An Introduction to C and GUI Programming

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Publisher :
ISBN 13 : 9781912047451
Total Pages : 0 pages
Book Rating : 4.0/5 (474 download)

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Book Synopsis An Introduction to C and GUI Programming by : Simon Long

Download or read book An Introduction to C and GUI Programming written by Simon Long and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

User Interface Design for Programmers

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Publisher : Apress
ISBN 13 : 1430208570
Total Pages : 152 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

C++ GUI Programming with Qt4

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Publisher : Pearson Education
ISBN 13 : 0132703009
Total Pages : 945 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis C++ GUI Programming with Qt4 by : Jasmin Blanchette

Download or read book C++ GUI Programming with Qt4 written by Jasmin Blanchette and published by Pearson Education. This book was released on 2008-02-04 with total page 945 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt

Programming Graphical User Interfaces in R

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Publisher : CRC Press
ISBN 13 : 1315360519
Total Pages : 481 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Programming Graphical User Interfaces in R by : Michael Lawrence

Download or read book Programming Graphical User Interfaces in R written by Michael Lawrence and published by CRC Press. This book was released on 2018-12-14 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Graphical User Interfaces with R introduces each of the major R packages for GUI programming: RGtk2, qtbase, Tcl/Tk, and gWidgets. With examples woven through the text as well as stand-alone demonstrations of simple yet reasonably complete applications, the book features topics especially relevant to statisticians who aim to provide a practical interface to functionality implemented in R. The book offers: A how-to guide for developing GUIs within R The fundamentals for users with limited knowledge of programming within R and other languages GUI design for specific functions or as learning tools The accompanying package, ProgGUIinR, includes the complete code for all examples as well as functions for browsing the examples from the respective chapters. Accessible to seasoned, novice, and occasional R users, this book shows that for many purposes, adding a graphical interface to one’s work is not terribly sophisticated or time consuming.

Cross-platform GUI Programming with WxWidgets

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Publisher : Prentice Hall
ISBN 13 : 9780131473812
Total Pages : 700 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Cross-platform GUI Programming with WxWidgets by : Julian Smart

Download or read book Cross-platform GUI Programming with WxWidgets written by Julian Smart and published by Prentice Hall. This book was released on 2006 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.

Building Cross-Platform GUI Applications with Fyne

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Publisher : Packt Publishing Ltd
ISBN 13 : 1800566883
Total Pages : 318 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis Building Cross-Platform GUI Applications with Fyne by : Andrew Williams

Download or read book Building Cross-Platform GUI Applications with Fyne written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2021-01-25 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand how to use the Fyne toolkit to build exciting apps for a range of devices and deploy them effectively Key FeaturesLearn how to use standard widgets, dialogs, and layouts as well as how to build your ownUnderstand how to develop an app and package and distribute it to different operating systems and app storesExplore the design principles and vision of the Fyne toolkit and how that may align with your projectBook Description The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms. In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book. By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores. By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code. What you will learnBecome well-versed with the history of GUI development and how Fyne and the Golang programming language make it easierExplore how the Fyne toolkit is architected and the various modules are providedDiscover how Fyne apps can be tested and constructed using best practicesConstruct five complete applications and deploy them to your devicesCustomize the design of your apps by extending widgets and themesUnderstand the separation and presentation of data and how to test and build applications that present dynamic dataWho this book is for This Fyne-Golang GUI book is for developers from any background who are looking to build cross-platform applications with a modern toolkit. It will also be useful for Go developers who are looking to explore graphical apps and GUI developers looking for a new toolkit for cross-platform development. Basic knowledge of Graphical User Interface (GUI) development is assumed (although a brief history is also included in the book). The book also features a short introduction to the Go language as a quick refresher.

PRO GUI PRGRM,

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Publisher : Apress
ISBN 13 : 9781861007667
Total Pages : 0 pages
Book Rating : 4.0/5 (76 download)

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Book Synopsis PRO GUI PRGRM, by : CHOUDHURY

Download or read book PRO GUI PRGRM, written by CHOUDHURY and published by Apress. This book was released on 2002-08-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although web programming has been the hot topic in recent years, Windows programming is undergoing something of a rejuvenation under .NET. This is partly because web services allow us to take advantage of the Internet even in Windows applications, but it's also a belated recognition that Windows programs offer a much richer experience to the user than browser-based applications. This book provides a concise but in-depth guide to writing programs in the Windows environment using C#. The emphasis is firmly on GUI programming, but important related areas are also covered.

Rapid GUI Programming with Python and Qt

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Publisher : Pearson Education
ISBN 13 : 0132703068
Total Pages : 763 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Rapid GUI Programming with Python and Qt by : Mark Summerfield

Download or read book Rapid GUI Programming with Python and Qt written by Mark Summerfield and published by Pearson Education. This book was released on 2007-10-18 with total page 763 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development. With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples–all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.

