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Isometric Perspective Designs And How To Create Them
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Book Synopsis Isometric Perspective Designs and how to Create Them by : John Locke
Download or read book Isometric Perspective Designs and how to Create Them written by John Locke and published by . This book was released on 1981 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Isometric perspective is the picture of an object adrift in imaginary space. 75 mind-boggling designs.
Book Synopsis 3-D Geometric Designs by : John Locke
Download or read book 3-D Geometric Designs written by John Locke and published by Courier Corporation. This book was released on 2005-02-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: Look long enough at these designs and they'll boggle the mind and deceive the eye. Thirty-one amazing images can be colored to emphasize their solidity or shape; they can also be copied, expanded, or used as a source of graphic and design inspiration. They are a wonderful and fascinating way for young and old alike to study geometrical perspective or color creatively.
Book Synopsis The Art of Awareness, Second Edition by : Deb Curtis
Download or read book The Art of Awareness, Second Edition written by Deb Curtis and published by Redleaf Press. This book was released on 2012-11-21 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to closely observe children requires commitment to systematic study and ongoing practice. With activities, experiences, and stories, this book provides that opportunity. Nine observation study sessions help educators of young children discover the many ways that being observant can enhance their teaching. Updates to this second edition reflect current issues in early childhood education, including learning standards, assessment, and technology. Deb Curtis and Margie Carter are popular presenters at early childhood conferences, professional development speakers, and on-site consultants. They have written several books together, including Learning Together with Young Children and Designs for Living and Learning.
Book Synopsis The Art of Awareness by : Deb Curtis
Download or read book The Art of Awareness written by Deb Curtis and published by Redleaf Press. This book was released on 2022-05-24 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: With new chapters and updates from early childhood leaders Deb Curtis and Margie Carter invite early childhood educators to learn the art and skill of observation. The art of observing children is more than merely the act of watching them—it is also using what you see and hear to craft new opportunities in your classroom. This resource provides a wealth of inspiration and practice. It will help early childhood educators learn to observe in new ways, witness children's remarkable competencies as they experience childhood, and find new joy in their work with children. The third edition updates include New information on schema theory including a list of the definitions of schemas Updated stories that reflect schema explorations and focus on observing children’s ability to get along Added information on identity development and the anti-bias goals New chapter on observing children using their bodies New QR codes to videos to continue learning Updates on technology and approaches to keeping observations at the center of required assessments
Book Synopsis The Art of Theatrical Design by : Kaoiṁe E. Malloy
Download or read book The Art of Theatrical Design written by Kaoiṁe E. Malloy and published by CRC Press. This book was released on 2014-08-07 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Theatrical Design: Elements of Visual Composition, Methods, and Practice addresses the core principles that develop the student designer into a true artist, providing a foundation that ensures success with each production design. This text concentrates on the skills necessary to create effective, evocative, and engaging theatrical designs that support the play contextually, thematically, and visually. It gives students the grounding in core design principles they need to approach design challenges and make design decisions in both assigned class projects and realized productions. This book features: In-depth discussions of design elements and principles for costume, set, lighting, sound, and projection designs Coverage of key concepts such as content, context, genre, style, play structure and format, and the demands and limitations of various theatrical spaces Essential principles, including collaboration, inspiration, conceptualization, script analysis, conducting effective research, building a visual library, developing an individual design process, and the role of the critique in collaboration Information on recent digital drawing tool technology, such as the Wacom® Inkling pen, Wacom® Intuos digitizing tablets and digital sketching, and rendering programs such as Autodesk® Sketchbook Pro and Adobe® Photoshop® Chapter exercises and key terms designed to provide an engaging experience with the material and to facilitate student understanding
Book Synopsis Design Graphics for Engineering Communication by : Jorge Dorribo Camba
Download or read book Design Graphics for Engineering Communication written by Jorge Dorribo Camba and published by SDC Publications (Schroff Development Corporation). This book was released on 2014-08 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the use of real world examples and illustrations, Design Graphics for Engineering Communication introduces students to the fundamental concepts of Engineering Graphics and their role in the design process. The authors highlight common techniques, practices, and standards used in industry in a manner that is motivating and easy to understand. Topics include visualization, orthographic projection, dimensions and tolerances, scaling, and parametric solid modeling. Opportunities to practice, study, and learn abound, with problems at the end of each chapter, quizzes, and assembly modeling projects.
Book Synopsis Design Explorations for the Creative Quilter by : Katie Pasquini Masopust
Download or read book Design Explorations for the Creative Quilter written by Katie Pasquini Masopust and published by C&T Publishing Inc. This book was released on 2008-10-01 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art Quilts Made Easy. Bring out your inner artist - explore 10 approaches to designing art quilts with world-renowned teacher Katie Pasquini Masopust. Techniques work for everyone, from beginner to advanced. Creating a gorgeous art quilt is well within your reach when you try Katie Pasquini Masopust's easy methods. Learn 10 different “game plans” for creating a quilt design, then turn your design into a pattern and complete your quilt. With such a variety of techniques to try, you're sure to find the right one for you.
