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Download or read book Handcrafted CSS written by Dan Cederholm and published by New Riders Publishing. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying DVD includes the author illustrating 10 essentials web design guidelines.
Book Synopsis React Router Quick Start Guide by : Sagar Ganatra
Download or read book React Router Quick Start Guide written by Sagar Ganatra and published by Packt Publishing Ltd. This book was released on 2018-09-29 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: React Router is the routing library for React, and it can be used in both React Web and React Native applications. This book is a simple way to get started with React Router and harness its full power for your applications.
Book Synopsis Learning Android by : Marko Gargenta
Download or read book Learning Android written by Marko Gargenta and published by "O'Reilly Media, Inc.". This book was released on 2014-01-09 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
Book Synopsis Switching to Angular by : Minko Gechev
Download or read book Switching to Angular written by Minko Gechev and published by Packt Publishing Ltd. This book was released on 2017-10-31 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Switching to Angular, Third Edition is the go-to book to align and get started with the Angular JavaScript framework. Angular contributor and international speaker Minko Gechev will help you square up and start building Angular apps and provide you an insight to the Google's vision for the framework. About This Book Get up to date with Google's vision for Angular Align with Angular version 5 and beyond from any direction with confidence Start using TypeScript to supercharge your Angular applications Understand the new framework from AngularJS perspective using your prior experience Use Angular to quickly build fast and scalable enterprise applications Who This Book Is For This book is for software developers who want to align with a modern version of Angular that's aligned with Google's vision of Angular version 5 and beyond, using stable APIs that they can depend on today and in the future. Also for anyone assessing changes to Angular and squaring up for a strategic migration to Angular v5, and for AngularJS developers who want to transfer their mindset to modern Angular version 5 and beyond. What You Will Learn Align with Google's vision for Angular version 5 and beyond Confidently move forward with a long-term understanding of Angular Use stable APIs in Angular to build future-proof, blazingly fast enterprise applications Work with TypeScript to supercharge your Angular applications Understand the core concepts of Angular, aligned with the vision from Google Be ready with Angular from any direction—whether you're building new apps with the Angular and ASP.NET stack, or upgrading from AngularJS with ngUpgrade In Detail Align your work to stable APIs of Angular, version 5 and beyond, with Angular expert Minko Gechev. Angular is the modern Google framework for you to build high-performance, SEO-friendly, and robust web applications. Switching to Angular, Third Edition, shows you how you can align your current and future development with Google's long-term vision for Angular. Gechev shares his expert knowledge and community involvement to give you the clarity you need to confidently switch to Angular and stable APIs. Minko Gechev helps you get to grips with Angular with an overview of the framework, and understand the long-term building blocks of Google's web framework. Gechev then gives you the lowdown on TypeScript with a crash course, so you can take advantage of Angular in its native, statically typed environment. You'll next move on to see how to use Angular dependency injection, plus how Angular router and forms, and Angular pipes, are designed to work for your projects today and in the future. You'll be aligned with the vision and techniques of the one Angular, and be ready to start building quick and efficient Angular applications. You'll know how to take advantage of the latest Angular features and the core, stable APIs you can depend on. You'll be ready to confidently plan your future with the Angular framework. Style and approach In this book, Minko Gechev continues his direct style of sharing knowledge about Angular that he's developed across more than 40 international presentations to Angular developers. First, Minko explains Google's vision of Angular to you, and then you dive into a clear tutorial to work with Angular that's aligned with Google's vision of Angular.
