Branching Story, Unlocked Dialogue

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Author :
Publisher : CRC Press
ISBN 13 : 1000798364
Total Pages : 206 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Branching Story, Unlocked Dialogue by : Toiya Kristen Finley

Download or read book Branching Story, Unlocked Dialogue written by Toiya Kristen Finley and published by CRC Press. This book was released on 2022-12-07 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the distinguishing characteristics and tropes of visual novels (VNs) as choice-based games and analyzes VNs like 999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and Monster Prom, some of the best examples of the genre as illustrations. The author covers structuring branching narrative and plot, designing impactful and compelling choices, writing entertaining relationships and character interactions, understanding the importance of a VN’s prose, and planning a VN’s overall narrative design and story delivery. The book contains exercises at the end of chapters to practice the techniques discussed. By the end of the book, if the reader finishes all the exercises, they may have several portfolio pieces or a significant portion of their own VN project designed. Features: Discusses different aspects and genres of VNs, what makes them enjoyable, and successful techniques developers can incorporate into their own games Analyzes various VNs and choice-based games that use these successful techniques Shares tips from developers on portfolio pieces, hiring a team to work on VNs, and plotting and outlining VNs Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels is a valuable resource for developers and narrative designers interested in working on VNs. The book will show them how they can design their own VN projects, design branching narratives, develop entertaining plots and relationships, design impactful and compelling choices, and write prose that’s a pleasure to read.

Literary Gaming

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Author :
Publisher : MIT Press
ISBN 13 : 0262548836
Total Pages : 217 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Literary Gaming by : Astrid Ensslin

Download or read book Literary Gaming written by Astrid Ensslin and published by MIT Press. This book was released on 2023-08-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.

Codes and Cheats

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Author :
Publisher : Prima Games
ISBN 13 : 9780761556688
Total Pages : 644 pages
Book Rating : 4.5/5 (566 download)

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Book Synopsis Codes and Cheats by : Prima Games

Download or read book Codes and Cheats written by Prima Games and published by Prima Games. This book was released on 2007-11-15 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Codes & Cheats Winter 2008 Edition includes over 18,000 codes, cheats, and unlockables for over 1,500 of the most popular current and next-gen games on the biggest platforms, including PS3, Wii, and Xbox 360! Infinite lives, invincibility, all items, and hidden content are at your fingertips. Our largest code jump EVER! We have added almost 500 new games and over 2,000 new codes! New for this edition: Wii Virtual Console game codes! All your favorites brought back for the Wii! Includes codes for: PS3: Full Auto 2: Battlelines, Mobile Suit Gundam: Crossfire, NBA 07, Ninja Gaiden Sigma, Ratatouille Wii: Tony Hawk's Downhill Jam, Dragon Ball Z: Budokai Tenkaichi 2, Medal of Honor: Vanguard, My Sims, Ice Age 2: The Meltdown Wii Virtual Console: Altered Beast, R-Type, Fatal Fury, Galaga '90, Virtual Fighter 2, Adventure Island Nintendo DS: FIFA 07, LEGO Star Wars II: The Original Trilogy, The Urbz: Sims in the City GBA: Yu-Gi-Oh World Championship, Tom Clancy's Splinter Cell, Earthworm Jim 2, Cars, Madagascar PSP: Grand Theft Auto: Vice City Stories, 300: March to Glory, Full Auto 2: Battlelines, Thrillville, Metal Gear Acid 2 PS2: Guitar Hero II, Transformers, Bully, Grand Theft Auto: Vice City Stories, Bratz: Rock Angelz, FIFA 07 Xbox: Grand Theft Auto: San Andreas, Madden NFL 07, Dead or Alive 3, Medal of Honor: European Assault Xbox 360: Lost Planet: Extreme Condition, Battlestations: Midway, Major League Baseball 2K7, Skate, The Outfit, Two Worlds Plus Halo 3 Easter Eggs and Unlockables!

11 September 2001

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Author :
Publisher : Routledge
ISBN 13 : 1135758328
Total Pages : 208 pages
Book Rating : 4.1/5 (357 download)

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Book Synopsis 11 September 2001 by : Bulent Gokay

Download or read book 11 September 2001 written by Bulent Gokay and published by Routledge. This book was released on 2003-07-30 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a comprehensive study of the world since September 11th, 2001, the contributors to this volume offer a series of perspectives on current security trends. The scholars who participated in this study are from Europe, North America and Asia.

