Learn WebAssembly

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788995465
Total Pages : 319 pages
Book Rating : 4.7/5 (889 download)

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Book Synopsis Learn WebAssembly by : Mike Rourke

Download or read book Learn WebAssembly written by Mike Rourke and published by Packt Publishing Ltd. This book was released on 2018-09-25 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the first definitive guide on WebAssembly, you’ll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications . Key FeaturesGenerate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser Learn how to use WebAssembly outside of the browser and load modules using Node.js Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten Book Description WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly. What you will learnLearn how WebAssembly came to be and its associated elements (text format, module, and JavaScript API)Create, load, and debug a WebAssembly module (editor and compiler/toolchain)Build a high-performance application using C and WebAssemblyExtend WebAssembly’s feature set using Emscripten by porting a game written in C++Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methodsWho this book is for If you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.

WebAssembly in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638355304
Total Pages : 696 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis WebAssembly in Action by : Gerard Gallant

Download or read book WebAssembly in Action written by Gerard Gallant and published by Simon and Schuster. This book was released on 2019-11-06 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary WebAssembly in Action introduces the WebAssembly stack and walks you through the process of writing and running browser-based applications. Expert developer Gerard Gallant gives you a firm foundation of the structure of a module, HTML basics, JavaScript Promises, and the WebAssembly JavaScript API. About the technology Write high-performance browser-based applications without relying only on JavaScript! By compiling to the WebAssembly binary format, your C, C++, or Rust code runs at near-native speed in the browser. WebAssembly delivers greater speed, opportunities to reuse existing code, and access to newer and faster libraries. Plus, you can easily interact with JavaScript when you need to. About the book WebAssembly in Action teaches you how to write and run high-performance browser-based applications using C++ and other languages supported by WebAssembly. In it, you’ll learn to create native WebAssembly modules, interact with JavaScript components, and maximize performance with web workers and pthreads. And you’ll love how the clearly organized sections make it a breeze to find the important details about every function, feature, and technique. What's inside Dynamic linking of multiple modules at runtime Communicating between modules and JavaScript Debugging with WebAssembly Text Format Threading with web workers and pthreads About the reader Written for developers with a basic understanding of C/C++, JavaScript, and HTML. About the author Gerard Gallant is a Microsoft Certified Professional and a Senior Software Developer at Dovico Software. He blogs regularly on Blogger.com and DZone.com.

The Art of WebAssembly

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Author :
Publisher : No Starch Press
ISBN 13 : 1718501455
Total Pages : 321 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Art of WebAssembly by : Rick Battagline

Download or read book The Art of WebAssembly written by Rick Battagline and published by No Starch Press. This book was released on 2021-06-01 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: A a thorough, practice-based introduction to WebAssembly. Learn how to create high-performing, lightning-fast websites and applications. WebAssembly is the fast, compact, portable technology that optimizes the performance of resource-intensive web applications and programs. The Art of WebAssembly is designed to give web developers a solid understanding of how it works, when to use it (and when not to), and how to develop and deploy WebAssembly apps. First you’ll learn how to optimize and compile low-level code, debug and evaluate WebAssembly, and represent WebAssembly in the human-readable WebAssembly Text (WAT) format. Once you have the basics down, you’ll build a browser-based collision detection program, work with browser rendering technologies to create graphics and animations, and see how WebAssembly interacts with other web languages. You’ll also learn how to: Embed WebAssembly applications in web browsers and Node.js Use browser debuggers to evaluate your WebAssembly code Format variables, loops, functions, strings, data structures, and conditional logic in WAT Manipulate memory Build a program that generates graphical objects and detects when they collide Evaluate the output of a WebAssembly compiler The Art of WebAssembly will help you make sense of this powerful technology to boost the performance of your web applications.

