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Games In Modern Languages
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Book Synopsis Games & Activities for Primary Modern Foreign Languages by : Nicola Drinkwater
Download or read book Games & Activities for Primary Modern Foreign Languages written by Nicola Drinkwater and published by Pearson Education. This book was released on 2008 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embodying the philosophy of learning through play, this book equips those faced with teaching foreign languages in the primary sector with a large collection of classroom activities which encourage pupils to use the foreign language in a fun and physical way, while focusing on speaking skills.
Book Synopsis Games in Modern Languages by : R. Kurlansik
Download or read book Games in Modern Languages written by R. Kurlansik and published by . This book was released on 1922 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Dialect written by Hakan Seyalioglu and published by . This book was released on 2018-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 100 Games and Activities for the Introductory Foreign Language Classroom by : Thierry Boucquey
Download or read book 100 Games and Activities for the Introductory Foreign Language Classroom written by Thierry Boucquey and published by Routledge. This book was released on 2013-09-27 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stimulating, engaging, and effective, the games and activites in this book offer your students alternatives to learning by rote or performing drills. This book makes it easy for you to develop their linguistic functions through active learning. The specific skills and vocabulary taught in each game or activity is highlighted, as are the easy-to-follow instructions, helpful charts, worksheets and other visuals.
Book Synopsis Games for Language Learning by : Andrew Wright
Download or read book Games for Language Learning written by Andrew Wright and published by Cambridge University Press. This book was released on 2006-02-13 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.
Book Synopsis 100 Ideas for Secondary Teachers: Outstanding MFL Lessons by : Dannielle Warren
Download or read book 100 Ideas for Secondary Teachers: Outstanding MFL Lessons written by Dannielle Warren and published by Bloomsbury Publishing. This book was released on 2019-11-14 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Split into sections on grammar, vocabulary, speaking, listening, reading, writing, translation and revision, 100 Ideas for Secondary Teachers: Outstanding MFL Lessons presents tried-and-tested ideas that cover all aspects of the modern foreign languages (MFL) curriculum. Experienced MFL teacher, Dannielle Warren, shares interactive games and activities to support and challenge all students learning a modern foreign language. This accessible resource presents suggestions for helping students revise effectively and strategies for marking and feedback to enable their progress. It is suitable for all MFL teachers, regardless of the language they teach, and includes examples in French, Spanish and German. With online resources and ideas ranging from pass the parcel to drawing dictation, 100 Ideas for Secondary Teachers: Outstanding MFL Lessons is ideal for all teachers in need of some inspiration and fresh ideas.
Book Synopsis Fun Learning Activities for Modern Foreign Languages by : Jake Hunton
Download or read book Fun Learning Activities for Modern Foreign Languages written by Jake Hunton and published by Crown House Publishing. This book was released on 2014-03-26 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students learning modern foreign languages often comment that it is just too hard to learn, and remember, all of vocabulary presented to them. Yes, there is a lot of content that needs to be covered, and a lot of vocabulary that needs to be learned. But there is a way of making this process engaging and motivating. Language lessons needn't be full of grammar worksheets, endless drilling and rote learning lists of vocabulary. Learning languages isn't always fun and games. But these aren't games; they are fun learning activities. And they can help revolutionise language teaching; enabling teachers to authoritatively impart knowledge while fostering a thirst for knowledge and love of learning in their students. First, the Vocab Fun Learning Activities (VFLAs) learn the vocabulary in ways which will improve recognition and recall. Then, the Fun Learning Activities use this vocabulary knowledge to build sentences and paragraphs; explore and use this language while keeping the whole class engaged and actively learning. The activities are designed to encourage all students to participate and learn more through enjoyment. Based on the author's extensive classroom experience, and underpinned by research into how students learn best, each activity comes complete with a detailed explanation and plenty of ideas for variations, differentiations and extensions. The activities come with example vocabulary lists in French, German and Spanish as a starting point, which are all available for download via a link provided in the book. However, the activities will work effectively in any language and with any vocabulary list of the teacher's choosing, and can be adapted to suit every topic, learning objective and age range. Discover ready to use activities which will make for outstanding lessons in every class and ensure engagement, motivation, rapport, progress and attainment over time.
