Game of Tag. Fantasy

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Author :
Publisher : Litres
ISBN 13 : 5041112088
Total Pages : 400 pages
Book Rating : 4.0/5 (411 download)

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Book Synopsis Game of Tag. Fantasy by : Julia Syanova

Download or read book Game of Tag. Fantasy written by Julia Syanova and published by Litres. This book was released on 2022-05-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: «Game of Tag» – a story for fans of fantasy and twisted plots. The action takes place in the middle of the XXI century in the space of reality and the game. The world of Julia Syanovoy is saturated with images of Grand battles, intertwined with the development of action in a scientific Institute. To get into the game against my will – not so bad, you need to get out of it. Dynamic storytelling keeps the reader’s attention throughout the story.

Procedural Generation in Game Design

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Publisher : CRC Press
ISBN 13 : 135164291X
Total Pages : 371 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Procedural Generation in Game Design by : Tanya Short

Download or read book Procedural Generation in Game Design written by Tanya Short and published by CRC Press. This book was released on 2017-06-12 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

Isle of the Unknown

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Author :
Publisher : Lamentations of the Flame Princess
ISBN 13 : 9789525904253
Total Pages : pages
Book Rating : 4.9/5 (42 download)

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Book Synopsis Isle of the Unknown by : Lamentations of the Flame Princess

Download or read book Isle of the Unknown written by Lamentations of the Flame Princess and published by Lamentations of the Flame Princess. This book was released on 2017-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A Setting Designed to be Placed in Any Fantasy Campaign! Formatted as a hex-based adventure location, the Isle contains 330 unique challenges and locations, including over 100 new monsters and dozens of spellcasters with unique abilities. The book contains over 120 full-color illustrations, including every single monster found on the Isle. Compatible with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional fantasy role-playing games. The included PDF version of Isle of the Unknown is fully layered and bookmarked.

Fantasy Football For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1118051602
Total Pages : 291 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Fantasy Football For Dummies by : Martin Signore

Download or read book Fantasy Football For Dummies written by Martin Signore and published by John Wiley & Sons. This book was released on 2011-02-25 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with expert advice and timely tips The fun and easy way to guide your American football team to glory in fantasy football Fantasy football can be an addictive hobby. But if you've never played American football before, how do you start? Have no fear! This friendly guide explains the game to you from start to finish -- from scouting and drafting your players to building your coaching skills to planning your strategy. And who knows, perhaps even to tasting victory in your league championship! Understand the basics of the game Pick the league right for you Assemble your dream team in the draft Develop your in-season management skills Know which quick fixes work and what common mistakes to avoid

The Ultimate Micro-RPG Book

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Author :
Publisher : Adams Media
ISBN 13 : 1507212860
Total Pages : 128 pages
Book Rating : 4.5/5 (72 download)

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Book Synopsis The Ultimate Micro-RPG Book by : James D’Amato

Download or read book The Ultimate Micro-RPG Book written by James D’Amato and published by Adams Media. This book was released on 2020-12-08 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genres—from space exploration to jungle dungeon crawlers—everything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world. From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces. Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.

Let's Play!

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Publisher : Human Kinetics
ISBN 13 : 073607001X
Total Pages : 122 pages
Book Rating : 4.7/5 (36 download)

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Book Synopsis Let's Play! by : Jane Watkinson

Download or read book Let's Play! written by Jane Watkinson and published by Human Kinetics. This book was released on 2010 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let's Play! Promoting Active Playgrounds will help you know the activities that children ages 3 to 8 typically play on the playground and assess the specific skills they need in order to take part in those activities. It will also help you identify kids who are left out of the activities or choose to withdraw from them, and help those kids to acquire the skills they need to be part of the playground action.

Gurps Banestorm

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Publisher : Steve Jackson Games
ISBN 13 : 9781556348259
Total Pages : 244 pages
Book Rating : 4.3/5 (482 download)

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Book Synopsis Gurps Banestorm by : Phil Masters

Download or read book Gurps Banestorm written by Phil Masters and published by Steve Jackson Games. This book was released on 2018-02-05 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history here - they're current events! Characters can journey from the windswept plains of the Nomad Lands - where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla - to Megalos, the ancient empire where magic and political intrigue go hand in hand. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb'al-Din. This book updates the original Yrth of GURPS Third Edition Fantasy and Fantasy Adventures. It provides GMs with a complete world background - history, religion, culture, politics, races, and a detailed map - everything needed to start a GURPS campaign. Phil Masters (Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have added new peoples, places, and plots, as well as lots more on magic and mysticism, all of which conforms to GURPS Fantasy and GURPS Magic. So prepare to make your own mark on Yrth. Plunder elven ruins while evading the desert natives. Play a peasant-born hero . . . an orcish pirate . . . a Muslim double agent commanded to infiltrate the Hospitallers. Yrth awaits the legend of you!

