How to Play Go: A Beginners to Expert Guide to Learn The Game of Go

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Publisher : CRB Publishing
ISBN 13 : 8827537023
Total Pages : pages
Book Rating : 4.8/5 (275 download)

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Book Synopsis How to Play Go: A Beginners to Expert Guide to Learn The Game of Go by : Tim Ander

Download or read book How to Play Go: A Beginners to Expert Guide to Learn The Game of Go written by Tim Ander and published by CRB Publishing. This book was released on 2017-12-18 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the Fascinating Eastern Game That’s Lasted for Millennia! What is Go? Go is a deceptively simple two-player game, played on square boards of various sizes. According to legend, the Chinese Emperor Yau invented this game to teach his son concentration, balance, and discipline. Over time, this game spread to Japan – and across the globe. For over four millennia, war leaders and sages have consulted this game to learn strategy, wisdom, and mental mastery. Inside How to Play Go, you’ll discover everything you need to know to play this ancient game. You’ll learn all the basics of capturing territory and pieces (including self-capture), handling dead stones, and mastering the endgame. This book explains the scoring system of Go – and how to grow from a beginner player to true mastery. How to Play Go explains advanced Go concepts like the Ko Rule, Eyes, and Dead/Live Groups. You’ll discover Atari, Handicaps, Komi, Cutting, and much more! Immerse yourself in a vast array of Go strategies: Territory Capturing The Ladder and the Net Good/Bad Shapes Ponnuki The Mouth Connections, Stretching, and Diagonals One-Point and Two-Point Jumps The Knight Move and the Large Knight Move With this information, you can master this mystical game and increase your mental power!

Go for Beginners

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Publisher : Pantheon
ISBN 13 : 0394733312
Total Pages : 0 pages
Book Rating : 4.3/5 (947 download)

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Book Synopsis Go for Beginners by : Kaoru Iwamoto

Download or read book Go for Beginners written by Kaoru Iwamoto and published by Pantheon. This book was released on 1977-03-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.

Go Basics

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Publisher : Tuttle Publishing
ISBN 13 : 1462902642
Total Pages : 160 pages
Book Rating : 4.4/5 (629 download)

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Book Synopsis Go Basics by : Peter Shotwell

Download or read book Go Basics written by Peter Shotwell and published by Tuttle Publishing. This book was released on 2014-07-01 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the fascinating game of Go with this expert guide. Go is a two player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess. It's not surprising that Go is one of the oldest games still being played today—it's also one of the most challenging, stimulating, and fascinating games around. With its easy-to-follow instructions and over 600 diagrams showing examples of how to play, you'll be ready to enjoy this classic game right away. It starts by focusing on smaller 9 x 9 games, making it easier to understand and learn Go tactics and techniques, and introduces fundamental game winning strategies and tips. It also explains Go's unique handicapping system, making every game even those between beginners and experts exciting. Useful go strategies include: Invading Sacrificing Using ko Thinking territorially And many more! Go Basics also includes downloadable material developed by the American Go Association that will help you build your skills before testing them against other players.

Go

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Publisher : Kiseido Publishing Company
ISBN 13 : 9784906574506
Total Pages : 138 pages
Book Rating : 4.5/5 (745 download)

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Book Synopsis Go by : Ch'i-hun Cho

Download or read book Go written by Ch'i-hun Cho and published by Kiseido Publishing Company. This book was released on 2018-11-13 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.

Lessons in the Fundamentals of Go

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Publisher :
ISBN 13 : 9784906574285
Total Pages : 272 pages
Book Rating : 4.5/5 (742 download)

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Book Synopsis Lessons in the Fundamentals of Go by : Toshirō Kageyama

Download or read book Lessons in the Fundamentals of Go written by Toshirō Kageyama and published by . This book was released on 1998-09-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Go for Beginners

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Publisher :
ISBN 13 : 9781954289369
Total Pages : 60 pages
Book Rating : 4.2/5 (893 download)

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Book Synopsis Go for Beginners by : Barton Press

Download or read book Go for Beginners written by Barton Press and published by . This book was released on 2021 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mastering the Game of Go: A Beginner's Guide to Discovering Winning Patterns & Learning HOW to Play GO Playing GO can be one of the most interesting hobbies you can get! But what if it could single-handedly be one of the best LIFE INVESTMENTS you can make in 2021? I'll let you know why in a second... But first, let me ask you... Would you like to easily dominate every game of GO... Or, to learn the opening tactics giving you an upper hand... And even the insider strategies that park 'hustlers' use to beat you... Then this book will help you massively improve your GO skills in a matter of days! You will learn to develop 6th like sense of how to play GO and it will feel like second nature. That would include learning all the basics of capturing territory and pieces. Handling dead stones, and mastering opening & endgame.

