Interactive Realism

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Publisher : McGill-Queen's Press - MQUP
ISBN 13 : 9780773529205
Total Pages : 208 pages
Book Rating : 4.5/5 (292 download)

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Book Synopsis Interactive Realism by : Daniel Mark Downes

Download or read book Interactive Realism written by Daniel Mark Downes and published by McGill-Queen's Press - MQUP. This book was released on 2005 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is commonplace in our digitized world to think that technology is the primary agent of psychological and social change. In Interactive Realism Daniel Downes argues that it continues to be people who construct social reality through their interactions, critiquing the "tranformative turn" in media studies. Distinguishing between the Internet, a communication system, and cyberspace, an environment for human exchange, the author provides a framework for exploring the metaphors and images used in cyberspace to represent and model social reality. He clarifies how these symbolic interactions are linked to the technologies used to create, store, and transmit them and to their social context. Drawing on examples from digital games, web design, film, and photography, the author shows how individual experiences are calibrated by technology and how digital communication contributes to broader processes such as community building and public memory. Downes articulates a nuanced form of media ecology that does not focus on a single cause of change but rather on the relationships between embodied experience, communication systems, and representations. Interactive Realism establishes a new method for understanding the importance of digital media to the construction of social reality.

Virtual Realism

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Publisher : Oxford University Press
ISBN 13 : 019535009X
Total Pages : 263 pages
Book Rating : 4.1/5 (953 download)

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Book Synopsis Virtual Realism by : Michael Heim

Download or read book Virtual Realism written by Michael Heim and published by Oxford University Press. This book was released on 2000-04-13 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality has introduced what is literally a new dimension of reality to daily life. But it is not without controversy. Indeed, some say that a collision is inevitable between those passionately involved in the computer industry and those increasingly alienated from (and often replaced by) its applications. Opinions range from the cyberpunk attitude of Wired magazine and Bill Gates's commercial optimism to the violent opposition of the Unabomber. Now, with Virtual Realism, readers have a thought-provoking guide to the "cyberspace backlash" debate and the implications of cyberspace for our culture. Michael Heim offers a comprehensive introduction to virtual reality and a provocative commentary on its present and future impact on our lives. Heim describes the fascinating and important industrial and military uses of virtual reality, as well as its artistic and entertainment applications. He argues that we must balance the idealist's enthusiasm for computerized life with the need to ground ourselves more deeply in primary reality. This "uneasy balance" he calls virtual realism.

Embracing Scientific Realism

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Author :
Publisher : Springer Nature
ISBN 13 : 3030878139
Total Pages : 249 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Embracing Scientific Realism by : Seungbae Park

Download or read book Embracing Scientific Realism written by Seungbae Park and published by Springer Nature. This book was released on 2021-12-02 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides philosophers of science with new theoretical resources for making their own contributions to the scientific realism debate. Readers will encounter old and new arguments for and against scientific realism. They will also be given useful tips for how to provide influential formulations of scientific realism and antirealism. Finally, they will see how scientific realism relates to scientific progress, scientific understanding, mathematical realism, and scientific practice.

Affective, Interactive and Cognitive Methods for E-Learning Design: Creating an Optimal Education Experience

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Publisher : IGI Global
ISBN 13 : 1605669415
Total Pages : 380 pages
Book Rating : 4.6/5 (56 download)

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Book Synopsis Affective, Interactive and Cognitive Methods for E-Learning Design: Creating an Optimal Education Experience by : Tzanavari, Aimilia

Download or read book Affective, Interactive and Cognitive Methods for E-Learning Design: Creating an Optimal Education Experience written by Tzanavari, Aimilia and published by IGI Global. This book was released on 2010-01-31 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book focuses on the study and application of human computer interaction principles in the design of online education"--Provided by publisher.

