Game Practice and the Environment

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Author :
Publisher : Edward Elgar Publishing
ISBN 13 : 9781845421441
Total Pages : 272 pages
Book Rating : 4.4/5 (214 download)

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Book Synopsis Game Practice and the Environment by : Carlo Carraro

Download or read book Game Practice and the Environment written by Carlo Carraro and published by Edward Elgar Publishing. This book was released on 2004-01-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book summarises the latest achievements of researchers involved in the application of game theory to the analysis of environmental matters. It provides an overview of different methods and applications, and gives the reader new insights on the solutions to complex environmental problems. The authors investigate various game theoretic approaches, including cooperative and non-cooperative game theory, and analyse both dynamic and static games. They illustrate the application of these approaches to global and local environmental problems, and present novel but effective tools to support environmental policy making. In particular, they focus on three important issues; climate negotiations and policy, the sharing of environmental costs, and environmental management and pollution control.

Playing Nature

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Publisher : U of Minnesota Press
ISBN 13 : 145296226X
Total Pages : 293 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Playing Nature by : Alenda Y. Chang

Download or read book Playing Nature written by Alenda Y. Chang and published by U of Minnesota Press. This book was released on 2019-12-31 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.

Game Theory and Policy Making in Natural Resources and the Environment

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Author :
Publisher : Routledge
ISBN 13 : 1135976104
Total Pages : 366 pages
Book Rating : 4.1/5 (359 download)

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Book Synopsis Game Theory and Policy Making in Natural Resources and the Environment by : Ariel Dinar

Download or read book Game Theory and Policy Making in Natural Resources and the Environment written by Ariel Dinar and published by Routledge. This book was released on 2008-01-31 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes chapters by experts from developing and developed countries that apply game theory to issues in natural resources and the environment, demonstrating the usefulness of game theory in policy-making and appealing to a wide audience.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Author :
Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Hands-on Rust

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508806
Total Pages : 446 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Hands-on Rust by : Herbert Wolverson

Download or read book Hands-on Rust written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2021-06-30 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

From Practice to Competition

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Publisher : Rowman & Littlefield
ISBN 13 : 1538166283
Total Pages : 261 pages
Book Rating : 4.5/5 (381 download)

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Book Synopsis From Practice to Competition by : Gibson Darden

Download or read book From Practice to Competition written by Gibson Darden and published by Rowman & Littlefield. This book was released on 2023-02-27 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practice may be the most important predictive factor of athlete success in a sport. Designing and conducting effective practice sessions is therefore an essential element of all coach development efforts, and this book is a practical guide to help coaches make the most of training in order to yield greater transfer to the game for their athletes.

Environmental Policy Analysis and Practice

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Publisher : Rutgers University Press
ISBN 13 : 0813544734
Total Pages : 319 pages
Book Rating : 4.8/5 (135 download)

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Book Synopsis Environmental Policy Analysis and Practice by : Michael R Greenberg

Download or read book Environmental Policy Analysis and Practice written by Michael R Greenberg and published by Rutgers University Press. This book was released on 2008-03-13 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pressing environmental challenges are frequently surrounded with stakeholders on all sides of the issues. Opinions expressed by government agencies, the private sector, special interests, nonprofit communities, and the media, among others can quickly cloud the dialogue, leaving one to wonder how policy decisions actually come about. In Environmental Policy Analysis and Practice, Michael R. Greenberg cuts through the complicated layers of bureaucracy, science, and the public interest to show how all policy considerations can be broken down according to six specific factors: 1) the reaction of elected government officials, 2) the reactions of the public and special interests, 3) knowledge developed by scientists and engineers, 4) economics, 5) ethical imperatives, and 6) time pressure to make a decision. The book is organized into two parts, with the first part defining and illustrating each one of these criteria. Greenberg draws on examples such as nuclear power, pesticides, brownfield redevelopment, gasoline additives, and environmental cancer, but focuses on how these subjects can be analyzed rather than exclusively on the issues themselves. Part two goes on to describe a set of over twenty tools that are used widely in policy analysis, including risk assessment, environmental impact analysis, public opinion surveys, cost-benefit analysis, and others. These tools are described and then illustrated with examples from part one. Weaving together an impressive combination of practical advice and engaging first person accounts from government officials, administrators, and leaders in the fields of public health and medicine, this clearly written volume is poised to become a leading text in environmental policy.

