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Human Computer Interaction Towards Intelligent And Implicit Interaction
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Book Synopsis Human-Computer Interaction: Towards Intelligent and Implicit Interaction by : Masaaki Kurosu
Download or read book Human-Computer Interaction: Towards Intelligent and Implicit Interaction written by Masaaki Kurosu and published by Springer. This book was released on 2013-07-01 with total page 529 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: adaptive, personalised and context-aware interaction; computational vision in HCI; emotions in HCI; biophysiological aspects of interaction.
Book Synopsis The Question of Artificial Intelligence by : Brian P. Bloomfield
Download or read book The Question of Artificial Intelligence written by Brian P. Bloomfield and published by Routledge. This book was released on 2018-05-15 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally published in 1987 when Artificial Intelligence (AI) was one of the most hotly debated subjects of the moment; there was widespread feeling that it was a field whose ‘time had come’, that intelligent machines lay ‘just around the corner’. Moreover, with the onset of the revolution in information technology and the proclamation from all corners that we were moving into an ‘information society’, developments in AI and advanced computing were seen in many countries as having both strategic and economic importance. Yet, aside from the glare of publicity that tends to surround new scientific ideas or technologies, it must be remembered that AI was a relative newcomer among the sciences; that it had often been the subject of bitter controversy; and that though it had been promising to create intelligent machines for some 40 years prior to publication, many believe that it had actually displayed very little substantive progress. With this background in mind, the aim of this collection of essays was to take a novel look at AI. Rather than following the path of old well-trodden arguments about definitions of intelligence or the status of computer chess programs, the objective was to bring new perspectives to the subject in order to present it in a different light. Indeed, instead of simply adding to the endless wrangling ‘for’ and ‘against’ AI, the source of such divisions is made a topic for analysis in its own right. Drawing on ideas from the philosophy and sociology of scientific knowledge, this collection therefore broke new ground. Moreover, although a great deal had been written about the social and cultural impact of AI, little had been said of the culture of AI scientists themselves – including their discourse and style of thought, as well as the choices, judgements, negotiations and competitive struggles for resources that had shaped the genesis and development of the paradigmatic structure of their discipline at the time. Yet, sociologists of science have demonstrated that the analysis of factors such as these is a necessary part of understanding the development of scientific knowledge. Hence, it was hoped that this collection would help to redress the imbalance and provide a broader and more interesting picture of AI.
Book Synopsis Human-Computer Interaction: Towards Mobile and Intelligent Interaction Environments by : Julie A. Jacko
Download or read book Human-Computer Interaction: Towards Mobile and Intelligent Interaction Environments written by Julie A. Jacko and published by Springer Science & Business Media. This book was released on 2011-06-24 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this volume are organized in topical sections on mobile interaction, interaction in intelligent environments, orientation and navigation, in-vehicle interaction, social and environmental issues in HCI, and emotions in HCI.
Book Synopsis Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments by : Julie A. Jacko
Download or read book Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments written by Julie A. Jacko and published by Springer. This book was released on 2007-08-24 with total page 1049 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the third of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, in July 2007, jointly with eight other thematically similar conferences. It covers multimodality and conversational dialogue; adaptive, intelligent and emotional user interfaces; gesture and eye gaze recognition; and interactive TV and media.
Book Synopsis Computers in the Human Interaction Loop by : Alexander Waibel
Download or read book Computers in the Human Interaction Loop written by Alexander Waibel and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.