Guinness World Records 2018 Gamer's Edition

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Author :
Publisher : Guinness World Records
ISBN 13 : 1912286211
Total Pages : 219 pages
Book Rating : 4.9/5 (122 download)

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Book Synopsis Guinness World Records 2018 Gamer's Edition by : Guinness World Records

Download or read book Guinness World Records 2018 Gamer's Edition written by Guinness World Records and published by Guinness World Records. This book was released on 2017-09-18 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the global authority in record-breaking comes the 11th edition of the world’s best-selling videogames annual. Packed with the latest records, coolest stars and the biggest games, the Guinness World Records Gamer’s Edition is the go-to bible for every gaming fan. Just ask the five million readers who’ve made it an international sensation! Inside you’ll find amazing stats, thrilling facts, inspirational tales, lightning-quick speed-runs and dazzling photos. Read about the records behind your favorite games including Mario, Overwatch, FIFA, WWE and Rocket League, plus recap on a year of crazy Pokémon GO stories. Go behind the scenes of the world’s longest-running eSports organizer. Spook yourself silly with real-life videogame mysteries. Check out the fastest videogame completions. And gaze in envy at the world’s largest Zelda and Tomb Raider collections! You’ll also meet gaming heroes such as the world’s oldest games YouTuber at 81, a man with a real-life cyborg arm that was inspired by Deus Ex, and the kingpin of eSports fighting games. But the videogame stars don’t get much bigger than DanTDM, whose Minecraft channel has been watched nearly 10 billion times! So we’re thrilled he’s written a special intro just for the Guinness World Records Gamer’s Edition. Speaking of heroes...grab your cape and turn to this year’s special chapter featuring superhero games. It hard to believe it’s been nearly 40 years since Superman first exploded onto our consoles! So, we’re celebrating with your favorite costumed crime-battlers. From Spider-Man’s web-crawling to Batman’s gadgetry, they’re just as powerful in pixels as they are in the movies. So, whether you want to know who scored the fastest goal in FIFA or achieved the fastest speed-run of Final Fantasy XV, or just want to see the world’s biggest Game Boy, this is the book for you!

Modeling and Using Context

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Author :
Publisher : Springer
ISBN 13 : 3642242790
Total Pages : 348 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Modeling and Using Context by : Michael Beigl

Download or read book Modeling and Using Context written by Michael Beigl and published by Springer. This book was released on 2011-09-25 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 7th International and Interdisciplinary Conference on Modeling and Using Context, CONTEXT 2011, held in Karlsruhe, Germany in September 2011. The 17 full papers and 7 short papers presented were carefully reviewed and selected from 54 submissions. In addition the book contains two keynote speeches and 8 poster papers. They cover cutting-edge results from the wide range of disciplines concerned with context, including the cognitive sciences (linguistics, psychology, philosophy, computer science, neuroscience), the social sciences and organization sciences, and all application areas.

Piano Adventures : Level 4 Sightreading Book

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Author :
Publisher : Hal Leonard Corporation
ISBN 13 : 1616779918
Total Pages : 96 pages
Book Rating : 4.6/5 (167 download)

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Book Synopsis Piano Adventures : Level 4 Sightreading Book by : Nancy Faber

Download or read book Piano Adventures : Level 4 Sightreading Book written by Nancy Faber and published by Hal Leonard Corporation. This book was released on 2015-01-01 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Faber Piano Adventures ). By Level 4 students are sightreading variations on Scott Joplin's "Maple Leaf Rag," new settings of Grieg's "Hall of the Mountain King," and patterned variations of Bach's "Prelude in C." Rhythm patterns become more complex with the dotted eighth to sixteenth; harmonic patterns advance to the V7 chord in root position and sharp key signatures of D, A and E major.

American Media and the Memory of World War II

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Author :
Publisher : Routledge
ISBN 13 : 1317617894
Total Pages : 210 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis American Media and the Memory of World War II by : Debra Ramsay

Download or read book American Media and the Memory of World War II written by Debra Ramsay and published by Routledge. This book was released on 2015-02-11 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: For three generations of Americans, World War II has been a touchstone for the understanding of conflict and of America’s role in global affairs. But if World War II helped shape the perception of war for Americans, American media in turn shape the understanding and memory of World War II. Concentrating on key popular films, television series, and digital games from the last two decades, this book explores the critical influence World War II continues to exert on a generation of Americans born over thirty years after the conflict ended. It explains how the war was configured in the media of the wartime generation and how it came to be repurposed by their progeny, the Baby Boomers. In doing so, it identifies the framework underpinning the mediation of World War II memory in the current generation’s media and develops a model that provides insight into the strategies of representation that shape the American perspective of war in general.