Games and Simulations in Teacher Education

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Publisher : Springer Nature
ISBN 13 : 3030445267
Total Pages : 207 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Games and Simulations in Teacher Education by : Elizabeth Bradley

Download or read book Games and Simulations in Teacher Education written by Elizabeth Bradley and published by Springer Nature. This book was released on 2020-12-07 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs.

10th European Conference on Games Based Learning

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Author :
Publisher : Academic Conferences and publishing limited
ISBN 13 : 1911218093
Total Pages : 1041 pages
Book Rating : 4.9/5 (112 download)

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Book Synopsis 10th European Conference on Games Based Learning by :

Download or read book 10th European Conference on Games Based Learning written by and published by Academic Conferences and publishing limited. This book was released on with total page 1041 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cognitive Development in Digital Contexts

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Publisher : Academic Press
ISBN 13 : 0128097094
Total Pages : 372 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Cognitive Development in Digital Contexts by : Fran C. Blumberg

Download or read book Cognitive Development in Digital Contexts written by Fran C. Blumberg and published by Academic Press. This book was released on 2017-07-05 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in Digital Contexts investigates the impact of screen media on key aspects of children and adolescents' cognitive development. Highlighting how screen media impact cognitive development, the book addresses a topic often neglected amid societal concerns about pathological media use and vulnerability to media effects, such as aggression, cyber-bullying and Internet addiction. It addresses children and adolescents' cognitive development involving their interactions with parents, early language development, imaginary play, attention, memory, and executive control, literacy and academic performance. - Covers the impact of digital from both theoretical and practical perspectives - Investigates effects of digital media on attention, memory, language and executive functioning - Examines video games, texting, and virtual reality as contexts for learning - Explores parent-child interactions around media - Considers the development of effective educational media - Addresses media literacy and critical thinking about media - Considers social policy for increasing access to high quality education media and the Internet - Provides guidance for parents on navigating children's technology usage

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071743669
Total Pages : 240 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration by : Mary Scannell

Download or read book The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2010-05-28 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.

Perspectives on Game-Based Coaching

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Author :
Publisher : Routledge
ISBN 13 : 1000215423
Total Pages : 122 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Perspectives on Game-Based Coaching by : Shane Pill

Download or read book Perspectives on Game-Based Coaching written by Shane Pill and published by Routledge. This book was released on 2020-10-19 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers new perspectives on game-based coaching (GBC), one of the most important practices for session design and instructional delivery in sport coaching. GBC emphasises the sport coach as educator and the development of ‘thinking players’, and this book demonstrates what that means in practice. It brings together leading and innovative thinkers and practitioners in coaching pedagogy, and aims to stimulate reflection by the reader on their own coaching practice. Reviewing recent theoretical developments and current research in GBC, the book provides in-depth examples on how research can be applied in practice, including the use of digital video games, immersive scenario-based coaching narratives, and the Game Sense approach as ‘play with purpose’. Representing the most up-to-date and engaging introduction to the theory and practice of GBC, this book is invaluable reading for all students of physical education and sport coaching, as well as practising coaches and coach educators.

Essential Practices for Player Development

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Publisher : Meyer & Meyer Sport
ISBN 13 : 178255887X
Total Pages : 301 pages
Book Rating : 4.7/5 (825 download)

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Book Synopsis Essential Practices for Player Development by : Carl Wild

Download or read book Essential Practices for Player Development written by Carl Wild and published by Meyer & Meyer Sport. This book was released on 2022-08-01 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Essential Practices for Player Development is a must-have book for all coaches aiming to offer their players a progressive pathway of development across a season." –Noel Dempsey, UEFA 'A' Licence Coach, Coach Educator, University Lecturer and Former FA Tutor and Coach Mentor Often coaches find that to keep their players motivated and engaged, they must create new practices every week. But when there are those particular practices that the players enjoy playing again and again which also provide the ideal environment for them to develop, why not use them more than once? With Essential Practices for Player Development, you will have 10 core soccer practices that players will find both enjoyable and challenging and that you as the coach will find develops key areas of the game. There are 9 adaptations provided with each core practice, making 100 practices in total. Every practice is linked to one key area of the game that is identified as being essential to player development. To support practice delivery, the book additionally covers key aspects of session planning so that you can produce the most effective learning environment for your players. Also included is information on long-term player development, recognizing and supporting individual player needs, interventions, and player challenges. This book is not only a resource for soccer coaches just starting out on their coaching journey, but it is also for more experienced coaches looking to adapt their practice sessions. All practices provided can be used exclusively to create training curriculum for a full season, meaning there is no need for a coach to create a new session every week. The sessions can also be used to form the foundations of the curriculum, leaving room for a coach to add in those favorite practices. Essential Practices for Player Development is a book coaches will refer to time and again.

