Hands-On Deep Learning with Go

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789347882
Total Pages : 228 pages
Book Rating : 4.7/5 (893 download)

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Book Synopsis Hands-On Deep Learning with Go by : Gareth Seneque

Download or read book Hands-On Deep Learning with Go written by Gareth Seneque and published by Packt Publishing Ltd. This book was released on 2019-08-08 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply modern deep learning techniques to build and train deep neural networks using Gorgonia Key FeaturesGain a practical understanding of deep learning using GolangBuild complex neural network models using Go libraries and GorgoniaTake your deep learning model from design to deployment with this handy guideBook Description Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems. What you will learnExplore the Go ecosystem of libraries and communities for deep learningGet to grips with Neural Networks, their history, and how they workDesign and implement Deep Neural Networks in GoGet a strong foundation of concepts such as Backpropagation and MomentumBuild Variational Autoencoders and Restricted Boltzmann Machines using GoBuild models with CUDA and benchmark CPU and GPU modelsWho this book is for This book is for data scientists, machine learning engineers, and AI developers who want to build state-of-the-art deep learning models using Go. Familiarity with basic machine learning concepts and Go programming is required to get the best out of this book.

Deep Learning and the Game of Go

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638354014
Total Pages : 611 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Deep Learning and the Game of Go by : Kevin Ferguson

Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Hands-On Deep Learning Algorithms with Python

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789344514
Total Pages : 498 pages
Book Rating : 4.7/5 (893 download)

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Book Synopsis Hands-On Deep Learning Algorithms with Python by : Sudharsan Ravichandiran

Download or read book Hands-On Deep Learning Algorithms with Python written by Sudharsan Ravichandiran and published by Packt Publishing Ltd. This book was released on 2019-07-25 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand basic to advanced deep learning algorithms, the mathematical principles behind them, and their practical applications. Key FeaturesGet up-to-speed with building your own neural networks from scratch Gain insights into the mathematical principles behind deep learning algorithmsImplement popular deep learning algorithms such as CNNs, RNNs, and more using TensorFlowBook Description Deep learning is one of the most popular domains in the AI space, allowing you to develop multi-layered models of varying complexities. This book introduces you to popular deep learning algorithms—from basic to advanced—and shows you how to implement them from scratch using TensorFlow. Throughout the book, you will gain insights into each algorithm, the mathematical principles behind it, and how to implement it in the best possible manner. The book starts by explaining how you can build your own neural networks, followed by introducing you to TensorFlow, the powerful Python-based library for machine learning and deep learning. Moving on, you will get up to speed with gradient descent variants, such as NAG, AMSGrad, AdaDelta, Adam, and Nadam. The book will then provide you with insights into RNNs and LSTM and how to generate song lyrics with RNN. Next, you will master the math for convolutional and capsule networks, widely used for image recognition tasks. Then you learn how machines understand the semantics of words and documents using CBOW, skip-gram, and PV-DM. Afterward, you will explore various GANs, including InfoGAN and LSGAN, and autoencoders, such as contractive autoencoders and VAE. By the end of this book, you will be equipped with all the skills you need to implement deep learning in your own projects. What you will learnImplement basic-to-advanced deep learning algorithmsMaster the mathematics behind deep learning algorithmsBecome familiar with gradient descent and its variants, such as AMSGrad, AdaDelta, Adam, and NadamImplement recurrent networks, such as RNN, LSTM, GRU, and seq2seq modelsUnderstand how machines interpret images using CNN and capsule networksImplement different types of generative adversarial network, such as CGAN, CycleGAN, and StackGANExplore various types of autoencoder, such as Sparse autoencoders, DAE, CAE, and VAEWho this book is for If you are a machine learning engineer, data scientist, AI developer, or simply want to focus on neural networks and deep learning, this book is for you. Those who are completely new to deep learning, but have some experience in machine learning and Python programming, will also find the book very helpful.

Hands-On Deep Learning for Games

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788998766
Total Pages : 379 pages
Book Rating : 4.7/5 (889 download)

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Book Synopsis Hands-On Deep Learning for Games by : Micheal Lanham

Download or read book Hands-On Deep Learning for Games written by Micheal Lanham and published by Packt Publishing Ltd. This book was released on 2019-03-30 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.

