Information Theory Tools for Computer Graphics

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Publisher : Springer Nature
ISBN 13 : 3031795466
Total Pages : 153 pages
Book Rating : 4.0/5 (317 download)

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Book Synopsis Information Theory Tools for Computer Graphics by : Mateu Sbert

Download or read book Information Theory Tools for Computer Graphics written by Mateu Sbert and published by Springer Nature. This book was released on 2022-06-01 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information theory (IT) tools, widely used in scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also emerging as useful transversal tools in computer graphics. In this book, we present the basic concepts of IT and how they have been applied to the graphics areas of radiosity, adaptive ray-tracing, shape descriptors, viewpoint selection and saliency, scientific visualization, and geometry simplification. Some of the approaches presented, such as the viewpoint techniques, are now the state of the art in visualization. Almost all of the techniques presented in this book have been previously published in peer-reviewed conference proceedings or international journals. Here, we have stressed their common aspects and presented them in an unified way, so the reader can clearly see which problems IT tools can help solve, which specific tools to use, and how to apply them. A basic level of knowledge in computer graphics is required but basic concepts in IT are presented. The intended audiences are both students and practitioners of the fields above and related areas in computer graphics. In addition, IT practitioners will learn about these applications. Table of Contents: Information Theory Basics / Scene Complexity and Refinement Criteria for Radiosity / Shape Descriptors / Refinement Criteria for Ray-Tracing / Viewpoint Selection and Mesh Saliency / View Selection in Scientific Visualization / Viewpoint-based Geometry Simplification

Information Theory Tools for Computer Graphics

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 1598299298
Total Pages : 166 pages
Book Rating : 4.5/5 (982 download)

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Book Synopsis Information Theory Tools for Computer Graphics by : Mateu Sbert

Download or read book Information Theory Tools for Computer Graphics written by Mateu Sbert and published by Morgan & Claypool Publishers. This book was released on 2009 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information theory (IT) tools, widely used in scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also emerging as useful transversal tools in computer graphics. In this book, we present the basic concepts of IT and how they have been applied to the graphics areas of radiosity, adaptive ray-tracing, shape descriptors, viewpoint selection and saliency, scientific visualization, and geometry simplification. Some of the approaches presented, such as the viewpoint techniques, are now the state of the art in visualization. Almost all of the techniques presented in this book have been previously published in peer-reviewed conference proceedings or international journals. Here, we have stressed their common aspects and presented them in an unified way, so the reader can clearly see which problems IT tools can help solve, which specific tools to use, and how to apply them. A basic level of knowledge in computer graphics is required but basic concepts in IT are presented. The intended audiences are both students and practitioners of the fields above and related areas in computer graphics. In addition, IT practitioners will learn about these applications. Table of Contents: Information Theory Basics / Scene Complexity and Refinement Criteria for Radiosity / Shape Descriptors / Refinement Criteria for Ray-Tracing / Viewpoint Selection and Mesh Saliency / View Selection in Scientific Visualization / Viewpoint-based Geometry Simplification

Information Theory Tools for Image Processing

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Publisher : Springer Nature
ISBN 13 : 3031795555
Total Pages : 148 pages
Book Rating : 4.0/5 (317 download)

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Book Synopsis Information Theory Tools for Image Processing by : Miquel Feixas

Download or read book Information Theory Tools for Image Processing written by Miquel Feixas and published by Springer Nature. This book was released on 2022-06-01 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Theory (IT) tools, widely used in many scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also useful transversal tools in image processing. In this book, we present the basic concepts of IT and how they have been used in the image processing areas of registration, segmentation, video processing, and computational aesthetics. Some of the approaches presented, such as the application of mutual information to registration, are the state of the art in the field. All techniques presented in this book have been previously published in peer-reviewed conference proceedings or international journals. We have stressed here their common aspects, and presented them in an unified way, so to make clear to the reader which problems IT tools can help to solve, which specific tools to use, and how to apply them. The IT basics are presented so as to be self-contained in the book. The intended audiences are students and practitioners of image processing and related areas such as computer graphics and visualization. In addition, students and practitioners of IT will be interested in knowing about these applications. Table of Contents: Preface / Acknowledgments / Information Theory Basics / Image Registration / Image Segmentation / Video Key Frame Selection / Informational Aesthetics Measures / Bibliography / Authors' Biographies

Information Theory Tools for Visualization

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Author :
Publisher : CRC Press
ISBN 13 : 1315352230
Total Pages : 146 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Information Theory Tools for Visualization by : Min Chen

Download or read book Information Theory Tools for Visualization written by Min Chen and published by CRC Press. This book was released on 2016-09-19 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores Information theory (IT) tools, which have become state of the art to solve and understand better many of the problems in visualization. This book covers all relevant literature up to date. It is the first book solely devoted to this subject, written by leading experts in the field.