Book Synopsis The Design of Implicit Interactions by : Wendy Ju
Download or read book The Design of Implicit Interactions written by Wendy Ju and published by Morgan & Claypool Publishers. This book was released on 2015-03-01 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: People rely on implicit interaction in their everyday interactions with one another to exchange queries, offers, responses, and feedback without explicit communication. A look with the eyes, a wave of the hand, the lift of the door handle—small moves can do a lot to enable joint action with elegance and economy. This work puts forward a theory that these implicit patterns of interaction with one another drive our expectations of how we should interact with devices. I introduce the Implicit Interaction Framework as a tool to map out interaction trajectories, and we use these trajectories to better understand the interactions transpiring around us. By analyzing everyday implicit interactions for patterns and tactics, designers of interactive devices can better understand how to design interactions that work or to remedy interactions that fail. This book looks at the “smart,” “automatic,” and “interactive” devices that increasingly permeate our everyday lives—doors, switches, whiteboards—and provides a close reading of how we interact with them. These vignettes add to the growing body of research targeted at teasing out the factors at play in our interactions. I take a look at current research, which indicates that our reactions to interactions are social, even if the entities we are interacting with are not human. These research insights are applied to allow us to refine and improve interactive devices so that they work better in the context of our day-to-day lives. Finally this book looks to the future, and outlines considerations that need to be taken into account in prototyping and validating devices that employ implicit interaction.
Book Synopsis Design Studies and Intelligence Engineering by : L.C. Jain
Download or read book Design Studies and Intelligence Engineering written by L.C. Jain and published by IOS Press. This book was released on 2022-03-30 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: The technologies applied in design studies vary from basic theories to more application-based systems, and intelligence engineering technologies – such as computer-aided industrial design, human factor design, and greenhouse design – play a significant role in design science. Intelligence engineering technologies encompass both theoretical and application perspectives, such as computational technologies, sensing technologies, and video detection. Intelligence engineering is multidisciplinary in nature, promoting cooperation, exchange and discussion between organizations and researchers from diverse fields. This book presents the proceedings of DSIE2021, the 2021 International Symposium on Design Studies and Intelligence Engineering, held in Hangzhou, China, on 27 & 28 November 2021. This annual conference invites renowned experts from around the world to speak on their specialist topics, providing a platform for many professionals and researchers from industry and academia to exchange and discuss recent advances in the field of design studies and intelligence engineering. The 210 submissions received were rigorously reviewed, and each of the 50 papers presented here was selected based on scores from three or four referees. Papers cover a very wide range of topics, from the design of a pneumatic soft finger with two joints, and the emotion of texture, to the design evaluation of a health management terminal for the elderly, and a multi-robot planning algorithm with quad tree map division for obstacles of irregular shape. Providing a varied overview of recent developments in design and intelligence engineering, this book will be of interest to researchers and all those working in the field.
Book Synopsis Foundations of Augmented Cognition by : Dylan D. Schmorrow
Download or read book Foundations of Augmented Cognition written by Dylan D. Schmorrow and published by Springer. This book was released on 2013-06-12 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Augmented Cognition, AC 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 81 contributions was carefully reviewed and selected for inclusion in the AC proceedings. The papers are organized in the following topical sections: augmented cognition in training and education; team cognition; brain activity measurement; understanding and modeling cognition; cognitive load, stress and fatigue; applications of augmented cognition.
Book Synopsis Virtual, Augmented and Mixed Reality: Systems and Applications by : Randall Shumaker
Download or read book Virtual, Augmented and Mixed Reality: Systems and Applications written by Randall Shumaker and published by Springer. This book was released on 2013-06-12 with total page 461 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the second of a two-volume set (LNCS 8021 and 8022) that constitutes the refereed proceedings of the 5th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 88 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The papers included in this volume are organized in the following topical sections: healthcare and medical applications; virtual and augmented environments for learning and education; business, industrial and military applications; culture and entertainment applications.
Book Synopsis Design, User Experience, and Usability: Design Philosophy, Methods, and Tools by : Aaron Marcus
Download or read book Design, User Experience, and Usability: Design Philosophy, Methods, and Tools written by Aaron Marcus and published by Springer. This book was released on 2013-07-03 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in topical sections on design philosophy, usability methods and tools, and design processes, methods and tools.
Book Synopsis Cross-Cultural Design. Cultural Differences in Everyday Life by : P.L.Patrick Rau
Download or read book Cross-Cultural Design. Cultural Differences in Everyday Life written by P.L.Patrick Rau and published by Springer. This book was released on 2013-07-01 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second part of the two-volume set (LNCS 8023-8024) that constitutes the refereed proceedings of the 5th International Conference on Cross-Cultural Design, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This two-volume set contains 113 papers. The papers in this volume focus on the following topics: cultural issues in business and industry; culture, health and quality of life; cross-cultural and intercultural collaboration; culture and the smart city; cultural differences on the Web.
