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Glorantha The Second Age
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Book Synopsis Glorantha: the Second Age by : Robin D. Laws
Download or read book Glorantha: the Second Age written by Robin D. Laws and published by Mongoose Publishing. This book was released on 2006-10 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the Second Age of Glorantha, this full color sourcebook is the essential guide to the classic RuneQuest setting. This book will place Games Masters and players alike straight into this world, allowing them to visualize the places they visit as no world book has yet done. No settlement will feel like "just another town" in Glorantha, as players travel across the wilderness in the search for Runes, glory and ultimate power.
Book Synopsis Glorantha the Second Age by : Lawrence Whitaker
Download or read book Glorantha the Second Age written by Lawrence Whitaker and published by . This book was released on 2010-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the oldest settings of any roleplaying game is back, and more comprehensive than ever! Covering every nation of Glorantha, this book lists the histories, myths and cultures of the world, complete with maps and detailed illustrations that bring the setting to life. Glorantha is a world permeated by magic and shaped by myth. Its heroes achieve power by questing for runes, physical manifestations of the eternal abstract forces that shape its destiny. Eventually they graduate to even more powerful magic, learning to gain power by emulating the deeds of the gods, mastering the arcane formulae of the sorcerous arts, allying with spirits, or achieving meditative awareness of life's unknowable secrets. In doing so, they draw on one or more of the mythic Otherworlds surrounding their everyday material world. With the right magic, they can travel to the realms of the gods, become participants in their ancestral myths, and return with wondrous new abilities. Those who fail these daunting tests may be diminished, destroyed, or eternally lost in the mythic realms.
Download or read book 13th Age Glorantha written by Rob Heinsoo and published by . This book was released on 2018-07-04 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Roleplaying in Glorantha for the 13th Age rules system.
Book Synopsis Runequest: Roleplaying in Glorantha by : Greg Stafford
Download or read book Runequest: Roleplaying in Glorantha written by Greg Stafford and published by Chaosium. This book was released on 2018-08 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Rulebook
Book Synopsis Glorantha Sourcebook by : Greg Stafford
Download or read book Glorantha Sourcebook written by Greg Stafford and published by Chaosium. This book was released on 2018-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Gloranthan History, Myths, and Culture source book for RPGs.
Book Synopsis Guide to Glorantha by : Greg Stafford
Download or read book Guide to Glorantha written by Greg Stafford and published by . This book was released on 2014-06-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Races of Glorantha by : Lawrence Whitaker
Download or read book Races of Glorantha written by Lawrence Whitaker and published by Mongoose Pub. This book was released on 2010-07-27 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Together in one volume, the essential deep-dive into Glorantha's fascinating and exotic Elder Races: Uz, Aldryami, Dragonewts, Mostali and Ducks. In these pages you will learn all you need to know for roleplaying these species in your RuneQuest II Gloranthan campaigns. Each race is detailed in terms of history, culture, religion, philosophies and biology, with all the necessary game mechanics, roleplaying notes and statistics. Myths for these races explore their heritage and attitudes - essential to understanding their non-human natures.
Download or read book HeroQuest written by Greg Stafford and published by HeroQuest. This book was released on 2003-01-01 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.
Book Synopsis Sartar: Kingdom of Heroes by : Greg Stafford
Download or read book Sartar: Kingdom of Heroes written by Greg Stafford and published by . This book was released on 2011-10-26 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis HEROQUEST GLORANTHA by : Jeff Richard
Download or read book HEROQUEST GLORANTHA written by Jeff Richard and published by Heroquest. This book was released on 2015-05-20 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Rulebook
Download or read book Red Book of Magic written by Chaosium and published by Chaosium. This book was released on 2021-02-20 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: RuneQuest Core book
Author :Sarah Newton Publisher :Createspace Independent Publishing Platform ISBN 13 :9781478348023 Total Pages :0 pages Book Rating :4.3/5 (48 download)
Download or read book Mindjammer written by Sarah Newton and published by Createspace Independent Publishing Platform. This book was released on 2012-08-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his SCI Force special ops team are on the trail of the Transmigration Heresy. What they find is something beyond even their imagining - something which could tear the whole Commonality apart... "Thrilling adventure and mystery wrapped up with an inventive, mind-bending look at mankind's future." - Howard Andrew Jones, author of The Desert of Souls "Science fiction like this never dies." - Chris Helton, Dorkland "Complex, gripping... the most original sci-fi you're likely to get..." - G*M*S Magazine "a very exciting and intelligently-written novel that should be on the reading list of every SF fan!" - Stargazer's World "William Gibson-like in the intensity of the ideas it introduces... a heady mixture of action, crunchy science fiction elements and that perennial cyberpunk or transhuman question: what does human mean?" - Shores of Night
Download or read book Khan of Khans written by Reiner Knizia and published by . This book was released on 2016-10-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Card Game
Book Synopsis 13th Age Bestiary 2 by : Rob Heinsoo
Download or read book 13th Age Bestiary 2 written by Rob Heinsoo and published by Pelgrane Press. This book was released on 2018-09 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to 13th Age Bestiary 2!
Book Synopsis The Meints Index to Glorantha by : Rick Meints
Download or read book The Meints Index to Glorantha written by Rick Meints and published by . This book was released on 2021-10-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A collector's guide and history of Gloranthan and RuneQuest publications.
Download or read book RuneQuest Monsters written by and published by Mongoose Publishing. This book was released on with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book 13th Age RPG written by Jonathan Tweet and published by 13th Age. This book was released on 2013-08-01 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: 13th Age is the highly-anticipated new rules-light fantasy RPG from two legendary game designers - Jonathan Tweet and Rob Heinso of Dungeons & Dragons fame, combining an old-school approach with indie story game design. Players take the roles of fortune-seeking adventurers in a world where powerful individuals called Icons pursue goals that may preserve an ancient empire, or destroy it.. By defining each characters relationship to the Icons, along with a rich background and a trait that makes him or her unique in the world, 13th Age lays the groundwork for epic stories that emerge through play.