Information Theory Tools for Image Processing

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 162705362X
Total Pages : 166 pages
Book Rating : 4.6/5 (27 download)

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Book Synopsis Information Theory Tools for Image Processing by : Miquel Feixas

Download or read book Information Theory Tools for Image Processing written by Miquel Feixas and published by Morgan & Claypool Publishers. This book was released on 2014-03-01 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Theory (IT) tools, widely used in many scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also useful transversal tools in image processing. In this book, we present the basic concepts of IT and how they have been used in the image processing areas of registration, segmentation, video processing, and computational aesthetics. Some of the approaches presented, such as the application of mutual information to registration, are the state of the art in the field. All techniques presented in this book have been previously published in peer-reviewed conference proceedings or international journals. We have stressed here their common aspects, and presented them in an unified way, so to make clear to the reader which problems IT tools can help to solve, which specific tools to use, and how to apply them. The IT basics are presented so as to be self-contained in the book. The intended audiences are students and practitioners of image processing and related areas such as computer graphics and visualization. In addition, students and practitioners of IT will be interested in knowing about these applications.

Information Theory Tools for Visualization

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Publisher : CRC Press
ISBN 13 : 1498740944
Total Pages : 209 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Information Theory Tools for Visualization by : Min Chen

Download or read book Information Theory Tools for Visualization written by Min Chen and published by CRC Press. This book was released on 2016-09-19 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores Information theory (IT) tools, which have become state of the art to solve and understand better many of the problems in visualization. This book covers all relevant literature up to date. It is the first book solely devoted to this subject, written by leading experts in the field.

Intelligent Computer Graphics 2009

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Publisher : Springer Science & Business Media
ISBN 13 : 3642034519
Total Pages : 228 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Intelligent Computer Graphics 2009 by : Dimitri Plemenos

Download or read book Intelligent Computer Graphics 2009 written by Dimitri Plemenos and published by Springer Science & Business Media. This book was released on 2009-10-22 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.

Geometric Tools for Computer Graphics

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Publisher : Elsevier
ISBN 13 : 0080478026
Total Pages : 1053 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis Geometric Tools for Computer Graphics by : Philip Schneider

Download or read book Geometric Tools for Computer Graphics written by Philip Schneider and published by Elsevier. This book was released on 2002-10-10 with total page 1053 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. Covers problems relevant for both 2D and 3D graphics programming. Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. Provides the math and geometry background you need to understand the solutions and put them to work. Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. Resources associated with the book are available at the companion Web site www.mkp.com/gtcg. * Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.

Animation and Scientific Visualization

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Publisher :
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Animation and Scientific Visualization by : Rae A. Earnshaw

Download or read book Animation and Scientific Visualization written by Rae A. Earnshaw and published by . This book was released on 1993 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the past decade the field of computer graphics has undergone a significant evolution as the development of new tools and techniques has made possible the production of an increasingly sophisticatedand multifaceted array of visualizations-from animation to virtual environments. Animation and Scientific Visualization: Tools and Applications provides a comprehensive overview of the tools and techniques involved in these applications, with an emphasis on practical examples and experiences, and 32 pages of full-color plates. This book enables readers to see how animation and scientific visualization are invaluable aids to scientists and researchers.

Cloth Simulation for Computer Graphics

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Publisher : Springer Nature
ISBN 13 : 3031025970
Total Pages : 110 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Cloth Simulation for Computer Graphics by : Tuur Stuyck

