Interactive Architecture

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Publisher : Chronicle Books
ISBN 13 : 161689511X
Total Pages : 179 pages
Book Rating : 4.6/5 (168 download)

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Book Synopsis Interactive Architecture by : Michael Fox

Download or read book Interactive Architecture written by Michael Fox and published by Chronicle Books. This book was released on 2016-06-07 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent technological developments in biology, computation, cybernetics, engineering, industrial design, materials, and robotics allow architecture to evolve beyond static functionality and become an active participant—with the capacity to perceive, react to, and connect—with humans and the natural world. The first process-based guide by Michael Fox and Miles Kemp introduced interactive architecture in 2009, and the past few years have seen its prototypical potential unleashed, manifest in the eighteen inventive projects featured in this follow-up, the latest in our Architecture Briefs series. Interactive Architecture: Adaptive World illustrates how structures can process information, make observations, and utilize tools to translate natural systems and create seamlessly integrated environments, from data-driven light installations, responsive sculptures, and performative materials, to smart highways, dynamic spaces, kinetic facades, and adaptive buildings. Ambitious projects from around the world, including Abu Dhabi, Indianapolis, Los Angeles, New York City, San Francisco, Frankfurt, London, Paris, Sochi, and Zurich, are illuminated by photographs, diagrams, and renderings.

4dspace: Interactive Architecture

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Publisher : Academy Press
ISBN 13 : 9780470090923
Total Pages : 0 pages
Book Rating : 4.0/5 (99 download)

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Book Synopsis 4dspace: Interactive Architecture by : Lucy Bullivant

Download or read book 4dspace: Interactive Architecture written by Lucy Bullivant and published by Academy Press. This book was released on 2005-03-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the next few years, emerging practices in interactive architecture are set to transform the built environment. ‘Smart’ design was once regarded as the preserve of museum exhibits or Jumbotrom advertising screens, but 'multi-mediated' interactive design has started entering into every domain of public and private life as a spatial medium, interactive architecture is revolutionising and reinventing our work, leisure and domestic spaces. Fast-changing social contexts are dominated by the blurring of boundaries between work and play, information retrieval and use. Pliable and responsive digital environments raise the haptic and intuitive threshold of public and private space by harnessing physical and mental responses. Will interactive architecture embrace a wider scope of functions and experiences – from sensing mechanisms, to the info-lounge, to the ambient home environment and the holistic hospital – through customisable design possibilities? Essays and interviews by international commentators Lucy Bullivant, guest editor of the issue, Ole Bouman, Antonino Saggio, Stefano Mirti and Walter Aprile and Mike Weinstock on the cultural issues raised by the emergence of interactive architecture will be complemented with features on acclaimed practitioners Christian Moller, Tobi Schneidler, Ron Arad and Jason Bruges. Benchmark interactive projects in this issue evolving new models of interdisciplinary teamwork include The Media House, led by Metapolis, IaaC and the MIT Media Lab and projects conceived at the Interactive Institute, Ivrea, Italy. New work is also featured by KDa/Toshio Iwai; realities: united, Usman Haque, Adam Somlai-Fischer, Ben Rubin and Mark Hansen, Lars Spuybroek and the Institute of Neuro-Informatics, ETH, Zurich, Kitchen Rogers Design; IDEO, and Tom Barker, b consultants/SmartSlab.

Architecture and Interaction

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Publisher : Springer
ISBN 13 : 3319300288
Total Pages : 345 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Architecture and Interaction by : Nicholas S. Dalton

Download or read book Architecture and Interaction written by Nicholas S. Dalton and published by Springer. This book was released on 2016-06-09 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation. Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies. Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.

Interactive Architecture Design

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Publisher :
ISBN 13 : 9781934510094
Total Pages : 62 pages
Book Rating : 4.5/5 (1 download)

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Book Synopsis Interactive Architecture Design by : Carlos Calderon

Download or read book Interactive Architecture Design written by Carlos Calderon and published by . This book was released on 2009 with total page 62 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Fundamentals of Interactive Design

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472587367
Total Pages : 201 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis The Fundamentals of Interactive Design by : Michael Salmond

Download or read book The Fundamentals of Interactive Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you design media that engages, entertains, communicates and 'sticks' with the audience. Packed with examples of groundbreaking interactive design, this book provides a solid introduction to the principles of interactive communication and detailed case studies from world-leading industry experts. The Fundamentals of Interactive Design takes you step by step through each stage of the creative process – from inspiration to practical application of designing interfaces and interactive experiences. With a visually engaging and exciting layout this book is an invaluable overview of the state of the art and the ongoing evolution of digital design, from where it is now to where it's going in the future.