11-Sep-01

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Author :
Publisher : Routledge
ISBN 13 : 1135758336
Total Pages : 208 pages
Book Rating : 4.1/5 (357 download)

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Book Synopsis 11-Sep-01 by : Bulent Gokay

Download or read book 11-Sep-01 written by Bulent Gokay and published by Routledge. This book was released on 2003 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a comprehensive study of the world since September 11th, 2001, the contributors to this volume offer a series of perspectives on current security trends. The scholars who participated in this study are from Europe, North America and Asia.

You've Been Played

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Author :
Publisher : Basic Books
ISBN 13 : 1541600193
Total Pages : 297 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis You've Been Played by : Adrian Hon

Download or read book You've Been Played written by Adrian Hon and published by Basic Books. This book was released on 2022-09-20 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games are being harnessed as instruments of exploitation—and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

Codes and Cheats Fall 2008

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Author :
Publisher : Prima Games
ISBN 13 : 9780761559443
Total Pages : 770 pages
Book Rating : 4.5/5 (594 download)

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Book Synopsis Codes and Cheats Fall 2008 by : Kate Abbott

Download or read book Codes and Cheats Fall 2008 written by Kate Abbott and published by Prima Games. This book was released on 2008-09-24 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Containing more than 18,000 codes, cheats, and unlockables for more than 1,500 of the most popular current and next-gen games on the biggest platforms, including PS3, Wii, and Xbox 360, this guide is a must-have for all gamers. Original.

Level Up!

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Publisher : John Wiley & Sons
ISBN 13 : 0470970928
Total Pages : 515 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Level Up! by : Scott Rogers

Download or read book Level Up! written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

PC Mag

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Publisher :
ISBN 13 :
Total Pages : 676 pages
Book Rating : 4./5 ( download)

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Book Synopsis PC Mag by :

Download or read book PC Mag written by and published by . This book was released on 1983-09 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Pick'n'Pock Issue 4

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Author :
Publisher : PicknPock
ISBN 13 :
Total Pages : 8 pages
Book Rating : 4./5 ( download)

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Book Synopsis Pick'n'Pock Issue 4 by :

Download or read book Pick'n'Pock Issue 4 written by and published by PicknPock. This book was released on with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Classic Traveller

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Publisher :
ISBN 13 : 9781558782198
Total Pages : pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Classic Traveller by : Marc Miller

Download or read book Classic Traveller written by Marc Miller and published by . This book was released on 2021-12-30 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Serious Games Development and Applications

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Author :
Publisher : Springer
ISBN 13 : 3642407900
Total Pages : 332 pages
Book Rating : 4.6/5 (424 download)

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Book Synopsis Serious Games Development and Applications by : Minhua Ma

Download or read book Serious Games Development and Applications written by Minhua Ma and published by Springer. This book was released on 2013-08-19 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Serious Games Development and Applications, SGDA 2013, held in Trondheim, Norway, in September 2013. The 32 papers (23 full papers, 9 short papers/posters and 2 invited keynotes) presented were carefully reviewed and selected from various submissions. The papers are organized in topical sections on games for health, games for education and training, games for other purposes, game design and theories, gaming interface, policy matters.

Evolve Level 4 Student's Book

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Publisher : Cambridge University Press
ISBN 13 : 9781108405317
Total Pages : 176 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis Evolve Level 4 Student's Book by : Ben Goldstein

Download or read book Evolve Level 4 Student's Book written by Ben Goldstein and published by Cambridge University Press. This book was released on 2019-01-03 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: EVOLVE is a six-level English course that gets students speaking with confidence. Drawing on insights from language teaching experts and real students, this Level 4 (CEFR B1+) Student's Book covers all skills and focuses on the most effective and efficient ways to make progress in English. Each of the 12 units in the book features Time to speak, a lesson where decision-making and problem-solving tasks enable speaking to thrive. Optional mobile phone activities help create personalized learning experiences.