A Beginner's Guide to 3D Modeling

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279272
Total Pages : 152 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis A Beginner's Guide to 3D Modeling by : Cameron Coward

Download or read book A Beginner's Guide to 3D Modeling written by Cameron Coward and published by No Starch Press. This book was released on 2019-06-11 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.

Blender 3D Basics

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Publisher : Packt Publishing Ltd
ISBN 13 : 184951691X
Total Pages : 715 pages
Book Rating : 4.8/5 (495 download)

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Book Synopsis Blender 3D Basics by : Gordon Fisher

Download or read book Blender 3D Basics written by Gordon Fisher and published by Packt Publishing Ltd. This book was released on 2012-06-22 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete novice's guide to 3D modeling and animation.

3D Max 2019 Training Guide

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Publisher : BPB Publications
ISBN 13 : 9388511158
Total Pages : 152 pages
Book Rating : 4.3/5 (885 download)

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Book Synopsis 3D Max 2019 Training Guide by : Linkan Sagar

Download or read book 3D Max 2019 Training Guide written by Linkan Sagar and published by BPB Publications. This book was released on 2019-09-18 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let Your Creativity travel without moving your feet... DESCRIPTION Book is short, lively and based on practical platforms. Everything has been given step by step by using real-world and imagined examples. It takes the reader through the content design process explaining everything along the way. Ê Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators. The intuitive user interface and workflow tools of Autodesk 3ds Max have made the job of design visualization specialists easier. Ê Autodesk 3ds Max 2019 Training guide is a tutorial-based textbook that introduces the readers to the basic features of 3ds Max 2019 created on real world model through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. Ê This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. KEY FEATURES Step by step explanation. Tutorial book using real world example. Easy to Learn and simple to understand. WHAT WILL YOU LEARN 3Ds max, its graphical user interface. Standard, extended primitives. Spline, Nurb curves, object space modifiers. Basic and Advance modelling tools. WHO THIS BOOK IS FOR 3D designer, 3D modular and Interior designer Table of Contents 1. Ê Ê Introduction & Overview 2. Ê Ê Create-Geometry 3. Ê Ê Create-Shape and Basic Tool 4. Ê Ê Modify-Object Space Modifiers 5. Ê Ê Basic Tools 6. Ê Ê Advance Modeling Tools

3D Studio MAX Design Guide

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Publisher :
ISBN 13 : 9781883577834
Total Pages : 452 pages
Book Rating : 4.5/5 (778 download)

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Book Synopsis 3D Studio MAX Design Guide by : Anthony Potts

Download or read book 3D Studio MAX Design Guide written by Anthony Potts and published by . This book was released on 1996 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.

Digital Modeling

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Publisher : New Riders
ISBN 13 : 0321712641
Total Pages : 627 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Digital Modeling by : William Vaughan

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

3d Automotive Modeling

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136130136
Total Pages : 469 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3d Automotive Modeling by : Andrew Gahan

Download or read book 3d Automotive Modeling written by Andrew Gahan and published by Taylor & Francis. This book was released on 2012-10-02 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.

Learning Blender

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 013659042X
Total Pages : 630 pages
Book Rating : 4.1/5 (365 download)

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Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Blender Quick Start Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789612934
Total Pages : 186 pages
Book Rating : 4.7/5 (896 download)

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Book Synopsis Blender Quick Start Guide by : Allan Brito

Download or read book Blender Quick Start Guide written by Allan Brito and published by Packt Publishing Ltd. This book was released on 2018-09-29 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the new Blender 2.8 user interface and make 3D models Key FeaturesFind your way round the new user interface and tools of Blender 2.8Create materials, apply textures and render scenesUse the new cutting-edge real-time render EEVEE in your projectsBook Description Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and flexibillity can sometimes be daunting, and that’s when you need this book! The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly-used options and tools, such as navigating in 3D and selecting objects. You will then use and manipulate one of the most important windows of the interface, the 3D View. You'll learn how to use essential tools for working with 3D modeling. To give your models the feel of real-world objects, you'll learn how to create materials and set up surfaces. You'll see how to use Physically-Based Rendering (PBR), which allows you to craft realistic surfaces such as wood, stone, and metal. You will also work with Eevee, a new real-time render engine in Blender. You will see how to add motion to objects, making use of Blender's impressive 3D animation features. Finally, you'll learn how to create scenes and organize them for rendering, and later add titles and effects using built-in Blender tools. By the end of the book, you will be able to use Blender 2.8 new UI, Create 3D Models with textures, Animations, and Render them in real-time using Eevee. What you will learnManipulate and visualize your 3D objects in BlenderUse polygon modeling tools such as extrude, loop cut, and moreApply precision modeling tools like snapping and the 3D CursorRender a scene using the real-time engine EeveeCreate materials for Eevee and CyclesRender a scene with the Eevee real-time engineUse PBR textures to craft realistic surfaces such as wood with the Shader EditorAdd motion and animation using keyframesCreate animation loops using curves and modifiersWho this book is for This book is for anyone interested in taking their steps with Blender. If you're an experienced 3D artists or hobbyist, this book will help you with its features.