Hands-On Game Development with WebAssembly

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1838646833
Total Pages : 588 pages
Book Rating : 4.8/5 (386 download)

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Book Synopsis Hands-On Game Development with WebAssembly by : Rick Battagline

Download or read book Hands-On Game Development with WebAssembly written by Rick Battagline and published by Packt Publishing Ltd. This book was released on 2019-05-31 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentalsGet to grips with advanced game mechanics in WebAssemblyLearn to use WebAssembly and WebGL to render to the HTML5 canvas elementBook Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learnBuild web applications with near-native performance using WebAssemblyBecome familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDLBecome well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shadersDeploy C/C++ applications to the browser using WebAssembly and EmscriptenUnderstand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interactDebug and performance tune your WebAssembly applicationWho this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web

Programming WebAssembly with Rust

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 9781680506365
Total Pages : 220 pages
Book Rating : 4.5/5 (63 download)

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Book Synopsis Programming WebAssembly with Rust by : Kevin Hoffman

Download or read book Programming WebAssembly with Rust written by Kevin Hoffman and published by Pragmatic Bookshelf. This book was released on 2019-05-31 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: WebAssembly fulfills the long-awaited promise of web technologies: fast code, type-safe at compile time, execution in the browser, on embedded devices, or anywhere else. Rust delivers the power of C in a language that strictly enforces type safety. Combine both languages and you can write for the web like never before! Learn how to integrate with JavaScript, run code on platforms other than the browser, and take a step into IoT. Discover the easy way to build cross-platform applications without sacrificing power, and change the way you write code for the web. WebAssembly is more than just a revolutionary new technology. It's reshaping how we build applications for the web and beyond. Where technologies like ActiveX and Flash have failed, you can now write code in whatever language you prefer and compile to WebAssembly for fast, type-safe code that runs in the browser, on mobile devices, embedded devices, and more. Combining WebAssembly's portable, high-performance modules with Rust's safety and power is a perfect development combination. Learn how WebAssembly's stack machine architecture works, install low-level wasm tools, and discover the dark art of writing raw wast code. Build on that foundation and learn how to compile WebAssembly modules from Rust by implementing the logic for a checkers game. Create wasm modules in Rust to interoperate with JavaScript in many compelling ways. Apply your new skills to the world of non-web hosts, and create everything from an app running on a Raspberry Pi that controls a lighting system, to a fully-functioning online multiplayer game engine where developers upload their own arena-bound WebAssembly combat modules. Get started with WebAssembly today, and change the way you think about the web. What You Need: You'll need a Linux, Mac, or Windows workstation with an Internet connection. You'll need an up-to-date web browser that supports WebAssembly. To work with the sample code, you can use your favorite text editor or IDE. The book will guide you through installing the Rust and WebAssembly tools needed for each chapter.

WebAssembly: The Definitive Guide

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1492089796
Total Pages : 334 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis WebAssembly: The Definitive Guide by : Brian Sletten

Download or read book WebAssembly: The Definitive Guide written by Brian Sletten and published by "O'Reilly Media, Inc.". This book was released on 2021-12-01 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: WebAssembly: The Definitive Guide is a thorough and accessible introduction to one of the most transformative technologies hitting our industry. What started as a way to use languages other than JavaScript in the browser has evolved into a comprehensive path toward portability, performance, increased security, and greater code reuse across an impressive collection of deployment targets. Author Brian Sletten introduces elements of this technology incrementally while building to several concrete, code-driven examples of practical, cutting-edge WebAssembly uses. Whether you work with enterprise software or embedded systems, or in entertainment, scientific computing, or startup environments, you'll learn how WebAssembly can have a positive impact on the way you develop software. Use WebAssembly to increase code portability across platforms Reuse more of your software assets in a wider number of deployment targets Learn how WebAssembly increases protection against prominent security attacks Use WebAssembly to deploy legacy code in web environments Increase your user base across languages and development environments Integrate JavaScript code with other languages and environments to improve performance, security, and productivity Learn how WebAssembly will affect your career as software developer

Learn WebAssembly

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Author :
Publisher : Packt Publishing
ISBN 13 : 9781788997379
Total Pages : 328 pages
Book Rating : 4.9/5 (973 download)

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Book Synopsis Learn WebAssembly by : Mike Rourke

Download or read book Learn WebAssembly written by Mike Rourke and published by Packt Publishing. This book was released on 2018-09-25 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the first definitive guide on WebAssembly, you'll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications . Key Features Generate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser Learn how to use WebAssembly outside of the browser and load modules using Node.js Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten Book Description WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book aims to teaches programmers how to leverage this technology to write high- performance applications that run in the browser. This book will introduces you to the powerful WebAssembly concepts of WebAssembly that willto help you write lean and powerful web applications with native performance. You will start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyzinge the anatomy of a WebAssembly module and the relationship between the binary and text formats, along with the corresponding JavaScript API. Further on, weyou'll implement all the techniques you've learned by to building a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you would will be well-equipped to create high-performance applications and games for the web using WebAssembly. What you will learn Learn how WebAssembly came to be and its associated elements (text format, module, and JavaScript API) Create, load, and debug a WebAssembly module (editor and compiler/toolchain) Build a high-performance application using C and WebAssembly Extend WebAssembly's feature set using Emscripten by porting a game written in C++ Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methods Who this book is for If you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.