Book Synopsis Fundamentals of Game Design by : Ernest Adams
Download or read book Fundamentals of Game Design written by Ernest Adams and published by New Riders. This book was released on 2010-04-07 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade
Book Synopsis An Absolutely Remarkable Thing by : Hank Green
Download or read book An Absolutely Remarkable Thing written by Hank Green and published by Penguin. This book was released on 2018-09-25 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE INSTANT #1 NEW YORK TIMES BESTSELLER “Sparkling with mystery, humor and the uncanny, this is a fun read. But beneath its effervescent tone, more complex themes are at play.” —San Francisco Chronicle In his wildly entertaining debut novel, Hank Green—cocreator of Crash Course, Vlogbrothers, and SciShow—spins a sweeping, cinematic tale about a young woman who becomes an overnight celebrity before realizing she's part of something bigger, and stranger, than anyone could have possibly imagined. The Carls just appeared. Roaming through New York City at three a.m., twenty-three-year-old April May stumbles across a giant sculpture. Delighted by its appearance and craftsmanship—like a ten-foot-tall Transformer wearing a suit of samurai armor—April and her best friend, Andy, make a video with it, which Andy uploads to YouTube. The next day, April wakes up to a viral video and a new life. News quickly spreads that there are Carls in dozens of cities around the world—from Beijing to Buenos Aires—and April, as their first documentarian, finds herself at the center of an intense international media spotlight. Seizing the opportunity to make her mark on the world, April now has to deal with the consequences her new particular brand of fame has on her relationships, her safety, and her own identity. And all eyes are on April to figure out not just what the Carls are, but what they want from us. Compulsively entertaining and powerfully relevant, An Absolutely Remarkable Thing grapples with big themes, including how the social internet is changing fame, rhetoric, and radicalization; how our culture deals with fear and uncertainty; and how vilification and adoration spring for the same dehumanization that follows a life in the public eye. The beginning of an exciting fiction career, An Absolutely Remarkable Thing is a bold and insightful novel of now.
Book Synopsis Basic Blueprint Reading by : Ric Costin
Download or read book Basic Blueprint Reading written by Ric Costin and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Design Drawing by : Francis D. K. Ching
Download or read book Design Drawing written by Francis D. K. Ching and published by John Wiley & Sons. This book was released on 2010-12-14 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the completely revised edition to mastering the visual language of architecture. In his distinctive graphic style, world-renowned author and architecture educator Francis D.K. Ching takes us on another exciting journey through the process of creation. In Design Drawing, Second Edition, he unmasks the basic cognitive processes that drive visual perception and expression, incorporating observation, memory, and rendering into a creative whole. This edition unites imaginative vision with fundamental architectural principles to cover the traditional basics of drawing, including line, shape, tone, and space. Guiding the reader step-by-step through the entire drawing process, Design Drawing also examines different types of drawing techniques such as multiview, paraline, and perspective drawings -- and how they can be applied to achieve stunning results. In addition, this edition: Goes beyond basic drawing books—Ching not only covers the principles, media, and techniques of drawing, but also places these within the context of what and why designers draw. Features more than 1,500 hand-rendered drawings—beautiful illustrations that reinforce the concepts and lessons of each chapter. Includes a supplemental CD-ROM—viewers will gain a greater appreciation of the techniques presented in this book through the power of animation, video, and 3D models. Twelve new modules are included, as is a video of the author demonstrating freehand techniques in a step-by-step manner. For professional architects, designers, fine artists, illustrators, teachers and students alike, this all-in-one package is both an effective tool and an outstanding value, demonstrating concepts and techniques in a visually stimulating format that transends comparable works in the field.
Book Synopsis Principles of Engineering Graphics by : Frederick Ernest Giesecke
Download or read book Principles of Engineering Graphics written by Frederick Ernest Giesecke and published by Prentice Hall. This book was released on 1994 with total page 1090 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the latest edition of Engineering Graphics, the second edition of Principles of Engineering Graphics is a combination textbook/workbook that provides students with a dynamic and up-to-date learning tool at an affordable price. The high quality illustrations and problems that made Engineering Graphics the definitive text in its field for over two decades have been incorporated in Principles of Engineering Graphics, Second Edition. Chapters on computer graphics cover the latest equipment and procedures in computer-aided drafting and design. Examples based on several of the most popular CAD software programs and many illustrations of computer-generated drawing are included as well. Principles of Engineering Graphics, Second Edition, consistently reflects CAD/CAM trends and the latest ANSI standards. Chapters on manufacturing processes, dimensioning, tolerancing, and threads and fasteners have been extensively reviewed and updated to ensure their conformity with the latest standards.* emphasizes technical sketching throughout and includes a chapter devoted to sketching that integrates the concept of views with freehand sketching - introducing multiview and pictorial drawing. c
Book Synopsis Visual Design Concepts For Mobile Games by : Chirstopher Carman
Download or read book Visual Design Concepts For Mobile Games written by Chirstopher Carman and published by CRC Press. This book was released on 2018-01-29 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets). This book is not specifically focused on game design or game development and is also not a 3D modeling or animation guide. However, certain aspects of game design, game development, and 3D modeling and animation will impact the visual development and art creation process. So, at points throughout we will explore topics such as game engine performance and game mechanics, though at a very high-level, bird's-eye, vantage point and only as they pertain to the visual development of the various assignments throughout this book. Through the completion of the exercises and assignments contained within Visual Development for Web & Mobile Games readers will be guided through the visual development process and execution of a variety of concepts and assets (final game art). This includes categories such as characters, props, and backgrounds, within an isometric design template. The categories themselves will relate more to their function within a very simple game design template than their completed visual representation (e.g., the "big build-able" category could be anything from a town square to a fire breathing dragon as long as it fits within the bare bones parameters of the asset types functionality). The concept, theme, and style of these assets, as well as the world they inhabit, will be completely up to the individual artist. Key Features Weaves knowledge of classic visual development principles and web/mobile game art production practices. Assignments and exercises at the end of every chapter allow the reader to create a game art project from start to finish. Examines both 2D/3D game art pipelines. Includes a companion website with project files, asset downloads & author created video tutorials.