Go and Go-Moku

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Publisher : Courier Corporation
ISBN 13 : 048614304X
Total Pages : 258 pages
Book Rating : 4.4/5 (861 download)

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Book Synopsis Go and Go-Moku by : Edward Lasker

Download or read book Go and Go-Moku written by Edward Lasker and published by Courier Corporation. This book was released on 2012-09-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best introduction in English to a great Japanese game. Detailed instructions provide valuable information on basic patterns, strategy, tactics, analyzed games. Used as text by generations of Americans, Japanese. 72 diagrams.

The First 20 Hours

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Publisher : Penguin
ISBN 13 : 1101623047
Total Pages : 288 pages
Book Rating : 4.1/5 (16 download)

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Book Synopsis The First 20 Hours by : Josh Kaufman

Download or read book The First 20 Hours written by Josh Kaufman and published by Penguin. This book was released on 2013-06-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

How to Play Board Games in Easy Way 5 Books In 1

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Publisher :
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.6/5 (398 download)

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Book Synopsis How to Play Board Games in Easy Way 5 Books In 1 by : Mike Basemann

Download or read book How to Play Board Games in Easy Way 5 Books In 1 written by Mike Basemann and published by . This book was released on 2020-05-03 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Defeat All Your Board Game Rivals In A Snap With The Help Of This Life-Changing, Easy-To-Follow Guide! Want to become a master of Chess, Backgammon, Cribbage, Go, and Mah Jong and conquer every rival you play against? Are you looking for easy-to-follow guides that will teach a beginner like you how to learn these games in the fastest way possible? Today is your lucky day! How To Play Board Games by Mike Basemann is the complete 5-in-1 guide... that covers everything you need to learn from the basic rules, to foolproof strategies and tips! Playing games with family and friends is all fun and games... until someone challenges you to raise the stakes. When this day comes, you have to come prepared with all the insider knowledge that will help you boost your chances and overcome your odds! Over the course of this life-changing guide, you will: Get FOOLPROOF strategies and tactics that you can use so you can maximize movement for each Chess piece and win every game Expertly move your Backgammon checkers with the help of a QUICK and EASY introduction to the rules of the game Skillfully mix Cribbage cards properly and accordingly to showcase your skills among your fellow players Cleverly capture and save your groups using MASTERFUL tips and tricks to easily understand the Go board Master Mah Jong using FIELD-TESTED tips and tricks to EASILY defeat your rivals and win a ton of money And so much more! When it comes to playing board games, having the mental agility and focus to cover all your bases is not enough. You also need to know all the expert-approved strategies that will help you win against all odds! In this guide, you will get all that... and MORE! This 5-in-1 guide has laid out in simple, easy-to-follow terms all the rules and advanced strategies that beginners like you will be able to use. Plus, it comes with clear illustrations that will effectively guide you and maximize your learning! Scroll up, Click on "Buy Now with 1-Click", and Get Your Own Copy Today!

The Dragon Style

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Publisher : Hal Leonard Publishing Corporation
ISBN 13 : 9780964479630
Total Pages : 176 pages
Book Rating : 4.4/5 (796 download)

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Book Synopsis The Dragon Style by : Janice Kim

Download or read book The Dragon Style written by Janice Kim and published by Hal Leonard Publishing Corporation. This book was released on 2011-05-01 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Dragon Style is the third volume in the popular Learn to Play Go series. Topics include seven deadly Go sins and eight secrets of winning play. Real games - even, high, and low handicap - are analyzed in depth. Includes a self-testing section and an extensive glossary of Go terminology.

The Second Book of Go

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Publisher :
ISBN 13 : 9784906574315
Total Pages : 156 pages
Book Rating : 4.5/5 (743 download)

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Book Synopsis The Second Book of Go by : Richard Bozulich

Download or read book The Second Book of Go written by Richard Bozulich and published by . This book was released on 1998 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Second Book Of Go takes the reader who has learned the rules and rudiments of strategy and introduces him or her to the fundamental ideas required to get to the 12 kyu level.