Blazor WebAssembly by Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800563930
Total Pages : 267 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis Blazor WebAssembly by Example by : Toi B. Wright

Download or read book Blazor WebAssembly by Example written by Toi B. Wright and published by Packt Publishing Ltd. This book was released on 2021-07-09 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover blueprints that explore various components of Blazor, C#, and .NET to help you build web apps without learning JavaScript Key FeaturesExplore complete, easy-to-follow web projects using BlazorBuild projects such as a weather app, expense tracker, and Kanban board with real-world applicationsUnderstand and work with Blazor WebAssembly effectively without spending too much time focusing on the theoryBook Description Blazor WebAssembly makes it possible to run C# code on the browser instead of having to use JavaScript, and does not rely on plugins or add-ons. The only technical requirement for using Blazor WebAssembly is a browser that supports WebAssembly, which, as of today, all modern browsers do. Blazor WebAssembly by Example is a project-based guide for learning how to build single-page web applications using the Blazor WebAssembly framework. This book emphasizes the practical over the theoretical by providing detailed step-by-step instructions for each project. You'll start by building simple standalone web applications and progress to developing more advanced hosted web applications with SQL Server backends. Each project covers a different aspect of the Blazor WebAssembly ecosystem, such as Razor components, JavaScript interop, event handling, application state, and dependency injection. The book is designed in such a way that you can complete the projects in any order. By the end of this book, you will have experience building a wide variety of single-page web applications with .NET, Blazor WebAssembly, and C#. What you will learnDiscover the power of the C# language for both server-side and client-side web developmentUse the Blazor WebAssembly App project template to build your first Blazor WebAssembly applicationUse templated components and the Razor class library to build and share a modal dialog boxUnderstand how to use JavaScript with Blazor WebAssemblyBuild a progressive web app (PWA) to enable native app-like performance and speedUnderstand dependency injection (DI) in .NET to build a shopping cart appGet to grips with .NET Web APIs by building a task manager appWho this book is for This book is for .NET web developers who are tired of constantly learning new JavaScript frameworks and wish to write web applications using Blazor WebAssembly, leveraging the power of .NET and C#. The book assumes beginner-level knowledge of the C# language, .NET framework, Microsoft Visual Studio, and web development concepts.

Hands-on Rust

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508806
Total Pages : 446 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Hands-on Rust by : Herbert Wolverson

Download or read book Hands-on Rust written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2021-06-30 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

WebAssembly: the Definitive Guide

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Author :
Publisher : O'Reilly Media
ISBN 13 : 9781492089841
Total Pages : 400 pages
Book Rating : 4.0/5 (898 download)

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Book Synopsis WebAssembly: the Definitive Guide by : Brian Sletten

Download or read book WebAssembly: the Definitive Guide written by Brian Sletten and published by O'Reilly Media. This book was released on 2022-01-18 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: WebAssembly: The Definitive Guide is a thorough and accessible introduction to one of the most transformative technologies hitting our industry. What started as a way to use languages other than JavaScript in the browser has evolved into a comprehensive path toward portability, performance, increased security, and greater code reuse across an impressive collection of deployment targets. Author Brian Sletten introduces elements of this technology incrementally while building to several concrete, code-driven examples of practical, cutting-edge WebAssembly uses. Whether you work with enterprise software or embedded systems, or in entertainment, scientific computing, or startup environments, you'll learn how WebAssembly can have a positive impact on the way you develop software. Use WebAssembly designs to increase code portability across platforms Reuse more of your software assets in a wider number of deployment targets Learn how WebAssembly increases protection against prominent security attacks Use WebAssembly to deploy legacy code in web environments Increase your user base across languages and development environments Integrate JavaScript code with other languages and environments to improve performance, security, and productivity Learn how WebAssembly will affect your career as software developer

Web Development with Blazor

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 180020258X
Total Pages : 310 pages
Book Rating : 4.8/5 (2 download)

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Book Synopsis Web Development with Blazor by : Jimmy Engström Engström