SketchUp for Builders

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Publisher : John Wiley & Sons
ISBN 13 : 1119484006
Total Pages : 352 pages
Book Rating : 4.1/5 (194 download)

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Book Synopsis SketchUp for Builders by : John G. Brock

Download or read book SketchUp for Builders written by John G. Brock and published by John Wiley & Sons. This book was released on 2018-12-27 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only comprehensive SketchUp guide written for builders and contractors SketchUp is a 3D modeling application used in areas ranging from civil and mechanical engineering to motion picture and video game design. Three-dimensional modeling is of obvious value to the building industry—yet resources for transforming architectural designs into reality is surprisingly limited. SketchUp for Builders is the first comprehensive guide designed specifically for builders and contractors, providing step-by-step instructions on incorporating 3D modeling into all phases of the construction process. Author John Brock draws from his 30 years of experience as a custom home designer and builder to provide practical advice on how to understand what you are building before it is built. This valuable guide demonstrates how to eliminate cost overruns, construction delays, and design flaws by integrating SketchUp modeling into your workflow. Emphasizing real-world practicality, this book covers all of the essential components of modeling a 3D construction project, from SketchUp fundamentals and object basics to importing construction drawings and increasing project efficiency with extensions and plugins. All phases of construction are clearly explained, including foundations, walls and floor systems, roof and mechanical systems, and exterior and interior finishes. Supplies a constructability process for efficient and cost-effective build projects Offers step-by-step guidance for creating construction documents, renderings, animations, virtual reality tours, and more Integrates SketchUp into all stages of the construction process Provides access to resources such as web tutorials, blogs, and the online SketchUp community Demonstrates how to generate construction documents with accompanying Layout software SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp in an indispensable source of information for contractors and builders, architects, interior designers, landscape architects, construction professionals, and anyone seeking to create 3D models of the design and construction process.

Mastering 3D Printing

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Author :
Publisher : Apress
ISBN 13 : 1484258428
Total Pages : 360 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Mastering 3D Printing by : Joan Horvath

Download or read book Mastering 3D Printing written by Joan Horvath and published by Apress. This book was released on 2020-05-30 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the most out of your printer, including how to design models, choose materials, work with different printers, and integrate 3D printing with traditional prototyping to make techniques like sand casting more efficient.This book is for new 3D printer owners, makers of all kinds, entrepreneurs, technology educators, and anyone curious about what you can do with a 3D printer. In this revised and expanded new edition of Mastering 3D Printing, which has been a trusted resource through five years of evolution in the 3D printing industry, you’ll gain a comprehensive understanding of 3D printing. This book presumes no foreknowledge and describes what you need to know about how printers work, how to decide which type of printer (filament, resin, or powder) makes the most sense for you, and then how to go forward in the case of filament and resin printers. This new edition now includes material about consumer resin printing, the evolution of lower-cost metal printing, and the plethora of both materials and applications. What You’ll LearnChoose among the different 3D printing technologiesCreate or find 3D models to printMake both easy and challenging prints come out as you imaginedAssess whether your business, factory, home or classroom will benefit from 3D printingWork with applications that are good candidates for first projects in home and industrial applications Who This Book Is For People who are encountering 3D printing for the first time, or for those who want to level up their skills. It is designed for the nontechnical adult and minimizes jargon. However more sophisticated users will still find tips and insights of value.

Essential Skills for 3D Modeling, Rendering, and Animation

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Author :
Publisher : CRC Press
ISBN 13 : 1482224143
Total Pages : 264 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Essential Skills for 3D Modeling, Rendering, and Animation by : Nicholas Bernhardt Zeman

Download or read book Essential Skills for 3D Modeling, Rendering, and Animation written by Nicholas Bernhardt Zeman and published by CRC Press. This book was released on 2014-11-06 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines

3D Modeling and Printing with Tinkercad

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Author :
Publisher : Pearson Education
ISBN 13 : 0789754908
Total Pages : 304 pages
Book Rating : 4.7/5 (897 download)

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Book Synopsis 3D Modeling and Printing with Tinkercad by : James Floyd Kelly

Download or read book 3D Modeling and Printing with Tinkercad written by James Floyd Kelly and published by Pearson Education. This book was released on 2014 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to master 3D modeling and printing? Tinkercad is the perfect software for you: it's friendly, web-based, and free. Even better, you don't have to rely on Tinkercad's technical documentation to use it. This guide is packed with photos and projects that bring 3D modeling to life!