Book Synopsis Cross-Cultural Design. Methods, Practice, and Case Studies by : P.L.Patrick Rau
Download or read book Cross-Cultural Design. Methods, Practice, and Case Studies written by P.L.Patrick Rau and published by Springer. This book was released on 2013-07-01 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first part of the two-volume set (LNCS 8023-8024) that constitutes the refereed proceedings of the 5th International Conference on Cross-Cultural Design, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This two-volume set contains 113 papers. The papers in this volume focus on the following topics: cross-cultural product design, cross-cultural design methods and techniques, international usability evaluation, and case studies in cross-cultural design.
Book Synopsis Design, User Experience, and Usability: Web, Mobile, and Product Design by : Aaron Marcus
Download or read book Design, User Experience, and Usability: Web, Mobile, and Product Design written by Aaron Marcus and published by Springer. This book was released on 2013-07-03 with total page 773 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 83 papers included in this volume are organized in the following topical sections: DUXU in business and the enterprise, designing for the Web experience; product design; information and knowledge design and visualisation; and mobile applications and services.
Book Synopsis Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments by : Randall Shumaker
Download or read book Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments written by Randall Shumaker and published by Springer. This book was released on 2013-06-12 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the first of a two-volume set (LNCS 8021 and 8022) that constitutes the refereed proceedings of the 5th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 88 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The papers included in this volume are organized in the following topical sections: developing augmented and virtual environments, interaction in augmented and virtual environments, human-robot interaction in virtual environments, and presence and tele-presence. ; healthcare and medical applications; virtual and augmented environments for learning and education; business, industrial and military applications; culture and entertainment applications.
Book Synopsis Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience by : Aaron Marcus
Download or read book Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience written by Aaron Marcus and published by Springer. This book was released on 2013-07-03 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in the following topical sections: cross-cultural and intercultural user experience; designing for the learning and culture experience; designing for the health and quality of life experience; and games and gamification.
Book Synopsis Design, User Experience, and Usability: User Experience in Novel Technological Environments by : Aaron Marcus
Download or read book Design, User Experience, and Usability: User Experience in Novel Technological Environments written by Aaron Marcus and published by Springer. This book was released on 2013-07-01 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 65 papers included in this volume are organized in the following topical sections: designing for safe and secure environments; designing for smart and ambient devices; designing for virtual and augmented environments; and emotional and persuasion design.
Book Synopsis Ambient Intelligence by : Giuseppe Riva
Download or read book Ambient Intelligence written by Giuseppe Riva and published by IOS Press. This book was released on 2005 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: The metaphor of Ambient Intelligence (AmI) tries to picture a vision of the future where all of us will be surrounded by 'intelligent' electronic environments, and this ambient has claims to being sensitive and responsive to our needs. Ambient Intelligence without invasion of privacy represents a long-term vision for the EU Information Society Technologies Research programme. A strong multi-disciplinary and collaborative approach is a key requirement for large-scale technology innovation and the development of effective applications. Up to now, most of the books and papers related to AmI focus their analysis on the technology potential only. An important feature of this volume is the link between the technology - through the concepts of ubiquitous computing and intelligent interface - and the human experience of interacting in the world - through a neuro-psychological vision centred on the concept of 'presence'. Presence - the sense of being there - is the experience of projecting one's mind through media to other places, people and designed environments. The combination of recent discoveries in cognitive neuroscience - which make it possible to acquire a better understanding of the human aspects of presence, and the breakthroughs at the level of the enabling technologies make it increasingly possible to build novel systems based on this understanding. The goal of this volume is to assess the technologies and processes that are behind the AmI vision, in order to help the development of state-of-the-art applications. More in detail, this volume aims at supporting researchers and scientists, interested in the understanding and exploiting the potential of AmI.