning Experiences written by Panayiotis Zaphiris and published by Springer. This book was released on 2019-07-10 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; theoretical and pedagogical approaches in technology-enhanced learning; cognitive and psychological issues in learning; and technology in STEM education.

Learning and Collaboration Technologies. Novel Technological Environments

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Publisher : Springer Nature
ISBN 13 : 3031056752
Total Pages : 348 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Learning and Collaboration Technologies. Novel Technological Environments by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Novel Technological Environments written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2022-06-16 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chapter “Developing a VR Tool to Support Repeat Pattern Design Learning ” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration.

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Author :
Publisher : Springer
ISBN 13 : 3319074857
Total Pages : 497 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration. by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies: Technology-Rich Environments for Learning and Collaboration. written by Panayiotis Zaphiris and published by Springer. This book was released on 2014-06-07 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8523-8524 constitutes the refereed proceedings of the First International Conference on Learning and Collaboration Technologies, LCT 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 93 contributions included in the LCT proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 45 papers included in this volume are organized in the following topical sections: virtual and augmented learning environments; mobile and ubiquitous learning; technology@school; collaboration, learning and training.

Learning and Collaboration Technologies: New Challenges and Learning Experiences

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Publisher : Springer Nature
ISBN 13 : 3030778894
Total Pages : 571 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Learning and Collaboration Technologies: New Challenges and Learning Experiences by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies: New Challenges and Learning Experiences written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2021-07-03 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of LCT 2021, Part I, are organized in topical sections named: Designing and Developing Learning Technologies; Learning, Teaching and Collaboration Experiences; On-line vs. in Class Learning in Pandemic Times.

Learning and Collaboration Technologies. Designing Learning Experiences

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Publisher : Springer
ISBN 13 : 9783030218133
Total Pages : 443 pages
Book Rating : 4.2/5 (181 download)

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Book Synopsis Learning and Collaboration Technologies. Designing Learning Experiences by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Designing Learning Experiences written by Panayiotis Zaphiris and published by Springer. This book was released on 2019-06-15 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; theoretical and pedagogical approaches in technology-enhanced learning; cognitive and psychological issues in learning; and technology in STEM education.

The Design of Learning Experience

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Publisher : Springer
ISBN 13 : 3319165046
Total Pages : 292 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis The Design of Learning Experience by : Brad Hokanson

Download or read book The Design of Learning Experience written by Brad Hokanson and published by Springer. This book was released on 2015-07-03 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book delves into two divergent, yet parallel themes; first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end results of education; and second, how educators learn to design educational products, processes and experiences. The book seeks to understand how to design how learning occurs, both in the instructional design studio and as learning occurs throughout the world. This will change the area's semantics; at a deeper level, it will change its orientation from instructors and information to learners; and it will change how educators take advantage of new and old technologies. This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT].

Learning and Collaboration Technologies. Designing the Learner and Teacher Experience

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Publisher : Springer Nature
ISBN 13 : 3031056574
Total Pages : 549 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Learning and Collaboration Technologies. Designing the Learner and Teacher Experience by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Designing the Learner and Teacher Experience written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2022-06-16 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings, LCT 2022, constitutes the refereed proceedings of the 9th International Conference on Learning and Collaboration Technologies, LCT 2022, held as Part of the 24th International Conference, HCI International 2022, which took place in June/July 2022. Due to COVID-19 pandemic the conference was held virtually.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers of LCT 2022 are organized in topical sections named: Designing and Developing Learning Technologies; Learning and Teaching Online; Diversity in Learning; Technology in Education: Practices and Experiences.

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

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Publisher : Springer
ISBN 13 : 331907458X
Total Pages : 432 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments by : Randall Shumaker

Download or read book Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments written by Randall Shumaker and published by Springer. This book was released on 2014-06-06 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organized in the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented environments.

Universal Access in Human-Computer Interaction: Design and Development Methods for Universal Access

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Publisher : Springer
ISBN 13 : 3319074377
Total Pages : 557 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Universal Access in Human-Computer Interaction: Design and Development Methods for Universal Access by : Constantine Stephanidis

Download or read book Universal Access in Human-Computer Interaction: Design and Development Methods for Universal Access written by Constantine Stephanidis and published by Springer. This book was released on 2014-05-15 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8513-8516 constitutes the refereed proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 14 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 251 contributions included in the UAHCI proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 51 papers included in this volume are organized in the following topical sections: design for all methods, techniques, and tools; development methods and tools for universal access; user models, adaption and personalization; natural, multimodal and multisensory interaction and brain-computer interfaces.

Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments

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Publisher : Springer
ISBN 13 : 3319076264
Total Pages : 814 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments by : Aaron Marcus

Download or read book Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments written by Aaron Marcus and published by Springer. This book was released on 2014-06-11 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 76 papers included in this volume are organized in topical sections on design for the web, design for the mobile experience, design of visual information, design for novel interaction techniques and realities, games and gamification.

Learning and Collaboration Technologies. Novel Learning Ecosystems

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Publisher : Springer
ISBN 13 : 3319585096
Total Pages : 505 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Learning and Collaboration Technologies. Novel Learning Ecosystems by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Novel Learning Ecosystems written by Panayiotis Zaphiris and published by Springer. This book was released on 2017-06-28 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: multimodal and natural interaction for learning; learning and teaching ecosystems; e-learning, social media and MOOCs; beyond the classroom; and games and gamification for learning.

Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience

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Publisher : Springer
ISBN 13 : 331907668X
Total Pages : 704 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience by : Aaron Marcus

Download or read book Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience written by Aaron Marcus and published by Springer. This book was released on 2014-05-16 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 66 papers included in this volume are organized in topical sections on design theories, methods and tools; user experience evaluation; heuristic evaluation; media and design; design and creativity.

Design, User Experience, and Usability: User Experience Design Practice

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Publisher : Springer
ISBN 13 : 3319076388
Total Pages : 488 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Design, User Experience, and Usability: User Experience Design Practice by : Aaron Marcus

Download or read book Design, User Experience, and Usability: User Experience Design Practice written by Aaron Marcus and published by Springer. This book was released on 2014-06-11 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 45 papers included in this volume are organized in topical sections on DUXU in the enterprise, design for diverse target users, emotional and persuasion design, user experience case studies.

Design, User Experience, and Usability: User Experience Design for Everyday Life Applications and Services

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Publisher : Springer
ISBN 13 : 3319076353
Total Pages : 748 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Design, User Experience, and Usability: User Experience Design for Everyday Life Applications and Services by : Aaron Marcus

Download or read book Design, User Experience, and Usability: User Experience Design for Everyday Life Applications and Services written by Aaron Marcus and published by Springer. This book was released on 2014-06-11 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 69 papers included in this volume are organized in topical sections on design for health; design for reading and learning; design for mobility, transport and safety; design for rural, low literacy and developing communities; design for environment and sustainability; design for human-computer symbiosis.

Learning and Collaboration Technologies. Design, Development and Technological Innovation

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Publisher : Springer
ISBN 13 : 3319917439
Total Pages : 497 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Learning and Collaboration Technologies. Design, Development and Technological Innovation by : Panayiotis Zaphiris

Download or read book Learning and Collaboration Technologies. Design, Development and Technological Innovation written by Panayiotis Zaphiris and published by Springer. This book was released on 2018-07-09 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education. ​