Introduction to Programming Using Processing, Third Edition

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Publisher : Lulu.com
ISBN 13 : 1365219291
Total Pages : 488 pages
Book Rating : 4.3/5 (652 download)

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Book Synopsis Introduction to Programming Using Processing, Third Edition by : Mark Meysenburg

Download or read book Introduction to Programming Using Processing, Third Edition written by Mark Meysenburg and published by Lulu.com. This book was released on 2016-06-26 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in an informal, conversational, and humorous style, the second edition of Introduction to Programming Using Processing makes learning programming a fun experience. It is almost certainly the only programming textbook in the world with references to Jurassic Park, NCIS, Chuck Norris, and Gamera! The freely-available Processing language is ideal for a first course in programming. The simple-to-access graphics and multimedia capabilities of the language let students develop eye-catching, animated programs, instead of traditional programs that print text to the console. User interaction features let students connect with their programs in a manner that they're used to. Processing runs on all the major computing platforms, and can create ""clickable"" applications, in addition to Web-ready applets. Plus, the language's Java heritage carries over into later programming courses with little fuss. Resources related to the text are available at http: //programminginprocessing.com

Processing

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Author :
Publisher : CRC Press
ISBN 13 : 1351645226
Total Pages : 533 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Processing by : Jeffrey L. Nyhoff

Download or read book Processing written by Jeffrey L. Nyhoff and published by CRC Press. This book was released on 2017-05-19 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing enables a multimodal approach to programming instruction, well suited to students with interests in computer science or in the arts and humanities. The book uses Processing’s capabilities for graphics and interactivity in order to create examples that are simple, illustrative, interesting, and fun. It is designed to appeal to a broad range of readers, including those who want to learn to program to create digital art, as well as those who seek to learn to program to process numerical information or data. It can be used by students and instructors in a first course on programming, as well as by anyone eager to teach them self to program. Following a traditional sequence of topics for introducing programming, the book introduces key computer science concepts, without overwhelming readers with extensive detail. The conversational style and pace of the book are based upon the authors’ extensive experience with teaching programming to a wide variety of beginners in a classroom. No prior programming experience is expected.

Getting Started with Processing.py

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1457186799
Total Pages : 204 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis Getting Started with Processing.py by : Allison Parrish

Download or read book Getting Started with Processing.py written by Allison Parrish and published by Maker Media, Inc.. This book was released on 2016-05-11 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.

Introduction to Computation and Programming Using Python, second edition

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Publisher : MIT Press
ISBN 13 : 0262529629
Total Pages : 466 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Introduction to Computation and Programming Using Python, second edition by : John V. Guttag

Download or read book Introduction to Computation and Programming Using Python, second edition written by John V. Guttag and published by MIT Press. This book was released on 2016-08-12 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

Practical Programming

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504126
Total Pages : 554 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Practical Programming by : Paul Gries

Download or read book Practical Programming written by Paul Gries and published by Pragmatic Bookshelf. This book was released on 2017-12-06 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.

Learning Processing

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Publisher : Newnes
ISBN 13 : 0123947928
Total Pages : 566 pages
Book Rating : 4.1/5 (239 download)

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Book Synopsis Learning Processing by : Daniel Shiffman

Download or read book Learning Processing written by Daniel Shiffman and published by Newnes. This book was released on 2015-09-09 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Processing, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 026202828X
Total Pages : 663 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Processing, second edition by : Casey Reas

Download or read book Processing, second edition written by Casey Reas and published by MIT Press. This book was released on 2014-12-19 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

Processing

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Author :
Publisher : Apress
ISBN 13 : 1430203102
Total Pages : 738 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Processing by : Ira Greenberg

Download or read book Processing written by Ira Greenberg and published by Apress. This book was released on 2007-12-31 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Python Programming

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Publisher : Franklin, Beedle & Associates, Inc.
ISBN 13 : 1887902996
Total Pages : 533 pages
Book Rating : 4.8/5 (879 download)

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Book Synopsis Python Programming by : John M. Zelle

Download or read book Python Programming written by John M. Zelle and published by Franklin, Beedle & Associates, Inc.. This book was released on 2004 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Programming 101

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Publisher : Apress
ISBN 13 : 1484236971
Total Pages : 332 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Programming 101 by : Jeanine Meyer