Machine Learning

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Publisher : CRC Press
ISBN 13 : 1420067192
Total Pages : 407 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Machine Learning by : Stephen Marsland

Download or read book Machine Learning written by Stephen Marsland and published by CRC Press. This book was released on 2011-03-23 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional books on machine learning can be divided into two groups- those aimed at advanced undergraduates or early postgraduates with reasonable mathematical knowledge and those that are primers on how to code algorithms. The field is ready for a text that not only demonstrates how to use the algorithms that make up machine learning methods, but

Deep Learning for Coders with fastai and PyTorch

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Publisher : O'Reilly Media
ISBN 13 : 1492045497
Total Pages : 624 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Deep Learning for Coders with fastai and PyTorch by : Jeremy Howard

Download or read book Deep Learning for Coders with fastai and PyTorch written by Jeremy Howard and published by O'Reilly Media. This book was released on 2020-06-29 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala

Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 149203259X
Total Pages : 851 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow by : Aurélien Géron

Download or read book Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow written by Aurélien Géron and published by "O'Reilly Media, Inc.". This book was released on 2019-09-05 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how. By using concrete examples, minimal theory, and two production-ready Python frameworks—Scikit-Learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn a range of techniques, starting with simple linear regression and progressing to deep neural networks. With exercises in each chapter to help you apply what you’ve learned, all you need is programming experience to get started. Explore the machine learning landscape, particularly neural nets Use Scikit-Learn to track an example machine-learning project end-to-end Explore several training models, including support vector machines, decision trees, random forests, and ensemble methods Use the TensorFlow library to build and train neural nets Dive into neural net architectures, including convolutional nets, recurrent nets, and deep reinforcement learning Learn techniques for training and scaling deep neural nets

Deep Reinforcement Learning Hands-On

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788839307
Total Pages : 547 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Deep Reinforcement Learning Hands-On by : Maxim Lapan

Download or read book Deep Reinforcement Learning Hands-On written by Maxim Lapan and published by Packt Publishing Ltd. This book was released on 2018-06-21 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical guide will teach you how deep learning (DL) can be used to solve complex real-world problems. Key Features Explore deep reinforcement learning (RL), from the first principles to the latest algorithms Evaluate high-profile RL methods, including value iteration, deep Q-networks, policy gradients, TRPO, PPO, DDPG, D4PG, evolution strategies and genetic algorithms Keep up with the very latest industry developments, including AI-driven chatbots Book Description Recent developments in reinforcement learning (RL), combined with deep learning (DL), have seen unprecedented progress made towards training agents to solve complex problems in a human-like way. Google’s use of algorithms to play and defeat the well-known Atari arcade games has propelled the field to prominence, and researchers are generating new ideas at a rapid pace. Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on ‘grid world’ environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots. What you will learn Understand the DL context of RL and implement complex DL models Learn the foundation of RL: Markov decision processes Evaluate RL methods including Cross-entropy, DQN, Actor-Critic, TRPO, PPO, DDPG, D4PG and others Discover how to deal with discrete and continuous action spaces in various environments Defeat Atari arcade games using the value iteration method Create your own OpenAI Gym environment to train a stock trading agent Teach your agent to play Connect4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI-driven chatbots Who this book is for Some fluency in Python is assumed. Basic deep learning (DL) approaches should be familiar to readers and some practical experience in DL will be helpful. This book is an introduction to deep reinforcement learning (RL) and requires no background in RL.

