Coding Roblox Games Made Easy

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800566360
Total Pages : 238 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis Coding Roblox Games Made Easy by : Zander Brumbaugh

Download or read book Coding Roblox Games Made Easy written by Zander Brumbaugh and published by Packt Publishing Ltd. This book was released on 2021-01-08 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.

Basic ROBLOX Lua Programming

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Author :
Publisher : Brandon LaRouche
ISBN 13 : 0985451300
Total Pages : 282 pages
Book Rating : 4.9/5 (854 download)

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Book Synopsis Basic ROBLOX Lua Programming by :

Download or read book Basic ROBLOX Lua Programming written by and published by Brandon LaRouche. This book was released on with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Intermediate Roblox Programming

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Publisher :
ISBN 13 : 9780985451325
Total Pages : 302 pages
Book Rating : 4.4/5 (513 download)

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Book Synopsis Intermediate Roblox Programming by : Brandon John LaRouche

Download or read book Intermediate Roblox Programming written by Brandon John LaRouche and published by . This book was released on 2013-04 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are coming into this book with no prior ROBLOX Lua knowledge, then you might find the book a little difficult. The whole point of the book is to teach ROBLOX Lua at an intermediate level. Intermediate means that it is in between basic and advanced. Every chapter in this book flows in some way or another. Tutorials have a corresponding explanation chapter. An explanation chapter will discuss the point of a tutorial and explain the topics that were covered. By the time you have completed this book you should be quite fluent with ROBLOX Lua. You should not expect to know the advanced topics and parts of ROBLOX Lua, but you should be familiar with a lot of the language. With your knowledge of the language you should now be able to make games that can start to compete and earn their way up on the ROBLOX gaming charts.

The Ultimate Roblox Book: An Unofficial Guide, Updated Edition

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1507217587
Total Pages : 256 pages
Book Rating : 4.5/5 (72 download)

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Book Synopsis The Ultimate Roblox Book: An Unofficial Guide, Updated Edition by : David Jagneaux

Download or read book The Ultimate Roblox Book: An Unofficial Guide, Updated Edition written by David Jagneaux and published by Simon and Schuster. This book was released on 2022-02 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build and create your own Roblox world with this updated, easy-to-use guide. Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm! With updated screenshots and instructions, The Ultimate Roblox Book, Updated Edition provides brand-new information on game changes and the latest features so you can make the most out of your Roblox game. With everything from instructions for playing the games to tips on creating your own worlds to the basics of coding, this updated guide gives you all the tools you need to get started.

Coding with Roblox Lua in 24 Hours

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Author :
Publisher : Sams Publishing
ISBN 13 : 0136829287
Total Pages : 944 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Coding with Roblox Lua in 24 Hours by : Official Roblox Books(Pearson)

Download or read book Coding with Roblox Lua in 24 Hours written by Official Roblox Books(Pearson) and published by Sams Publishing. This book was released on 2021-12-07 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world

Programming in Lua

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Author :
Publisher : Roberto Ierusalimschy
ISBN 13 : 8590379825
Total Pages : 329 pages
Book Rating : 4.5/5 (93 download)

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Book Synopsis Programming in Lua by : Roberto Ierusalimschy

Download or read book Programming in Lua written by Roberto Ierusalimschy and published by Roberto Ierusalimschy. This book was released on 2006 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)

ROBLOX Lua: Scripting for Beginners

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Publisher :
ISBN 13 : 9781508728313
Total Pages : 74 pages
Book Rating : 4.7/5 (283 download)

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Book Synopsis ROBLOX Lua: Scripting for Beginners by : Douglas Snipp

Download or read book ROBLOX Lua: Scripting for Beginners written by Douglas Snipp and published by . This book was released on 2015-02-21 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Beginner's Guide to Roblox Programming

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Publisher :
ISBN 13 : 9781727027464
Total Pages : 120 pages
Book Rating : 4.0/5 (274 download)

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Book Synopsis A Beginner's Guide to Roblox Programming by : Matthew Doan

Download or read book A Beginner's Guide to Roblox Programming written by Matthew Doan and published by . This book was released on 2018-09-08 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you play Roblox? Ever wonder where all those games on the Games page come from? They all come from one place - Roblox Studio. You can develop your own Roblox game, too! This book is a great place to learn how to program awesome games in Roblox Studio. It will teach you how to code using the Lua language.