Book Synopsis OpenGL ES 3.0 Programming Guide by : Dan Ginsburg
Download or read book OpenGL ES 3.0 Programming Guide written by Dan Ginsburg and published by Addison-Wesley Professional. This book was released on 2014-02-28 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL ® ES TM is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life. In the OpenGL® ESTM 3.0 Programming Guide, Second Edition, the authors cover the entire API and Shading Language. They carefully introduce OpenGL ES 3.0 features such as shadow mapping, instancing, multiple render targets, uniform buffer objects, texture compression, program binaries, and transform feedback. Through detailed, downloadable C-based code examples, you’ll learn how to set up and program every aspect of the graphics pipeline. Step by step, you’ll move from introductory techniques all the way to advanced per-pixel lighting and particle systems. Throughout, you’ll find cutting-edge tips for optimizing performance, maximizing efficiency with both the API and hardware, and fully leveraging OpenGL ES 3.0 in a wide spectrum of applications. All code has been built and tested on iOS 7, Android 4.3, Windows (OpenGL ES 3.0 Emulation), and Ubuntu Linux, and the authors demonstrate how to build OpenGL ES code for each platform. Coverage includes EGL API: communicating with the native windowing system, choosing configurations, and creating rendering contexts and surfaces Shaders: creating and attaching shader objects; compiling shaders; checking for compile errors; creating, linking, and querying program objects; and using source shaders and program binaries OpenGL ES Shading Language: variables, types, constructors, structures, arrays, attributes, uniform blocks, I/O variables, precision qualifiers, and invariance Geometry, vertices, and primitives: inputting geometry into the pipeline, and assembling it into primitives 2D/3D, Cubemap, Array texturing: creation, loading, and rendering; texture wrap modes, filtering, and formats; compressed textures, sampler objects, immutable textures, pixel unpack buffer objects, and mipmapping Fragment shaders: multitexturing, fog, alpha test, and user clip planes Fragment operations: scissor, stencil, and depth tests; multisampling, blending, and dithering Framebuffer objects: rendering to offscreen surfaces for advanced effects Advanced rendering: per-pixel lighting, environment mapping, particle systems, image post-processing, procedural textures, shadow mapping, terrain, and projective texturing Sync objects and fences: synchronizing within host application and GPU execution This edition of the book includes a color insert of the OpenGL ES 3.0 API and OpenGL ES Shading Language 3.0 Reference Cards created by Khronos. The reference cards contain a complete list of all of the functions in OpenGL ES 3.0 along with all of the types, operators, qualifiers, built-ins, and functions in the OpenGL ES Shading Language.
Book Synopsis Leveraging the IBM BPM Coach Framework in Your Organization by : John Reynolds
Download or read book Leveraging the IBM BPM Coach Framework in Your Organization written by John Reynolds and published by IBM Redbooks. This book was released on 2014-04-18 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: The IBM® Coach Framework is a key element of the IBM Business Process Manager (BPM) product suite. With the Coach Framework, process authors can create and maintain custom web-based user interfaces that are embedded within their business process solutions. This ability to create and maintain custom user interfaces is a key factor in the successful deployment of business process solutions. Coaches have proven to be an extremely powerful element of IBM BPM solutions, and with the release of IBM BPM version 8.0 they were rejuvenated to incorporate the recent advances in browser-based user interfaces. This IBM Redbooks® publication focuses on the capabilities that Coach Framework delivers with IBM BPM version 8.5, but much of what is shared in these pages continues to be of value as IBM evolves coaches in the future. This book has been produced to help you fully benefit from the power of the Coach Framework.
Book Synopsis Introduction to Deep Learning by : Sandro Skansi
Download or read book Introduction to Deep Learning written by Sandro Skansi and published by Springer. This book was released on 2018-02-04 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook presents a concise, accessible and engaging first introduction to deep learning, offering a wide range of connectionist models which represent the current state-of-the-art. The text explores the most popular algorithms and architectures in a simple and intuitive style, explaining the mathematical derivations in a step-by-step manner. The content coverage includes convolutional networks, LSTMs, Word2vec, RBMs, DBNs, neural Turing machines, memory networks and autoencoders. Numerous examples in working Python code are provided throughout the book, and the code is also supplied separately at an accompanying website. Topics and features: introduces the fundamentals of machine learning, and the mathematical and computational prerequisites for deep learning; discusses feed-forward neural networks, and explores the modifications to these which can be applied to any neural network; examines convolutional neural networks, and the recurrent connections to a feed-forward neural network; describes the notion of distributed representations, the concept of the autoencoder, and the ideas behind language processing with deep learning; presents a brief history of artificial intelligence and neural networks, and reviews interesting open research problems in deep learning and connectionism. This clearly written and lively primer on deep learning is essential reading for graduate and advanced undergraduate students of computer science, cognitive science and mathematics, as well as fields such as linguistics, logic, philosophy, and psychology.