Medicine Meets Virtual Reality 02/10

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Publisher : IOS Press
ISBN 13 : 9781586032036
Total Pages : 626 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Medicine Meets Virtual Reality 02/10 by : James D. Westwood

Download or read book Medicine Meets Virtual Reality 02/10 written by James D. Westwood and published by IOS Press. This book was released on 2002 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Measurement of In-vivo Force Response of Intra-abdominal Soft Tissues for Surgical Simulation -- Estimation of Soft-Tissue Model Parameters Using Registered Pre- and Postoperative Facial Surface Scans -- Virtual Endoscopy using Spherical QuickTime-VR Panorama Views -- Integration of intraoperative radiotherapy (IORT) dose distribution into the postoperative CT-based external beam radiotherapy (EBRT) treatment planing -- The application of eyeglass displays in changing the perception of pain -- Evaluation of Visualization Techniques for Image-guided Navigation in Liver Surgery -- Enhanced stereographic x-ray images -- The Communication Between Therapist and Patient in Virtual Reality: The Role of Mediation Played by Computer Technology -- Virtual Reality Assisted Cognitive Behavioral Therapy for the Treatment of Panic Disorders with Agoraphobia. -- Dextrous and Shared Interaction with Medical Data: stereoscopic vision is more important than hand-image collocation -- Usability Analysis of VR Simulation Software -- Elastically Deformable 3D Organs for Haptic Surgical Simulation -- A Generic Arthroscopy Simulator Architecture -- Virtual Reality in 3D Echocardiography: Dynamic Visualization of Atrioventricular Annuli Surface Models and Volume Rendered Doppler-Ultrasound -- Engineering and Algorithm Design for an Image Processing API: A Technical Report on ITK - the Insight Toolkit -- Finite Element (FE) Modeling of the Mandible: from Geometric Model to Tetrahedral Volumetric Mesh -- Author Index

Interactive Technologies and Sociotechnical Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 3540463046
Total Pages : 561 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Interactive Technologies and Sociotechnical Systems by : Hongbin Zha

Download or read book Interactive Technologies and Sociotechnical Systems written by Hongbin Zha and published by Springer Science & Business Media. This book was released on 2006-10-02 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical Systems, VSMM 2006, held in Xi'an, China in October 2006. The 59 revised full papers presented together with one keynote paper were carefully reviewed and selected from more than 180 submissions.

The Handbook on Socially Interactive Agents

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Publisher : Morgan & Claypool
ISBN 13 : 1450387233
Total Pages : 538 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis The Handbook on Socially Interactive Agents by : Birgit Lugrin

Download or read book The Handbook on Socially Interactive Agents written by Birgit Lugrin and published by Morgan & Claypool. This book was released on 2021-09-17 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook on Socially Interactive Agents provides a comprehensive overview of the research fields of Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics. Socially Interactive Agents (SIAs), whether virtually or physically embodied, are autonomous agents that are able to perceive an environment including people or other agents, reason, decide how to interact, and express attitudes such as emotions, engagement, or empathy. They are capable of interacting with people and one another in a socially intelligent manner using multimodal communicative behaviors, with the goal to support humans in various domains. Written by international experts in their respective fields, the book summarizes research in the many important research communities pertinent for SIAs, while discussing current challenges and future directions. The handbook provides easy access to modeling and studying SIAs for researchers and students, and aims at further bridging the gap between the research communities involved. In two volumes, the book clearly structures the vast body of research. The first volume starts by introducing what is involved in SIAs research, in particular research methodologies and ethical implications of developing SIAs. It further examines research on appearance and behavior, focusing on multimodality. Finally, social cognition for SIAs is investigated using different theoretical models and phenomena such as theory of mind or pro-sociality. The second volume starts with perspectives on interaction, examined from different angles such as interaction in social space, group interaction, or long-term interaction. It also includes an extensive overview summarizing research and systems of human–agent platforms and of some of the major application areas of SIAs such as education, aging support, autism, and games.