Roblox Lua: Understanding the Basics

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781548936891
Total Pages : 52 pages
Book Rating : 4.9/5 (368 download)

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Book Synopsis Roblox Lua: Understanding the Basics by : Shane Merchant

Download or read book Roblox Lua: Understanding the Basics written by Shane Merchant and published by Createspace Independent Publishing Platform. This book was released on 2017-10-03 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: ROBLOX Lua: Understanding the Basics goes over everything vital for beginning with learning programming using the ROBLOX platform. If you already understand the basics but still want to learn, wait for our next book. Includes 19 in-depth sections.

Coding with Minecraft

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Publisher : No Starch Press
ISBN 13 : 1593278535
Total Pages : 258 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Coding with Minecraft by : Al Sweigart

Download or read book Coding with Minecraft written by Al Sweigart and published by No Starch Press. This book was released on 2018-05-29 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Learn AngularJS in 24 Hours

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Author :
Publisher : Guru99
ISBN 13 :
Total Pages : 212 pages
Book Rating : 4./5 ( download)

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Book Synopsis Learn AngularJS in 24 Hours by : Alex Nordeen

Download or read book Learn AngularJS in 24 Hours written by Alex Nordeen and published by Guru99. This book was released on 2020-09-15 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Angular JS is responsible for making the website interactive and responsive. It helps designer and developers to eliminate much of the code usually needed for websites development. Angular JS is based upon MVC model. To learn and harness more power of the Angular JS framework, it takes a continuous intervention from an expert. But if you like to learn by yourself without spending big bucks behind expensive courses. This e-book could be your ultimate guide to AngularJS or AngularJS 2 Programming. The book covers all basic fundamentals of Angular JS like Routes, Modules, Directives, Dependency Injection and so on. The images and examples are well-illustrated addressing each and every glitch of Angular JS. The book purpose is to make Angular JS easier, simpler and interesting such that even beginners will feel like a pro at the end of the book. This edition promises your eventual mastery of AngularJS. The best thing about the book is that it is small and can be completed in a day. It will not only save your time but also accomplish our goal to save your effort in learning all needless jargons of Angular JS. With this e-book, you will be ready to create angular UI development as well as large scale applications effortlessly. Table Of Content Chapter 1: What is AngularJS? AngularJS Features AngularJS Architecture AngularJS Advantages Chapter 2: Hello World Chapter 3: Controller What Controller does from Angular's perspective How to build a basic Controller How to define Methods in Controller Using ng-controller in External Files Chapter 4: What is $Scope in AngularJS? Chapter 5: ng-repeat Directive Chapter 6: How to use ""ng-model"" The ng-model Attribute How to use ng-model Chapter 7: ng-view What is a View? ng-view Directive in AngularJS ng-view Example Chapter 8: Expressions Explain Angular.js Expressions with an example Angular.JS Numbers AngularJS Strings Angular.JS Objects AngularJS Arrays AngularJS Expression capabilities and Limitations Difference between expression and $eval Chapter 9: Filter Lowercase Uppercase Number Currency JSON Chapter 10: Custom Filter Chapter 11: Directive Chapter 12: CUSTOM Directive How to Create a Custom Directive? AngularJs Directives and Scopes Using controllers with directives How to create reusable directives AngularJS Directives and components - ng-transclude Nested directives Handling events in a directive Chapter 13: Module How to Create a module in AngularJS Modules and Controllers Chapter 14: Events The ng-click directive Showing HTML Elements using ng-show Hiding HTML Elements using ng-hide AngularJS Event Listener Directives Chapter 15: Routing with Parameters Adding Angular Route ($routeProvider) Creating a default route Accessing parameters from the route Using Angular $route service Enabling HTML5 Routing Chapter 16: AJAX Call High-level interactions with servers using $resource Low-level server interactions with $http Fetching data from a server running SQL and MySQL Chapter 17: Table Populate & Display Data in a Table AngularJS in-built Filter Sort Table with OrderBy Filter Display Table with Uppercase Filter Display the Table Index ($index) Chapter 18: Form Validation Form validation using HTML5 Form validation using $dirty, $valid, $invalid, $pristine Form validation using AngularJS Auto Validate User feedbacks with Ladda buttons Chapter 19: Form Submit Chapter 20: ng-include Client Side includes Server Side Includes How to include HTML file in AngularJS Chapter 21: Dependency Injection Which Component can be Injected as a Dependency In AngularJS Example of Dependency Injection Chapter 22: Karma Jasmine Introduction & Installation of Karma framework Testing AngularJS Controllers Testing AngularJS Directives End to End Testing AngularJS JS applications Chapter 23: Protractor Testing Why Do We Need Protractor Framework? Protractor Installation Sample AngularJS application testing using Protractor Execution of the Code Generate Reports using Jasmine Reporters