Book Synopsis Games and Much More for the Modern Languages and Translation Class by :
Download or read book Games and Much More for the Modern Languages and Translation Class written by and published by BRILL. This book was released on 2024-08-15 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the future of language education with our guide, blending innovation with practical application. Unlock the power of gamification, digital storytelling, and AI to make learning more engaging and effective. Transform classes into dynamic, interactive experiences that captivate students. Master classroom response systems and utilize social networks to enhance educational outcomes. This book is a must-have for educators seeking to revolutionize their teaching methods and bring languages to life. Get ready to elevate your teaching strategies and inspire your students. Embrace the change and lead the way in modern language education.
Book Synopsis Digital Games in Language Learning and Teaching by : Hayo Reinders
Download or read book Digital Games in Language Learning and Teaching written by Hayo Reinders and published by Springer. This book was released on 2012-06-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.
Book Synopsis Basic Computer Games by : David H. Ahl
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 100 Games and Activities for the Introductory Foreign Language Classroom by : Thierry Boucquey
Download or read book 100 Games and Activities for the Introductory Foreign Language Classroom written by Thierry Boucquey and published by Routledge. This book was released on 2013-09-27 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stimulating, engaging, and effective, the games and activites in this book offer your students alternatives to learning by rote or performing drills. This book makes it easy for you to develop their linguistic functions through active learning. The specific skills and vocabulary taught in each game or activity is highlighted, as are the easy-to-follow instructions, helpful charts, worksheets and other visuals.
Book Synopsis Digital Games and Language Learning by : Mark Peterson
Download or read book Digital Games and Language Learning written by Mark Peterson and published by Bloomsbury Publishing. This book was released on 2021-03-25 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.
Book Synopsis Digital Games in Language Learning by : Mark Peterson
Download or read book Digital Games in Language Learning written by Mark Peterson and published by Taylor & Francis. This book was released on 2022-08-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.
Book Synopsis Language Games: Innovative Activities for Teaching English by : Maureen Snow Andrade
Download or read book Language Games: Innovative Activities for Teaching English written by Maureen Snow Andrade and published by Classroom Practice. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: ESOL teachers use language games to increase motivation, provide authentic and meaningful language practice, increase student engagement, and infuse the classroom with fun. This volume describes a variety of innovative games used today in language classrooms around the globe, reflecting different contexts and cultures. Chapters in this book demonstrate how both theory and practice inform our teaching approaches. Though some of the games focus primarily on the four traditional language skills, reading, writing, listening, and speaking, as well as the supporting areas of vocabulary and grammar, other games clearly have a different emphasis, such as critical thinking and content-based language instruction. Yet other chapters focus on objectives such as getting acquainted, or provide ideas for game templates that teachers can adapt for various purposes and types of content. This book stands apart in that the contributions reflect multiple classroom uses. Themes evident throughout the volume reflect pedagogical goals and practices for language learning, such as communicative competence, interaction, authenticity, skills integration, content emphasis, and collaboration.
Book Synopsis Language Policy and Planning for the Modern Olympic Games by : Jie Zhang
Download or read book Language Policy and Planning for the Modern Olympic Games written by Jie Zhang and published by Walter de Gruyter GmbH & Co KG. This book was released on 2021-04-19 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first longitudinal study that addresses language policy and planning in the context of a major international sporting event and examines the ideological, political, social, cultural, and economic effects of such context-specific policy initiatives on contemporary China. The book has important reference value for future research on language management at the supernational level and language services for linguistically complex events. At the same time, it presents some broader implications for current and future language policy makers, language educators and learners, particularly from non-English speaking backgrounds. Foreword by Ingrid Piller
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1668437112 Total Pages :1971 pages Book Rating :4.6/5 (684 download)
Book Synopsis Research Anthology on Developments in Gamification and Game-Based Learning by : Management Association, Information Resources
Download or read book Research Anthology on Developments in Gamification and Game-Based Learning written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-11-26 with total page 1971 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.
Book Synopsis Games for Language Learning by : Andrew Wright
Download or read book Games for Language Learning written by Andrew Wright and published by . This book was released on 1989 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: