Digital Storytelling

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136145176
Total Pages : 497 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Storytelling by : Carolyn Handler Miller

Download or read book Digital Storytelling written by Carolyn Handler Miller and published by Taylor & Francis. This book was released on 2008-04-03 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: Equally useful for seasoned professionals and those new to the field, Carolyn Handler Miller covers effective techniques for creating compelling narratives for a wide variety of digital media. Written in a clear, non-technical style, it offers insights into the process of content creation by someone with long experience in the field. Whether you're a writer, producer, director, project manager, or designer, 'Digital Storytelling' gives you all you need to develop a successful interactive project.

Hot Jobs in Video Games

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Author :
Publisher : Scholastic Inc.
ISBN 13 : 0545218500
Total Pages : 130 pages
Book Rating : 4.5/5 (452 download)

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Book Synopsis Hot Jobs in Video Games by : Joe Funk

Download or read book Hot Jobs in Video Games written by Joe Funk and published by Scholastic Inc.. This book was released on 2010 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every gamer dreams of getting paid to play their favourite video games! But it's not just a dream. There are a ton of amazingly cool jobs in computer and video games, and gamers can learn all about those careers in this book. Packed with basic facts, education suggestions, and interviews with professional gamers, this book is perfect for video game fans everywhere!

Interactive Entertainment

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Author :
Publisher : gameindustrybook
ISBN 13 :
Total Pages : 274 pages
Book Rating : 4./5 ( download)

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Book Synopsis Interactive Entertainment by : Brent Rabowsky

Download or read book Interactive Entertainment written by Brent Rabowsky and published by gameindustrybook. This book was released on 2010-09-02 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive book about the video game industry. The book discusses, in detail, the life cycle of a video game from conception to distribution, including analysis of how game production, marketing, and sales teams work together to launch a successful product. In addition, the book provides informative chapters on intellectual property, and contractual, regulatory, and other legal issues. Topics covered are: Genres and Platforms, Publishing and Industry Economics, Ancillary Opportunities, Industry Trade Organizations, Regulation, Legal Affairs, and Forming and Running a Games Company.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3540316515
Total Pages : 344 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Mark Maybury

Download or read book Intelligent Technologies for Interactive Entertainment written by Mark Maybury and published by Springer. This book was released on 2005-11-18 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2005 held in Madonna di Campiglio, Italy in November/December 2005. Among the intelligent computational technologies covered are adaptive media presentations, recommendation systems in media scalable crossmedia, affective user interfaces, intelligent speech interfaces, tele-presence in entertainment, collaborative user models and group behavior, collaborative and virtual environments, cross domain user models, animation and virtual characters, holographic interfaces, augmented, virtual and mixed reality, computer graphics and multimedia, pervasive multimedia, creative language environments, computational humour, etc. The 21 revised full papers and 15 short papers presented together with 12 demonstration papers were carefully reviewed and selected from a total of 39 submissions. The papers cover a wide range of topics, including intelligent interactive games, intelligent music systems, interactive cinema, edutainment, interactive art, interactive museum guides, city and tourism explorers assistants, shopping assistants, interactive real TV, interactive social networks, interactive storytelling, personal diaries, websites and blogs, and comprehensive assisting environments for special populations (impaired, children, elderly).

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642023150
Total Pages : 277 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Anton Nijholt

Download or read book Intelligent Technologies for Interactive Entertainment written by Anton Nijholt and published by Springer Science & Business Media. This book was released on 2009-05-27 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). The papers focus on topics such as emergent games, exertion interfaces and embodied interaction. Further topics are affective user interfaces, story telling, sensors, tele-presence in entertainment, animation, edutainment, and interactive art.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3319496166
Total Pages : 300 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Ronald Poppe

Download or read book Intelligent Technologies for Interactive Entertainment written by Ronald Poppe and published by Springer. This book was released on 2016-11-11 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies.

IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 1921166878
Total Pages : 172 pages
Book Rating : 4.9/5 (211 download)

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Book Synopsis IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment by :

Download or read book IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment written by and published by Yusuf Pisan. This book was released on 2007 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3030164470
Total Pages : 161 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Paulo Cortez

Download or read book Intelligent Technologies for Interactive Entertainment written by Paulo Cortez and published by Springer. This book was released on 2019-03-30 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2018, held in Guimarães, Portugal, in November 2018. The 15 full papers were selected from 23 submissions and present developments in artificial intelligence for human interaction or entertainment; artificial intelligence in games, augmented reality and virtual reality; intelligent human-computer interaction; and other Intelligent interaction or entertainment applications covering a wide range of areas from smart cities to visual analytics and marketing.

Digital Storytelling

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Author :
Publisher : CRC Press
ISBN 13 : 1135044457
Total Pages : 569 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Digital Storytelling by : Carolyn Handler Miller

Download or read book Digital Storytelling written by Carolyn Handler Miller and published by CRC Press. This book was released on 2014-06-27 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

Proceedings of the Sixth Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 1450300103
Total Pages : 105 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis Proceedings of the Sixth Australasian Conference on Interactive Entertainment by : Malcolm Ryan

Download or read book Proceedings of the Sixth Australasian Conference on Interactive Entertainment written by Malcolm Ryan and published by Yusuf Pisan. This book was released on 2009-12-17 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '09: The 6th Australasian Conference on Interactive Entertainment Dec 17, 2009-Dec 19, 2009 Sydney, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 5th Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 160558424X
Total Pages : 60 pages
Book Rating : 4.6/5 (55 download)

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Book Synopsis Proceedings of the 5th Australasian Conference on Interactive Entertainment by : Ruth Christie

Download or read book Proceedings of the 5th Australasian Conference on Interactive Entertainment written by Ruth Christie and published by Yusuf Pisan. This book was released on 2008-12-03 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '08: The 5th Australasian Conference on Interactive Entertainment Dec 03, 2008-Dec 04, 2008 Brisbane, Australia. You can view more information about this proceeding and all of ACM's other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3319038923
Total Pages : 200 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Matei Mancas

Download or read book Intelligent Technologies for Interactive Entertainment written by Matei Mancas and published by Springer. This book was released on 2013-11-30 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 5th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2013. The 23 full papers presented were carefully selected from numerous submissions. The conference aims at enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. The papers are grouped in topical sections on linked media, gaming technologies, and technologies for live entertainment.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3319730622
Total Pages : 165 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Yoram Chisik

Download or read book Intelligent Technologies for Interactive Entertainment written by Yoram Chisik and published by Springer. This book was released on 2018-02-19 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2017, held in Funchal, Portugal, in June 2017. The 15 full papers were selected from 19 submissions and present developments and insights in art, design, science and engineering regarding novel entertainment-focused devices, paradigms, and reconfiguration of entertainment experiences.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3642302149
Total Pages : 278 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Antonio Camurri

Download or read book Intelligent Technologies for Interactive Entertainment written by Antonio Camurri and published by Springer. This book was released on 2012-09-28 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 4th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer Nature
ISBN 13 : 3031557220
Total Pages : 228 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Martin Clayton

Download or read book Intelligent Technologies for Interactive Entertainment written by Martin Clayton and published by Springer Nature. This book was released on with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Second Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 0975153323
Total Pages : 262 pages
Book Rating : 4.9/5 (751 download)

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Book Synopsis The Second Australasian Conference on Interactive Entertainment by : Yusuf Pisan

Download or read book The Second Australasian Conference on Interactive Entertainment written by Yusuf Pisan and published by Yusuf Pisan. This book was released on 2005 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas.

Intelligent Technologies for Interactive Entertainment

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Author :
Publisher : Springer
ISBN 13 : 3319081896
Total Pages : 153 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Dennis Reidsma

Download or read book Intelligent Technologies for Interactive Entertainment written by Dennis Reidsma and published by Springer. This book was released on 2014-06-20 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 6th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2014. The 8 full papers presented together with 4 special session papers, 4 panels and 6 extended abstracts were carefully selected from 26 submissions. The papers present interdisciplinary research, covering topics such as creativity applied to technology, AI, cognition and models of engagement and play. The special session papers address the topic of humor in intelligent environments.