Programming with Qt

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449390935
Total Pages : 524 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming with Qt by : Matthias Kalle Dalheimer

Download or read book Programming with Qt written by Matthias Kalle Dalheimer and published by "O'Reilly Media, Inc.". This book was released on 2002-01-22 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popular open source KDE desktop environment for Unix was built with Qt, a C++ class library for writing GUI applications that run on Unix, Linux, Windows 95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel of Motif, but is much easier to use. Best of all, after you have written an application with Qt, all you have to do is recompile it to have a version that works on Windows. Qt also emulates the look and feel of Windows, so your users get native-looking interfaces.Platform independence is not the only benefit. Qt is flexible and highly optimized. You'll find that you need to write very little, if any, platform-dependent code because Qt already has what you need. And Qt is free for open source and Linux development.Although programming with Qt is straightforward and feels natural once you get the hang of it, the learning curve can be steep. Qt comes with excellent reference documentation, but beginners often find the included tutorial is not enough to really get started with Qt. That's whereProgramming with Qt steps in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. Exercises with fully worked out answers help you deepen your understanding of the topics. The book presents all of the GUI elements in Qt, along with advice about when and how to use them, so you can make full use of the toolkit. For seasoned Qt programmers, there's also lots of information on advanced 2D transformations, drag-and-drop, writing custom image file filters, networking with the new Qt Network Extension, XML processing, Unicode handling, and more.Programming with Qt helps you get the most out of this powerful, easy-to-use, cross-platform toolkit. It's been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming.

Create Graphical User Interfaces with Python

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Publisher :
ISBN 13 : 9781912047918
Total Pages : 156 pages
Book Rating : 4.0/5 (479 download)

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Book Synopsis Create Graphical User Interfaces with Python by : Laura Sach

Download or read book Create Graphical User Interfaces with Python written by Laura Sach and published by . This book was released on 2020-10-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Practical Programming in Tcl and Tk

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Publisher : Prentice Hall Professional
ISBN 13 : 9780130385604
Total Pages : 964 pages
Book Rating : 4.3/5 (856 download)

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Book Synopsis Practical Programming in Tcl and Tk by : Brent B. Welch

Download or read book Practical Programming in Tcl and Tk written by Brent B. Welch and published by Prentice Hall Professional. This book was released on 2003 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The bulk of the book is about Tcl scripting and the aspects of C programming to create Tcl extentions is given a lighter treatment."--Author.

C++ GUI Programming with Qt3

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Publisher : Prentice Hall Professional
ISBN 13 : 9780131240728
Total Pages : 468 pages
Book Rating : 4.2/5 (47 download)

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Book Synopsis C++ GUI Programming with Qt3 by : Jasmin Blanchette

Download or read book C++ GUI Programming with Qt3 written by Jasmin Blanchette and published by Prentice Hall Professional. This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Straight from Trolltech, this book covers all one needs to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/UNIX, Mac OS X, and embedded Linux with no source code changes. Includes a CD with the Qt 3.2 toolset and Borland C++ compilers--including a noncommercial Qt 3.2 for Windows available nowhere else.

Programming the Windows 95 User Interface

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Publisher :
ISBN 13 : 9781556158841
Total Pages : 376 pages
Book Rating : 4.1/5 (588 download)

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Book Synopsis Programming the Windows 95 User Interface by : Nancy Winnick Cluts

Download or read book Programming the Windows 95 User Interface written by Nancy Winnick Cluts and published by . This book was released on 1995-01-01 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.

Hands-On GUI Application Development in Go

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789131162
Total Pages : 432 pages
Book Rating : 4.7/5 (891 download)

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Book Synopsis Hands-On GUI Application Development in Go by : Andrew Williams

Download or read book Hands-On GUI Application Development in Go written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2019-02-25 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.

Languages for Developing User Interfaces

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Publisher : A K Peters, Ltd.
ISBN 13 : 9780867204506
Total Pages : 490 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Languages for Developing User Interfaces by : Brad A. Myers

Download or read book Languages for Developing User Interfaces written by Brad A. Myers and published by A K Peters, Ltd.. This book was released on 1992 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the new approaches that may allow the next generation of computer programming languages to better support the creation of user interface software. It is of interest to creators of toolkits and people creating end-user applications that want to provide end-user customization.

User Interfaces in C#

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Publisher : Apress
ISBN 13 : 1430208376
Total Pages : 614 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis User Interfaces in C# by : Matthew MacDonald

Download or read book User Interfaces in C# written by Matthew MacDonald and published by Apress. This book was released on 2008-01-01 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: MacDonald goes beyond most other .NET books and shows how to design state-of-the-art application interfaces, concentrating on the C# language.

GUI Design Essentials

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Publisher :
ISBN 13 :
Total Pages : 374 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis GUI Design Essentials by : Susan Weinschenk

Download or read book GUI Design Essentials written by Susan Weinschenk and published by . This book was released on 1997-04-07 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing software interfaces and company-wide GUI standards can be difficult, but it is nothing like having to continually redesign software that end users can't work with. This powerful book/CD-ROM package takes the uncertainty out of GUI design by providing you with everything you need to know to quickly design interfaces and your own GUI standards. Drawing upon their experience as leading interface designers, educators, and constultants, the authors teach you the art and science of user centered design. They show you how to bring end users into the design process in order to dramatically enhance the usability of your designs, while making efficient use of your design time. They tell you the right questions to ask and how to translate user feedback into practical design solutions. First, they describe the entire design process in detail, breaking it down into a series of steps accompanied by useful forms and checklists. Then they provide practical, step-by-step guidelines on how to design Windows 95, Windows 3.1, and the Web. On the CD-ROM you will find: Design quidelines as an online document; design guidelines in Microsoft Word 7.0 for you to use and customize; and, forms and checklists in Microsoft Word 7.0 for you to use and customize.