Download or read book Web Development with Blazor written by Jimmy Engström Engström and published by Packt Publishing Ltd. This book was released on 2021-06-18 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop modern web UIs quickly with server-side Blazor and Blazor WebAssembly Key Features Create and deploy a production-ready Blazor application from start to finish Learn Blazor fundamentals, gain actionable insights, and discover best practices Find out how, when, and why to use server-side Blazor and Blazor WebAssembly Book DescriptionBlazor is an essential tool if you want to build interactive web apps without JS, but it comes with its own learning curve. Web Development with Blazor will help you overcome most common challenges developers face when getting started with Blazor and teach you the best coding practices. You’ll start by learning how to leverage the power of Blazor and explore the full capabilities of both Blazor Server and Blazor WebAssembly. Then you’ll move on to the practical part, which is centred around a sample project – a blog engine. This is where you’ll apply all your newfound knowledge about creating Blazor Server and Blazor WebAssembly projects, the inner working of Razor syntax, and validating forms, as well as creating your own components. You’ll learn all the key concepts involved in web development with Blazor, which you’ll also be able to put into practice straight away. By showing you how all the components work together practically, this book will help you avoid some of the common roadblocks that novice Blazor developers face and inspire you to start experimenting with Blazor on your other projects. When you reach the end of this Blazor book, you'll have gained the confidence you need to create and deploy production-ready Blazor applications.What you will learn Understand the different technologies that can be used with Blazor, such as Blazor Server and Blazor WebAssembly Find out how to build simple and advanced Blazor components Explore the differences between Blazor Server and Blazor WebAssembly projects Discover how Entity Framework works and build a simple API Get up to speed with components and find out how to create basic and advanced components Explore existing JavaScript libraries in Blazor Use techniques to debug your Blazor Server and Blazor WebAssembly applications Test Blazor components using bUnit Who this book is for If you’re a .NET web or software developer who wants to build web UIs using C#, then this book is for you. You’ll need intermediate-level web-development skills and basic knowledge of C# before you get started; the book will guide you through the rest.

Creative DIY Microcontroller Projects with TinyGo and WebAssembly

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800563590
Total Pages : 322 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis Creative DIY Microcontroller Projects with TinyGo and WebAssembly by : Tobias Theel

Download or read book Creative DIY Microcontroller Projects with TinyGo and WebAssembly written by Tobias Theel and published by Packt Publishing Ltd. This book was released on 2021-05-14 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore embedded programming, and get hands-on with real-world embedded projects relating to IoT, low-powered devices, and other complex systems using TinyGo and WebAssembly Key FeaturesBuild creative embedded apps with TinyGo using low-powered devices and microcontrollersUnderstand the practicality involved in integrating hardware and sensors while programming them using TinyGoUse TinyGo in modern browsers to display embedded applications' statistics on WebAssembly dashboardsBook Description While often considered a fast and compact programming language, Go usually creates large executables that are difficult to run on low-memory or low-powered devices such as microcontrollers or IoT. TinyGo is a new compiler that allows developers to compile their programs for such low-powered devices. As TinyGo supports all the standard features of the Go programming language, you won't have to tweak the code to fit on the microcontroller. This book is a hands-on guide packed full of interesting DIY projects that will show you how to build embedded applications. You will learn how to program sensors and work with microcontrollers such as Arduino UNO and Arduino Nano IoT 33. The chapters that follow will show you how to develop multiple real-world embedded projects using a variety of popular devices such as LEDs, 7-segment displays, and timers. Next, you will progress to build interactive prototypes such as a traffic lights system, touchless hand wash timer, and more. As you advance, you'll create an IoT prototype of a weather alert system and display those alerts on the TinyGo WASM dashboard. Finally, you will build a home automation project that displays stats on the TinyGo WASM dashboard. By the end of this microcontroller book, you will be equipped with the skills you need to build real-world embedded projects using the power of TinyGo. What you will learnDiscover a variety of TinyGo features and capabilities while programming your embedded devicesExplore how to use display devices to present your dataFocus on how to make TinyGo interact with multiple sensors for sensing temperature, humidity, and pressureProgram hardware devices such as Arduino Uno and Arduino Nano IoT 33 using TinyGoUnderstand how TinyGo works with GPIO, ADC, I2C, SPI, and MQTT network protocolsBuild your first TinyGo IoT and home automation prototypesIntegrate TinyGo in modern browsers using WebAssemblyWho this book is for If you are a Go developer who wants to program low-powered devices and hardware such as Arduino UNO and Arduino Nano IoT 33, or if you are a Go developer who wants to extend your knowledge of using Go with WebAssembly while programming Go in the browser, then this book is for you. Go hobbyist programmers who are interested in learning more about TinyGo by working through the DIY projects covered in the book will also find this hands-on guide useful.