Book Synopsis Up and Running with AutoCAD 2020 by : Elliot J. Gindis
Download or read book Up and Running with AutoCAD 2020 written by Elliot J. Gindis and published by Academic Press. This book was released on 2019-07-16 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: Up and Running with AutoCAD 2020 uses a combination of step-by-step instruction, examples and insightful explanations to emphasize core concepts and practical application of AutoCAD in engineering, architecture, and design. Equally useful in instructor-led classroom training, self-study, or as a reference, the book is written with the user in mind by long-time professional AutoCAD instructors based on what works in the industry and the classroom. The book focuses on 2D drafting and design, making it more appropriate for a one-semester course. - Strips away complexities and reduces learning AutoCAD to easy-to-understand concepts - Teaches the essentials of AutoCAD first, immediately building student confidence - Provides all basic commands documented step-by-step: What the student inputs and how AutoCAD responds is spelled out in discrete and clear steps with numerous screenshots - Presents extensive supporting graphics and a summary with a self-test section and topic specific drawing exercises at the end of each chapter - Covers the essentials of 2D AutoCAD, updated for the 2020 release
Book Synopsis Interior Design Visual Presentation by : Maureen Mitton
Download or read book Interior Design Visual Presentation written by Maureen Mitton and published by John Wiley & Sons. This book was released on 2007-04-27 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new, updated edition of the successful book on interior design Interior Design Visual Presentation, Second Edition is fully revised to include the latest material on CAD, digital portfolios, resume preparation, and Web page design. It remains the only comprehensive guide to address the visual design and presentation needs of the interior designer, with coverage of design graphics, models, and presentation techniques in one complete volume. Approaches to the planning, layout, and design of interior spaces are presented through highly visual, step-by-step instructions, supplemented with more than forty pages of full-color illustrations, exercises at the end of each chapter, and dozens of new projects. With the serious designer in mind, it includes a diverse range of sample work, from student designers as well as well-known design firms such as Ellerbee and Beckett Architects and MS Architects.
Book Synopsis Design, Animate, and Create with Computer Graphics by : Max Wainewright
Download or read book Design, Animate, and Create with Computer Graphics written by Max Wainewright and published by . This book was released on 2017-08 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: This resource offers more than 20 amazing projects to design, animate, and create digitally, from birthday cards to 3D cities and more. With five chapters covering bitmap painting, vector graphics, photo-editing, animations, and 3D drawing, you will be a super-designer by the end of the book!
Book Synopsis Computer Aided Design by : Wilson R Nyemba
Download or read book Computer Aided Design written by Wilson R Nyemba and published by CRC Press. This book was released on 2022-12-16 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book comprehensively discusses principles, techniques, research activities, applications and case studies of computer-aided design in a single volume. The textbook will serve as ideal study material for undergraduate, and graduate students in a multitude of engineering disciplines. The book: Discusses techniques for wireframe, surface and solid modelling including practical cases and limitations Each chapter contains solved examples and unsolved exercises Includes research case studies and practical examples in enabling the user to link academic theory to engineering practice Highlights the ability to convert graphic to non-graphic information such as in drawing up bills of materials in practice Discusses important topics including constructive solid geometry, Boolean operations on solid primitives and Boolean algebra This text covers different aspects of computer-aided design, from the basic two-dimensional constructions through modifications, use of layers and dimensioning to advanced aspects such as three-dimensional modelling and customization of the package to suit different applications and disciplines. It further discusses important concepts including orthographic projections, isometric projections, 3D wireframe modelling, 3D surface modelling, solids of extrusion and solids of revolution. It will serve as ideal study material for undergraduate, and graduate students in the fields of mechanical engineering, industrial engineering, electrical and electronic engineering, civil and construction engineering, aerospace engineering and manufacturing engineering.