Download or read book Programming 101 written by Jeanine Meyer and published by Apress. This book was released on 2018-06-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the importance of programming, even if you’ve never programmed before! This book will teach you the basics of programming using the Processing programming language. You will create your own Processing sketches, using personal images, themes, or hobbies that you enjoy. The chapters in the book will demonstrate the process of programming, starting with formulating an idea, planning, building on past projects, and refining the work, similar to writing an essay or composing a song. This approach will guide you to make use of logic and mathematics to produce beautiful effects. The term for program in Processing is sketch, though the sketches featured in this book are far more than static drawings; they incorporate interaction, animation, video, audio, and accessing files on the local computer and on the Web. Technical features are introduced and explained in the context of complete examples: games (Snake, Hangman, jigsaw, slingshot), making a collage of family images and video clips, preparing directions for folding an origami model, rotating objects in 3D, and others. Programming is a fun, creative, expressive pursuit. It requires attention to details and can be frustrating, but there is very little that compares to the satisfaction of building a program out of nothing and making it work (or taking an existing program and fixing a problem, or adding a feature and making it better). Programming 101 is your gateway to making this happen. What You Will Learn Gain basic programming skills Build fun and creative programs Use files for making a holiday card Combine videos, images, and graphics in a Processing sketch Who This Book Is For Anyone who has been thinking about trying programming, or has tried, but needs more motivation; anyone who wants to learn about the Processing language.

Python Programming in Context

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Publisher : Jones & Bartlett Learning
ISBN 13 : 1284018598
Total Pages : 512 pages
Book Rating : 4.2/5 (84 download)

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Book Synopsis Python Programming in Context by : Julie Anderson

Download or read book Python Programming in Context written by Julie Anderson and published by Jones & Bartlett Learning. This book was released on 2024-04-15 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Programming in Context, Fourth Edition provides a comprehensive and accessible introduction to Python fundamentals. Updated with Python 3.10, the Fourth Edition offers a thorough overview of multiple applied areas, including image processing, cryptography, astronomy, the Internet, and bioinformatics. Taking an active learning approach, each chapter starts with a comprehensive real-world project that teaches core design techniques and Python programming to immediately engage students. An ideal first language for learners entering the rapidly expanding fields of computer science, data science, and scientific programing, Python gives students a solid platform of key problem-solving skills that translate easily across programming languages. This text is designed to be a first course in computer science that focuses on problem-solving, with language features being introduced as needed to solve the problem at hand.

Introduction to Programming with Fortran

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Publisher : Springer Science & Business Media
ISBN 13 : 1846280540
Total Pages : 600 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Introduction to Programming with Fortran by : Ian Chivers

Download or read book Introduction to Programming with Fortran written by Ian Chivers and published by Springer Science & Business Media. This book was released on 2006-07-08 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive introduction which will be essential to the complete beginner who wants to learn the fundamentals of programming using a modern, powerful and expressive language; as well as those wanting to update their programming skills by making the move from earlier versions of Fortran.

An Introduction to Natural Language Processing Through Prolog

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Publisher : Routledge
ISBN 13 : 1317898346
Total Pages : 319 pages
Book Rating : 4.3/5 (178 download)

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Book Synopsis An Introduction to Natural Language Processing Through Prolog by : Clive Matthews

Download or read book An Introduction to Natural Language Processing Through Prolog written by Clive Matthews and published by Routledge. This book was released on 2016-07-01 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research into Natural Language Processing - the use of computers to process language - has developed over the last couple of decades into one of the most vigorous and interesting areas of current work on language and communication. This book introduces the subject through the discussion and development of various computer programs which illustrate some of the basic concepts and techniques in the field. The programming language used is Prolog, which is especially well-suited for Natural Language Processing and those with little or no background in computing. Following the general introduction, the first section of the book presents Prolog, and the following chapters illustrate how various Natural Language Processing programs may be written using this programming language. Since it is assumed that the reader has no previous experience in programming, great care is taken to provide a simple yet comprehensive introduction to Prolog. Due to the 'user friendly' nature of Prolog, simple yet effective programs may be written from an early stage. The reader is gradually introduced to various techniques for syntactic processing, ranging from Finite State Network recognisors to Chart parsers. An integral element of the book is the comprehensive set of exercises included in each chapter as a means of cementing the reader's understanding of each topic. Suggested answers are also provided. An Introduction to Natural Language Processing Through Prolog is an excellent introduction to the subject for students of linguistics and computer science, and will be especially useful for those with no background in the subject.