Book Synopsis Learning JavaScript Design Patterns by : Addy Osmani
Download or read book Learning JavaScript Design Patterns written by Addy Osmani and published by "O'Reilly Media, Inc.". This book was released on 2012-07-08 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins "This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future."—Andrée Hansson, Lead Front-End Developer, presis!
Book Synopsis Human-Centered Technology for a Better Tomorrow by : Mohd Hasnun Arif Hassan
Download or read book Human-Centered Technology for a Better Tomorrow written by Mohd Hasnun Arif Hassan and published by Springer Nature. This book was released on 2021-10-01 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book acts as a compilation of papers presented in the Human Engineering Symposium (HUMENS 2021). The symposium theme, “Human-centered Technology for A Better Tomorrow,” covers the following research topics: ergonomics, biomechanics, sports technology, medical device and instrumentation, artificial intelligence / machine learning, industrial design, rehabilitation, additive manufacturing, modelling and bio-simulation, and signal processing. Fifty-nine articles published in this book are divided into four parts, namely Part 1—Artificial Intelligence and Biosimulation, Part 2—Biomechanics, Safety and Sports, Part 3—Design and Instrumentation, and Part 4—Ergonomics.
Download or read book Buyology written by Martin Lindstrom and published by Currency. This book was released on 2010-02-02 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • “A fascinating look at how consumers perceive logos, ads, commercials, brands, and products.”—Time How much do we know about why we buy? What truly influences our decisions in today’s message-cluttered world? In Buyology, Martin Lindstrom presents the astonishing findings from his groundbreaking three-year, seven-million-dollar neuromarketing study—a cutting-edge experiment that peered inside the brains of 2,000 volunteers from all around the world as they encountered various ads, logos, commercials, brands, and products. His startling results shatter much of what we have long believed about what captures our interest—and drives us to buy. Among the questions he explores: • Does sex actually sell? • Does subliminal advertising still surround us? • Can “cool” brands trigger our mating instincts? • Can our other senses—smell, touch, and sound—be aroused when we see a product? Buyology is a fascinating and shocking journey into the mind of today's consumer that will captivate anyone who's been seduced—or turned off—by marketers' relentless attempts to win our loyalty, our money, and our minds.
Book Synopsis Cost-Based Oracle Fundamentals by : Jonathan Lewis
Download or read book Cost-Based Oracle Fundamentals written by Jonathan Lewis and published by Apress. This book was released on 2006-11-10 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jonathan Lewis is one of the world's foremost authorities in this field (he is frequently quoted and reference by other leading experts, such as Tom Kyte – see for example http://asktom.oracle.com/pls/ask/download_file?p_file=3067171813508366601 Book will be strongly co-promoted with Tom Kyte's Expert Oracle Database Architecture (1-59059-530-0) Highlights traps for those migrating from Oracle 8i to 9i to 10g, potentially averting often disastrous performance issues and downtime (=lost revenue) The first comprehensive book written to investigate, describe, and demonstrate the methods used by the Cost Based Optimizer Jonathan is one of very few Oracle authors to maintain online enhancements, errata and addenda pages, so the reader will be supported long after the book is published
Book Synopsis Essentials of Electromyography by : Gary Kamen
Download or read book Essentials of Electromyography written by Gary Kamen and published by Human Kinetics Publishers. This book was released on 2010 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Essentials of Electromyography "explains and explores the use of electrical recordings of muscle movements for students taking courses in EMG or any professional dealing with human movement.