Download or read book Cloth Simulation for Computer Graphics written by Tuur Stuyck and published by Springer Nature. This book was released on 2022-06-01 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Physics-based animation is commonplace in animated feature films and even special effects for live-action movies. Think about a recent movie and there will be some sort of special effects such as explosions or virtual worlds. Cloth simulation is no different and is ubiquitous because most virtual characters (hopefully!) wear some sort of clothing. The focus of this book is physics-based cloth simulation. We start by providing background information and discuss a range of applications. This book provides explanations of multiple cloth simulation techniques. More specifically, we start with the most simple explicitly integrated mass-spring model and gradually work our way up to more complex and commonly used implicitly integrated continuum techniques in state-of-the-art implementations. We give an intuitive explanation of the techniques and give additional information on how to efficiently implement them on a computer. This book discusses explicit and implicit integration schemes for cloth simulation modeled with mass-spring systems. In addition to this simple model, we explain the more advanced continuum-inspired cloth model introduced in the seminal work of Baraff and Witkin [1998]. This method is commonly used in industry. We also explain recent work by Liu et al. [2013] that provides a technique to obtain fast simulations. In addition to these simulation approaches, we discuss how cloth simulations can be art directed for stylized animations based on the work of Wojan et al. [2016]. Controllability is an essential component of a feature animation film production pipeline. We conclude by pointing the reader to more advanced techniques.

Advances in Info-Metrics

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Publisher : Oxford University Press
ISBN 13 : 0190636718
Total Pages : 557 pages
Book Rating : 4.1/5 (96 download)

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Book Synopsis Advances in Info-Metrics by : Min Chen

Download or read book Advances in Info-Metrics written by Min Chen and published by Oxford University Press. This book was released on 2020-11-06 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Info-metrics is a framework for modeling, reasoning, and drawing inferences under conditions of noisy and insufficient information. It is an interdisciplinary framework situated at the intersection of information theory, statistical inference, and decision-making under uncertainty. In Advances in Info-Metrics, Min Chen, J. Michael Dunn, Amos Golan, and Aman Ullah bring together a group of thirty experts to expand the study of info-metrics across the sciences and demonstrate how to solve problems using this interdisciplinary framework. Building on the theoretical underpinnings of info-metrics, the volume sheds new light on statistical inference, information, and general problem solving. The book explores the basis of information-theoretic inference and its mathematical and philosophical foundations. It emphasizes the interrelationship between information and inference and includes explanations of model building, theory creation, estimation, prediction, and decision making. Each of the nineteen chapters provides the necessary tools for using the info-metrics framework to solve a problem. The collection covers recent developments in the field, as well as many new cross-disciplinary case studies and examples. Designed to be accessible for researchers, graduate students, and practitioners across disciplines, this book provides a clear, hands-on experience for readers interested in solving problems when presented with incomplete and imperfect information.

Virtual Material Acquisition and Representation for Computer Graphics

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Publisher : Springer Nature
ISBN 13 : 3031025954
Total Pages : 93 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Virtual Material Acquisition and Representation for Computer Graphics by : Dar'ya Guarnera

Download or read book Virtual Material Acquisition and Representation for Computer Graphics written by Dar'ya Guarnera and published by Springer Nature. This book was released on 2022-05-31 with total page 93 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides beginners in computer graphics and related fields a guide to the concepts, models, and technologies for realistic rendering of material appearance. It provides a complete and thorough overview of reflectance models and acquisition setups, along with providing a selection of the available tools to explore, visualize, and render the reflectance data. Reflectance models are under continuous development, since there is still no straightforward solution for general material representations. Every reflectance model is specific to a class of materials. Hence, each has strengths and weaknesses, which the book highlights in order to help the reader choose the most suitable model for any purpose. The overview of the acquisition setups will provide guidance to a reader who needs to acquire virtual materials and will help them to understand which measurement setup can be useful for a particular purpose, while taking into account the performance and the expected cost derived from the required components. The book also describes several recent open source software solutions, useful for visualizing and manipulating a wide variety of reflectance models and data.

Mathematical Basics of Motion and Deformation in Computer Graphics

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1627059849
Total Pages : 97 pages
Book Rating : 4.6/5 (27 download)

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Book Synopsis Mathematical Basics of Motion and Deformation in Computer Graphics by : Ken Anjyo

Download or read book Mathematical Basics of Motion and Deformation in Computer Graphics written by Ken Anjyo and published by Morgan & Claypool Publishers. This book was released on 2017-04-13 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.