Mastering Unity Scripting

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1784390569
Total Pages : 380 pages
Book Rating : 4.7/5 (843 download)

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Book Synopsis Mastering Unity Scripting by : Alan Thorn

Download or read book Mastering Unity Scripting written by Alan Thorn and published by Packt Publishing Ltd. This book was released on 2015-01-29 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.

Object-Oriented Programming in C++

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Publisher : Pearson Education
ISBN 13 : 0132714299
Total Pages : 1302 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Object-Oriented Programming in C++ by : Robert Lafore

Download or read book Object-Oriented Programming in C++ written by Robert Lafore and published by Pearson Education. This book was released on 1997-12-18 with total page 1302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards. Educational Supplement Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.

Lua Programming Gems

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Publisher : Lua.Org
ISBN 13 : 9788590379843
Total Pages : 346 pages
Book Rating : 4.3/5 (798 download)

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Book Synopsis Lua Programming Gems by : Luiz Henrique de Figueiredo

Download or read book Lua Programming Gems written by Luiz Henrique de Figueiredo and published by Lua.Org. This book was released on 2008 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of articles record some of the existing wisdom and practice on how to program well in Lua. In well-written articles that go much beyond the brief informal exchange of tips in the mailing list or the wiki, the authors share their mastery of all aspects of Lua programming, elementary and advanced. The articles cover a wide spectrum of areas and approaches, with authors from both the industry and academia and titles about game programming, programming techniques, embedding and extending, algorithms and data structures, and design techniques.

Mastering Julia

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783553324
Total Pages : 410 pages
Book Rating : 4.7/5 (835 download)

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Book Synopsis Mastering Julia by : Malcolm Sherrington

Download or read book Mastering Julia written by Malcolm Sherrington and published by Packt Publishing Ltd. This book was released on 2015-07-22 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Julia is a well-constructed programming language with fast execution speed, eliminating the classic problem of performing analysis in one language and translating it for performance into a second. This book will help you develop and enhance your programming skills in Julia to solve real-world automation challenges. This book starts off with a refresher on installing and running Julia on different platforms. Next, you will compare the different ways of working with Julia and explore Julia's key features in-depth by looking at design and build. You will see how data works using simple statistics and analytics, and discover Julia's speed, its real strength, which makes it particularly useful in highly intensive computing tasks and observe how Julia can cooperate with external processes in order to enhance graphics and data visualization. Finally, you will look into meta-programming and learn how it adds great power to the language and establish networking and distributed computing with Julia.

Interaction of Color

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Publisher : Yale University Press
ISBN 13 : 0300179359
Total Pages : 210 pages
Book Rating : 4.3/5 (1 download)

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Book Synopsis Interaction of Color by : Josef Albers

Download or read book Interaction of Color written by Josef Albers and published by Yale University Press. This book was released on 2013-06-28 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: An experimental approach to the study and teaching of color is comprised of exercises in seeing color action and feeling color relatedness before arriving at color theory.

Game Physics Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1787120813
Total Pages : 481 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Game Physics Cookbook by : Gabor Szauer

Download or read book Game Physics Cookbook written by Gabor Szauer and published by Packt Publishing Ltd. This book was released on 2017-03-24 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.