Book Synopsis Scrum and XP from the Trenches - 2nd Edition by : Henrik Kniberg
Download or read book Scrum and XP from the Trenches - 2nd Edition written by Henrik Kniberg and published by Lulu.com. This book was released on 2015 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to give you a head start by providing a detailed down-to-earth account of how one Swedish company implemented Scrum and XP with a team of approximately 40 people and how they continuously improved their process over a year's time. Under the leadership of Henrik Kniberg they experimented with different team sizes, different sprint lengths, different ways of defining "done", different formats for product backlogs and sprint backlogs, different testing strategies, different ways of doing demos, different ways of synchronizing multiple Scrum teams, etc. They also experimented with XP practices - different ways of doing continuous build, pair programming, test driven development, etc, and how to combine this with Scrum. This second edition is an annotated version, a "director's cut" where Henrik reflects upon the content and shares new insights gained since the first version of the book.
Book Synopsis XML in a Nutshell by : Elliotte Rusty Harold
Download or read book XML in a Nutshell written by Elliotte Rusty Harold and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: XML in a Nutshell thoroughly explains the basic rules that all XMNL documents--and all XML document creators--must adhere to. Quick-reference chapters also detail syntax rules and usage examples for the core XML technologies, including XML, DTDs, SPath, XSLT, SAX, and DOM.
Book Synopsis Introducing Data Science by : Davy Cielen
Download or read book Introducing Data Science written by Davy Cielen and published by Simon and Schuster. This book was released on 2016-05-02 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Introducing Data Science teaches you how to accomplish the fundamental tasks that occupy data scientists. Using the Python language and common Python libraries, you'll experience firsthand the challenges of dealing with data at scale and gain a solid foundation in data science. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Many companies need developers with data science skills to work on projects ranging from social media marketing to machine learning. Discovering what you need to learn to begin a career as a data scientist can seem bewildering. This book is designed to help you get started. About the Book Introducing Data ScienceIntroducing Data Science explains vital data science concepts and teaches you how to accomplish the fundamental tasks that occupy data scientists. You’ll explore data visualization, graph databases, the use of NoSQL, and the data science process. You’ll use the Python language and common Python libraries as you experience firsthand the challenges of dealing with data at scale. Discover how Python allows you to gain insights from data sets so big that they need to be stored on multiple machines, or from data moving so quickly that no single machine can handle it. This book gives you hands-on experience with the most popular Python data science libraries, Scikit-learn and StatsModels. After reading this book, you’ll have the solid foundation you need to start a career in data science. What’s Inside Handling large data Introduction to machine learning Using Python to work with data Writing data science algorithms About the Reader This book assumes you're comfortable reading code in Python or a similar language, such as C, Ruby, or JavaScript. No prior experience with data science is required. About the Authors Davy Cielen, Arno D. B. Meysman, and Mohamed Ali are the founders and managing partners of Optimately and Maiton, where they focus on developing data science projects and solutions in various sectors. Table of Contents Data science in a big data world The data science process Machine learning Handling large data on a single computer First steps in big data Join the NoSQL movement The rise of graph databases Text mining and text analytics Data visualization to the end user
Book Synopsis Clever Algorithms by : Jason Brownlee
Download or read book Clever Algorithms written by Jason Brownlee and published by Jason Brownlee. This book was released on 2011 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a handbook of algorithmic recipes from the fields of Metaheuristics, Biologically Inspired Computation and Computational Intelligence that have been described in a complete, consistent, and centralized manner. These standardized descriptions were carefully designed to be accessible, usable, and understandable. Most of the algorithms described in this book were originally inspired by biological and natural systems, such as the adaptive capabilities of genetic evolution and the acquired immune system, and the foraging behaviors of birds, bees, ants and bacteria. An encyclopedic algorithm reference, this book is intended for research scientists, engineers, students, and interested amateurs. Each algorithm description provides a working code example in the Ruby Programming Language.
Book Synopsis Android Programming by : Bill Phillips
Download or read book Android Programming written by Bill Phillips and published by Addison-Wesley Professional. This book was released on 2015-08-01 with total page 859 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.