Virtual Realism

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Author :
Publisher :
ISBN 13 :
Total Pages : 596 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Virtual Realism by : Robert T. Kelley

Download or read book Virtual Realism written by Robert T. Kelley and published by . This book was released on 1992 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual, Augmented and Mixed Reality

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Publisher : Springer Nature
ISBN 13 : 3031356349
Total Pages : 717 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis Virtual, Augmented and Mixed Reality by : Jessie Y. C. Chen

Download or read book Virtual, Augmented and Mixed Reality written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2023-07-08 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2023, held as part of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023. The total of 1578 papers and 396 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 7472 submissions. The VAMR 2023 proceedings were organized in the following topical sections: Designing VAMR Applications and Environments; Visualization, Image Rendering and 3D in VAMR; Multimodal Interaction in VAMR; Robots and Avatars in Virtual and Augmented Reality; VAMR in Medicine and Health; VAMR in Aviation; and User Experience in VAMR.

The Aesthetics of Virtual Reality

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Publisher : Routledge
ISBN 13 : 1000452123
Total Pages : 249 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Aesthetics of Virtual Reality by : Grant Tavinor

Download or read book The Aesthetics of Virtual Reality written by Grant Tavinor and published by Routledge. This book was released on 2021-09-30 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy of the arts, comparing them to more familiar media such as painting, film and photography. When philosophers have approached virtual reality, they have almost always done so through the lens of metaphysics, asking questions about the reality of virtual items and worlds, about the value of such things, and indeed, about how they may reshape our understanding of the "real" world. Grant Tavinor finds that approach to be fundamentally mistaken, and that to really account for virtual reality, we must focus on the medium and its uses, and not the hypothetical and speculative instances that are typically the focus of earlier works. He also argues that much of the cultural and metaphysical hype around virtual reality is undeserved. But this does not mean that virtual reality is illusory or uninteresting; on the contrary, it is significant for the altogether different reason that it overturns much of our understanding of how representational media can function and what we can use them to achieve. The Aesthetics of Virtual Reality will be of interest to scholars and advanced students working in aesthetics, philosophy of art, philosophy of technology, metaphysics, and game studies.

Art, Representation, and Make-Believe

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Publisher : Routledge
ISBN 13 : 1000396207
Total Pages : 376 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Art, Representation, and Make-Believe by : Sonia Sedivy

Download or read book Art, Representation, and Make-Believe written by Sonia Sedivy and published by Routledge. This book was released on 2021-06-06 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first collection of essays focused on the many-faceted work of Kendall L. Walton. Walton has shaped debate about the arts for the last 50 years. He provides a comprehensive framework for understanding arts in terms of the human capacity of make-believe that shows how different arts – visual, photographic, musical, literary, or poetic – can be explained in terms of complex structures of pretense, perception, imagining, empathy, and emotion. His groundbreaking work has been taken beyond aesthetics to address foundational issues concerning linguistic and scientific representations – for example, about the nature of scientific modelling or to explain how much of what we say is quite different from the literal meanings of our words. Contributions from a diverse group of philosophers probe Walton’s detailed proposals and the themes for research they open. The essays provide an overview of important debates that have Walton’s work at their core. This book will be of interest to scholars and graduate students working on aesthetics across the humanities, as well as those interested in the topic of representation and its intersection with perception, language, science, and metaphysics.

Developing Future Interactive Systems

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Publisher : IGI Global
ISBN 13 : 1591404134
Total Pages : 366 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Developing Future Interactive Systems by : Sanchez-Segura, Maria-Isabel

Download or read book Developing Future Interactive Systems written by Sanchez-Segura, Maria-Isabel and published by IGI Global. This book was released on 2004-11-30 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive systems are growing in the last decade because of the amount of fields in which this kind of application can be used as a test bed to experiment in medicine, training, education, and so on. Developing Future Interactive Systems is a compilation of knowledge collected from several researchers in the field of interactive systems, offering an overview of the different parts of the environment that must be taken into account to develop a quality interactive system from the software engineering discipline. The book is oriented to developers of interactive systems, as well as researchers in the field of virtual environments.