Videogame, player, text

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Author :
Publisher : Manchester University Press
ISBN 13 : 1526185601
Total Pages : 265 pages
Book Rating : 4.5/5 (261 download)

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Book Synopsis Videogame, player, text by : Barry Atkins

Download or read book Videogame, player, text written by Barry Atkins and published by Manchester University Press. This book was released on 2024-07-30 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.

Games Without Frontiers?

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Author :
Publisher : Springer Nature
ISBN 13 : 303074910X
Total Pages : 111 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Games Without Frontiers? by : Heather Wardle

Download or read book Games Without Frontiers? written by Heather Wardle and published by Springer Nature. This book was released on 2021-07-16 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between gambling and gaming cultures has a long lineage, one that can be traced back throughout the 20th century but also incorporates more recent trends like the poker boom of the 1990s, the development of social media gambling products and the development of skin betting markets. Underpinned by changing technology, which facilitated new ways to bet, trade and play, the intersection between gaming and gambling cultures and products has accelerated within the last decade – and shows little signs of stopping. Wardle explores what this means for our understanding of risk, how gaming and gambling entities use each other for commercial advantage, and crucially explores what young people think of this, before making recommendations for action.

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Author :
Publisher : IOS Press
ISBN 13 :
Total Pages : 4576 pages
Book Rating : 4./5 ( download)

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Book Synopsis by :

Download or read book written by and published by IOS Press. This book was released on with total page 4576 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Role-play as a Heritage Practice

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Author :
Publisher : Routledge
ISBN 13 : 1000367649
Total Pages : 292 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Role-play as a Heritage Practice by : Michal Mochocki

Download or read book Role-play as a Heritage Practice written by Michal Mochocki and published by Routledge. This book was released on 2021-03-29 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.

Fun, Fitness, and Skills

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Publisher : Human Kinetics
ISBN 13 : 9780736068291
Total Pages : 196 pages
Book Rating : 4.0/5 (682 download)

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Book Synopsis Fun, Fitness, and Skills by : Howie Weiss

Download or read book Fun, Fitness, and Skills written by Howie Weiss and published by Human Kinetics. This book was released on 2008 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: -Engage kids in fun, new games while teaching them key fitness concepts. -Provide appropriate skills practice for students. -Offer plenty of variations to keep the games fresh and exciting. -Use field-tested games that are ready to go at a moment's notice. Fun, Fitness, and Skills: The Powerful Original Games Approach brings 93 fresh games with countless variations. The games are easy to adjust to all grade and ability levels, and you'll never run out of fresh ideas for fun and exciting games that teach fitness concepts and skills. Created by a former teacher and current physical education mentor and staff developer with the Department of Education in New York City, these games have been field-tested in many schools with diverse populations at various grade levels. Yet the outcome of those field tests has been uniform: Kids love the games and teachers find them to be educationally sound and easy to implement. In Fun, Fitness, and Skills, you will find -easy-to-follow games that allow you to concentrate on kids being active and having fun; -clearly written educational objectives for each game that help you focus on key fitness concepts and skills to be learned; -a game finder that makes selecting the right game for your needs quick and easy; -tips and suggestions for teaching and classroom management; and -variations to keep the games fresh and interesting. The games include warm-ups, fitness and skill games, tag games, and games specially designed for students in kindergarten and first grade. The book also encourages creativity as you create your own games. Many of the games can be modified by changing equipment or a few rules for a sport or activity. Several games use fantasy, holidays, movies, television shows, or classic games with a twist. Most games are cooperative in nature but have a low-key competitive element or variation that will help students understand how to work together while also learning how to compete appropriately and with good sportsmanship. These games, which address the NASPE National Standards, will help you meet important physical education objectives. The book focuses on activity that is fun while also building skills for activities that students can enjoy for life. Indeed, through Fun, Fitness, and Skills: The Powerful Original Games Approach, kids will have fun and learn while practicing skills and fitness concepts. You will discover exciting new ways to teach or improve your students' skills and fitness. This cookbook of games with all their variations will be a recipe for active success in your classes!