Mathematical Tools for Shape Analysis and Description

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1627053646
Total Pages : 140 pages
Book Rating : 4.6/5 (27 download)

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Book Synopsis Mathematical Tools for Shape Analysis and Description by : Silvia Biasotti

Download or read book Mathematical Tools for Shape Analysis and Description written by Silvia Biasotti and published by Morgan & Claypool Publishers. This book was released on 2014-09-01 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a guide for researchers and practitioners to the new frontiers of 3D shape analysis and the complex mathematical tools most methods rely on. The target reader includes students, researchers and professionals with an undergraduate mathematics background, who wish to understand the mathematics behind shape analysis. The authors begin with a quick review of basic concepts in geometry, topology, differential geometry, and proceed to advanced notions of algebraic topology, always keeping an eye on the application of the theory, through examples of shape analysis methods such as 3D segmentation, correspondence, and retrieval. A number of research solutions in the field come from advances in pure and applied mathematics, as well as from the re-reading of classical theories and their adaptation to the discrete setting. In a world where disciplines (fortunately) have blurred boundaries, the authors believe that this guide will help to bridge the distance between theory and practice. Table of Contents: Acknowledgments / Figure Credits / About this Book / 3D Shape Analysis in a Nutshell / Geometry, Topology, and Shape Representation / Differential Geometry and Shape Analysis / Spectral Methods for Shape Analysis / Maps and Distances between Spaces / Algebraic Topology and Topology Invariants / Differential Topology and Shape Analysis / Reeb Graphs / Morse and Morse-Smale Complexes / Topological Persistence / Beyond Geometry and Topology / Resources / Bibliography / Authors' Biographies

Guide to Graphics Software Tools

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Publisher : Springer Science & Business Media
ISBN 13 : 1848009011
Total Pages : 585 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Guide to Graphics Software Tools by : Jim X. Chen

Download or read book Guide to Graphics Software Tools written by Jim X. Chen and published by Springer Science & Business Media. This book was released on 2008-12-17 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1627053727
Total Pages : 161 pages
Book Rating : 4.6/5 (27 download)

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Book Synopsis Numerical Methods for Linear Complementarity Problems in Physics-Based Animation by : Sarah Niebe

Download or read book Numerical Methods for Linear Complementarity Problems in Physics-Based Animation written by Sarah Niebe and published by Morgan & Claypool Publishers. This book was released on 2015-01-01 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Linear complementarity problems (LCPs) have for many years been used in physics-based animation to model contact forces between rigid bodies in contact. More recently, LCPs have found their way into the realm of fluid dynamics. Here, LCPs are used to model boundary conditions with fluid-wall contacts. LCPs have also started to appear in deformable models and granular simulations. There is an increasing need for numerical methods to solve the resulting LCPs with all these new applications. This book provides a numerical foundation for such methods, especially suited for use in computer graphics. This book is mainly intended for a researcher/Ph.D. student/post-doc/professor who wants to study the algorithms and do more work/research in this area. Programmers might have to invest some time brushing up on math skills, for this we refer to Appendices A and B. The reader should be familiar with linear algebra and differential calculus. We provide pseudo code for all the numerical methods, which should be comprehensible by any computer scientist with rudimentary programming skills. The reader can find an online supplementary code repository, containing Matlab implementations of many of the core methods covered in these notes, as well as a few Python implementations [Erleben, 2011].

Heterogeneous Spatial Data

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Publisher : Springer Nature
ISBN 13 : 303102589X
Total Pages : 129 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Heterogeneous Spatial Data by : Giuseppe Patanè

Download or read book Heterogeneous Spatial Data written by Giuseppe Patanè and published by Springer Nature. This book was released on 2022-05-31 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: New data acquisition techniques are emerging and are providing fast and efficient means for multidimensional spatial data collection. Airborne LIDAR surveys, SAR satellites, stereo-photogrammetry and mobile mapping systems are increasingly used for the digital reconstruction of the environment. All these systems provide extremely high volumes of raw data, often enriched with other sensor data (e.g., beam intensity). Improving methods to process and visually analyze this massive amount of geospatial and user-generated data is crucial to increase the efficiency of organizations and to better manage societal challenges. Within this context, this book proposes an up-to-date view of computational methods and tools for spatio-temporal data fusion, multivariate surface generation, and feature extraction, along with their main applications for surface approximation and rainfall analysis. The book is intended to attract interest from different fields, such as computer vision, computer graphics, geomatics, and remote sensing, working on the common goal of processing 3D data. To this end, it presents and compares methods that process and analyze the massive amount of geospatial data in order to support better management of societal challenges through more timely and better decision making, independent of a specific data modeling paradigm (e.g., 2D vector data, regular grids or 3D point clouds). We also show how current research is developing from the traditional layered approach, adopted by most GIS softwares, to intelligent methods for integrating existing data sets that might contain important information on a geographical area and environmental phenomenon. These services combine traditional map-oriented visualization with fully 3D visual decision support methods and exploit semantics-oriented information (e.g., a-priori knowledge, annotations, segmentations) when processing, merging, and integrating big pre-existing data sets.