The Rust Programming Language (Covers Rust 2018)

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500459
Total Pages : 561 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Rust Programming Language (Covers Rust 2018) by : Steve Klabnik

Download or read book The Rust Programming Language (Covers Rust 2018) written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.

WebAssembly for Cloud

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Author :
Publisher : Apress
ISBN 13 : 9781484274958
Total Pages : 163 pages
Book Rating : 4.2/5 (749 download)

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Book Synopsis WebAssembly for Cloud by : Shashank Mohan Jain

Download or read book WebAssembly for Cloud written by Shashank Mohan Jain and published by Apress. This book was released on 2021-11-14 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journey into the amazing world of WebAssembly (Wasm) and learn about how it can be applied on the cloud. This book is an introduction to Wasm aimed at professionals accustomed to working with cloud-related technologies such as Kubernetes and Istio service mesh. Author Shashank Jain begins with an introduction to Wasm and its related tooling such as wasm-bindgen and wapc. He then walks you through code examples using Rust, Golang, and JavaScript to demonstrate how they can be compiled to Wasm and consumed from Wasm runtimes deployed standalone, as well as on the cloud. You will see how a wasm module can be run through an http interface, and how Wasm fits into CNCF projects such as Kubernetes and Istio service mesh. After that, you’ll learn how the polyglot nature of WebAssembly can be leveraged through examples written in languages like Rust and consumed via Golang and JavaScript, with a focus on how WebAssembly allows interoperability between them. You’ll gain an understanding of how Wasm-based modules can be deployed inside Linux containers and orchestrated via Kubernetes, and how Wasm can be used within the Istio proxy to apply rules and filters. After reading this book, you’ll have the knowledge necessary to apply WebAssembly to create multi tenanted workloads which can be polyglot in nature and can be deployed on cloud environments like Kubernetes. What You Will Learn Understand how Wasm can be used for server-side applications Learn about Wasm memory model and Wasm module layout How communication between host and Wasm module is facilitated The basics of Wasm sandboxing and security The fundamentals of tooling around Wasm, such as WAT and Wasm-pack Create a Wasm module in Rust and consume it from JavaScript, Rust and Golang. Grasp how Kubernetes can be used to orchestrate Wasm-based workloads How Wasm fits into service mesh Who Is This Book For Software developers/architects who are looking to hone their skills in virtualization and explore alternatives to Docker and container-based technologies for their workload deployments. Readers should have a basic programming background in languages such as Rust and Golang to get the most out of this book.

WebAssembly Essentials

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Author :
Publisher : GitforGits
ISBN 13 : 8119177266
Total Pages : 164 pages
Book Rating : 4.1/5 (191 download)

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Book Synopsis WebAssembly Essentials by : Emrys Callahan

Download or read book WebAssembly Essentials written by Emrys Callahan and published by GitforGits. This book was released on 2023-10-15 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the Speed: Master WebAssembly and Take Your Web Apps to the Next Level Through practical examples, you’ll learn how WebAssembly can transform C++, Rust, and other languages into lightning-fast web apps. Step-by-step, you’ll master techniques to integrate WebAssembly modules into JavaScript projects for seamless communication. But we go deeper. You’ll discover strategies to optimize code, leverage multi-threading, and apply cutting-edge methods like lazy loading. We also tackle memory management and dive into profiling, benchmarking, and browser tools to push performance to the limits. This isn’t just essentials of webassembly - it’s a roadmap to learn intricacies, best practices, and solutions to common pitfalls. The goal is to equip you with the expertise to develop insanely fast applications. The future is native-level performance on the web. Join the revolution and skill up with this guide to mastering WebAssembly. Your web apps will never be the same! Key Learnings Grasp WASMs core concepts, bridging web and native apps, boosting performance seamlessly. Dive into tools like Emscripten and Binaryen, facilitating efficient cross language compilations to Wasm. Learn techniques to convert C++, Python, and Java apps, unlocking web application potential. Seamlessly integrate JavaScript and WebAssembly, ensuring smooth inter-module communications. Harness strategies for fine-tuning code, guaranteeing peak application performance. Explore multi-threading, leveraging simultaneous operations, accelerating execution times. Implement lazy loading and code splitting, optimizing web app responsiveness and load times. Dive deep into efficient memory usage, ensuring resourceful application execution. Proficiently use browser developer tools, dissecting and enhancing application performance. Enhance user experience with effective caching, ensuring rapid web application accessibility Prerequisites This book is for every programmer aspiring to put their all applications onto web browser with the same speed, efficiency and product performance. Knowing fundamentals of any programming language and basics of web app development is sufficient to tear out the book wholly.