Grokking Deep Learning

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Publisher : Simon and Schuster
ISBN 13 : 163835720X
Total Pages : 475 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Grokking Deep Learning by : Andrew W. Trask

Download or read book Grokking Deep Learning written by Andrew W. Trask and published by Simon and Schuster. This book was released on 2019-01-23 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the hood, so you grok for yourself every detail of training neural networks. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Deep learning, a branch of artificial intelligence, teaches computers to learn by using neural networks, technology inspired by the human brain. Online text translation, self-driving cars, personalized product recommendations, and virtual voice assistants are just a few of the exciting modern advancements possible thanks to deep learning. About the Book Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the hood, so you grok for yourself every detail of training neural networks. Using only Python and its math-supporting library, NumPy, you'll train your own neural networks to see and understand images, translate text into different languages, and even write like Shakespeare! When you're done, you'll be fully prepared to move on to mastering deep learning frameworks. What's inside The science behind deep learning Building and training your own neural networks Privacy concepts, including federated learning Tips for continuing your pursuit of deep learning About the Reader For readers with high school-level math and intermediate programming skills. About the Author Andrew Trask is a PhD student at Oxford University and a research scientist at DeepMind. Previously, Andrew was a researcher and analytics product manager at Digital Reasoning, where he trained the world's largest artificial neural network and helped guide the analytics roadmap for the Synthesys cognitive computing platform. Table of Contents Introducing deep learning: why you should learn it Fundamental concepts: how do machines learn? Introduction to neural prediction: forward propagation Introduction to neural learning: gradient descent Learning multiple weights at a time: generalizing gradient descent Building your first deep neural network: introduction to backpropagation How to picture neural networks: in your head and on paper Learning signal and ignoring noise:introduction to regularization and batching Modeling probabilities and nonlinearities: activation functions Neural learning about edges and corners: intro to convolutional neural networks Neural networks that understand language: king - man + woman == ? Neural networks that write like Shakespeare: recurrent layers for variable-length data Introducing automatic optimization: let's build a deep learning framework Learning to write like Shakespeare: long short-term memory Deep learning on unseen data: introducing federated learning Where to go from here: a brief guide

Deep Learning

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Publisher : MIT Press
ISBN 13 : 0262337371
Total Pages : 801 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Deep Learning by : Ian Goodfellow

Download or read book Deep Learning written by Ian Goodfellow and published by MIT Press. This book was released on 2016-11-10 with total page 801 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.” —Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.

Machine Learning for Kids

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Publisher : No Starch Press
ISBN 13 : 1718500572
Total Pages : 290 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Machine Learning for Kids by : Dale Lane

Download or read book Machine Learning for Kids written by Dale Lane and published by No Starch Press. This book was released on 2021-01-19 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+

Hands-On Deep Learning for Images with TensorFlow

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789532515
Total Pages : 92 pages
Book Rating : 4.7/5 (895 download)

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Book Synopsis Hands-On Deep Learning for Images with TensorFlow by : Will Ballard

Download or read book Hands-On Deep Learning for Images with TensorFlow written by Will Ballard and published by Packt Publishing Ltd. This book was released on 2018-07-31 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore TensorFlow's capabilities to perform efficient deep learning on images Key Features Discover image processing for machine vision Build an effective image classification system using the power of CNNs Leverage TensorFlow’s capabilities to perform efficient deep learning Book Description TensorFlow is Google’s popular offering for machine learning and deep learning, quickly becoming a favorite tool for performing fast, efficient, and accurate deep learning tasks. Hands-On Deep Learning for Images with TensorFlow shows you the practical implementations of real-world projects, teaching you how to leverage TensorFlow’s capabilities to perform efficient image processing using the power of deep learning. With the help of this book, you will get to grips with the different paradigms of performing deep learning such as deep neural nets and convolutional neural networks, followed by understanding how they can be implemented using TensorFlow. By the end of this book, you will have mastered all the concepts of deep learning and their implementation with TensorFlow and Keras. What you will learn Build machine learning models particularly focused on the MNIST digits Work with Docker and Keras to build an image classifier Understand natural language models to process text and images Prepare your dataset for machine learning Create classical, convolutional, and deep neural networks Create a RESTful image classification server Who this book is for Hands-On Deep Learning for Images with TensorFlow is for you if you are an application developer, data scientist, or machine learning practitioner looking to integrate machine learning into application software and master deep learning by implementing practical projects in TensorFlow. Knowledge of Python programming and basics of deep learning are required to get the best out of this book.