Ludics

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Publisher : Springer Nature
ISBN 13 : 9811574359
Total Pages : 479 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Ludics by : Vassiliki Rapti

Download or read book Ludics written by Vassiliki Rapti and published by Springer Nature. This book was released on 2021-01-11 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book establishes play as a mode of humanistic inquiry with a profound effect on art, culture and society. Play is treated as a dynamic and relational modality where relationships of all kinds are forged and inquisitive interdisciplinary engagement is embraced. Play cultivates reflection, connection, and creativity, offering new epistemological directions for the humanities. With examples from a range of disciplines including poetry, history, science, religion and media, this book treats play as an object of inquiry, but also as a mode of inquiry. The chapters, each focusing on a specific cultural phenomenon, do not simply put culture on display, they put culture in play, providing a playful lens through which to see the world. The reader is encouraged to read the chapters in this book out of order, allowing constructive collision between ideas, moments in history, and theoretical perspectives. The act of reading this book, like the project of the humanities itself, should be emergent, generative, and playful.

Encyclopedia of Play in Today's Society

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Author :
Publisher : SAGE
ISBN 13 : 1412966701
Total Pages : 1033 pages
Book Rating : 4.4/5 (129 download)

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Book Synopsis Encyclopedia of Play in Today's Society by : Rodney P. Carlisle

Download or read book Encyclopedia of Play in Today's Society written by Rodney P. Carlisle and published by SAGE. This book was released on 2009-04-02 with total page 1033 pages. Available in PDF, EPUB and Kindle. Book excerpt: Selected as an Outstanding Academic Title by Choice Magazine, January 2010 The Encyclopedia of Play: A Social History explores the concept of play in history and modern society in the United States and internationally. Its scope encompasses leisure and recreation activities of children as well as adults throughout the ages, from dice games in the Roman empire to video games today. As an academic social history, it includes the perspectives of several curricular disciplines, from sociology to child psychology, from lifestyle history to social epidemiology. This two-volume set will serve as a general, non-technical resource for students in education and human development, health and sports psychology, leisure and recreation studies and kinesiology, history, and other social sciences to understand the importance of play as it has developed globally throughout history and to appreciate the affects of play on child and adult development, particularly on health, creativity, and imagination.

‘IT’ GOES ON BY RONALD PHILLIPS AKA REP

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Author :
Publisher : Xlibris Corporation
ISBN 13 : 1456895206
Total Pages : 246 pages
Book Rating : 4.4/5 (568 download)

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Book Synopsis ‘IT’ GOES ON BY RONALD PHILLIPS AKA REP by : Ronald Phillips

Download or read book ‘IT’ GOES ON BY RONALD PHILLIPS AKA REP written by Ronald Phillips and published by Xlibris Corporation. This book was released on 2011-04-11 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: I remember playing the game tag as a kid. One of my brothers would suddenly holler, "You´re It!" and then tag whoever was closest and run. When I was it, I was livid...pissed. I didn´t understand why being it was so ugly and unwanted. I just hated it and always questioned, "Why?" Inspired by the popular chldhood game, ´It´ Goes On is a beautiful autobiographical account that follows the life´s journey of Roland Ezekiel Phelps, the author´s superego. It is a story of the reality of the game of "tag" and how "It" continually molded his life as a Phelps. Throughout this book, readers will know him more as a Negro, a Phelps, a twin, a Cub Scout, a high school drop out, an army vet, a murderer, an inmate, an anomaly...and much more - a preview of a lifetime of tags. It´s an egrossing memoir designed to captivate and inspire readers.

Library of Congress Subject Headings

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Author :
Publisher :
ISBN 13 :
Total Pages : 1704 pages
Book Rating : 4.:/5 (891 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2011 with total page 1704 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Gamification of Learning and Instruction Fieldbook

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118677242
Total Pages : 487 pages
Book Rating : 4.1/5 (186 download)

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Book Synopsis The Gamification of Learning and Instruction Fieldbook by : Karl M. Kapp

Download or read book The Gamification of Learning and Instruction Fieldbook written by Karl M. Kapp and published by John Wiley & Sons. This book was released on 2013-10-11 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.