Interactive Technology and the New Paradigm for Healthcare

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Publisher : IOS Press
ISBN 13 : 9789051992014
Total Pages : 480 pages
Book Rating : 4.9/5 (92 download)

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Book Synopsis Interactive Technology and the New Paradigm for Healthcare by : Richard M. Satava

Download or read book Interactive Technology and the New Paradigm for Healthcare written by Richard M. Satava and published by IOS Press. This book was released on 1995 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work contains the state-of-the-art in Virtual Reality as applied to Medicine. Interactive technology, used in many research and development programs, can be applied to health care by involving: robotics, computer vision, simulation, artificial intelligence, image manipulation and storage, data gloves, man-machine interfaces, etc. The Health Telematics Application Program, for example, is advancing virtual reality and enabling technologies (simulation, visualization and robotics) in health care services for patients, the elderly and persons with disabilities. This book addresses the following items from the end-user's perspective: technology transfer, telerobotics, telemedicine, education and training, and virtual reality. 'the book would (...) be useful for those researching interactive technologies in health care, especially virtual reality (...). It would be also of interest to people who want to keep abreast of the latest developments in techno-medical research.' - Rod Elford, Telemedicine Centre, Memorial University St John's, Newfoundland, Canada Journal of Telemedicine and Telecare, volume 2, no. 3, 1996, p. 178 Covered by Current Contents, Life Sciences (ISI), volume 38, no. 34, August 1995, p. 11-13

Quantum Mechanics Foundation in Dual 4-Dimensional Space-Time —Space-Time Origins of Quantum Probability

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Publisher : Scientific Research Publishing, Inc. USA
ISBN 13 : 1618962027
Total Pages : 181 pages
Book Rating : 4.6/5 (189 download)

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Book Synopsis Quantum Mechanics Foundation in Dual 4-Dimensional Space-Time —Space-Time Origins of Quantum Probability by : Zhao Guoqiu

Download or read book Quantum Mechanics Foundation in Dual 4-Dimensional Space-Time —Space-Time Origins of Quantum Probability written by Zhao Guoqiu and published by Scientific Research Publishing, Inc. USA. This book was released on 2016-07-27 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book “Foundation of quantum mechanics in Dual 4-dimension space-time——The spacetime origin of quantum probability,” is a new exploration discussing the physical foundations of quantum mechanics. It contains two parts. One is the interactive realism, the other is the quantum mechanical description of the dual-4 dimensional spacetime. The first one is the philosophical basis of the second. The author thought that the conventional mass-point model is no long proper for the microscopic quantum world. The author used the movement of the rotating matter wave sphere in complex space to deduce the de Broglie matter-wave formula, and pulled the metaphysical hypothesis of the wave function back into the real physical realism. A matte wave is the physical wave, and it has potential applications. The matter wave transfers in the dual-4 dimensional complex space-time, and the complex number enters the cognition domain of space-time intrinsically. The author pointed out that, the state of a moving microscopic object is the combination of its eigen-states from quantum slicing, coherent hence; after quantum measurement, projected into the real 4-dimensional space-time and showing a probability distribution of point particles. Before and after the quantum measurement, the object is not in the same cognition level, nor the same physical space-time, and the Hilbert space is just their common math application space. The quantum measurement induces the transition of the microscopic object in space-time, manifestation, physical model, and theoretical structure, and the quantum probability comes from the space distribution of the field matter sphere, representing the transition from dual-4 complex to real 4-dimensional space-time, and the sphere to the point model. Physical phenomena, phenomenal entity, physical space-time, physical model, and theoretical structure all must consist intrinsically in logic. These are changing with the change of human cognition, embodying the unity of the human being and the nature. Dual-4 dimensional space-time quantum mechanics gives the wave function the physical realism. So, the concepts of the quantum entanglement, quantum communication and quantum teleportation all may be clarified and understood physically. The book is self-consistent with detailed justification, wherein the interactive realism concept is a new innovation.