Hands-On Mathematics for Deep Learning

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Publisher : Packt Publishing Ltd
ISBN 13 : 183864184X
Total Pages : 347 pages
Book Rating : 4.8/5 (386 download)

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Book Synopsis Hands-On Mathematics for Deep Learning by : Jay Dawani

Download or read book Hands-On Mathematics for Deep Learning written by Jay Dawani and published by Packt Publishing Ltd. This book was released on 2020-06-12 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to getting well-versed with the mathematical techniques for building modern deep learning architectures Key FeaturesUnderstand linear algebra, calculus, gradient algorithms, and other concepts essential for training deep neural networksLearn the mathematical concepts needed to understand how deep learning models functionUse deep learning for solving problems related to vision, image, text, and sequence applicationsBook Description Most programmers and data scientists struggle with mathematics, having either overlooked or forgotten core mathematical concepts. This book uses Python libraries to help you understand the math required to build deep learning (DL) models. You'll begin by learning about core mathematical and modern computational techniques used to design and implement DL algorithms. This book will cover essential topics, such as linear algebra, eigenvalues and eigenvectors, the singular value decomposition concept, and gradient algorithms, to help you understand how to train deep neural networks. Later chapters focus on important neural networks, such as the linear neural network and multilayer perceptrons, with a primary focus on helping you learn how each model works. As you advance, you will delve into the math used for regularization, multi-layered DL, forward propagation, optimization, and backpropagation techniques to understand what it takes to build full-fledged DL models. Finally, you’ll explore CNN, recurrent neural network (RNN), and GAN models and their application. By the end of this book, you'll have built a strong foundation in neural networks and DL mathematical concepts, which will help you to confidently research and build custom models in DL. What you will learnUnderstand the key mathematical concepts for building neural network modelsDiscover core multivariable calculus conceptsImprove the performance of deep learning models using optimization techniquesCover optimization algorithms, from basic stochastic gradient descent (SGD) to the advanced Adam optimizerUnderstand computational graphs and their importance in DLExplore the backpropagation algorithm to reduce output errorCover DL algorithms such as convolutional neural networks (CNNs), sequence models, and generative adversarial networks (GANs)Who this book is for This book is for data scientists, machine learning developers, aspiring deep learning developers, or anyone who wants to understand the foundation of deep learning by learning the math behind it. Working knowledge of the Python programming language and machine learning basics is required.

Approaching (Almost) Any Machine Learning Problem

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Author :
Publisher : Abhishek Thakur
ISBN 13 : 8269211508
Total Pages : 300 pages
Book Rating : 4.2/5 (692 download)

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Book Synopsis Approaching (Almost) Any Machine Learning Problem by : Abhishek Thakur

Download or read book Approaching (Almost) Any Machine Learning Problem written by Abhishek Thakur and published by Abhishek Thakur. This book was released on 2020-07-04 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not a traditional book. The book has a lot of code. If you don't like the code first approach do not buy this book. Making code available on Github is not an option. This book is for people who have some theoretical knowledge of machine learning and deep learning and want to dive into applied machine learning. The book doesn't explain the algorithms but is more oriented towards how and what should you use to solve machine learning and deep learning problems. The book is not for you if you are looking for pure basics. The book is for you if you are looking for guidance on approaching machine learning problems. The book is best enjoyed with a cup of coffee and a laptop/workstation where you can code along. Table of contents: - Setting up your working environment - Supervised vs unsupervised learning - Cross-validation - Evaluation metrics - Arranging machine learning projects - Approaching categorical variables - Feature engineering - Feature selection - Hyperparameter optimization - Approaching image classification & segmentation - Approaching text classification/regression - Approaching ensembling and stacking - Approaching reproducible code & model serving There are no sub-headings. Important terms are written in bold. I will be answering all your queries related to the book and will be making YouTube tutorials to cover what has not been discussed in the book. To ask questions/doubts, visit this link: https://bit.ly/aamlquestions And Subscribe to my youtube channel: https://bit.ly/abhitubesub

Hands-On Machine Learning with R

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Author :
Publisher : CRC Press
ISBN 13 : 1000730433
Total Pages : 373 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Hands-On Machine Learning with R by : Brad Boehmke