Architectural Intelligence

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Publisher : MIT Press
ISBN 13 : 0262546787
Total Pages : 329 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Architectural Intelligence by : Molly Wright Steenson

Download or read book Architectural Intelligence written by Molly Wright Steenson and published by MIT Press. This book was released on 2022-11-01 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity. In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work and influenced digital design practices from the late 1980s to the present day. Alexander, long before his famous 1977 book A Pattern Language, used computation and structure to visualize design problems; Wurman popularized the notion of “information architecture”; Price designed some of the first intelligent buildings; and Negroponte experimented with the ways people experience artificial intelligence, even at architectural scale. Steenson investigates how these architects pushed the boundaries of architecture—and how their technological experiments pushed the boundaries of technology. What did computational, cybernetic, and artificial intelligence researchers have to gain by engaging with architects and architectural problems? And what was this new space that emerged within these collaborations? At times, Steenson writes, the architects in this book characterized themselves as anti-architects and their work as anti-architecture. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.

Street-Level Architecture

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Publisher : Taylor & Francis
ISBN 13 : 1000603342
Total Pages : 221 pages
Book Rating : 4.0/5 (6 download)

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Book Synopsis Street-Level Architecture by : Conrad Kickert

Download or read book Street-Level Architecture written by Conrad Kickert and published by Taylor & Francis. This book was released on 2022-08-04 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the tools to maintain and rebuild the interaction between architecture and public space. Despite the best intentions of designers and planners, interactive frontages have dwindled over the past century in Europe and North America. This book demonstrates why even our best intentions for interactive frontages are currently unable to turn a swelling tide of economic and technological evolution, land consolidation, introversion, stratification, and contagious decline. It uses these lessons to offer concrete locational, programming, design, and management strategies to maximize street-level interaction and trust between street-level architecture, its inhabitants, and the city. This book demonstrates that designers, developers, planners, and managers ultimately have to create the right preconditions for inhabitants and passersby to bring frontages to life. These preconditions connect architecture to its urban, social, economical, and technological context. Only the right frontage in the right context, with the right design, the right inhabitation, and the right attitude to the city will become part of the ecosystem of trust and interaction that supports public life. This book empowers the many participants in this ecosystem to build, inhabit, and enjoy truly urbane architecture.

Design Principles for Interactive Software

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Publisher : Springer
ISBN 13 : 038734912X
Total Pages : 258 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Design Principles for Interactive Software by : Gilbert Cockton

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Interactive Architecture

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (173 download)

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Book Synopsis Interactive Architecture by :

Download or read book Interactive Architecture written by and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Architecture

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Publisher : episode publishers
ISBN 13 : 9789059730588
Total Pages : 100 pages
Book Rating : 4.7/5 (35 download)

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Book Synopsis Interactive Architecture by : Kas Oosterhuis

Download or read book Interactive Architecture written by Kas Oosterhuis and published by episode publishers. This book was released on 2007 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual Aesthetics in Architecture

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Publisher : Routledge
ISBN 13 : 1000430855
Total Pages : 282 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Virtual Aesthetics in Architecture by : Sara Eloy

Download or read book Virtual Aesthetics in Architecture written by Sara Eloy and published by Routledge. This book was released on 2021-08-30 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.

The Principles of Interactive Design

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Author :
Publisher : Cengage Learning
ISBN 13 :
Total Pages : 256 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Principles of Interactive Design by : Lisa Graham

Download or read book The Principles of Interactive Design written by Lisa Graham and published by Cengage Learning. This book was released on 1999 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Communication fundamentals are used as guidelines for interactive development for platforms such as multimedia and the World Wide Web. The reader is taught how to approach the interactive project as a communication tool while incorporating various media, communication principles, user interfaces, interactive design, and implementation to build a successful product"--Publisher description.

3D-Printed Body Architecture

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Publisher : John Wiley & Sons
ISBN 13 : 1119340187
Total Pages : 136 pages
Book Rating : 4.1/5 (193 download)

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Book Synopsis 3D-Printed Body Architecture by : Neil Leach

Download or read book 3D-Printed Body Architecture written by Neil Leach and published by John Wiley & Sons. This book was released on 2017-12-18 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some architects dream of 3D-printing houses. Some even fantasise about 3D-printing entire cities. But what is the real potential of 3D printing for architects? This issue focuses on another strand of 3D-printing practice emerging among architects operating at a much smaller scale that is potentially more significant. Several architects have been working with the fashion industry to produce some exquisitely designed 3D-printed wearables. Other architects have been 3D-printing food, jewellery and other items at the scale of the human body. But what is the significance of this work? And how do these 3D-printed body-scale items relate to the discipline of architecture? Are they merely a distraction from the real business of the architect? Or do they point towards a new form of proto-architecture – like furniture, espresso makers and pavilions before them – that tests out architectural ideas and explores tectonic properties at a smaller scale? Or does this work constitute an entirely new arena of design? In other words, is 3D printing at the human scale to be seen as a new genre of 'body architecture'? This issue contains some of the most exciting work in this field today, and seeks to chart and analyse its significance. Contributors include: Paola Antonelli/MoMA, Francis Bitonti, Niccolo Casas, Behnaz Farahi, Madeline Gannon, Eric Goldemberg/MONAD Studio, Kyle von Hasseln/3D Systems Culinary Lab, Rem D Koolhaas, Julia Kӧrner, Neil Leach, Steven Ma/Xuberance, Neri Oxman/MIT Media Lab, Ronald Rael and Virginia San Fratello, Gilles Retsin, Jessica Rosenkrantz/Nervous System, and Patrik Schumacher/Zaha Hadid Architects.

4dsocial

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Publisher : Academy Press
ISBN 13 : 9780470319116
Total Pages : 0 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis 4dsocial by : Lucy Bullivant

Download or read book 4dsocial written by Lucy Bullivant and published by Academy Press. This book was released on 2007-08-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new breed of public interactive installations is taking root that overturns the traditional approach to artistic experience. Architects, artists and designers are now creating real-time interactive projects at very different scales and in many different guises. Some dominate public squares or transform a building’s façade – others are more intimate, like wearable computing. All, though, share in common the ability to draw in users to become active participants and co-creators of content, so that the audience becomes part of the project. Investigating further the paradoxes that arise from this new responsive media at a time when communication patterns are in flux, this title features the work of leading designers, such as Electroland, Usman Haque, Shona Kitchen and Ben Hooker, ONL, Realities United Scott Snibbe. While many works critique the narrow public uses of computing to control people and data, others raise questions about public versus private space in urban contexts; all attempt to offer a unique, technologically mediated form of ‘self-learning’ experience, but which are most effective concepts in practice?

Architectural Design

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Publisher : Springer
ISBN 13 : 3319432982
Total Pages : 403 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Architectural Design by : Chris A. Vissers

Download or read book Architectural Design written by Chris A. Vissers and published by Springer. This book was released on 2016-09-30 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a design methodology that is practically applicable to the architectural design of a broad range of systems. It is based on fundamental design concepts to conceive and specify the required functional properties of a system, while abstracting from the specific implementation functions and technologies that can be chosen to build the system. Abstraction and precision are indispensable when it comes to understanding complex systems and precisely creating and representing them at a high functional level. Once understood, these concepts appear natural, self-evident and extremely powerful, since they can directly, precisely and concisely reflect what is considered essential for the functional behavior of a system. The first two chapters present the global views on how to design systems and how to interpret terms and meta-concepts. This informal introduction provides the general context for the remainder of the book. On a more formal level, Chapters 3 through 6 present the main basic design concepts, illustrating them with examples. Language notations are introduced along with the basic design concepts. Lastly, Chapters 7 to 12 discuss the more intricate basic design concepts of interactive systems by focusing on their common functional goal. These chapters are recommended to readers who have a particular interest in the design of protocols and interfaces for various systems. The didactic approach makes it suitable for graduate students who want to develop insights into and skills in developing complex systems, as well as practitioners in industry and large organizations who are responsible for the design and development of large and complex systems. It includes numerous tangible examples from various fields, and several appealing exercises with their solutions.

Hyperbody

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Publisher :
ISBN 13 : 9789490322090
Total Pages : 623 pages
Book Rating : 4.3/5 (22 download)

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Book Synopsis Hyperbody by : Kas Oosterhuis

Download or read book Hyperbody written by Kas Oosterhuis and published by . This book was released on 2012 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: HYPERBODY, directed by Prof. Kas Oosterhuis, is an information technology driven research and design group operating within the Faculty of Architecture, Delft University of Technology. The group is at the forefront in the development of computationally driven non-standard and interactive architecture, which is parametrically actuated by users and their immediate environment. Interactive, non-standard architecture and urbanism is seen as an active, component-based system that reflects contemporary social and spatial reality.

Interact Or Die

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Publisher :
ISBN 13 :
Total Pages : 286 pages
Book Rating : 4.:/5 (756 download)

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Book Synopsis Interact Or Die by : Stephanie Preston

Download or read book Interact Or Die written by Stephanie Preston and published by . This book was released on 2008 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: The thesis strives to investigate a technique, one that is capable of describing the environment in real time through architectural form. This systematic notion can be described by the word ecology, in which everything has affect. This inextricable condition of our existence in the world is what I desire to bring to a higher consciousness using architecture as a medium. Principles gleaned from the fledgling field of interactive architecture guides a design response to the specific conditions residing on Coney Island, NY. This response intends to be interactive, in the sense that it is changed by the presence of an affect. Here, the architect's role is to design the flow of information and the physical components that facilitate this.