Nonverbal Communication, Interaction, and Gesture

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Publisher : Walter de Gruyter
ISBN 13 : 3110880024
Total Pages : 560 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Nonverbal Communication, Interaction, and Gesture by : Adam Kendon

Download or read book Nonverbal Communication, Interaction, and Gesture written by Adam Kendon and published by Walter de Gruyter. This book was released on 2010-10-13 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present volume is an excellent introduction to the study of human nonverbal communication, including interaction and gesture, for students and specialists in other disciplines, as well as a convenient compilation of significant contributions to the field for experts. Part 1 includes four articles, the import of which is primarily theoretical or methodological. Part II comprises eight articles in which instances of interaction are examined and attempts are made to explain how the behavior that can be observed in them functions in the interaction process. Part III presents six articles on what may broadly be referred to as 'gesture'. These articles deal with specific actions, mostly of the forelimbs, which are usually deemed to have specific communicational significance. In an introductory chapter, the volume editor, Adam Kendon, not only examines the various issues raised by the eighteen papers but also shows the relevance of each article as a contribution to the development of an understanding of how human visible behavior functions communicatively.

Virtual Reality for Psychological and Neurocognitive Interventions

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Publisher : Springer Nature
ISBN 13 : 1493994824
Total Pages : 420 pages
Book Rating : 4.4/5 (939 download)

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Book Synopsis Virtual Reality for Psychological and Neurocognitive Interventions by : Albert "Skip" Rizzo

Download or read book Virtual Reality for Psychological and Neurocognitive Interventions written by Albert "Skip" Rizzo and published by Springer Nature. This book was released on 2019-08-24 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This exciting collection tours virtual reality in both its current therapeutic forms and its potential to transform a wide range of medical and mental health-related fields. Extensive findings track the contributions of VR devices, systems, and methods to accurate assessment, evidence-based and client-centered treatment methods, and—as described in a stimulating discussion of virtual patient technologies—innovative clinical training. Immersive digital technologies are shown enhancing opportunities for patients to react to situations, therapists to process patients’ physiological responses, and scientists to have greater control over test conditions and access to results. Expert coverage details leading-edge applications of VR across a broad spectrum of psychological and neurocognitive conditions, including: Treating anxiety disorders and PTSD. Treating developmental and learning disorders, including Autism Spectrum Disorder, Assessment of and rehabilitation from stroke and traumatic brain injuries. Assessment and treatment of substance abuse. Assessment of deviant sexual interests. Treating obsessive-compulsive and related disorders. Augmenting learning skills for blind persons. Readable and relevant, Virtual Reality for Psychological and Neurocognitive Interventions is an essential idea book for neuropsychologists, rehabilitation specialists (including physical, speech, vocational, and occupational therapists), and neurologists. Researchers across the behavioral and social sciences will find it a roadmap toward new and emerging areas of study.

Creating Immersive Learning Experiences Through Virtual Reality (VR)

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Author :
Publisher : IGI Global
ISBN 13 :
Total Pages : 510 pages
Book Rating : 4.3/5 (693 download)

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Book Synopsis Creating Immersive Learning Experiences Through Virtual Reality (VR) by : Mazhar Hussain, Shaik

Download or read book Creating Immersive Learning Experiences Through Virtual Reality (VR) written by Mazhar Hussain, Shaik and published by IGI Global. This book was released on 2024-09-16 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the evolving educational environment, the search for engaging and effective learning experiences has led to the research and implementation of the latest technologies. Among them, virtual reality (VR) stands out as a transformative tool that promises to redefine the transmission and absorption of information. Bringing VR to education is not just a technical innovation, but a pedagogical revolution. It represents a shift from passive learning to active learning, where students are not only observers but participants in their educational journey. Creating Immersive Learning Experiences Through Virtual Reality (VR) provides a comprehensive and up-to-date overview of the application of VR technologies in education, highlighting the gaps in current literature, future research goals, and facilitating interdisciplinary collaboration among technologists, educators, and policymakers to better address the complex challenges of the effective adoption of these technologies. This book provides case studies, evidence-based knowledge and practical guidance regarding ethical concerns, theoretical foundations, practical applications, and pedagogical strategies.