Download or read book Hands-On Machine Learning with R written by Brad Boehmke and published by CRC Press. This book was released on 2019-11-07 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hands-on Machine Learning with R provides a practical and applied approach to learning and developing intuition into today’s most popular machine learning methods. This book serves as a practitioner’s guide to the machine learning process and is meant to help the reader learn to apply the machine learning stack within R, which includes using various R packages such as glmnet, h2o, ranger, xgboost, keras, and others to effectively model and gain insight from their data. The book favors a hands-on approach, providing an intuitive understanding of machine learning concepts through concrete examples and just a little bit of theory. Throughout this book, the reader will be exposed to the entire machine learning process including feature engineering, resampling, hyperparameter tuning, model evaluation, and interpretation. The reader will be exposed to powerful algorithms such as regularized regression, random forests, gradient boosting machines, deep learning, generalized low rank models, and more! By favoring a hands-on approach and using real word data, the reader will gain an intuitive understanding of the architectures and engines that drive these algorithms and packages, understand when and how to tune the various hyperparameters, and be able to interpret model results. By the end of this book, the reader should have a firm grasp of R’s machine learning stack and be able to implement a systematic approach for producing high quality modeling results. Features: · Offers a practical and applied introduction to the most popular machine learning methods. · Topics covered include feature engineering, resampling, deep learning and more. · Uses a hands-on approach and real world data.

Mathematics for Machine Learning

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Author :
Publisher : Cambridge University Press
ISBN 13 : 1108569323
Total Pages : 392 pages
Book Rating : 4.1/5 (85 download)

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Book Synopsis Mathematics for Machine Learning by : Marc Peter Deisenroth

Download or read book Mathematics for Machine Learning written by Marc Peter Deisenroth and published by Cambridge University Press. This book was released on 2020-04-23 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.

Grokking Deep Reinforcement Learning

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Author :
Publisher : Manning Publications
ISBN 13 : 1617295450
Total Pages : 470 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Grokking Deep Reinforcement Learning by : Miguel Morales

Download or read book Grokking Deep Reinforcement Learning written by Miguel Morales and published by Manning Publications. This book was released on 2020-11-10 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grokking Deep Reinforcement Learning uses engaging exercises to teach you how to build deep learning systems. This book combines annotated Python code with intuitive explanations to explore DRL techniques. You’ll see how algorithms function and learn to develop your own DRL agents using evaluative feedback. Summary We all learn through trial and error. We avoid the things that cause us to experience pain and failure. We embrace and build on the things that give us reward and success. This common pattern is the foundation of deep reinforcement learning: building machine learning systems that explore and learn based on the responses of the environment. Grokking Deep Reinforcement Learning introduces this powerful machine learning approach, using examples, illustrations, exercises, and crystal-clear teaching. You'll love the perfectly paced teaching and the clever, engaging writing style as you dig into this awesome exploration of reinforcement learning fundamentals, effective deep learning techniques, and practical applications in this emerging field. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology We learn by interacting with our environment, and the rewards or punishments we experience guide our future behavior. Deep reinforcement learning brings that same natural process to artificial intelligence, analyzing results to uncover the most efficient ways forward. DRL agents can improve marketing campaigns, predict stock performance, and beat grand masters in Go and chess. About the book Grokking Deep Reinforcement Learning uses engaging exercises to teach you how to build deep learning systems. This book combines annotated Python code with intuitive explanations to explore DRL techniques. You’ll see how algorithms function and learn to develop your own DRL agents using evaluative feedback. What's inside An introduction to reinforcement learning DRL agents with human-like behaviors Applying DRL to complex situations About the reader For developers with basic deep learning experience. About the author Miguel Morales works on reinforcement learning at Lockheed Martin and is an instructor for the Georgia Institute of Technology’s Reinforcement Learning and Decision Making course. Table of Contents 1 Introduction to deep reinforcement learning 2 Mathematical foundations of reinforcement learning 3 Balancing immediate and long-term goals 4 Balancing the gathering and use of information 5 Evaluating agents’ behaviors 6 Improving agents’ behaviors 7 Achieving goals more effectively and efficiently 8 Introduction to value-based deep reinforcement learning 9 More stable value-based methods 10 Sample-efficient value-based methods 11 Policy-gradient and actor-critic methods 12 Advanced actor-critic methods 13 Toward artificial general intelligence