Modeling in Silo

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Publisher :
ISBN 13 :
Total Pages : 330 pages
Book Rating : 4.:/5 (113 download)

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Book Synopsis Modeling in Silo by : Antony Ward

Download or read book Modeling in Silo written by Antony Ward and published by . This book was released on 2012 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality female model while teaching you the basics and principles behind 3D modeling in Silo - including modeling the face and clothes, creating textures, and posing the character. The companion website includes all of the tutorial and project files. This book is officially endorsed and co-written by the creators of Silo, Nevercenter. Features include:

3D Modeling & Surfacing

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Author :
Publisher : Morgan Kaufmann
ISBN 13 :
Total Pages : 380 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis 3D Modeling & Surfacing by : Bill Fleming

Download or read book 3D Modeling & Surfacing written by Bill Fleming and published by Morgan Kaufmann. This book was released on 1999 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: "3D Modeling and Surfacing provides a guide to mastering the technology and techniques of 3D graphics, with emphasis on modeling and surfacing. This book goes beyond mere explanations and tutorials - it actually explains which tools and techniques to choose to accomplish specific goals. A comprehensive overview of 3D graphics software makes this book your tool for navigating through the vast array of products available for the 3D graphics professional."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

The Blender Book

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Publisher :
ISBN 13 : 9781886411449
Total Pages : 0 pages
Book Rating : 4.4/5 (114 download)

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Book Synopsis The Blender Book by : Carsten Wartmann

Download or read book The Blender Book written by Carsten Wartmann and published by . This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Blender Book" remedies the difficulty of mastering the program with this step-by-stop tutorial approach that allows users to take immediate, full advantage of the program. The bundled CD-ROM includes the latest version of Blender for all platforms, as well as textures from the digital design library and the tutorials, scenes and animations from the book. 100 illustrations, 50 screen shots.

Learning Sketchup

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781546662129
Total Pages : 50 pages
Book Rating : 4.6/5 (621 download)

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Book Synopsis Learning Sketchup by : Allan Hanson

Download or read book Learning Sketchup written by Allan Hanson and published by Createspace Independent Publishing Platform. This book was released on 2017-05-17 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a guide for you on how to do 3D modeling with SketchUp. It begins by guiding you on how to get started with SketchUp by setting up the environment. The basic tools provided by SketchUp are then explored. You will learn how to achieve some tasks by use of the tools provided by the SketchUp. The process of controlling movement in SketchUp is explored. The book guides on how you can use SketchUp so as to draw a bowl. You will learn how to do this from the initial steps to the final steps of having your bowl readily drawn. You will also learn how you can use the skills or tools you have used to draw a bowl for drawing a dome or a sphere. Further, you will learn how to draw a pyramid after you have read this book. A polyhedron is also a common shape. This book guides you on how to draw model one in SketchUp. The book guides you on how to model a building from the footprint by use of SketchUp. You are also guided on how to model a vase and a table in SketchUp. Edges are also explored in detail. The following topics are discussed in this book: - Getting Started - Basic Tools - Movement Controls - How to Draw a Bowl, Sphere, or Dome - How to Draw a Pyramid - How to Create a Polyhedron - How to Model a Building from the Footprint - Drawing a Table - Drawing a Vase - Edges in SketchUp

3D Modeling for Beginners

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781530799626
Total Pages : 240 pages
Book Rating : 4.7/5 (996 download)

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Book Synopsis 3D Modeling for Beginners by : Danan Thilakanathan

Download or read book 3D Modeling for Beginners written by Danan Thilakanathan and published by Createspace Independent Publishing Platform. This book was released on 2016-03-27 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Modeling For Beginners aims to help you become the best 3D modeler you can be. This book will help you get started with modeling in 3D and you will learn some important concepts about 3D modeling as well as some of the popular techniques which you can utilize to create any 3D model. You will learn about creating hard-surfaced objects like vases, tables and chairs. You will get a thorough overview of the steps needed to approach modeling detailed human characters. You will also learn about how to approach the creation of epic 3D environments. This book shares tips and tricks throughout, that will help you become a better 3D modeler and ways to speed up your workflow. Practicing is one of the best ways to become better at any skill. Towards the second half of the book, there are a number of exercises covering the creation of a variety of different 3D objects, of which you are highly encouraged to follow along, to get practice and ultimately gain confidence in being able to tackle any 3D project with ease. Although this book is designed for beginners, it is aimed to be a solid teaching resource since it will cover almost everything about 3D modeling. There are 12 chapters and over 200 pages of helpful advice, lessons and exercises that are solely aimed at making you a better 3D modeler. This book avoids any jargon and will explain concepts in an easy-to-understand manner. Furthermore, this book is written in a personable manner where I share my own experiences as a 3D modeler. Blender, the open-source 3D software, is utilized for the exercises in this course. While Blender users may gain a slight advantage from using this book, any person with any 3D software should be able to follow this book. The tools and techniques described in this book can be transferred to other 3D software. Thus, the one prerequisite of this book is that you, at the very least, know the bare basics of navigating your way around your preferred 3D software. By the end of this book, you will understand the main concepts and techniques of 3D modeling. You will also gain confidence in being able to tackle your own 3D modeling projects on your own. More specifically, in this book, you will learn about: - Ways to become a better 3D modeler - The Essentials of the 3D Viewport - Modeling Tools - Modifiers - 3D Modeling Methods - Hard-surfaced Modeling - Organic Modeling - Environment Modeling - More Exercises - High-Poly vs. Low-Poly - Texturing your 3D Model - Showcasing and selling your 3D Models Subscribe to the email list at ThilakanathanStudios.com to receive regular 3D Modeling tutorials for FREE!