Korean Games with Notes on the Corresponding Games of China and Japan

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Publisher :
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.:/5 (45 download)

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Book Synopsis Korean Games with Notes on the Corresponding Games of China and Japan by : Stewart Culin

Download or read book Korean Games with Notes on the Corresponding Games of China and Japan written by Stewart Culin and published by . This book was released on 1895 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Winning Go

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Publisher : Tuttle Publishing
ISBN 13 : 1462900747
Total Pages : 256 pages
Book Rating : 4.4/5 (629 download)

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Book Synopsis Winning Go by : Richard Bozulich

Download or read book Winning Go written by Richard Bozulich and published by Tuttle Publishing. This book was released on 2011-06-28 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the game of Go with this expert guide. Go is a two player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess. This is the first comprehensive strategy guidebook in English to cover the entire game of Go by illustrating the nuances and finer points of Go strategy. Its 203 problems and their commented answers demonstrate to players of all level of skill not only successful moves, but also the incorrect moves and why they are wrong. This enables players to identify strengths and weaknesses in their games. From opening play to the endgame, Winning Go is an essential tool in helping serious players master the sophisticated sequence and flow of advanced Go play. Useful Go strategies include: The opening (fuseki) The middle (chuban) The endgame (yose) Clever moves (tesuji) Life and death (shikatsu) Winning corner skirmishes (joseki) Accurate counting Players will learn about not only creating good shapes, but also how to avoid or take advantage of bad ones, along with the right and wrong order of moves. This makes Winning Go the ideal choice for a first problem book because it enables both players and teachers to improve upon their Go game. From opening play to endgame, Winning go is an essential tool in helping serious Go players master the sophisticated sequence and flow of advanced Go play.

Learn to Play Go

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Publisher :
ISBN 13 : 9780964479654
Total Pages : 236 pages
Book Rating : 4.4/5 (796 download)

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Book Synopsis Learn to Play Go by : Janice Kim

Download or read book Learn to Play Go written by Janice Kim and published by . This book was released on 2011-04-01 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Palace of Memory is the fifth volume of the award-winning Learn to Play Go series. Covers some principles of the opening and the endgame and of something called "shape." Good shape is an intersection between tactics and strategy. Shows some of the templates of basic shape and thier use in fighting. Contains guides to the opening. Shows how to calculate the size of endgame moves. Includes self-test section.

How to Play Mah Jongg: A Beginner's Guide to American Mah Jongg

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Publisher : CRB Publishing
ISBN 13 : 1641868287
Total Pages : 34 pages
Book Rating : 4.6/5 (418 download)

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Book Synopsis How to Play Mah Jongg: A Beginner's Guide to American Mah Jongg by : Chad Bomberger

Download or read book How to Play Mah Jongg: A Beginner's Guide to American Mah Jongg written by Chad Bomberger and published by CRB Publishing. This book was released on 2017-11-01 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Go-To Instruction Book To Learn The Rules, Sets, And Art Of The Game How to Play Mah Jongg: A Beginner's Guide to American Mah Jongg offers first-time players an easy-to-follow guide to this complex game. Using simple easy-to-follow instructions and diagrams this comprehensive guide walks you through each step of the game, including how to play, how to build a hand, how to record scores, how to develop winning strategies and win like a Pro. In a lively, readable, and practical tone, this expert guide presents tips and tricks that will sharpen your skills so that you can play the Game like a professional. It also provides a comprehensive yet concise tutorial on the history of Mah Jongg, the Symbolism in Mah Jongg, the evolution of the game, the rules, and the various forms in which it is played. This book is just what you need if you want to learn everything about this complex game, improve your skills, knowledge of strategies and increase your winning ratio with impressive ease.

HTML and CSS

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Publisher : John Wiley & Sons
ISBN 13 : 1118008189
Total Pages : 514 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis HTML and CSS by : Jon Duckett

Download or read book HTML and CSS written by Jon Duckett and published by John Wiley & Sons. This book was released on 2011-11-08 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color introduction to the basics of HTML and CSS! Every day, more and more people want to learn some HTML and CSS. Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store) and those who want to make their personal blogs more attractive. Many books teaching HTML and CSS are dry and only written for those who want to become programmers, which is why this book takes an entirely new approach. Introduces HTML and CSS in a way that makes them accessible to everyone—hobbyists, students, and professionals—and it’s full-color throughout Utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging Boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisure This educational book is one that you will enjoy picking up, reading, then referring back to. It will make you wish other technical topics were presented in such a simple, attractive and engaging way! This book is also available as part of a set in hardcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781119038634; and in softcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781118907443.

The Rust Programming Language (Covers Rust 2018)

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Publisher : No Starch Press
ISBN 13 : 1718500459
Total Pages : 561 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Rust Programming Language (Covers Rust 2018) by : Steve Klabnik

Download or read book The Rust Programming Language (Covers Rust 2018) written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.