Groo: The Hogs of Horder

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1621152308
Total Pages : 122 pages
Book Rating : 4.6/5 (211 download)

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Book Synopsis Groo: The Hogs of Horder by : Mark Evanier

Download or read book Groo: The Hogs of Horder written by Mark Evanier and published by Dark Horse Comics. This book was released on 2010-07-20 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: You probably think Groo the Wanderer is the most destructive force in his world. Not so! Even at his most inept, Groo cannot destroy a village faster than the hogs of Horder. Theirs is an evil species that has existed forever and that spreads death and annihilation to this day. They control your mind, they control your body, and worst of all, they control your money. So what happens when Groo comes nose to nose with them? Find out in this latest Groo adventure! Collects the four-issue miniseries Groo: The Hogs of Horder. The prior Groo miniseries, Hell on Earth, was nominated for the 2009 Best Limited Series Eisner Award!

Graphic Art on the Commodore 64

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Author :
Publisher : Heinemann Educational Publishers
ISBN 13 : 9780946408153
Total Pages : 120 pages
Book Rating : 4.4/5 (81 download)

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Book Synopsis Graphic Art on the Commodore 64 by : Boris Allan

Download or read book Graphic Art on the Commodore 64 written by Boris Allan and published by Heinemann Educational Publishers. This book was released on 1983 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Troubleshooting & Repairing Your Commodore 64

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Author :
Publisher :
ISBN 13 :
Total Pages : 376 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Troubleshooting & Repairing Your Commodore 64 by : Art Margolis

Download or read book Troubleshooting & Repairing Your Commodore 64 written by Art Margolis and published by . This book was released on 1985 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore Amiga

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Author :
Publisher :
ISBN 13 : 9780993012914
Total Pages : 424 pages
Book Rating : 4.0/5 (129 download)

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Book Synopsis Commodore Amiga by : Andy Roberts

Download or read book Commodore Amiga written by Andy Roberts and published by . This book was released on 2015 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:

10 PRINT CHR$(205.5+RND(1)); : GOTO 10

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Author :
Publisher : MIT Press
ISBN 13 : 0262304570
Total Pages : 323 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by : Nick Montfort

Download or read book 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 written by Nick Montfort and published by MIT Press. This book was released on 2012-11-23 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Step-by-step Programming, Commodore 64

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Author :
Publisher :
ISBN 13 : 9780863180873
Total Pages : 64 pages
Book Rating : 4.1/5 (88 download)

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Book Synopsis Step-by-step Programming, Commodore 64 by : Phil Cornes

Download or read book Step-by-step Programming, Commodore 64 written by Phil Cornes and published by . This book was released on 1985 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Digital Retro

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Author :
Publisher : Sybex
ISBN 13 :
Total Pages : 200 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Digital Retro by : Gordon Laing

Download or read book Digital Retro written by Gordon Laing and published by Sybex. This book was released on 2004-09-21 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book tells the story of the classic home computers that paved the way for the PCs we use today - from 1977s pioneering MITS Altair to the latest swivel screen designs of the iMac and the Tablet PC.

Commodore 64 Computer Graphics Toolbox

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 216 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Commodore 64 Computer Graphics Toolbox by : Russell L. Schnapp

Download or read book Commodore 64 Computer Graphics Toolbox written by Russell L. Schnapp and published by Prentice Hall. This book was released on 1985 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Graphics Book

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Author :
Publisher : Rotovision
ISBN 13 : 9782880467906
Total Pages : 0 pages
Book Rating : 4.4/5 (679 download)

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Book Synopsis The Graphics Book by : Jane Austin

Download or read book The Graphics Book written by Jane Austin and published by Rotovision. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a one-off showcase, featuring both leading-edge designers and the next generation of creative innovators. Each chapter is devoted to the fresh ideas of an up-and-coming designer. Introduced by a maestro: well-established industry names thus present younger designers who are en route to the top. This industry-led book gives a fascinating insight into the ever-changing world of contemporary graphic design. Vibrant presentation and thought-provoking text make it a must-have for graphic design students and professionals, who will treasure the exciting diversity of material, including work-in-progress, for years to come.