Blazor in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356793
Total Pages : 342 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Blazor in Action by : Chris Sainty

Download or read book Blazor in Action written by Chris Sainty and published by Simon and Schuster. This book was released on 2022-07-12 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: An example-driven guide to building reusable UI components and web frontends—all with Blazor, C#, and .NET. In Blazor in Action, you will learn about: Blazor + WebAssembly Picking the right hosting model Building reusable UI components Building forms with validation Integrating with JavaScript libraries Securing your application Testing your applications Blazor in Action is a practical guide to building stunning UIs and client-side applications using C# and .NET. You’ll use the Blazor frontend framework to create a fun and exciting web application for plotting hiking routes. As you build up your new application, you’ll master the key features of Blazor, such as routing, forms and validation, and dynamic and reusable components. By the time you're done, you'll be ready to develop beautiful sites and apps that seamlessly execute your C# code natively in the browser. The book is written to the most recent stable build of Blazor and seamlessly integrates fresh features from .NET 6. About the technology Create rich web frontends without relying on JavaScript. Microsoft’s Blazor framework uses WebAssembly to extend the ultra-popular ASP.NET platform. In Blazor, you can build interactive web components that run natively in the browser without plug-ins or transpilers. And because it’s C# end-to-end, it’s easy to share code between the server and your web UI. About the book Blazor in Action teaches you to create full-stack ASP.NET applications end-to-end in C#. You’ll start by learning to build Blazor web components, working through core topics like routing and forms. As you go, you’ll implement a hiking route web application that includes reusable code, integration with JavaScript libraries, and role-based security. To make sure your app is production ready, this practical book also covers state management, data persistence, and testing. What's inside Dynamic and reusable UI components Sharing client and server code Role-based security using Auth0 Persisting state using local browser storage About the reader For web developers with C# and .NET experience. About the author Chris Sainty has been a part of the Blazor community from the beginning. He’s an active blogger, open source developer, international speaker, and a Microsoft MVP. Table of Contents 1 Starting your Blazor journey 2 Your first Blazor app 3 Working with Blazor’s component model 4 Routing 5 Forms and validation—Part 1: Fundamentals 6 Forms and validation—Part 2: Beyond the basics 7 Creating more reusable components 8 Integrating with JavaScript libraries 9 Securing Blazor applications 10 Managing state 11 Testing your Blazor application

Game Development with Rust and WebAssembly

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Publisher : Packt Publishing Ltd
ISBN 13 : 1801074992
Total Pages : 476 pages
Book Rating : 4.8/5 (1 download)

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Book Synopsis Game Development with Rust and WebAssembly by : Eric Smith

Download or read book Game Development with Rust and WebAssembly written by Eric Smith and published by Packt Publishing Ltd. This book was released on 2022-04-29 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchain Key FeaturesBuild and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in colorLearn how to use Rust for web development with WebAssemblyExplore modern game development and programming techniques to build 2D games using RustBook Description The Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere. This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web. By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games. What you will learnBuild and deploy a Rust application to the web using WebAssemblyUse wasm-bindgen and the Canvas API to draw real-time graphicsWrite a game loop and take keyboard input for dynamic actionExplore collision detection and create a dynamic character that can jump on and off platforms and fall down holesManage animations using state machinesGenerate levels procedurally for an endless runnerLoad and display sprites and sprite sheets for animationsTest, refactor, and keep your code clean and maintainableWho this book is for This game development book is for developers interested in Rust who want to create and deploy 2D games to the web. Game developers looking to build a game on the web platform using WebAssembly without C++ programming or web developers who want to explore WebAssembly along with JavaScript web will also find this book useful. The book will also help Rust developers who want to move from the server side to the client side by familiarizing them with the WebAssembly toolchain. Basic knowledge of Rust programming is assumed.