The Complete Guide to Simulations and Serious Games

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Publisher : John Wiley & Sons
ISBN 13 : 0470506741
Total Pages : 578 pages
Book Rating : 4.4/5 (75 download)

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Book Synopsis The Complete Guide to Simulations and Serious Games by : Clark Aldrich

Download or read book The Complete Guide to Simulations and Serious Games written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2009-09-17 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.

Teaching and Learning in Environmental Law

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Author :
Publisher : Edward Elgar Publishing
ISBN 13 : 1789908531
Total Pages : 320 pages
Book Rating : 4.7/5 (899 download)

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Book Synopsis Teaching and Learning in Environmental Law by : Kennedy, Amanda

Download or read book Teaching and Learning in Environmental Law written by Kennedy, Amanda and published by Edward Elgar Publishing. This book was released on 2021-08-27 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique book focuses specifically on teaching and learning in environmental law, exploring theory and practice as well as innovative techniques, tools and technologies employed across the globe to teach this ever more important subject. Chapters identify particular challenges that environmental law poses for pedagogy. It offers practical guidance and serves as a source of authority to legal scholars who are seeking to take up, or improve, their teaching and knowledge of this subject.

Intelligent Tutoring Systems

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Publisher : Springer
ISBN 13 : 3319395831
Total Pages : 567 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Intelligent Tutoring Systems by : Alessandro Micarelli

Download or read book Intelligent Tutoring Systems written by Alessandro Micarelli and published by Springer. This book was released on 2016-06-01 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Tutoring Systems, ITS 2016, held in Zagreb, Croatia, in June 2016. The 20 revised full papers, 32 short papers, 35 posters, and 7 young researchers’ track papers presented in this volume were carefully reviewed and selected from 147 submissions. The specific theme of the ITS 2016 conference is "Adaptive Learning in Real World Contexts". ITS 2016 covers a wide range of topics such as: intelligent tutoring; informal learning environments, learning as a side effect of interactions; collaborative and group learning, communities of practice and social networks; simulation-based learning and serious games; dialogue and discourse during learning interactions; co-adaptation between technologies and human learning; ubiquitous and mobile learning environments; empirical studies of learning with technologies, understanding human learning on the web; adaptive support for learning, models of learners, diagnosis and feedback; modeling of motivation, metacognition, and affect aspects of learning; recommender systems for learning; virtual pedagogical agents and learning companions; ontological modeling, semantic web technologies and standards for learning; multi-agent and service oriented architectures for learning and tutoring environments; educational exploitation of data mining and machine learning techniques; instructional design principles or design patterns for educational environments; authoring tools and development methodologies for advanced learning technologies; domain-specific learning technologies, e.g. language, mathematics, reading, science, medicine, military, and industry; non conventional interactions between artificial intelligence and human learning; and privacy and security in e-learning environments.

Be All In

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Publisher : Grand Central Publishing
ISBN 13 : 1538751712
Total Pages : 259 pages
Book Rating : 4.5/5 (387 download)

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Book Synopsis Be All In by : Christie Pearce Rampone

Download or read book Be All In written by Christie Pearce Rampone and published by Grand Central Publishing. This book was released on 2020-08-18 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soccer star and Olympic gold medalist Christie Pearce Rampone and sports neuropsychologist Dr. Kristine Keane share the best practices that athletes, parents, and coaches can use to turn the lessons learned through sports into lifelong skills. Sports offer a vital path for children to get healthy, self-confident, and social. In Be All In, three-time Olympic gold medalist, World Cup Champion, and US team captain Christie Pearce Rampone and sports neuropsychologist and brain health expert Dr. Kristine Keane offer practical, real world advice on how to handle the pressures felt by youth athletes, parents, and coaches today and provide kids with their best shot at reaching their dreams. In contrast to outdated adages like "no pain, no gain," the ethos of "be all in" is about being authentically present in everything you do, on and off the field. Through a unique blend of neuroscience, parenting strategies, and wisdom gleaned from the extraordinary experiences of a world-class athlete, this transformative book explains how to create realistic expectations for kids, help them succeed in all aspects of their life, improve game day performance, and reduce the stress of dealing with their coaches, ambitions,and losses. With invaluable insight into parenting behaviors that may derail children's performance despite best intentions, and concrete strategies for teaching accountability, confidence, self-efficacy, and resiliency, this fundamental guide has tips to support athletes of any age, sport, or level of competition.