Introduction to Programming with Java

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Publisher : McGraw-Hill Medical Publishing
ISBN 13 : 9780071269674
Total Pages : 816 pages
Book Rating : 4.2/5 (696 download)

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Book Synopsis Introduction to Programming with Java by : John Dean

Download or read book Introduction to Programming with Java written by John Dean and published by McGraw-Hill Medical Publishing. This book was released on 2009-05-01 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. Problem-solving skills are fostered with the help of an interactive, iterative presentation style: Here's the problem. How can we solve it? How can we improve the solution? Some key features include: -A conversational, easy-to-follow writing style. -Many executable code examples that clearly and efficiently illustrate key concepts. -Extensive use of UML class diagrams to specify problem organization. -Simple GUI programming early, in an optional standalone graphics track. -Well-identified alternatives for altering the book's sequence to fit individual needs. -Well-developed projects in six different academic disciplines, with a handy summary. -Detailed customizable PowerPointTM lecture slides, with icon-keyed hidden notes. Student Resources: Links to compiler software - for Sun's Java2 SDK toolkit, Helios's TextPad, Eclipse, NetBeans, and BlueJ. TextPad tutorial. Eclipse tutorials. Textbook errata. All textbook example programs and associated resource files. Instructor Resources: Customizable PowerPoint lecture slides with hidden notes. Hidden notes provide comments that supplement the displayed text in the lecture slides. For example, if the displayed text asks a question the hidden notes provide the answer. Exercise solutions. Project solutions. Supplemental Chapters to Accommodate an Objects-Late Approach are available. Click this link to reach the supplemental chapters. ""The authors have done a superb job of organizing the various chapters to allow the students to enjoy programming in Java from day one. I am deeply impressed with the entire textbook. I would have my students keep this text and use it throughout their academic career as an excellent Java programming source book." - Benjamin B. Nystuen, University of Colorado at Colorado Springs" ""The authors have done a great job in describing the technical aspects of programming. The authors have an immensely readable writing style. I have an extremely favorable impression of Dean and Dean's proposed text." - Shyamal Mitra, University of Texas at Austin" ""The overall impression of the book was that it was "friendly" to read. I think this is a great strength, simply because students reading it, and especially students who are prone to reading to understand, will appreciate this approach rather than the regular hardcore programming mentality." - Andree Jacobson, University of New Mexico"

Introduction to Game Development

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1942270658
Total Pages : 350 pages
Book Rating : 4.9/5 (422 download)

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Book Synopsis Introduction to Game Development by : James R. Parker, PhD

Download or read book Introduction to Game Development written by James R. Parker, PhD and published by Mercury Learning and Information. This book was released on 2015-05-15 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games

Digital Image Processing

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Publisher : Springer Science & Business Media
ISBN 13 : 9781846283796
Total Pages : 596 pages
Book Rating : 4.2/5 (837 download)

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Book Synopsis Digital Image Processing by : Wilhelm Burger

Download or read book Digital Image Processing written by Wilhelm Burger and published by Springer Science & Business Media. This book was released on 2012-01-19 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written as an introduction for undergraduate students, this textbook covers the most important methods in digital image processing. Formal and mathematical aspects are discussed at a fundamental level and various practical examples and exercises supplement the text. The book uses the image processing environment ImageJ, freely distributed by the National Institute of Health. A comprehensive website supports the book, and contains full source code for all examples in the book, a question and answer forum, slides for instructors, etc. Digital Image Processing in Java is the definitive textbook for computer science students studying image processing and digital processing.

Practical Programming

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Publisher :
ISBN 13 : 9781937785451
Total Pages : 375 pages
Book Rating : 4.7/5 (854 download)

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Book Synopsis Practical Programming by : Paul Gries

Download or read book Practical Programming written by Paul Gries and published by . This book was released on 2013 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Previous edition: published as by Jennifer Campbell ... [et al]. 2009.