Commodore 64 Programmer's Reference Guide

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780672220562
Total Pages : 486 pages
Book Rating : 4.2/5 (25 download)

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Book Synopsis Commodore 64 Programmer's Reference Guide by :

Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Programming the Commodore 64

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Author :
Publisher : Compute Publications International
ISBN 13 :
Total Pages : 644 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Programming the Commodore 64 by : Raeto Collin West

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming the Z80

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Author :
Publisher : Sybex
ISBN 13 : 9780895880130
Total Pages : 628 pages
Book Rating : 4.8/5 (81 download)

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Book Synopsis Programming the Z80 by : Rodnay Zaks

Download or read book Programming the Z80 written by Rodnay Zaks and published by Sybex. This book was released on 1979 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 64

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Author :
Publisher : Bitmap Books Limited
ISBN 13 : 9780993012983
Total Pages : 0 pages
Book Rating : 4.0/5 (129 download)

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Book Synopsis Commodore 64 by : Steve Jarratt

Download or read book Commodore 64 written by Steve Jarratt and published by Bitmap Books Limited. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Commodore 64: A Visual Commpendium celebrates one of the most popular home computers of all time, taking readers on a journey through the C64's varied and colorful gaming library. In the 1980s, the C64 played host to an incredible array of genres, from shoot 'em ups to puzzlers, racing games to arcade adventures, to games that still defy categorization (The Sentinel, anyone?). Other 1980s video game titles included Jupiter Lander, Beach Head, Dropzone, Impossible Mission, Elite, Mercenary, Uridium, and The Last Ninja. By the 1990s, talented coders were making the machine do things the original hardware designers didn't think were possible: games like Turrican, Creatures, and Lemmings showed that there was life left in the old CPU yet. Even when Commodore was no longer being manufactured, the games kept coming. This book pays homage to the developers that kept the system alive, featuring games that were completed and released a decade after the last boxed C64. Commodore 64: A Visual Commpendium features more than 100 titles, represented by beautiful in-game shots or loading screens, plus a gallery of artwork by legendary Zzap!64 artist Oliver Frey. Also included are a series of features, including profiles of key Britsoft developers, interviews with famous C64 artists, a look back at the demo scene, plus a showcase of unreleased titles and the new games being released more than 20 years after the last machine rolled off Commodore's production line. Presented in full-color throughout, printed on high quality paper, and complete with a spot-varnished protective dust cover, this book is a treat for anyone who grew up playing games or learning their craft on this most ubiquitous of home computers.

Creating the Art of the Game

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Author :
Publisher : New Riders
ISBN 13 : 0132705079
Total Pages : 595 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Creating the Art of the Game by : Matthew Omernick

Download or read book Creating the Art of the Game written by Matthew Omernick and published by New Riders. This book was released on 2004-03-24 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games. You'll be learning from a master-veteran 3D artist and instructor Matthew Omernick-as you progress through the carefully chosen, software-agnostic tutorials that make up this beautiful, full-color volume. The end result will be skills you can apply to whatever 3D tool you choose and whatever wildly imaginative game you can think up. Through a unique combination of explanation, tutorials, and real world documentation-including discussions of the creative process entailed in some of today's most popular games augmented by screen captures and descriptions--you'll quickly come to understand the workflow, tools, and techniques required to be a successful game artist. In addition to learning the ropes of game art, you'll also find in depth tutorials and techniques that apply to all aspects of 3D graphics. Whether you are using Photoshop, 3ds max, Maya, or any other computer graphics software, you'll find a wealth of information that you can continue to come back to time and time again.

Mapping the Commodore 64

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Author :
Publisher :
ISBN 13 : 9780942386233
Total Pages : 268 pages
Book Rating : 4.3/5 (862 download)

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Book Synopsis Mapping the Commodore 64 by : Sheldon Leemon

Download or read book Mapping the Commodore 64 written by Sheldon Leemon and published by . This book was released on 1984 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

Handbook of Digital Games

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118796276
Total Pages : 611 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis Handbook of Digital Games by : Marios C. Angelides

Download or read book Handbook of Digital Games written by Marios C. Angelides and published by John Wiley & Sons. This book was released on 2014-02-19 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.

Artificial Intelligence on the Commodore 64

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Author :
Publisher : Heinemann Educational Publishers
ISBN 13 : 9780946408290
Total Pages : 144 pages
Book Rating : 4.4/5 (82 download)

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Book Synopsis Artificial Intelligence on the Commodore 64 by : Keith Brain

Download or read book Artificial Intelligence on the Commodore 64 written by Keith Brain and published by Heinemann Educational Publishers. This book was released on 1984 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good,No Highlights,No Markup,all pages are intact, Slight Shelfwear,may have the corners slightly dented, may have slight color changes/slightly damaged spine.